Update luasocket, embed eventcompat.lua differently

This commit is contained in:
Tamás Bálint Misius 2021-01-04 16:35:02 +01:00
parent 0832615599
commit 92ccb12d70
No known key found for this signature in database
GPG Key ID: 5B472A12F6ECA9F2
56 changed files with 2612 additions and 1756 deletions

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@ -1,9 +1,3 @@
to_array = generator(
import('python').find_installation('python3'),
output: [ '@BASENAME@.cpp', '@BASENAME@.h' ],
arguments: [ join_paths(meson.current_source_dir(), 'to_array.py'), '@BUILD_DIR@', '@OUTPUT0@', '@OUTPUT1@', '@INPUT@', '@EXTRA_ARGS@' ]
)
data_files = files(
'hmap.cpp',
'icon.cpp',

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@ -2,7 +2,12 @@ project('the-powder-toy', [ 'c', 'cpp' ], version: 'the.cake.is.a.lie', default_
'cpp_std=c++11',
])
prog_python3 = import('python').find_installation('python3')
to_array = generator(
import('python').find_installation('python3'),
output: [ '@PLAINNAME@.cpp', '@PLAINNAME@.h' ],
arguments: [ join_paths(meson.current_source_dir(), 'to_array.py'), '@BUILD_DIR@', '@OUTPUT0@', '@OUTPUT1@', '@INPUT@', '@EXTRA_ARGS@' ]
)
cpp_compiler = meson.get_compiler('cpp')
project_c_args = []

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@ -1,7 +1,7 @@
#include "FontReader.h"
#include "bzip2/bz2wrap.h"
#include "font.h"
#include "font.bz2.h"
unsigned char *font_data = nullptr;
unsigned int *font_ptrs = nullptr;

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@ -1,4 +1,4 @@
#include "../data/font.h"
#include "../data/font.bz2.h"
#include <cmath>
#include <cstring>

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@ -34,7 +34,6 @@ extern int tptElements; //Table for TPT element names
extern int tptParts, tptPartsMeta, tptElementTransitions, tptPartsCData, tptPartMeta, cIndex;
extern LuaSmartRef *tptPart;
void luaopen_eventcompat(lua_State *l);
void luacon_hook(lua_State *L, lua_Debug *ar);
int luacon_eval(const char *command);
String luacon_geterror();

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@ -60,9 +60,10 @@ extern "C"
#endif
#include <sys/stat.h>
#include <dirent.h>
#include "socket/luasocket.h"
#include "luasocket/luasocket.h"
}
#include "socket/socket.lua.h"
#include "socket.lua.h"
#include "eventcompat.lua.h"
GameModel * luacon_model;
GameController * luacon_controller;
@ -129,17 +130,22 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
lua_atpanic(l, atPanic);
luaL_openlibs(l);
luaopen_bit(l);
luaopen_socket_core(l);
// load built-in luasocket and luasec
lua_getglobal(l, "package");
lua_pushstring(l, "loaded");
lua_rawget(l, -2);
lua_pushstring(l, "socket");
lua_rawget(l, -2);
lua_pushstring(l, "socket.core");
lua_pushvalue(l, -2);
lua_rawset(l, -4);
lua_pop(l, 3);
luaopen_socket(l);
lua_getfield(l, -1, "preload");
lua_pushcfunction(l, luaopen_socket_core);
lua_setfield(l, -2, "socket.core");
if (luaL_loadbuffer(l, (const char *)socket_lua, socket_lua_size, "@[built-in socket.lua]"))
{
throw std::runtime_error(ByteString("failed to load built-in luasocket: ") + lua_tostring(l, -1));
}
lua_setfield(l, -2, "socket");
lua_pop(l, 2);
if (luaL_dostring(l, "socket = require(\"socket\")"))
{
throw std::runtime_error(ByteString("failed to load built-in luasocket: ") + lua_tostring(l, -1));
}
lua_pushstring(l, "Luacon_ci");
lua_pushlightuserdata(l, this);
@ -363,7 +369,10 @@ tpt.partsdata = nil");
initLegacyProps();
ui::Engine::Ref().LastTick(Platform::GetTime());
luaopen_eventcompat(l);
if (luaL_loadbuffer(l, (const char *)eventcompat_lua, eventcompat_lua_size, "@[built-in eventcompat.lua]") || lua_pcall(l, 0, 0, 0))
{
throw std::runtime_error(ByteString("failed to load built-in eventcompat: ") + lua_tostring(l, -1));
}
}
void LuaScriptInterface::Init()

File diff suppressed because one or more lines are too long

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@ -1,27 +0,0 @@
#ifdef LUACONSOLE
#ifdef _MSC_VER
#include "Platform.h"
#include "resource.h"
#endif
#include "lua/LuaCompat.h"
void luaopen_eventcompat(lua_State *l)
{
#ifndef _MSC_VER
int eventcompat_luac_sz = /*#SIZE*/;
const char* eventcompat_luac = /*#DATA*/;
luaL_loadbuffer(l, eventcompat_luac, eventcompat_luac_sz, "@eventcompat.lua");
lua_pcall(l, 0, 0, 0);
#else
unsigned int size = 0;
const char* data = NULL;
Platform::LoadFileInResource(IDI_EVENTCOMPAT, LUASCRIPT, size, data);
char *buffer = new char[size+1];
::memcpy(buffer, data, size);
buffer[size] = 0;
luaL_loadbuffer(l, buffer, size, "@eventcompat.lua");
lua_pcall(l, 0, 0, 0);
delete[] buffer;
#endif
}
#endif

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@ -1,27 +0,0 @@
#file from mniip, https://github.com/mniip/The-Powder-Toy/commit/d46d9f3f815d
import sys
import re
def encode(x):
x = x.group(0)
if x == '\n':
return '\\n';
if x == '"':
return '\\"';
if x == '\\':
return '\\\\';
return '\\{0:03o}'.format(ord(x))
f = open(sys.argv[2], 'rb')
data = f.read().decode('utf-8')
f.close()
size = len(data)
data = '"' + re.sub(r'[^ -~]|"|\\', encode, data) + '"';
i = open(sys.argv[3], 'r')
o = open(sys.argv[1], 'w')
o.write(i.read().replace('/*#SIZE*/', str(size)).replace('/*#DATA*/', data))
i.close()
o.close()

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@ -1,3 +1 @@
resources_files += files(
'eventcompat.lua',
)
luaconsole_files += to_array.process('eventcompat.lua', extra_args: 'eventcompat_lua')

20
src/lua/luasocket/LICENSE Normal file
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@ -0,0 +1,20 @@
LuaSocket 3.0 license
Copyright © 2004-2013 Diego Nehab
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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@ -1,17 +1,12 @@
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit
*
* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include <string.h>
#include <stdio.h>
#include "auxiliar.h"
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
@ -81,7 +76,7 @@ void auxiliar_add2group(lua_State *L, const char *classname, const char *groupna
\*-------------------------------------------------------------------------*/
int auxiliar_checkboolean(lua_State *L, int objidx) {
if (!lua_isboolean(L, objidx))
luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
return lua_toboolean(L, objidx);
}
@ -145,5 +140,15 @@ void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
return luaL_checkudata(L, objidx, classname);
return luaL_testudata(L, objidx, classname);
}
/*-------------------------------------------------------------------------*\
* Throws error when argument does not have correct type.
* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
\*-------------------------------------------------------------------------*/
int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}

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@ -27,21 +27,28 @@
*
* The mapping from class name to the corresponding metatable and the
* reverse mapping are done using lauxlib.
*
* RCS ID: $Id: auxiliar.h,v 1.9 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "luasocket.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int auxiliar_open(lua_State *L);
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
int auxiliar_tostring(lua_State *L);
void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
int auxiliar_checkboolean(lua_State *L, int objidx);
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
int auxiliar_checkboolean(lua_State *L, int objidx);
int auxiliar_tostring(lua_State *L);
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
int auxiliar_typeerror(lua_State *L, int narg, const char *tname);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* AUXILIAR_H */

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@ -1,9 +1,8 @@
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "luasocket.h"
#include "buffer.h"
/*=========================================================================*\
@ -39,7 +38,7 @@ int buffer_open(lua_State *L) {
* Initializes C structure
\*-------------------------------------------------------------------------*/
void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
buf->first = buf->last = 0;
buf->first = buf->last = 0;
buf->io = io;
buf->tm = tm;
buf->received = buf->sent = 0;
@ -50,8 +49,8 @@ void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
* object:getstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_getstats(lua_State *L, p_buffer buf) {
lua_pushnumber(L, buf->received);
lua_pushnumber(L, buf->sent);
lua_pushnumber(L, (lua_Number) buf->received);
lua_pushnumber(L, (lua_Number) buf->sent);
lua_pushnumber(L, timeout_gettime() - buf->birthday);
return 3;
}
@ -60,8 +59,8 @@ int buffer_meth_getstats(lua_State *L, p_buffer buf) {
* object:setstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_setstats(lua_State *L, p_buffer buf) {
buf->received = (long) luaL_optnumber(L, 2, buf->received);
buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
lua_pushnumber(L, 1);
return 1;
@ -77,11 +76,7 @@ int buffer_meth_send(lua_State *L, p_buffer buf) {
const char *data = luaL_checklstring(L, 2, &size);
long start = (long) luaL_optnumber(L, 3, 1);
long end = (long) luaL_optnumber(L, 4, -1);
#ifdef LUASOCKET_DEBUG
p_timeout tm = timeout_markstart(buf->tm);
#else
timeout_markstart(buf->tm); //not sure if this is needed, but prevent warning anyway
#endif
timeout_markstart(buf->tm);
if (start < 0) start = (long) (size+start+1);
if (end < 0) end = (long) (size+end+1);
if (start < 1) start = (long) 1;
@ -91,15 +86,15 @@ int buffer_meth_send(lua_State *L, p_buffer buf) {
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushnumber(L, sent+start-1);
lua_pushnumber(L, (lua_Number) (sent+start-1));
} else {
lua_pushnumber(L, sent+start-1);
lua_pushnumber(L, (lua_Number) (sent+start-1));
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
#endif
return lua_gettop(L) - top;
}
@ -112,11 +107,7 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
luaL_Buffer b;
size_t size;
const char *part = luaL_optlstring(L, 3, "", &size);
#ifdef LUASOCKET_DEBUG
p_timeout tm = timeout_markstart(buf->tm);
#else
timeout_markstart(buf->tm);
#endif
/* initialize buffer with optional extra prefix
* (useful for concatenating previous partial results) */
luaL_buffinit(L, &b);
@ -127,9 +118,15 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
/* get a fixed number of bytes (minus what was already partially
* received) */
} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
/* get a fixed number of bytes (minus what was already partially
* received) */
} else {
double n = lua_tonumber(L, 2);
size_t wanted = (size_t) n;
luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
if (size == 0 || wanted > size)
err = recvraw(buf, wanted-size, &b);
}
/* check if there was an error */
if (err != IO_DONE) {
/* we can't push anyting in the stack before pushing the
@ -146,7 +143,7 @@ int buffer_meth_receive(lua_State *L, p_buffer buf) {
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
#endif
return lua_gettop(L) - top;
}
@ -171,7 +168,7 @@ static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
size_t total = 0;
int err = IO_DONE;
while (total < count && err == IO_DONE) {
size_t done;
size_t done = 0;
size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
err = io->send(io->ctx, data+total, step, &done, tm);
total += done;

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@ -1,24 +1,21 @@
#ifndef BUF_H
#define BUF_H
#define BUF_H
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* Line patterns require buffering. Reading one character at a time involves
* too many system calls and is very slow. This module implements the
* LuaSocket interface for input/output on connected objects, as seen by
* Lua programs.
* LuaSocket interface for input/output on connected objects, as seen by
* Lua programs.
*
* Input is buffered. Output is *not* buffered because there was no simple
* way of making sure the buffered output data would ever be sent.
*
* The module is built on top of the I/O abstraction defined in io.h and the
* timeout management is done with the timeout.h interface.
*
* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "luasocket.h"
#include "io.h"
#include "timeout.h"
@ -31,17 +28,25 @@ typedef struct t_buffer_ {
size_t sent, received; /* bytes sent, and bytes received */
p_io io; /* IO driver used for this buffer */
p_timeout tm; /* timeout management for this buffer */
size_t first, last; /* index of first and last bytes of stored data */
char data[BUF_SIZE]; /* storage space for buffer data */
size_t first, last; /* index of first and last bytes of stored data */
char data[BUF_SIZE]; /* storage space for buffer data */
} t_buffer;
typedef t_buffer *p_buffer;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int buffer_open(lua_State *L);
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
int buffer_meth_send(lua_State *L, p_buffer buf);
int buffer_meth_receive(lua_State *L, p_buffer buf);
int buffer_meth_getstats(lua_State *L, p_buffer buf);
int buffer_meth_setstats(lua_State *L, p_buffer buf);
int buffer_meth_send(lua_State *L, p_buffer buf);
int buffer_meth_receive(lua_State *L, p_buffer buf);
int buffer_isempty(p_buffer buf);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* BUF_H */

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@ -0,0 +1,39 @@
#include "luasocket.h"
#include "compat.h"
#if LUA_VERSION_NUM==501
/*
** Adapted from Lua 5.2
*/
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
luaL_checkstack(L, nup+1, "too many upvalues");
for (; l->name != NULL; l++) { /* fill the table with given functions */
int i;
lua_pushstring(L, l->name);
for (i = 0; i < nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -(nup+1));
lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
lua_settable(L, -(nup + 3));
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** Duplicated from Lua 5.2
*/
void *luasocket_testudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (p != NULL) { /* value is a userdata? */
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
luaL_getmetatable(L, tname); /* get correct metatable */
if (!lua_rawequal(L, -1, -2)) /* not the same? */
p = NULL; /* value is a userdata with wrong metatable */
lua_pop(L, 2); /* remove both metatables */
return p;
}
}
return NULL; /* value is not a userdata with a metatable */
}
#endif

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@ -0,0 +1,22 @@
#ifndef COMPAT_H
#define COMPAT_H
#if LUA_VERSION_NUM==501
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
void *luasocket_testudata ( lua_State *L, int arg, const char *tname);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#define luaL_setfuncs luasocket_setfuncs
#define luaL_testudata luasocket_testudata
#endif
#endif

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@ -1,12 +1,19 @@
/*=========================================================================*\
* Simple exception support
* LuaSocket toolkit
*
* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "luasocket.h"
#include "except.h"
#include <stdio.h>
#include "except.h"
#if LUA_VERSION_NUM < 502
#define lua_pcallk(L, na, nr, err, ctx, cont) \
(((void)ctx),((void)cont),lua_pcall(L, na, nr, err))
#endif
#if LUA_VERSION_NUM < 503
typedef int lua_KContext;
#endif
/*=========================================================================*\
* Internal function prototypes.
@ -28,18 +35,17 @@ static luaL_Reg func[] = {
* Try factory
\*-------------------------------------------------------------------------*/
static void wrap(lua_State *L) {
lua_newtable(L);
lua_pushnumber(L, 1);
lua_pushvalue(L, -3);
lua_settable(L, -3);
lua_insert(L, -2);
lua_pop(L, 1);
lua_createtable(L, 1, 0);
lua_pushvalue(L, -2);
lua_rawseti(L, -2, 1);
lua_pushvalue(L, lua_upvalueindex(1));
lua_setmetatable(L, -2);
}
static int finalize(lua_State *L) {
if (!lua_toboolean(L, 1)) {
lua_pushvalue(L, lua_upvalueindex(1));
lua_pcall(L, 0, 0, 0);
lua_pushvalue(L, lua_upvalueindex(2));
lua_call(L, 0, 0);
lua_settop(L, 2);
wrap(L);
lua_error(L);
@ -55,7 +61,9 @@ static int do_nothing(lua_State *L) {
static int global_newtry(lua_State *L) {
lua_settop(L, 1);
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
lua_pushcclosure(L, finalize, 1);
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, -2);
lua_pushcclosure(L, finalize, 2);
return 1;
}
@ -63,27 +71,49 @@ static int global_newtry(lua_State *L) {
* Protect factory
\*-------------------------------------------------------------------------*/
static int unwrap(lua_State *L) {
if (lua_istable(L, -1)) {
lua_pushnumber(L, 1);
lua_gettable(L, -2);
lua_pushnil(L);
lua_insert(L, -2);
return 1;
} else return 0;
if (lua_istable(L, -1) && lua_getmetatable(L, -1)) {
int r = lua_rawequal(L, -1, lua_upvalueindex(1));
lua_pop(L, 1);
if (r) {
lua_pushnil(L);
lua_rawgeti(L, -2, 1);
return 1;
}
}
return 0;
}
static int protected_(lua_State *L) {
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
static int protected_finish(lua_State *L, int status, lua_KContext ctx) {
(void)ctx;
if (status != 0 && status != LUA_YIELD) {
if (unwrap(L)) return 2;
else lua_error(L);
return 0;
else return lua_error(L);
} else return lua_gettop(L);
}
#if LUA_VERSION_NUM == 502
static int protected_cont(lua_State *L) {
int ctx = 0;
int status = lua_getctx(L, &ctx);
return protected_finish(L, status, ctx);
}
#else
#define protected_cont protected_finish
#endif
static int protected_(lua_State *L) {
int status;
lua_pushvalue(L, lua_upvalueindex(2));
lua_insert(L, 1);
status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont);
return protected_finish(L, status, 0);
}
static int global_protect(lua_State *L) {
lua_pushcclosure(L, protected_, 1);
lua_settop(L, 1);
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
lua_pushcclosure(L, protected_, 2);
return 1;
}
@ -91,6 +121,9 @@ static int global_protect(lua_State *L) {
* Init module
\*-------------------------------------------------------------------------*/
int except_open(lua_State *L) {
luaL_openlib(L, NULL, func, 0);
lua_newtable(L); /* metatable for wrapped exceptions */
lua_pushboolean(L, 0);
lua_setfield(L, -2, "__metatable");
luaL_setfuncs(L, func, 1);
return 0;
}

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@ -0,0 +1,46 @@
#ifndef EXCEPT_H
#define EXCEPT_H
/*=========================================================================*\
* Exception control
* LuaSocket toolkit (but completely independent from other modules)
*
* This provides support for simple exceptions in Lua. During the
* development of the HTTP/FTP/SMTP support, it became aparent that
* error checking was taking a substantial amount of the coding. These
* function greatly simplify the task of checking errors.
*
* The main idea is that functions should return nil as their first return
* values when they find an error, and return an error message (or value)
* following nil. In case of success, as long as the first value is not nil,
* the other values don't matter.
*
* The idea is to nest function calls with the "try" function. This function
* checks the first value, and, if it's falsy, wraps the second value in a
* table with metatable and calls "error" on it. Otherwise, it returns all
* values it received. Basically, it works like the Lua "assert" function,
* but it creates errors targeted specifically at "protect".
*
* The "newtry" function is a factory for "try" functions that call a
* finalizer in protected mode before calling "error".
*
* The "protect" function returns a new function that behaves exactly like
* the function it receives, but the new function catches exceptions thrown
* by "try" functions and returns nil followed by the error message instead.
*
* With these three functions, it's easy to write functions that throw
* exceptions on error, but that don't interrupt the user script.
\*=========================================================================*/
#include "luasocket.h"
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int except_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif

537
src/lua/luasocket/inet.c Normal file
View File

@ -0,0 +1,537 @@
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "inet.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int inet_global_toip(lua_State *L);
static int inet_global_getaddrinfo(lua_State *L);
static int inet_global_tohostname(lua_State *L);
static int inet_global_getnameinfo(lua_State *L);
static void inet_pushresolved(lua_State *L, struct hostent *hp);
static int inet_global_gethostname(lua_State *L);
/* DNS functions */
static luaL_Reg func[] = {
{ "toip", inet_global_toip},
{ "getaddrinfo", inet_global_getaddrinfo},
{ "tohostname", inet_global_tohostname},
{ "getnameinfo", inet_global_getnameinfo},
{ "gethostname", inet_global_gethostname},
{ NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int inet_open(lua_State *L)
{
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_setfuncs(L, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_gethost(const char *address, struct hostent **hp) {
struct in_addr addr;
if (inet_aton(address, &addr))
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
else
return socket_gethostbyname(address, hp);
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, hp->h_name);
inet_pushresolved(L, hp);
return 2;
}
static int inet_global_getnameinfo(lua_State *L) {
char hbuf[NI_MAXHOST];
char sbuf[NI_MAXSERV];
int i, ret;
struct addrinfo hints;
struct addrinfo *resolved, *iter;
const char *host = luaL_optstring(L, 1, NULL);
const char *serv = luaL_optstring(L, 2, NULL);
if (!(host || serv))
luaL_error(L, "host and serv cannot be both nil");
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(host, serv, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_newtable(L);
for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
hbuf, host? (socklen_t) sizeof(hbuf): 0,
sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
if (host) {
lua_pushnumber(L, i);
lua_pushstring(L, hbuf);
lua_settable(L, -3);
}
}
freeaddrinfo(resolved);
if (serv) {
lua_pushstring(L, sbuf);
return 2;
} else {
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_toip(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
inet_pushresolved(L, hp);
return 2;
}
int inet_optfamily(lua_State* L, int narg, const char* def)
{
static const char* optname[] = { "unspec", "inet", "inet6", NULL };
static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
return optvalue[luaL_checkoption(L, narg, def, optname)];
}
int inet_optsocktype(lua_State* L, int narg, const char* def)
{
static const char* optname[] = { "stream", "dgram", NULL };
static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 };
return optvalue[luaL_checkoption(L, narg, def, optname)];
}
static int inet_global_getaddrinfo(lua_State *L)
{
const char *hostname = luaL_checkstring(L, 1);
struct addrinfo *iterator = NULL, *resolved = NULL;
struct addrinfo hints;
int i = 1, ret = 0;
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = AF_UNSPEC;
ret = getaddrinfo(hostname, NULL, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_newtable(L);
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
char hbuf[NI_MAXHOST];
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
if (ret){
freeaddrinfo(resolved);
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_pushnumber(L, i);
lua_newtable(L);
switch (iterator->ai_family) {
case AF_INET:
lua_pushliteral(L, "family");
lua_pushliteral(L, "inet");
lua_settable(L, -3);
break;
case AF_INET6:
lua_pushliteral(L, "family");
lua_pushliteral(L, "inet6");
lua_settable(L, -3);
break;
case AF_UNSPEC:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unspec");
lua_settable(L, -3);
break;
default:
lua_pushliteral(L, "family");
lua_pushliteral(L, "unknown");
lua_settable(L, -3);
break;
}
lua_pushliteral(L, "addr");
lua_pushstring(L, hbuf);
lua_settable(L, -3);
lua_settable(L, -3);
i++;
}
freeaddrinfo(resolved);
return 1;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
static int inet_global_gethostname(lua_State *L)
{
char name[257];
name[256] = '\0';
if (gethostname(name, 256) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
} else {
lua_pushstring(L, name);
return 1;
}
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Retrieves socket peer name
\*-------------------------------------------------------------------------*/
int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
{
int err;
struct sockaddr_storage peer;
socklen_t peer_len = sizeof(peer);
char name[INET6_ADDRSTRLEN];
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
err = getnameinfo((struct sockaddr *) &peer, peer_len,
name, INET6_ADDRSTRLEN,
port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
return 2;
}
lua_pushstring(L, name);
lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
/*-------------------------------------------------------------------------*\
* Retrieves socket local name
\*-------------------------------------------------------------------------*/
int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
{
int err;
struct sockaddr_storage peer;
socklen_t peer_len = sizeof(peer);
char name[INET6_ADDRSTRLEN];
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(errno));
return 2;
}
err=getnameinfo((struct sockaddr *)&peer, peer_len,
name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
return 2;
}
lua_pushstring(L, name);
lua_pushstring(L, port);
switch (family) {
case AF_INET: lua_pushliteral(L, "inet"); break;
case AF_INET6: lua_pushliteral(L, "inet6"); break;
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
default: lua_pushliteral(L, "unknown"); break;
}
return 3;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Passes all resolver information to Lua as a table
\*-------------------------------------------------------------------------*/
static void inet_pushresolved(lua_State *L, struct hostent *hp)
{
char **alias;
struct in_addr **addr;
int i, resolved;
lua_newtable(L); resolved = lua_gettop(L);
lua_pushstring(L, "name");
lua_pushstring(L, hp->h_name);
lua_settable(L, resolved);
lua_pushstring(L, "ip");
lua_pushstring(L, "alias");
i = 1;
alias = hp->h_aliases;
lua_newtable(L);
if (alias) {
while (*alias) {
lua_pushnumber(L, i);
lua_pushstring(L, *alias);
lua_settable(L, -3);
i++; alias++;
}
}
lua_settable(L, resolved);
i = 1;
lua_newtable(L);
addr = (struct in_addr **) hp->h_addr_list;
if (addr) {
while (*addr) {
lua_pushnumber(L, i);
lua_pushstring(L, inet_ntoa(**addr));
lua_settable(L, -3);
i++; addr++;
}
}
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
const char *err = socket_strerror(socket_create(ps, family, type, protocol));
if (err == NULL && family == AF_INET6) {
int yes = 1;
setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
}
return err;
}
/*-------------------------------------------------------------------------*\
* "Disconnects" a DGRAM socket
\*-------------------------------------------------------------------------*/
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
{
switch (family) {
case AF_INET: {
struct sockaddr_in sin;
memset((char *) &sin, 0, sizeof(sin));
sin.sin_family = AF_UNSPEC;
sin.sin_addr.s_addr = INADDR_ANY;
return socket_strerror(socket_connect(ps, (SA *) &sin,
sizeof(sin), tm));
}
case AF_INET6: {
struct sockaddr_in6 sin6;
struct in6_addr addrany = IN6ADDR_ANY_INIT;
memset((char *) &sin6, 0, sizeof(sin6));
sin6.sin6_family = AF_UNSPEC;
sin6.sin6_addr = addrany;
return socket_strerror(socket_connect(ps, (SA *) &sin6,
sizeof(sin6), tm));
}
}
return NULL;
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
int current_family = *family;
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv,
connecthints, &resolved));
if (err != NULL) {
if (resolved) freeaddrinfo(resolved);
return err;
}
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
timeout_markstart(tm);
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
/* set non-blocking before connect */
socket_setnonblocking(ps);
}
/* try connecting to remote address */
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success or timeout is zero, break out of loop */
if (err == NULL || timeout_iszero(tm)) {
*family = current_family;
break;
}
}
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
/*-------------------------------------------------------------------------*\
* Tries to accept a socket
\*-------------------------------------------------------------------------*/
const char *inet_tryaccept(p_socket server, int family, p_socket client,
p_timeout tm) {
socklen_t len;
t_sockaddr_storage addr;
switch (family) {
case AF_INET6: len = sizeof(struct sockaddr_in6); break;
case AF_INET: len = sizeof(struct sockaddr_in); break;
default: len = sizeof(addr); break;
}
return socket_strerror(socket_accept(server, client, (SA *) &addr,
&len, tm));
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, int *family, const char *address,
const char *serv, struct addrinfo *bindhints) {
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
int current_family = *family;
/* translate luasocket special values to C */
if (strcmp(address, "*") == 0) address = NULL;
if (!serv) serv = "0";
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
if (err) {
if (resolved) freeaddrinfo(resolved);
return err;
}
/* iterate over resolved addresses until one is good */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
socket_destroy(ps);
err = inet_trycreate(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol);
if (err) continue;
current_family = iterator->ai_family;
}
/* try binding to local address */
err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen));
/* keep trying unless bind succeeded */
if (err == NULL) {
*family = current_family;
/* set to non-blocking after bind */
socket_setnonblocking(ps);
break;
}
}
/* cleanup and return error */
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide these so that we provide our own.
\*-------------------------------------------------------------------------*/
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
int n = 0, r;
unsigned long int addr = 0;
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
if (r == 0 || n == 0) return 0;
cp += n;
if (*cp) return 0;
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
if (inp) {
addr += a; addr <<= 8;
addr += b; addr <<= 8;
addr += c; addr <<= 8;
addr += d;
inp->s_addr = htonl(addr);
}
return 1;
}
#endif
#ifdef LUASOCKET_INET_PTON
int inet_pton(int af, const char *src, void *dst)
{
struct addrinfo hints, *res;
int ret = 1;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = af;
hints.ai_flags = AI_NUMERICHOST;
if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1;
if (af == AF_INET) {
struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr;
memcpy(dst, &in->sin_addr, sizeof(in->sin_addr));
} else if (af == AF_INET6) {
struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr;
memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr));
} else {
ret = -1;
}
freeaddrinfo(res);
return ret;
}
#endif

56
src/lua/luasocket/inet.h Normal file
View File

@ -0,0 +1,56 @@
#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
#include "timeout.h"
#ifdef _WIN32
#define LUASOCKET_INET_ATON
#endif
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int inet_open(lua_State *L);
int inet_optfamily(lua_State* L, int narg, const char* def);
int inet_optsocktype(lua_State* L, int narg, const char* def);
int inet_meth_getpeername(lua_State *L, p_socket ps, int family);
int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
const char *inet_tryconnect(p_socket ps, int *family, const char *address, const char *serv, p_timeout tm, struct addrinfo *connecthints);
const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);
const char *inet_trybind(p_socket ps, int *family, const char *address, const char *serv, struct addrinfo *bindhints);
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#ifdef LUASOCKET_INET_PTON
const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
int inet_pton(int af, const char *src, void *dst);
#endif
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* INET_H */

View File

@ -1,14 +1,10 @@
/*=========================================================================*\
* Input/Output abstraction
* LuaSocket toolkit
*
* RCS ID: $Id: io.c,v 1.6 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "luasocket.h"
#include "io.h"
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/

View File

@ -11,12 +11,8 @@
*
* The module socket.h implements this interface, and thus the module tcp.h
* is very simple.
*
* RCS ID: $Id: io.h,v 1.11 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "../LuaCompat.h"
#include "luasocket.h"
#include "timeout.h"
/* IO error codes */
@ -45,7 +41,7 @@ typedef int (*p_send) (
/* interface to recv function */
typedef int (*p_recv) (
void *ctx, /* context needed by recv */
char *data, /* pointer to buffer where data will be written */
char *data, /* pointer to buffer where data will be writen */
size_t count, /* number of bytes to receive into buffer */
size_t *got, /* number of bytes received uppon return */
p_timeout tm /* timeout control */
@ -60,8 +56,15 @@ typedef struct t_io_ {
} t_io;
typedef t_io *p_io;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
const char *io_strerror(int err);
#endif /* IO_H */
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* IO_H */

View File

@ -10,13 +10,8 @@
* involved in setting up both client and server connections. The provided
* IO routines, however, follow the Lua style, being very similar to the
* standard Lua read and write functions.
*
* RCS ID: $Id: luasocket.c,v 1.53 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
/*=========================================================================*\
* LuaSocket includes
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "except.h"
@ -59,7 +54,7 @@ static luaL_Reg func[] = {
* Skip a few arguments
\*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L) {
int amount = luaL_checkint(L, 1);
int amount = (int) luaL_checkinteger(L, 1);
int ret = lua_gettop(L) - amount - 1;
return ret >= 0 ? ret : 0;
}
@ -79,7 +74,8 @@ static int global_unload(lua_State *L) {
static int base_open(lua_State *L) {
if (socket_open()) {
/* export functions (and leave namespace table on top of stack) */
luaL_openlib(L, "socket", func, 0);
lua_newtable(L);
luaL_setfuncs(L, func, 0);
#ifdef LUASOCKET_DEBUG
lua_pushstring(L, "_DEBUG");
lua_pushboolean(L, 1);

View File

@ -5,24 +5,28 @@
* Networking support for the Lua language
* Diego Nehab
* 9/11/1999
*
* RCS ID: $Id: luasocket.h,v 1.25 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
/*-------------------------------------------------------------------------*\
/*-------------------------------------------------------------------------* \
* Current socket library version
\*-------------------------------------------------------------------------*/
#define LUASOCKET_VERSION "LuaSocket 2.0.2"
#define LUASOCKET_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
#define LUASOCKET_AUTHORS "Diego Nehab"
#define LUASOCKET_VERSION "LuaSocket 3.0-rc1"
#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
/*-------------------------------------------------------------------------*\
* This macro prefixes all exported API functions
\*-------------------------------------------------------------------------*/
#ifndef LUASOCKET_API
#define LUASOCKET_API extern
#ifdef _WIN32
#define LUASOCKET_API __declspec(dllexport)
#else
#define LUASOCKET_API __attribute__ ((visibility ("default")))
#endif
#endif
#include "lua.h"
#include "lauxlib.h"
#include "compat.h"
/*-------------------------------------------------------------------------*\
* Initializes the library.

View File

@ -0,0 +1,25 @@
luaconsole_files += files(
'auxiliar.c',
'buffer.c',
'compat.c',
'except.c',
'inet.c',
'io.c',
'luasocket.c',
'options.c',
'select.c',
'tcp.c',
'timeout.c',
'udp.c',
)
luaconsole_files += to_array.process('socket.lua', extra_args: 'socket_lua')
if copt_platform == 'windows'
luaconsole_files += files(
'wsocket.c',
)
else
luaconsole_files += files(
'usocket.c',
)
endif

454
src/lua/luasocket/options.c Normal file
View File

@ -0,0 +1,454 @@
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "options.h"
#include "inet.h"
#include <string.h>
/*=========================================================================*\
* Internal functions prototypes
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_setint(lua_State *L, p_socket ps, int level, int name);
static int opt_getint(lua_State *L, p_socket ps, int level, int name);
static int opt_set(lua_State *L, p_socket ps, int level, int name,
void *val, int len);
static int opt_get(lua_State *L, p_socket ps, int level, int name,
void *val, int* len);
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Calls appropriate option handler
\*-------------------------------------------------------------------------*/
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char msg[57];
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
}
return opt->func(L, ps);
}
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char msg[57];
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
}
return opt->func(L, ps);
}
// -------------------------------------------------------
/* enables reuse of local address */
int opt_set_reuseaddr(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
int opt_get_reuseaddr(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
// -------------------------------------------------------
/* enables reuse of local port */
int opt_set_reuseport(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
}
int opt_get_reuseport(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
}
// -------------------------------------------------------
/* disables the Nagle algorithm */
int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
int opt_get_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
// -------------------------------------------------------
#ifdef TCP_KEEPIDLE
int opt_get_tcp_keepidle(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
}
int opt_set_tcp_keepidle(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
}
#endif
// -------------------------------------------------------
#ifdef TCP_KEEPCNT
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
}
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
}
#endif
// -------------------------------------------------------
#ifdef TCP_KEEPINTVL
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
}
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
}
#endif
// -------------------------------------------------------
int opt_set_keepalive(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
int opt_get_keepalive(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
// -------------------------------------------------------
int opt_set_dontroute(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
int opt_get_dontroute(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
// -------------------------------------------------------
int opt_set_broadcast(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
int opt_get_broadcast(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
// -------------------------------------------------------
int opt_set_recv_buf_size(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, SOL_SOCKET, SO_RCVBUF);
}
int opt_get_recv_buf_size(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, SOL_SOCKET, SO_RCVBUF);
}
// -------------------------------------------------------
int opt_get_send_buf_size(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, SOL_SOCKET, SO_SNDBUF);
}
int opt_set_send_buf_size(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, SOL_SOCKET, SO_SNDBUF);
}
// -------------------------------------------------------
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
}
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
}
// -------------------------------------------------------
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
}
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps)
{
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
}
// -------------------------------------------------------
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
// -------------------------------------------------------
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
}
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
}
// -------------------------------------------------------
int opt_set_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name, table */
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "on");
lua_gettable(L, 3);
if (!lua_isboolean(L, -1))
luaL_argerror(L, 3, "boolean 'on' field expected");
li.l_onoff = (u_short) lua_toboolean(L, -1);
lua_pushstring(L, "timeout");
lua_gettable(L, 3);
if (!lua_isnumber(L, -1))
luaL_argerror(L, 3, "number 'timeout' field expected");
li.l_linger = (u_short) lua_tonumber(L, -1);
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
}
int opt_get_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name */
int len = sizeof(li);
int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len);
if (err)
return err;
lua_newtable(L);
lua_pushboolean(L, li.l_onoff);
lua_setfield(L, -2, "on");
lua_pushinteger(L, li.l_linger);
lua_setfield(L, -2, "timeout");
return 1;
}
// -------------------------------------------------------
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
{
return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL);
}
// -------------------------------------------------------
int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
{
const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
struct in_addr val;
val.s_addr = htonl(INADDR_ANY);
if (strcmp(address, "*") && !inet_aton(address, &val))
luaL_argerror(L, 3, "ip expected");
return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
(char *) &val, sizeof(val));
}
int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
{
struct in_addr val;
socklen_t len = sizeof(val);
if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
lua_pushstring(L, inet_ntoa(val));
return 1;
}
// -------------------------------------------------------
int opt_set_ip_add_membership(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
}
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
}
// -------------------------------------------------------
int opt_set_ip6_add_membership(lua_State *L, p_socket ps)
{
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP);
}
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps)
{
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP);
}
// -------------------------------------------------------
int opt_get_ip6_v6only(lua_State *L, p_socket ps)
{
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
}
int opt_set_ip6_v6only(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
}
// -------------------------------------------------------
int opt_get_error(lua_State *L, p_socket ps)
{
int val = 0;
socklen_t len = sizeof(val);
if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
lua_pushstring(L, socket_strerror(val));
return 1;
}
/*=========================================================================*\
* Auxiliar functions
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ip_mreq val; /* obj, name, table */
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'interface' field expected");
val.imr_interface.s_addr = htonl(INADDR_ANY);
if (strcmp(lua_tostring(L, -1), "*") &&
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
luaL_argerror(L, 3, "invalid 'interface' ip address");
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ipv6_mreq val; /* obj, opt-name, table */
memset(&val, 0, sizeof(val));
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
/* By default we listen to interface on default route
* (sigh). However, interface= can override it. We should
* support either number, or name for it. Waiting for
* windows port of if_nametoindex */
if (!lua_isnil(L, -1)) {
if (lua_isnumber(L, -1)) {
val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1);
} else
luaL_argerror(L, -1, "number 'interface' field expected");
}
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static
int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len)
{
socklen_t socklen = *len;
if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockopt failed");
return 2;
}
*len = socklen;
return 0;
}
static
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
{
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "setsockopt failed");
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = 0;
int len = sizeof(val);
int err = opt_get(L, ps, level, name, (char *) &val, &len);
if (err)
return err;
lua_pushboolean(L, val);
return 1;
}
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static int opt_getint(lua_State *L, p_socket ps, int level, int name)
{
int val = 0;
int len = sizeof(val);
int err = opt_get(L, ps, level, name, (char *) &val, &len);
if (err)
return err;
lua_pushnumber(L, val);
return 1;
}
static int opt_setint(lua_State *L, p_socket ps, int level, int name)
{
int val = (int) lua_tonumber(L, 3); /* obj, name, int */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}

102
src/lua/luasocket/options.h Normal file
View File

@ -0,0 +1,102 @@
#ifndef OPTIONS_H
#define OPTIONS_H
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* This module provides a common interface to socket options, used mainly by
* modules UDP and TCP.
\*=========================================================================*/
#include "luasocket.h"
#include "socket.h"
/* option registry */
typedef struct t_opt {
const char *name;
int (*func)(lua_State *L, p_socket ps);
} t_opt;
typedef t_opt *p_opt;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
int opt_set_reuseaddr(lua_State *L, p_socket ps);
int opt_get_reuseaddr(lua_State *L, p_socket ps);
int opt_set_reuseport(lua_State *L, p_socket ps);
int opt_get_reuseport(lua_State *L, p_socket ps);
int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
int opt_get_tcp_nodelay(lua_State *L, p_socket ps);
#ifdef TCP_KEEPIDLE
int opt_set_tcp_keepidle(lua_State *L, p_socket ps);
int opt_get_tcp_keepidle(lua_State *L, p_socket ps);
#endif
#ifdef TCP_KEEPCNT
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps);
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps);
#endif
#ifdef TCP_KEEPINTVL
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps);
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps);
#endif
int opt_set_keepalive(lua_State *L, p_socket ps);
int opt_get_keepalive(lua_State *L, p_socket ps);
int opt_set_dontroute(lua_State *L, p_socket ps);
int opt_get_dontroute(lua_State *L, p_socket ps);
int opt_set_broadcast(lua_State *L, p_socket ps);
int opt_get_broadcast(lua_State *L, p_socket ps);
int opt_set_recv_buf_size(lua_State *L, p_socket ps);
int opt_get_recv_buf_size(lua_State *L, p_socket ps);
int opt_set_send_buf_size(lua_State *L, p_socket ps);
int opt_get_send_buf_size(lua_State *L, p_socket ps);
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps);
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps);
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps);
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps);
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps);
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps);
int opt_set_linger(lua_State *L, p_socket ps);
int opt_get_linger(lua_State *L, p_socket ps);
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
int opt_set_ip_add_membership(lua_State *L, p_socket ps);
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
int opt_set_ip6_add_membership(lua_State *L, p_socket ps);
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps);
int opt_set_ip6_v6only(lua_State *L, p_socket ps);
int opt_get_ip6_v6only(lua_State *L, p_socket ps);
int opt_get_error(lua_State *L, p_socket ps);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif

View File

@ -0,0 +1,28 @@
#ifndef PIERROR_H
#define PIERROR_H
/*=========================================================================*\
* Error messages
* Defines platform independent error messages
\*=========================================================================*/
#define PIE_HOST_NOT_FOUND "host not found"
#define PIE_ADDRINUSE "address already in use"
#define PIE_ISCONN "already connected"
#define PIE_ACCESS "permission denied"
#define PIE_CONNREFUSED "connection refused"
#define PIE_CONNABORTED "closed"
#define PIE_CONNRESET "closed"
#define PIE_TIMEDOUT "timeout"
#define PIE_AGAIN "temporary failure in name resolution"
#define PIE_BADFLAGS "invalid value for ai_flags"
#define PIE_BADHINTS "invalid value for hints"
#define PIE_FAIL "non-recoverable failure in name resolution"
#define PIE_FAMILY "ai_family not supported"
#define PIE_MEMORY "memory allocation failure"
#define PIE_NONAME "host or service not provided, or not known"
#define PIE_OVERFLOW "argument buffer overflow"
#define PIE_PROTOCOL "resolved protocol is unknown"
#define PIE_SERVICE "service not supported for socket type"
#define PIE_SOCKTYPE "ai_socktype not supported"
#endif

View File

@ -1,22 +1,22 @@
/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
*
* RCS ID: $Id: select.c,v 1.22 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "luasocket.h"
#include "socket.h"
#include "timeout.h"
#include "select.h"
#include <string.h>
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static t_socket getfd(lua_State *L);
static int dirty(lua_State *L);
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
int itab, fd_set *set);
static void collect_fd(lua_State *L, int tab, int itab,
fd_set *set, t_socket *max_fd);
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
int itab, int tab, int start);
@ -29,14 +29,17 @@ static luaL_Reg func[] = {
{NULL, NULL}
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int select_open(lua_State *L) {
luaL_openlib(L, NULL, func, 0);
lua_pushstring(L, "_SETSIZE");
lua_pushinteger(L, FD_SETSIZE);
lua_rawset(L, -3);
lua_pushstring(L, "_SOCKETINVALID");
lua_pushinteger(L, SOCKET_INVALID);
lua_rawset(L, -3);
luaL_setfuncs(L, func, 0);
return 0;
}
@ -48,7 +51,7 @@ int select_open(lua_State *L) {
\*-------------------------------------------------------------------------*/
static int global_select(lua_State *L) {
int rtab, wtab, itab, ret, ndirty;
t_socket max_fd;
t_socket max_fd = SOCKET_INVALID;
fd_set rset, wset;
t_timeout tm;
double t = luaL_optnumber(L, 3, -1);
@ -57,12 +60,12 @@ static int global_select(lua_State *L) {
lua_newtable(L); itab = lua_gettop(L);
lua_newtable(L); rtab = lua_gettop(L);
lua_newtable(L); wtab = lua_gettop(L);
max_fd = collect_fd(L, 1, SOCKET_INVALID, itab, &rset);
collect_fd(L, 1, itab, &rset, &max_fd);
collect_fd(L, 2, itab, &wset, &max_fd);
ndirty = check_dirty(L, 1, rtab, &rset);
t = ndirty > 0? 0.0: t;
timeout_init(&tm, t, -1);
timeout_markstart(&tm);
max_fd = collect_fd(L, 2, max_fd, itab, &wset);
ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
if (ret > 0 || ndirty > 0) {
return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
@ -74,7 +77,7 @@ static int global_select(lua_State *L) {
lua_pushstring(L, "timeout");
return 3;
} else {
lua_pushstring(L, "error");
luaL_error(L, "select failed");
return 3;
}
}
@ -89,8 +92,10 @@ static t_socket getfd(lua_State *L) {
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
if (lua_isnumber(L, -1))
fd = (t_socket) lua_tonumber(L, -1);
if (lua_isnumber(L, -1)) {
double numfd = lua_tonumber(L, -1);
fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
}
}
lua_pop(L, 1);
return fd;
@ -109,12 +114,14 @@ static int dirty(lua_State *L) {
return is;
}
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
int itab, fd_set *set) {
int i = 1;
if (lua_isnil(L, tab))
return max_fd;
while (1) {
static void collect_fd(lua_State *L, int tab, int itab,
fd_set *set, t_socket *max_fd) {
int i = 1, n = 0;
/* nil is the same as an empty table */
if (lua_isnil(L, tab)) return;
/* otherwise we need it to be a table */
luaL_checktype(L, tab, LUA_TTABLE);
for ( ;; ) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
@ -122,26 +129,37 @@ static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
lua_pop(L, 1);
break;
}
/* getfd figures out if this is a socket */
fd = getfd(L);
if (fd != SOCKET_INVALID) {
/* make sure we don't overflow the fd_set */
#ifdef _WIN32
if (n >= FD_SETSIZE)
luaL_argerror(L, tab, "too many sockets");
#else
if (fd >= FD_SETSIZE)
luaL_argerror(L, tab, "descriptor too large for set size");
#endif
FD_SET(fd, set);
if (max_fd == SOCKET_INVALID || max_fd < fd)
max_fd = fd;
lua_pushnumber(L, fd);
n++;
/* keep track of the largest descriptor so far */
if (*max_fd == SOCKET_INVALID || *max_fd < fd)
*max_fd = fd;
/* make sure we can map back from descriptor to the object */
lua_pushnumber(L, (lua_Number) fd);
lua_pushvalue(L, -2);
lua_settable(L, itab);
}
lua_pop(L, 1);
i = i + 1;
}
return max_fd;
}
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
int ndirty = 0, i = 1;
if (lua_isnil(L, tab))
return 0;
while (1) {
for ( ;; ) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
@ -168,7 +186,7 @@ static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
for (fd = 0; fd < max_fd; fd++) {
if (FD_ISSET(fd, set)) {
lua_pushnumber(L, ++start);
lua_pushnumber(L, fd);
lua_pushnumber(L, (lua_Number) fd);
lua_gettable(L, itab);
lua_settable(L, tab);
}
@ -178,7 +196,7 @@ static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
static void make_assoc(lua_State *L, int tab) {
int i = 1, atab;
lua_newtable(L); atab = lua_gettop(L);
while (1) {
for ( ;; ) {
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (!lua_isnil(L, -1)) {
@ -194,4 +212,3 @@ static void make_assoc(lua_State *L, int tab) {
i = i+1;
}
}

View File

@ -4,14 +4,20 @@
* Select implementation
* LuaSocket toolkit
*
* Each object that can be passed to the select function has to export
* Each object that can be passed to the select function has to export
* method getfd() which returns the descriptor to be passed to the
* underlying select function. Another method, dirty(), should return
* underlying select function. Another method, dirty(), should return
* true if there is data ready for reading (required for buffered input).
*
* RCS ID: $Id: select.h,v 1.7 2004/06/16 01:02:07 diego Exp $
\*=========================================================================*/
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int select_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* SELECT_H */

View File

@ -8,8 +8,6 @@
* differences. Also, not all *nix platforms behave the same. This module
* (and the associated usocket.h and wsocket.h) factor these differences and
* creates a interface compatible with the io.h module.
*
* RCS ID: $Id: socket.h,v 1.20 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include "io.h"
@ -26,7 +24,7 @@
* The connect and accept functions accept a timeout and their
* implementations are somewhat complicated. We chose to move
* the timeout control into this module for these functions in
* order to simplify the modules that use them.
* order to simplify the modules that use them.
\*=========================================================================*/
#include "timeout.h"
@ -34,40 +32,44 @@
typedef struct sockaddr SA;
/*=========================================================================*\
* Functions bellow implement a comfortable platform independent
* Functions bellow implement a comfortable platform independent
* interface to sockets
\*=========================================================================*/
int socket_open(void);
int socket_close(void);
void socket_destroy(p_socket ps);
void socket_shutdown(p_socket ps, int how);
int socket_sendto(p_socket ps, const char *data, size_t count,
void socket_shutdown(p_socket ps, int how);
int socket_sendto(p_socket ps, const char *data, size_t count,
size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_recvfrom(p_socket ps, char *data, size_t count,
int socket_recvfrom(p_socket ps, char *data, size_t count,
size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
void socket_setnonblocking(p_socket ps);
void socket_setblocking(p_socket ps);
int socket_waitfd(p_socket ps, int sw, p_timeout tm);
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
p_timeout tm);
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_create(p_socket ps, int domain, int type, int protocol);
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
int socket_listen(p_socket ps, int backlog);
int socket_accept(p_socket ps, p_socket pa, SA *addr,
int socket_accept(p_socket ps, p_socket pa, SA *addr,
socklen_t *addr_len, p_timeout tm);
const char *socket_hoststrerror(int err);
const char *socket_gaistrerror(int err);
const char *socket_strerror(int err);
/* these are perfect to use with the io abstraction module
/* these are perfect to use with the io abstraction module
and the buffered input module */
int socket_send(p_socket ps, const char *data, size_t count,
int socket_send(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm);
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
int socket_write(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm);
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
const char *socket_ioerror(p_socket ps, int err);
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);

View File

@ -1,7 +1,6 @@
-----------------------------------------------------------------------------
-- LuaSocket helper module
-- Author: Diego Nehab
-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
@ -11,37 +10,52 @@ local base = _G
local string = require("string")
local math = require("math")
local socket = require("socket.core")
module("socket")
local _M = socket
-----------------------------------------------------------------------------
-- Exported auxiliar functions
-----------------------------------------------------------------------------
function connect(address, port, laddress, lport)
local sock, err = socket.tcp()
if not sock then return nil, err end
if laddress then
local res, err = sock:bind(laddress, lport, -1)
if not res then return nil, err end
function _M.connect4(address, port, laddress, lport)
return socket.connect(address, port, laddress, lport, "inet")
end
function _M.connect6(address, port, laddress, lport)
return socket.connect(address, port, laddress, lport, "inet6")
end
function _M.bind(host, port, backlog)
if host == "*" then host = "0.0.0.0" end
local addrinfo, err = socket.dns.getaddrinfo(host);
if not addrinfo then return nil, err end
local sock, res
err = "no info on address"
for i, alt in base.ipairs(addrinfo) do
if alt.family == "inet" then
sock, err = socket.tcp4()
else
sock, err = socket.tcp6()
end
if not sock then return nil, err end
sock:setoption("reuseaddr", true)
res, err = sock:bind(alt.addr, port)
if not res then
sock:close()
else
res, err = sock:listen(backlog)
if not res then
sock:close()
else
return sock
end
end
end
local res, err = sock:connect(address, port)
if not res then return nil, err end
return sock
return nil, err
end
function bind(host, port, backlog)
local sock, err = socket.tcp()
if not sock then return nil, err end
sock:setoption("reuseaddr", true)
local res, err = sock:bind(host, port)
if not res then return nil, err end
res, err = sock:listen(backlog)
if not res then return nil, err end
return sock
end
_M.try = _M.newtry()
try = newtry()
function choose(table)
function _M.choose(table)
return function(name, opt1, opt2)
if base.type(name) ~= "string" then
name, opt1, opt2 = "default", name, opt1
@ -56,10 +70,11 @@ end
-- Socket sources and sinks, conforming to LTN12
-----------------------------------------------------------------------------
-- create namespaces inside LuaSocket namespace
sourcet = {}
sinkt = {}
local sourcet, sinkt = {}, {}
_M.sourcet = sourcet
_M.sinkt = sinkt
BLOCKSIZE = 2048
_M.BLOCKSIZE = 2048
sinkt["close-when-done"] = function(sock)
return base.setmetatable({
@ -89,7 +104,7 @@ end
sinkt["default"] = sinkt["keep-open"]
sink = choose(sinkt)
_M.sink = _M.choose(sinkt)
sourcet["by-length"] = function(sock, length)
return base.setmetatable({
@ -129,5 +144,6 @@ end
sourcet["default"] = sourcet["until-closed"]
source = choose(sourcet)
_M.source = _M.choose(sourcet)
return _M

View File

@ -1,10 +1,8 @@
/*=========================================================================*\
* TCP object
* LuaSocket toolkit
*
* RCS ID: $Id: tcp.c,v 1.41 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
@ -12,12 +10,18 @@
#include "options.h"
#include "tcp.h"
#include <string.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int global_connect(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_getstats(lua_State *L);
@ -28,14 +32,16 @@ static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_getoption(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_Reg tcp[] = {
static luaL_Reg tcp_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
@ -43,7 +49,9 @@ static luaL_Reg tcp[] = {
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
{"getoption", meth_getoption},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"getstats", meth_getstats},
@ -56,22 +64,60 @@ static luaL_Reg tcp[] = {
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"tcp-nodelay", opt_tcp_nodelay},
{"linger", opt_linger},
static t_opt optget[] = {
{"keepalive", opt_get_keepalive},
{"reuseaddr", opt_get_reuseaddr},
{"reuseport", opt_get_reuseport},
{"tcp-nodelay", opt_get_tcp_nodelay},
#ifdef TCP_KEEPIDLE
{"tcp-keepidle", opt_get_tcp_keepidle},
#endif
#ifdef TCP_KEEPCNT
{"tcp-keepcnt", opt_get_tcp_keepcnt},
#endif
#ifdef TCP_KEEPINTVL
{"tcp-keepintvl", opt_get_tcp_keepintvl},
#endif
{"linger", opt_get_linger},
{"error", opt_get_error},
{"recv-buffer-size", opt_get_recv_buf_size},
{"send-buffer-size", opt_get_send_buf_size},
{NULL, NULL}
};
static t_opt optset[] = {
{"keepalive", opt_set_keepalive},
{"reuseaddr", opt_set_reuseaddr},
{"reuseport", opt_set_reuseport},
{"tcp-nodelay", opt_set_tcp_nodelay},
#ifdef TCP_KEEPIDLE
{"tcp-keepidle", opt_set_tcp_keepidle},
#endif
#ifdef TCP_KEEPCNT
{"tcp-keepcnt", opt_set_tcp_keepcnt},
#endif
#ifdef TCP_KEEPINTVL
{"tcp-keepintvl", opt_set_tcp_keepintvl},
#endif
{"ipv6-v6only", opt_set_ip6_v6only},
{"linger", opt_set_linger},
{"recv-buffer-size", opt_set_recv_buf_size},
{"send-buffer-size", opt_set_send_buf_size},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"tcp", global_create},
{"tcp4", global_create4},
{"tcp6", global_create6},
{"connect", global_connect},
{NULL, NULL}
};
@ -81,15 +127,15 @@ static luaL_Reg func[] = {
int tcp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "tcp{master}", tcp);
auxiliar_newclass(L, "tcp{client}", tcp);
auxiliar_newclass(L, "tcp{server}", tcp);
auxiliar_newclass(L, "tcp{master}", tcp_methods);
auxiliar_newclass(L, "tcp{client}", tcp_methods);
auxiliar_newclass(L, "tcp{server}", tcp_methods);
/* create class groups */
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
luaL_setfuncs(L, func, 0);
return 0;
}
@ -122,10 +168,16 @@ static int meth_setstats(lua_State *L) {
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_getoption(L, optget, &tcp->sock);
}
static int meth_setoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_setoption(L, opt, &tcp->sock);
return opt_meth_setoption(L, optset, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
@ -162,22 +214,24 @@ static int meth_accept(lua_State *L)
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
/* if successful, push client socket */
if (err == IO_DONE) {
if (err == NULL) {
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
auxiliar_setclass(L, "tcp{client}", -1);
/* initialize structure fields */
memset(clnt, 0, sizeof(t_tcp));
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
clnt->family = server->family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
lua_pushstring(L, err);
return 2;
}
}
@ -185,12 +239,17 @@ static int meth_accept(lua_State *L)
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L)
{
static int meth_bind(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_trybind(&tcp->sock, address, port);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = tcp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
@ -203,13 +262,19 @@ static int meth_bind(lua_State *L)
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L)
{
static int meth_connect(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
p_timeout tm = timeout_markstart(&tcp->tm);
const char *err = inet_tryconnect(&tcp->sock, address, port, tm);
const char *port = luaL_checkstring(L, 3);
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
timeout_markstart(&tcp->tm);
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
&tcp->tm, &connecthints);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
if (err) {
@ -217,7 +282,6 @@ static int meth_connect(lua_State *L)
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
lua_pushnumber(L, 1);
return 1;
}
@ -233,6 +297,24 @@ static int meth_close(lua_State *L)
return 1;
}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
if (tcp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else if (tcp->family == AF_INET) {
lua_pushliteral(L, "inet4");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
@ -257,27 +339,13 @@ static int meth_listen(lua_State *L)
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
static const char* methods[] = { "receive", "send", "both", NULL };
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
socket_shutdown(&tcp->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
socket_shutdown(&tcp->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
socket_shutdown(&tcp->sock, 0);
break;
}
int how = luaL_checkoption(L, 2, "both", methods);
socket_shutdown(&tcp->sock, how);
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
@ -286,13 +354,13 @@ error:
static int meth_getpeername(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getpeername(L, &tcp->sock);
return inet_meth_getpeername(L, &tcp->sock, tcp->family);
}
static int meth_getsockname(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getsockname(L, &tcp->sock);
return inet_meth_getsockname(L, &tcp->sock, tcp->family);
}
/*-------------------------------------------------------------------------*\
@ -304,33 +372,100 @@ static int meth_settimeout(lua_State *L)
return timeout_meth_settimeout(L, &tcp->tm);
}
static int meth_gettimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return timeout_meth_gettimeout(L, &tcp->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_socket sock;
const char *err = inet_trycreate(&sock, SOCK_STREAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
tcp->sock = sock;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
return 1;
} else {
static int tcp_create(lua_State *L, int family) {
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
memset(tcp, 0, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
tcp->sock = SOCKET_INVALID;
tcp->family = family;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
socket_setnonblocking(&tcp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return tcp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return tcp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return tcp_create(L, AF_INET6);
}
static int global_connect(lua_State *L) {
const char *remoteaddr = luaL_checkstring(L, 1);
const char *remoteserv = luaL_checkstring(L, 2);
const char *localaddr = luaL_optstring(L, 3, NULL);
const char *localserv = luaL_optstring(L, 4, "0");
int family = inet_optfamily(L, 5, "unspec");
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
struct addrinfo bindhints, connecthints;
const char *err = NULL;
/* initialize tcp structure */
memset(tcp, 0, sizeof(t_tcp));
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->sock = SOCKET_INVALID;
tcp->family = AF_UNSPEC;
/* allow user to pick local address and port */
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = family;
bindhints.ai_flags = AI_PASSIVE;
if (localaddr) {
err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
localserv, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/* try to connect to remote address and port */
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
&tcp->tm, &connecthints);
if (err) {
socket_destroy(&tcp->sock);
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "tcp{client}", -1);
return 1;
}

View File

@ -4,7 +4,7 @@
* TCP object
* LuaSocket toolkit
*
* The tcp.h module is basically a glue that puts together modules buffer.h,
* The tcp.h module is basicly a glue that puts together modules buffer.h,
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
* SOCK_STREAM) support.
*
@ -13,10 +13,8 @@
* objects are tcp objects bound to some local address. Client objects are
* tcp objects either connected to some address or returned by the accept
* method of a server object.
*
* RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "luasocket.h"
#include "buffer.h"
#include "timeout.h"
@ -27,10 +25,19 @@ typedef struct t_tcp_ {
t_io io;
t_buffer buf;
t_timeout tm;
int family;
} t_tcp;
typedef t_tcp *p_tcp;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int tcp_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* TCP_H */

View File

@ -1,14 +1,16 @@
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
*
* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "luasocket.h"
#include "auxiliar.h"
#include "timeout.h"
#include <stdio.h>
#include <limits.h>
#include <float.h>
#ifdef _WIN32
#include <windows.h>
#else
@ -141,7 +143,7 @@ double timeout_gettime(void) {
* Initializes module
\*-------------------------------------------------------------------------*/
int timeout_open(lua_State *L) {
luaL_openlib(L, NULL, func, 0);
luaL_setfuncs(L, func, 0);
return 0;
}
@ -169,6 +171,16 @@ int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
return 1;
}
/*-------------------------------------------------------------------------*\
* Gets timeout values for IO operations
* Lua Output: block, total
\*-------------------------------------------------------------------------*/
int timeout_meth_gettimeout(lua_State *L, p_timeout tm) {
lua_pushnumber(L, tm->block);
lua_pushnumber(L, tm->total);
return 2;
}
/*=========================================================================*\
* Test support functions
\*=========================================================================*/
@ -184,13 +196,23 @@ static int timeout_lua_gettime(lua_State *L)
/*-------------------------------------------------------------------------*\
* Sleep for n seconds.
\*-------------------------------------------------------------------------*/
#ifdef _WIN32
int timeout_lua_sleep(lua_State *L)
{
double n = luaL_checknumber(L, 1);
#ifdef _WIN32
Sleep((int)(n*1000));
if (n < 0.0) n = 0.0;
if (n < DBL_MAX/1000.0) n *= 1000.0;
if (n > INT_MAX) n = INT_MAX;
Sleep((int)n);
return 0;
}
#else
int timeout_lua_sleep(lua_State *L)
{
double n = luaL_checknumber(L, 1);
struct timespec t, r;
if (n < 0.0) n = 0.0;
if (n > INT_MAX) n = INT_MAX;
t.tv_sec = (int) n;
n -= t.tv_sec;
t.tv_nsec = (int) (n * 1000000000);
@ -199,6 +221,6 @@ int timeout_lua_sleep(lua_State *L)
t.tv_sec = r.tv_sec;
t.tv_nsec = r.tv_nsec;
}
#endif
return 0;
}
#endif

View File

@ -3,10 +3,8 @@
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
*
* RCS ID: $Id: timeout.h,v 1.14 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "luasocket.h"
/* timeout control structure */
typedef struct t_timeout_ {
@ -16,14 +14,26 @@ typedef struct t_timeout_ {
} t_timeout;
typedef t_timeout *p_timeout;
int timeout_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
void timeout_init(p_timeout tm, double block, double total);
double timeout_get(p_timeout tm);
double timeout_getstart(p_timeout tm);
double timeout_getretry(p_timeout tm);
p_timeout timeout_markstart(p_timeout tm);
double timeout_getstart(p_timeout tm);
double timeout_gettime(void);
int timeout_open(lua_State *L);
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#define timeout_iszero(tm) ((tm)->block == 0.0)

488
src/lua/luasocket/udp.c Normal file
View File

@ -0,0 +1,488 @@
/*=========================================================================*\
* UDP object
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "udp.h"
#include <string.h>
#include <stdlib.h>
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create4(lua_State *L);
static int global_create6(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_gettimeout(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_getoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* udp object methods */
static luaL_Reg udp_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"close", meth_close},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"send", meth_send},
{"sendto", meth_sendto},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"getoption", meth_getoption},
{"setpeername", meth_setpeername},
{"setsockname", meth_setsockname},
{"settimeout", meth_settimeout},
{"gettimeout", meth_gettimeout},
{NULL, NULL}
};
/* socket options for setoption */
static t_opt optset[] = {
{"dontroute", opt_set_dontroute},
{"broadcast", opt_set_broadcast},
{"reuseaddr", opt_set_reuseaddr},
{"reuseport", opt_set_reuseport},
{"ip-multicast-if", opt_set_ip_multicast_if},
{"ip-multicast-ttl", opt_set_ip_multicast_ttl},
{"ip-multicast-loop", opt_set_ip_multicast_loop},
{"ip-add-membership", opt_set_ip_add_membership},
{"ip-drop-membership", opt_set_ip_drop_membersip},
{"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
{"ipv6-add-membership", opt_set_ip6_add_membership},
{"ipv6-drop-membership", opt_set_ip6_drop_membersip},
{"ipv6-v6only", opt_set_ip6_v6only},
{"recv-buffer-size", opt_set_recv_buf_size},
{"send-buffer-size", opt_set_send_buf_size},
{NULL, NULL}
};
/* socket options for getoption */
static t_opt optget[] = {
{"dontroute", opt_get_dontroute},
{"broadcast", opt_get_broadcast},
{"reuseaddr", opt_get_reuseaddr},
{"reuseport", opt_get_reuseport},
{"ip-multicast-if", opt_get_ip_multicast_if},
{"ip-multicast-loop", opt_get_ip_multicast_loop},
{"error", opt_get_error},
{"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
{"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
{"ipv6-v6only", opt_get_ip6_v6only},
{"recv-buffer-size", opt_get_recv_buf_size},
{"send-buffer-size", opt_get_send_buf_size},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"udp", global_create},
{"udp4", global_create4},
{"udp6", global_create6},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int udp_open(lua_State *L) {
/* create classes */
auxiliar_newclass(L, "udp{connected}", udp_methods);
auxiliar_newclass(L, "udp{unconnected}", udp_methods);
/* create class groups */
auxiliar_add2group(L, "udp{connected}", "udp{any}");
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
auxiliar_add2group(L, "udp{connected}", "select{able}");
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
/* define library functions */
luaL_setfuncs(L, func, 0);
/* export default UDP size */
lua_pushliteral(L, "_DATAGRAMSIZE");
lua_pushinteger(L, UDP_DATAGRAMSIZE);
lua_rawset(L, -3);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
static const char *udp_strerror(int err) {
/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
else return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Send data through connected udp socket
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
p_timeout tm = &udp->tm;
size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
timeout_markstart(tm);
err = socket_send(&udp->sock, data, count, &sent, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Send data through unconnected udp socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *ip = luaL_checkstring(L, 3);
const char *port = luaL_checkstring(L, 4);
p_timeout tm = &udp->tm;
int err;
struct addrinfo aihint;
struct addrinfo *ai;
memset(&aihint, 0, sizeof(aihint));
aihint.ai_family = udp->family;
aihint.ai_socktype = SOCK_DGRAM;
aihint.ai_flags = AI_NUMERICHOST;
#ifdef AI_NUMERICSERV
aihint.ai_flags |= AI_NUMERICSERV;
#endif
err = getaddrinfo(ip, port, &aihint, &ai);
if (err) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
return 2;
}
/* create socket if on first sendto if AF_UNSPEC was set */
if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
struct addrinfo *ap;
const char *errstr = NULL;
for (ap = ai; ap != NULL; ap = ap->ai_next) {
errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
if (errstr == NULL) {
socket_setnonblocking(&udp->sock);
udp->family = ap->ai_family;
break;
}
}
if (errstr != NULL) {
lua_pushnil(L);
lua_pushstring(L, errstr);
freeaddrinfo(ai);
return 2;
}
}
timeout_markstart(tm);
err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
(socklen_t) ai->ai_addrlen, tm);
freeaddrinfo(ai);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, (lua_Number) sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receive(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
if (wanted > sizeof(buf)) free(dgram);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data and sender from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
char buf[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
struct sockaddr_storage addr;
socklen_t addr_len = sizeof(addr);
char addrstr[INET6_ADDRSTRLEN];
char portstr[6];
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
if (!dgram) {
lua_pushnil(L);
lua_pushliteral(L, "out of memory");
return 2;
}
err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
&addr_len, tm);
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
if (err != IO_DONE && err != IO_CLOSED) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
if (err) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(err));
if (wanted > sizeof(buf)) free(dgram);
return 2;
}
lua_pushlstring(L, dgram, got);
lua_pushstring(L, addrstr);
lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
if (wanted > sizeof(buf)) free(dgram);
return 3;
}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
if (udp->family == AF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
lua_pushnumber(L, (int) udp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
udp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
(void) udp;
lua_pushboolean(L, 0);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
return inet_meth_getpeername(L, &udp->sock, udp->family);
}
static int meth_getsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return inet_meth_getsockname(L, &udp->sock, udp->family);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_setoption(L, optset, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_getoption(L, optget, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_settimeout(L, &udp->tm);
}
static int meth_gettimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_gettimeout(L, &udp->tm);
}
/*-------------------------------------------------------------------------*\
* Turns a master udp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_setpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
p_timeout tm = &udp->tm;
const char *address = luaL_checkstring(L, 2);
int connecting = strcmp(address, "*");
const char *port = connecting? luaL_checkstring(L, 3): "0";
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_DGRAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = udp->family;
if (connecting) {
err = inet_tryconnect(&udp->sock, &udp->family, address,
port, tm, &connecthints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "udp{connected}", 1);
} else {
/* we ignore possible errors because Mac OS X always
* returns EAFNOSUPPORT */
inet_trydisconnect(&udp->sock, udp->family, tm);
auxiliar_setclass(L, "udp{unconnected}", 1);
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
socket_destroy(&udp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
\*-------------------------------------------------------------------------*/
static int meth_setsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_DGRAM;
bindhints.ai_family = udp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int udp_create(lua_State *L, int family) {
/* allocate udp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* if family is AF_UNSPEC, we leave the socket invalid and
* store AF_UNSPEC into family. This will allow it to later be
* replaced with an AF_INET6 or AF_INET socket upon first use. */
udp->sock = SOCKET_INVALID;
timeout_init(&udp->tm, -1, -1);
udp->family = family;
if (family != AF_UNSPEC) {
const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
if (err != NULL) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
socket_setnonblocking(&udp->sock);
}
return 1;
}
static int global_create(lua_State *L) {
return udp_create(L, AF_UNSPEC);
}
static int global_create4(lua_State *L) {
return udp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return udp_create(L, AF_INET6);
}

View File

@ -11,23 +11,29 @@
* originally unconnected. They can be "connected" to a given address
* with a call to the setpeername function. The same function can be used to
* break the connection.
*
* RCS ID: $Id: udp.h,v 1.10 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "luasocket.h"
#include "timeout.h"
#include "socket.h"
/* can't be larger than wsocket.c MAXCHUNK!!! */
#define UDP_DATAGRAMSIZE 8192
typedef struct t_udp_ {
t_socket sock;
t_timeout tm;
int family;
} t_udp;
typedef t_udp *p_udp;
#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif
int udp_open(lua_State *L);
#ifndef _WIN32
#pragma GCC visibility pop
#endif
#endif /* UDP_H */

View File

@ -1,4 +1,3 @@
#ifndef WIN
/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
@ -6,18 +5,19 @@
* The code is now interrupt-safe.
* The penalty of calling select to avoid busy-wait is only paid when
* the I/O call fail in the first place.
*
* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
\*=========================================================================*/
#include <string.h>
#include <signal.h>
#include "luasocket.h"
#include "socket.h"
#include "pierror.h"
#include <string.h>
#include <signal.h>
/*-------------------------------------------------------------------------*\
* Wait for readable/writable/connected socket with timeout
\*-------------------------------------------------------------------------*/
#ifdef SOCKET_POLL
#ifndef SOCKET_SELECT
#include <sys/poll.h>
#define WAITFD_R POLLIN
@ -31,9 +31,9 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
pfd.revents = 0;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
int t = (int)(timeout_getretry(tm)*1e3);
ret = poll(&pfd, 1, t >= 0? t: -1);
} while (ret == -1 && errno == EINTR);
int t = (int)(timeout_getretry(tm)*1e3);
ret = poll(&pfd, 1, t >= 0? t: -1);
} while (ret == -1 && errno == EINTR);
if (ret == -1) return errno;
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
@ -50,6 +50,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
fd_set rfds, wfds, *rp, *wp;
struct timeval tv, *tp;
double t;
if (*ps >= FD_SETSIZE) return EINVAL;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
/* must set bits within loop, because select may have modifed them */
@ -77,7 +78,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
* Initializes module
\*-------------------------------------------------------------------------*/
int socket_open(void) {
/* instals a handler to ignore sigpipe or it will crash us */
/* installs a handler to ignore sigpipe or it will crash us */
signal(SIGPIPE, SIG_IGN);
return 1;
}
@ -94,7 +95,6 @@ int socket_close(void) {
\*-------------------------------------------------------------------------*/
void socket_destroy(p_socket ps) {
if (*ps != SOCKET_INVALID) {
socket_setblocking(ps);
close(*ps);
*ps = SOCKET_INVALID;
}
@ -142,9 +142,7 @@ int socket_bind(p_socket ps, SA *addr, socklen_t len) {
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog) {
int err = IO_DONE;
socket_setblocking(ps);
if (listen(*ps, backlog)) err = errno;
socket_setnonblocking(ps);
return err;
}
@ -152,9 +150,7 @@ int socket_listen(p_socket ps, int backlog) {
*
\*-------------------------------------------------------------------------*/
void socket_shutdown(p_socket ps, int how) {
socket_setblocking(ps);
shutdown(*ps, how);
socket_setnonblocking(ps);
}
/*-------------------------------------------------------------------------*\
@ -183,11 +179,7 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
* Accept with timeout
\*-------------------------------------------------------------------------*/
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
SA daddr;
socklen_t dlen = sizeof(daddr);
if (*ps == SOCKET_INVALID) return IO_CLOSED;
if (!addr) addr = &daddr;
if (!len) len = &dlen;
for ( ;; ) {
int err;
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
@ -214,14 +206,15 @@ int socket_send(p_socket ps, const char *data, size_t count,
for ( ;; ) {
long put = (long) send(*ps, data, count, 0);
/* if we sent anything, we are done */
if (put > 0) {
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
/* send can't really return 0, but EPIPE means the connection was
closed */
if (put == 0 || err == EPIPE) return IO_CLOSED;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
@ -243,13 +236,14 @@ int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
*sent = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long put = (long) sendto(*ps, data, count, 0, addr, len);
if (put > 0) {
long put = (long) sendto(*ps, data, count, 0, addr, len);
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
if (put == 0 || err == EPIPE) return IO_CLOSED;
if (err == EPIPE) return IO_CLOSED;
if (err == EPROTOTYPE) continue;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
@ -302,6 +296,68 @@ int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Write with timeout
*
* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
* with send/recv replaced with write/read. We can't just use write/read
* in the socket version, because behaviour when size is zero is different.
\*-------------------------------------------------------------------------*/
int socket_write(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm)
{
int err;
*sent = 0;
/* avoid making system calls on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* loop until we send something or we give up on error */
for ( ;; ) {
long put = (long) write(*ps, data, count);
/* if we sent anything, we are done */
if (put >= 0) {
*sent = put;
return IO_DONE;
}
err = errno;
/* EPIPE means the connection was closed */
if (err == EPIPE) return IO_CLOSED;
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
if (err == EPROTOTYPE) continue;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
if (err != EAGAIN) return err;
/* wait until we can send something or we timeout */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Read with timeout
* See note for socket_write
\*-------------------------------------------------------------------------*/
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) read(*ps, data, count);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
@ -346,7 +402,7 @@ int socket_gethostbyname(const char *addr, struct hostent **hp) {
const char *socket_hoststrerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case HOST_NOT_FOUND: return "host not found";
case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
default: return hstrerror(err);
}
}
@ -354,14 +410,16 @@ const char *socket_hoststrerror(int err) {
const char *socket_strerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case EADDRINUSE: return "address already in use";
case EISCONN: return "already connected";
case EACCES: return "permission denied";
case ECONNREFUSED: return "connection refused";
case ECONNABORTED: return "closed";
case ECONNRESET: return "closed";
case ETIMEDOUT: return "timeout";
default: return strerror(errno);
case EADDRINUSE: return PIE_ADDRINUSE;
case EISCONN: return PIE_ISCONN;
case EACCES: return PIE_ACCESS;
case ECONNREFUSED: return PIE_CONNREFUSED;
case ECONNABORTED: return PIE_CONNABORTED;
case ECONNRESET: return PIE_CONNRESET;
case ETIMEDOUT: return PIE_TIMEDOUT;
default: {
return strerror(err);
}
}
}
@ -369,4 +427,28 @@ const char *socket_ioerror(p_socket ps, int err) {
(void) ps;
return socket_strerror(err);
}
const char *socket_gaistrerror(int err) {
if (err == 0) return NULL;
switch (err) {
case EAI_AGAIN: return PIE_AGAIN;
case EAI_BADFLAGS: return PIE_BADFLAGS;
#ifdef EAI_BADHINTS
case EAI_BADHINTS: return PIE_BADHINTS;
#endif
case EAI_FAIL: return PIE_FAIL;
case EAI_FAMILY: return PIE_FAMILY;
case EAI_MEMORY: return PIE_MEMORY;
case EAI_NONAME: return PIE_NONAME;
#ifdef EAI_OVERFLOW
case EAI_OVERFLOW: return PIE_OVERFLOW;
#endif
#ifdef EAI_PROTOCOL
case EAI_PROTOCOL: return PIE_PROTOCOL;
#endif
case EAI_SERVICE: return PIE_SERVICE;
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
case EAI_SYSTEM: return strerror(errno);
default: return gai_strerror(err);
}
}

View File

@ -3,8 +3,6 @@
/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
*
* RCS ID: $Id: usocket.h,v 1.7 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
/*=========================================================================*\
@ -31,9 +29,30 @@
#include <arpa/inet.h>
/* TCP options (nagle algorithm disable) */
#include <netinet/tcp.h>
#include <net/if.h>
#ifndef SO_REUSEPORT
#define SO_REUSEPORT SO_REUSEADDR
#endif
/* Some platforms use IPV6_JOIN_GROUP instead if
* IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
#ifndef IPV6_ADD_MEMBERSHIP
#ifdef IPV6_JOIN_GROUP
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#endif /* IPV6_JOIN_GROUP */
#endif /* !IPV6_ADD_MEMBERSHIP */
/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
#ifndef IPV6_DROP_MEMBERSHIP
#ifdef IPV6_LEAVE_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#endif /* IPV6_LEAVE_GROUP */
#endif /* !IPV6_DROP_MEMBERSHIP */
typedef int t_socket;
typedef t_socket *p_socket;
typedef struct sockaddr_storage t_sockaddr_storage;
#define SOCKET_INVALID (-1)

View File

@ -4,12 +4,13 @@
*
* The penalty of calling select to avoid busy-wait is only paid when
* the I/O call fail in the first place.
*
* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "luasocket.h"
#include <string.h>
#include "socket.h"
#include "pierror.h"
/* WinSock doesn't have a strerror... */
static const char *wstrerror(int err);
@ -54,7 +55,7 @@ int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
if (sw & WAITFD_R) {
FD_ZERO(&rfds);
FD_SET(*ps, &rfds);
FD_SET(*ps, &rfds);
rp = &rfds;
}
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
@ -132,11 +133,11 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
/* we wait until something happens */
err = socket_waitfd(ps, WAITFD_C, tm);
if (err == IO_CLOSED) {
int len = sizeof(err);
int elen = sizeof(err);
/* give windows time to set the error (yes, disgusting) */
Sleep(10);
/* find out why we failed */
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen);
/* we KNOW there was an error. if 'why' is 0, we will return
* "unknown error", but it's not really our fault */
return err > 0? err: IO_UNKNOWN;
@ -171,11 +172,7 @@ int socket_listen(p_socket ps, int backlog) {
\*-------------------------------------------------------------------------*/
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
p_timeout tm) {
SA daddr;
socklen_t dlen = sizeof(daddr);
if (*ps == SOCKET_INVALID) return IO_CLOSED;
if (!addr) addr = &daddr;
if (!len) len = &dlen;
for ( ;; ) {
int err;
/* try to get client socket */
@ -187,8 +184,6 @@ int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
/* call select to avoid busy wait */
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
@ -207,7 +202,7 @@ int socket_send(p_socket ps, const char *data, size_t count,
/* loop until we send something or we give up on error */
for ( ;; ) {
/* try to send something */
int put = send(*ps, data, (int) count, 0);
int put = send(*ps, data, (int) count, 0);
/* if we sent something, we are done */
if (put > 0) {
*sent = put;
@ -220,8 +215,6 @@ int socket_send(p_socket ps, const char *data, size_t count,
/* avoid busy wait */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
@ -243,14 +236,15 @@ int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
if (err != WSAEWOULDBLOCK) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
int err;
int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
p_timeout tm)
{
int err, prev = IO_DONE;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
@ -261,18 +255,25 @@ int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm
}
if (taken == 0) return IO_CLOSED;
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK) return err;
/* On UDP, a connreset simply means the previous send failed.
* So we try again.
* On TCP, it means our socket is now useless, so the error passes.
* (We will loop again, exiting because the same error will happen) */
if (err != WSAEWOULDBLOCK) {
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
prev = err;
}
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *len, p_timeout tm) {
int err;
SA *addr, socklen_t *len, p_timeout tm)
{
int err, prev = IO_DONE;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
@ -283,10 +284,16 @@ int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
}
if (taken == 0) return IO_CLOSED;
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK) return err;
/* On UDP, a connreset simply means the previous send failed.
* So we try again.
* On TCP, it means our socket is now useless, so the error passes.
* (We will loop again, exiting because the same error will happen) */
if (err != WSAEWOULDBLOCK) {
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
prev = err;
}
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
@ -326,7 +333,7 @@ int socket_gethostbyname(const char *addr, struct hostent **hp) {
const char *socket_hoststrerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case WSAHOST_NOT_FOUND: return "host not found";
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
default: return wstrerror(err);
}
}
@ -334,26 +341,26 @@ const char *socket_hoststrerror(int err) {
const char *socket_strerror(int err) {
if (err <= 0) return io_strerror(err);
switch (err) {
case WSAEADDRINUSE: return "address already in use";
case WSAECONNREFUSED: return "connection refused";
case WSAEISCONN: return "already connected";
case WSAEACCES: return "permission denied";
case WSAECONNABORTED: return "closed";
case WSAECONNRESET: return "closed";
case WSAETIMEDOUT: return "timeout";
case WSAEADDRINUSE: return PIE_ADDRINUSE;
case WSAECONNREFUSED : return PIE_CONNREFUSED;
case WSAEISCONN: return PIE_ISCONN;
case WSAEACCES: return PIE_ACCESS;
case WSAECONNABORTED: return PIE_CONNABORTED;
case WSAECONNRESET: return PIE_CONNRESET;
case WSAETIMEDOUT: return PIE_TIMEDOUT;
default: return wstrerror(err);
}
}
const char *socket_ioerror(p_socket ps, int err) {
(void) ps;
return socket_strerror(err);
(void) ps;
return socket_strerror(err);
}
static const char *wstrerror(int err) {
switch (err) {
case WSAEINTR: return "Interrupted function call";
case WSAEACCES: return "Permission denied";
case WSAEACCES: return PIE_ACCESS; // "Permission denied";
case WSAEFAULT: return "Bad address";
case WSAEINVAL: return "Invalid argument";
case WSAEMFILE: return "Too many open files";
@ -366,24 +373,23 @@ static const char *wstrerror(int err) {
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
case WSAENOPROTOOPT: return "Bad protocol option";
case WSAEPROTONOSUPPORT: return "Protocol not supported";
case WSAESOCKTNOSUPPORT: return "Socket type not supported";
case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; // "Socket type not supported";
case WSAEOPNOTSUPP: return "Operation not supported";
case WSAEPFNOSUPPORT: return "Protocol family not supported";
case WSAEAFNOSUPPORT:
return "Address family not supported by protocol family";
case WSAEADDRINUSE: return "Address already in use";
case WSAEAFNOSUPPORT: return PIE_FAMILY; // "Address family not supported by protocol family";
case WSAEADDRINUSE: return PIE_ADDRINUSE; // "Address already in use";
case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
case WSAENETDOWN: return "Network is down";
case WSAENETUNREACH: return "Network is unreachable";
case WSAENETRESET: return "Network dropped connection on reset";
case WSAECONNABORTED: return "Software caused connection abort";
case WSAECONNRESET: return "Connection reset by peer";
case WSAECONNRESET: return PIE_CONNRESET; // "Connection reset by peer";
case WSAENOBUFS: return "No buffer space available";
case WSAEISCONN: return "Socket is already connected";
case WSAEISCONN: return PIE_ISCONN; // "Socket is already connected";
case WSAENOTCONN: return "Socket is not connected";
case WSAESHUTDOWN: return "Cannot send after socket shutdown";
case WSAETIMEDOUT: return "Connection timed out";
case WSAECONNREFUSED: return "Connection refused";
case WSAETIMEDOUT: return PIE_TIMEDOUT; // "Connection timed out";
case WSAECONNREFUSED: return PIE_CONNREFUSED; // "Connection refused";
case WSAEHOSTDOWN: return "Host is down";
case WSAEHOSTUNREACH: return "No route to host";
case WSAEPROCLIM: return "Too many processes";
@ -392,10 +398,37 @@ static const char *wstrerror(int err) {
case WSANOTINITIALISED:
return "Successful WSAStartup not yet performed";
case WSAEDISCON: return "Graceful shutdown in progress";
case WSAHOST_NOT_FOUND: return "Host not found";
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; // "Host not found";
case WSATRY_AGAIN: return "Nonauthoritative host not found";
case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
case WSANO_RECOVERY: return PIE_FAIL; // "Nonrecoverable name lookup error";
case WSANO_DATA: return "Valid name, no data record of requested type";
default: return "Unknown error";
}
}
const char *socket_gaistrerror(int err) {
if (err == 0) return NULL;
switch (err) {
case EAI_AGAIN: return PIE_AGAIN;
case EAI_BADFLAGS: return PIE_BADFLAGS;
#ifdef EAI_BADHINTS
case EAI_BADHINTS: return PIE_BADHINTS;
#endif
case EAI_FAIL: return PIE_FAIL;
case EAI_FAMILY: return PIE_FAMILY;
case EAI_MEMORY: return PIE_MEMORY;
case EAI_NONAME: return PIE_NONAME;
#ifdef EAI_OVERFLOW
case EAI_OVERFLOW: return PIE_OVERFLOW;
#endif
#ifdef EAI_PROTOCOL
case EAI_PROTOCOL: return PIE_PROTOCOL;
#endif
case EAI_SERVICE: return PIE_SERVICE;
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
#ifdef EAI_SYSTEM
case EAI_SYSTEM: return strerror(errno);
#endif
default: return gai_strerror(err);
}
}

View File

@ -3,19 +3,31 @@
/*=========================================================================*\
* Socket compatibilization module for Win32
* LuaSocket toolkit
*
* RCS ID: $Id: wsocket.h,v 1.4 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
/*=========================================================================*\
* WinSock include files
\*=========================================================================*/
#include <winsock.h>
#include <winsock2.h>
#include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKADDR_STORAGE t_sockaddr_storage;
typedef SOCKET t_socket;
typedef t_socket *p_socket;
#ifndef IPV6_V6ONLY
#define IPV6_V6ONLY 27
#endif
#define SOCKET_INVALID (INVALID_SOCKET)
#ifndef SO_REUSEPORT
#define SO_REUSEPORT SO_REUSEADDR
#endif
#ifndef AI_NUMERICSERV
#define AI_NUMERICSERV (0)
#endif
#endif /* WSOCKET_H */

View File

@ -8,26 +8,13 @@ luaconsole_files = files(
'LuaLabel.cpp',
'LuaProgressBar.cpp',
'LuaScriptInterface.cpp',
'luascripts/eventcompat.lua.cpp',
'LuaSlider.cpp',
'LuaSmartRef.cpp',
'LuaTextbox.cpp',
'LuaWindow.cpp',
'socket/auxiliar.c',
'socket/buffer.c',
'socket/except.c',
'socket/inet.c',
'socket/io.c',
'socket/luasocket.c',
'socket/options.c',
'socket/select.c',
'socket/socket.lua.cpp',
'socket/tcp.c',
'socket/timeout.c',
'socket/udp.c',
)
subdir('luasocket')
subdir('luascripts')
subdir('socket')
powder_files += luaconsole_files

View File

@ -1,35 +0,0 @@
#ifndef EXCEPT_H
#define EXCEPT_H
/*=========================================================================*\
* Exception control
* LuaSocket toolkit (but completely independent from other modules)
*
* This provides support for simple exceptions in Lua. During the
* development of the HTTP/FTP/SMTP support, it became apparent that
* error checking was taking a substantial amount of the coding. These
* function greatly simplify the task of checking errors.
*
* The main idea is that functions should return nil as its first return
* value when it finds an error, and return an error message (or value)
* following nil. In case of success, as long as the first value is not nil,
* the other values don't matter.
*
* The idea is to nest function calls with the "try" function. This function
* checks the first value, and calls "error" on the second if the first is
* nil. Otherwise, it returns all values it received.
*
* The protect function returns a new function that behaves exactly like the
* function it receives, but the new function doesn't throw exceptions: it
* returns nil followed by the error message instead.
*
* With these two function, it's easy to write functions that throw
* exceptions on error, but that don't interrupt the user script.
*
* RCS ID: $Id: except.h,v 1.2 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
int except_open(lua_State *L);
#endif

View File

@ -1,278 +0,0 @@
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include <string.h>
#include "inet.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int inet_global_toip(lua_State *L);
static int inet_global_tohostname(lua_State *L);
static void inet_pushresolved(lua_State *L, struct hostent *hp);
static int inet_global_gethostname(lua_State *L);
/* DNS functions */
static luaL_Reg func[] = {
{ "toip", inet_global_toip },
{ "tohostname", inet_global_tohostname },
{ "gethostname", inet_global_gethostname},
{ NULL, NULL}
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int inet_open(lua_State *L)
{
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_gethost(const char *address, struct hostent **hp) {
struct in_addr addr;
if (inet_aton(address, &addr))
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
else
return socket_gethostbyname(address, hp);
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L) {
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, hp->h_name);
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_toip(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
static int inet_global_gethostname(lua_State *L)
{
char name[257];
name[256] = '\0';
if (gethostname(name, 256) < 0) {
lua_pushnil(L);
lua_pushstring(L, "gethostname failed");
return 2;
} else {
lua_pushstring(L, name);
return 1;
}
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Retrieves socket peer name
\*-------------------------------------------------------------------------*/
int inet_meth_getpeername(lua_State *L, p_socket ps)
{
struct sockaddr_in peer;
socklen_t peer_len = sizeof(peer);
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getpeername failed");
} else {
lua_pushstring(L, inet_ntoa(peer.sin_addr));
lua_pushnumber(L, ntohs(peer.sin_port));
}
return 2;
}
/*-------------------------------------------------------------------------*\
* Retrieves socket local name
\*-------------------------------------------------------------------------*/
int inet_meth_getsockname(lua_State *L, p_socket ps)
{
struct sockaddr_in local;
socklen_t local_len = sizeof(local);
if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockname failed");
} else {
lua_pushstring(L, inet_ntoa(local.sin_addr));
lua_pushnumber(L, ntohs(local.sin_port));
}
return 2;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Passes all resolver information to Lua as a table
\*-------------------------------------------------------------------------*/
static void inet_pushresolved(lua_State *L, struct hostent *hp)
{
char **alias;
struct in_addr **addr;
int i, resolved;
lua_newtable(L); resolved = lua_gettop(L);
lua_pushstring(L, "name");
lua_pushstring(L, hp->h_name);
lua_settable(L, resolved);
lua_pushstring(L, "ip");
lua_pushstring(L, "alias");
i = 1;
alias = hp->h_aliases;
lua_newtable(L);
if (alias) {
while (*alias) {
lua_pushnumber(L, i);
lua_pushstring(L, *alias);
lua_settable(L, -3);
i++; alias++;
}
}
lua_settable(L, resolved);
i = 1;
lua_newtable(L);
addr = (struct in_addr **) hp->h_addr_list;
if (addr) {
while (*addr) {
lua_pushnumber(L, i);
lua_pushstring(L, inet_ntoa(**addr));
lua_settable(L, -3);
i++; addr++;
}
}
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int type) {
return socket_strerror(socket_create(ps, AF_INET, type, 0));
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm)
{
struct sockaddr_in remote;
int err;
memset(&remote, 0, sizeof(remote));
remote.sin_family = AF_INET;
remote.sin_port = htons(port);
if (strcmp(address, "*")) {
if (!inet_aton(address, &remote.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
}
} else remote.sin_family = AF_UNSPEC;
err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
{
struct sockaddr_in local;
int err;
memset(&local, 0, sizeof(local));
/* address is either wildcard or a valid ip address */
local.sin_addr.s_addr = htonl(INADDR_ANY);
local.sin_port = htons(port);
local.sin_family = AF_INET;
if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
}
err = socket_bind(ps, (SA *) &local, sizeof(local));
if (err != IO_DONE) socket_destroy(ps);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide this so that we provide our own. It's not
* marvelously fast, but it works just fine.
\*-------------------------------------------------------------------------*/
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
int n = 0, r;
unsigned long int addr = 0;
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
if (r == 0 || n == 0) return 0;
cp += n;
if (*cp) return 0;
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
if (inp) {
addr += a; addr <<= 8;
addr += b; addr <<= 8;
addr += c; addr <<= 8;
addr += d;
inp->s_addr = htonl(addr);
}
return 1;
}
#endif

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@ -1,42 +0,0 @@
#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
*
* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "socket.h"
#include "timeout.h"
#ifdef _WIN32
#define INET_ATON
#endif
int inet_open(lua_State *L);
const char *inet_trycreate(p_socket ps, int type);
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm);
const char *inet_trybind(p_socket ps, const char *address,
unsigned short port);
int inet_meth_getpeername(lua_State *L, p_socket ps);
int inet_meth_getsockname(lua_State *L, p_socket ps);
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#endif /* INET_H */

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@ -1,10 +0,0 @@
if copt_platform == 'windows'
luaconsole_files += files(
'wsocket.c',
)
else
luaconsole_files += files(
'unix.c',
'usocket.c',
)
endif

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@ -1,149 +0,0 @@
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* RCS ID: $Id: options.c,v 1.6 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include <string.h>
#include <stdlib.h>
#include "auxiliar.h"
#include "options.h"
#include "inet.h"
/*=========================================================================*\
* Internal functions prototypes
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_set(lua_State *L, p_socket ps, int level, int name,
void *val, int len);
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Calls appropriate option handler
\*-------------------------------------------------------------------------*/
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char* msg = (char*)malloc(30+strlen(name));
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
free(msg);
}
return opt->func(L, ps);
}
/* enables reuse of local address */
int opt_reuseaddr(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
/* disables the Naggle algorithm */
int opt_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
int opt_keepalive(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
int opt_dontroute(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
int opt_broadcast(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
int opt_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
int opt_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name, table */
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "on");
lua_gettable(L, 3);
if (!lua_isboolean(L, -1))
luaL_argerror(L, 3, "boolean 'on' field expected");
li.l_onoff = (u_short) lua_toboolean(L, -1);
lua_pushstring(L, "timeout");
lua_gettable(L, 3);
if (!lua_isnumber(L, -1))
luaL_argerror(L, 3, "number 'timeout' field expected");
li.l_linger = (u_short) lua_tonumber(L, -1);
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
}
int opt_ip_multicast_ttl(lua_State *L, p_socket ps)
{
int val = (int) luaL_checknumber(L, 3); /* obj, name, int */
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &val, sizeof(val));
}
int opt_ip_add_membership(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
}
int opt_ip_drop_membersip(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
}
/*=========================================================================*\
* Auxiliar functions
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ip_mreq val; /* obj, name, table */
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'interface' field expected");
val.imr_interface.s_addr = htonl(INADDR_ANY);
if (strcmp(lua_tostring(L, -1), "*") &&
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
luaL_argerror(L, 3, "invalid 'interface' ip address");
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
{
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "setsockopt failed");
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}

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@ -1,39 +0,0 @@
#ifndef OPTIONS_H
#define OPTIONS_H
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* This module provides a common interface to socket options, used mainly by
* modules UDP and TCP.
*
* RCS ID: $Id: options.h,v 1.4 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "socket.h"
/* option registry */
typedef struct t_opt {
const char *name;
int (*func)(lua_State *L, p_socket ps);
} t_opt;
typedef t_opt *p_opt;
/* supported options */
int opt_dontroute(lua_State *L, p_socket ps);
int opt_broadcast(lua_State *L, p_socket ps);
int opt_reuseaddr(lua_State *L, p_socket ps);
int opt_tcp_nodelay(lua_State *L, p_socket ps);
int opt_keepalive(lua_State *L, p_socket ps);
int opt_linger(lua_State *L, p_socket ps);
int opt_reuseaddr(lua_State *L, p_socket ps);
int opt_ip_multicast_ttl(lua_State *L, p_socket ps);
int opt_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_ip_add_membership(lua_State *L, p_socket ps);
int opt_ip_drop_membersip(lua_State *L, p_socket ps);
/* invokes the appropriate option handler */
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
#endif

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@ -1,11 +0,0 @@
#include "Config.h"
#ifdef LUACONSOLE
// socket.lua from luasocket compiled into a cpp file
#include "../LuaCompat.h"
void luaopen_socket(lua_State *l){
int socket_luac_sz=4061;
const char* socket_luac="-----------------------------------------------------------------------------\012-- LuaSocket helper module\012-- Author: Diego Nehab\012-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $\012-----------------------------------------------------------------------------\012\012-----------------------------------------------------------------------------\012-- Declare module and import dependencies\012-----------------------------------------------------------------------------\012local base = _G\012local string = require(\042string\042)\012local math = require(\042math\042)\012local socket = require(\042socket.core\042)\012module(\042socket\042)\012\012-----------------------------------------------------------------------------\012-- Exported auxiliar functions\012-----------------------------------------------------------------------------\012function connect(address, port, laddress, lport)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 if laddress then\012 local res, err = sock:bind(laddress, lport, -1)\012 if not res then return nil, err end\012 end\012 local res, err = sock:connect(address, port)\012 if not res then return nil, err end\012 return sock\012end\012\012function bind(host, port, backlog)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 sock:setoption(\042reuseaddr\042, true)\012 local res, err = sock:bind(host, port)\012 if not res then return nil, err end\012 res, err = sock:listen(backlog)\012 if not res then return nil, err end\012 return sock\012end\012\012try = newtry()\012\012function choose(table)\012 return function(name, opt1, opt2)\012 if base.type(name) ~= \042string\042 then\012 name, opt1, opt2 = \042default\042, name, opt1\012 end\012 local f = table[name or \042nil\042]\012 if not f then base.error(\042unknown key (\042.. base.tostring(name) ..\042)\042, 3)\012 else return f(opt1, opt2) end\012 end\012end\012\012-----------------------------------------------------------------------------\012-- Socket sources and sinks, conforming to LTN12\012-----------------------------------------------------------------------------\012-- create namespaces inside LuaSocket namespace\012sourcet = {}\012sinkt = {}\012\012BLOCKSIZE = 2048\012\012sinkt[\042close-when-done\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if not chunk then\012 sock:close()\012 return 1\012 else return sock:send(chunk) end\012 end\012 })\012end\012\012sinkt[\042keep-open\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if chunk then return sock:send(chunk)\012 else return 1 end\012 end\012 })\012end\012\012sinkt[\042default\042] = sinkt[\042keep-open\042]\012\012sink = choose(sinkt)\012\012sourcet[\042by-length\042] = function(sock, length)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if length <= 0 then return nil end\012 local size = math.min(socket.BLOCKSIZE, length)\012 local chunk, err = sock:receive(size)\012 if err then return nil, err end\012 length = length - string.len(chunk)\012 return chunk\012 end\012 })\012end\012\012sourcet[\042until-closed\042] = function(sock)\012 local done\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if done then return nil end\012 local chunk, err, partial = sock:receive(socket.BLOCKSIZE)\012 if not err then return chunk\012 elseif err == \042closed\042 then\012 sock:close()\012 done = 1\012 return partial\012 else return nil, err end\012 end\012 })\012end\012\012\012sourcet[\042default\042] = sourcet[\042until-closed\042]\012\012source = choose(sourcet)\012\012";
luaL_loadbuffer(l, socket_luac, socket_luac_sz, "@builtin socket.lua");
lua_call(l, 0, 0);
}
#endif

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@ -1,2 +0,0 @@
#include "../LuaCompat.h"
void luaopen_socket(lua_State *l);

View File

@ -1,333 +0,0 @@
/*=========================================================================*\
* UDP object
* LuaSocket toolkit
*
* RCS ID: $Id: udp.c,v 1.29 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "udp.h"
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* udp object methods */
static luaL_Reg udp[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"close", meth_close},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"send", meth_send},
{"sendto", meth_sendto},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_setpeername},
{"setsockname", meth_setsockname},
{"settimeout", meth_settimeout},
{NULL, NULL}
};
/* socket options */
static t_opt opt[] = {
{"dontroute", opt_dontroute},
{"broadcast", opt_broadcast},
{"reuseaddr", opt_reuseaddr},
{"ip-multicast-ttl", opt_ip_multicast_ttl},
{"ip-multicast-loop", opt_ip_multicast_loop},
{"ip-add-membership", opt_ip_add_membership},
{"ip-drop-membership", opt_ip_drop_membersip},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"udp", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int udp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "udp{connected}", udp);
auxiliar_newclass(L, "udp{unconnected}", udp);
/* create class groups */
auxiliar_add2group(L, "udp{connected}", "udp{any}");
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
auxiliar_add2group(L, "udp{connected}", "select{able}");
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
const char *udp_strerror(int err) {
/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
else return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Send data through connected udp socket
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
p_timeout tm = &udp->tm;
size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
timeout_markstart(tm);
err = socket_send(&udp->sock, data, count, &sent, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Send data through unconnected udp socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *ip = luaL_checkstring(L, 3);
unsigned short port = (unsigned short) luaL_checknumber(L, 4);
p_timeout tm = &udp->tm;
struct sockaddr_in addr;
int err;
memset(&addr, 0, sizeof(addr));
if (!inet_aton(ip, &addr.sin_addr))
luaL_argerror(L, 3, "invalid ip address");
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
timeout_markstart(tm);
err = socket_sendto(&udp->sock, data, count, &sent,
(SA *) &addr, sizeof(addr), tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receive(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
char buffer[UDP_DATAGRAMSIZE];
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
int err;
p_timeout tm = &udp->tm;
count = MIN(count, sizeof(buffer));
timeout_markstart(tm);
err = socket_recv(&udp->sock, buffer, count, &got, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushlstring(L, buffer, got);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data and sender from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
struct sockaddr_in addr;
socklen_t addr_len = sizeof(addr);
char buffer[UDP_DATAGRAMSIZE];
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
count = MIN(count, sizeof(buffer));
err = socket_recvfrom(&udp->sock, buffer, count, &got,
(SA *) &addr, &addr_len, tm);
if (err == IO_DONE) {
lua_pushlstring(L, buffer, got);
lua_pushstring(L, inet_ntoa(addr.sin_addr));
lua_pushnumber(L, ntohs(addr.sin_port));
return 3;
} else {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
lua_pushnumber(L, (int) udp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
udp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
(void) udp;
lua_pushboolean(L, 0);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
return inet_meth_getpeername(L, &udp->sock);
}
static int meth_getsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return inet_meth_getsockname(L, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_setoption(L, opt, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_settimeout(L, &udp->tm);
}
/*-------------------------------------------------------------------------*\
* Turns a master udp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_setpeername(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
p_timeout tm = &udp->tm;
const char *address = luaL_checkstring(L, 2);
int connecting = strcmp(address, "*");
unsigned short port = connecting ?
(unsigned short) luaL_checknumber(L, 3) :
(unsigned short) luaL_optnumber(L, 3, 0);
const char *err = inet_tryconnect(&udp->sock, address, port, tm);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* change class to connected or unconnected depending on address */
if (connecting) auxiliar_setclass(L, "udp{connected}", 1);
else auxiliar_setclass(L, "udp{unconnected}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
socket_destroy(&udp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
\*-------------------------------------------------------------------------*/
static int meth_setsockname(lua_State *L) {
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_trybind(&udp->sock, address, port);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
t_socket sock;
const char *err = inet_trycreate(&sock, SOCK_DGRAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
udp->sock = sock;
timeout_init(&udp->tm, -1, -1);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}

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@ -1,355 +0,0 @@
#ifndef WIN
/*=========================================================================*\
* Unix domain socket
* LuaSocket toolkit
*
* RCS ID: $Id: unix.c,v 1.13 2006/03/13 07:16:39 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <sys/un.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static const char *unix_tryconnect(p_unix un, const char *path);
static const char *unix_trybind(p_unix un, const char *path);
/* unix object methods */
static luaL_Reg un[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"linger", opt_linger},
{NULL, NULL}
};
/* our socket creation function */
static luaL_Reg func[] = {
{"unix", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int luaopen_socket_unix(lua_State *L) {
/* create classes */
auxiliar_newclass(L, "unix{master}", un);
auxiliar_newclass(L, "unix{client}", un);
auxiliar_newclass(L, "unix{server}", un);
/* create class groups */
auxiliar_add2group(L, "unix{master}", "unix{any}");
auxiliar_add2group(L, "unix{client}", "unix{any}");
auxiliar_add2group(L, "unix{server}", "unix{any}");
/* make sure the function ends up in the package table */
luaL_openlib(L, "socket", func, 0);
/* return the function instead of the 'socket' table */
lua_pushstring(L, "unix");
lua_gettable(L, -2);
return 1;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_send(L, &un->buf);
}
static int meth_receive(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_receive(L, &un->buf);
}
static int meth_getstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_getstats(L, &un->buf);
}
static int meth_setstats(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_setstats(L, &un->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
return opt_meth_setoption(L, opt, &un->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
lua_pushnumber(L, (int) un->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
lua_pushboolean(L, !buffer_isempty(&un->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L) {
p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (err == IO_DONE) {
p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
auxiliar_setclass(L, "unix{client}", -1);
/* initialize structure fields */
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static const char *unix_trybind(p_unix un, const char *path) {
struct sockaddr_un local;
size_t len = strlen(path);
int err;
if (len >= sizeof(local.sun_path)) return "path too long";
memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
#ifdef UNIX_HAS_SUN_LEN
local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ len + 1;
err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
#else
err = socket_bind(&un->sock, (SA *) &local,
sizeof(local.sun_family) + len);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_bind(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_trybind(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unix object into a client object.
\*-------------------------------------------------------------------------*/
static const char *unix_tryconnect(p_unix un, const char *path)
{
struct sockaddr_un remote;
int err;
size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) return "path too long";
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
timeout_markstart(&un->tm);
#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ len + 1;
err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
#else
err = socket_connect(&un->sock, (SA *) &remote,
sizeof(remote.sun_family) + len, &un->tm);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_connect(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_tryconnect(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
auxiliar_setclass(L, "unix{client}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
socket_destroy(&un->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&un->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "unix{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
socket_shutdown(&un->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
socket_shutdown(&un->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
socket_shutdown(&un->sock, 0);
break;
}
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unix object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
t_socket sock;
int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
/* try to allocate a system socket */
if (err == IO_DONE) {
/* allocate unix object */
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* set its type as master object */
auxiliar_setclass(L, "unix{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
un->sock = sock;
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}
#endif

View File

@ -1,30 +0,0 @@
#ifndef WIN
#ifndef UNIX_H
#define UNIX_H
/*=========================================================================*\
* Unix domain object
* LuaSocket toolkit
*
* This module is just an example of how to extend LuaSocket with a new
* domain.
*
* RCS ID: $Id: unix.h,v 1.9 2006/03/13 07:16:39 diego Exp $
\*=========================================================================*/
#include "../LuaCompat.h"
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_unix_ {
t_socket sock;
t_io io;
t_buffer buf;
t_timeout tm;
} t_unix;
typedef t_unix *p_unix;
int luaopen_socket_unix(lua_State *L);
#endif /* UNIX_H */
#endif