GEL and SPNG absorb water from more elements and leave behind what the water was mixed width
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@ -61,12 +61,32 @@ int Element_GEL::update(UPDATE_FUNC_ARGS)
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continue;
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//Desaturation
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if (((r&0xFF)==PT_WATR || (r&0xFF)==PT_DSTW || (r&0xFF)==PT_SLTW || (r&0xFF)==PT_CBNW)
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&& parts[i].tmp<100)
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if (((r&0xFF)==PT_WATR || (r&0xFF)==PT_DSTW || (r&0xFF)==PT_FRZW) && parts[i].tmp<100)
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{
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parts[i].tmp++;
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sim->kill_part(r>>8);
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}
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if (((r&0xFF)==PT_PSTE) && parts[i].tmp<100)
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{
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parts[i].tmp++;
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sim->create_part(r>>8, x+rx, y+ry, PT_CLST);
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}
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if (((r&0xFF)==PT_SLTW) && parts[i].tmp<100)
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{
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parts[i].tmp++;
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if (rand()%4)
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sim->kill_part(r>>8);
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else
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sim->part_change_type(r>>8, x+rx, y+ry, PT_SALT);
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}
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if (((r&0xFF)==PT_CBNW) && parts[i].tmp<100)
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{
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parts[i].tmp++;
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if (rand()%4)
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sim->kill_part(r>>8);
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else
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sim->part_change_type(r>>8, x+rx, y+ry, PT_CO2);
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}
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if ((r&0xFF)==PT_SPNG && parts[i].tmp<100 && ((parts[r>>8].life+1)>parts[i].tmp))
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{
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@ -59,11 +59,32 @@ int Element_SPNG::update(UPDATE_FUNC_ARGS)
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_WATR&&33>=rand()/(RAND_MAX/100)+1)
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if (((r&0xFF)==PT_WATR || (r&0xFF)==PT_DSTW || (r&0xFF)==PT_FRZW)&&33>=rand()/(RAND_MAX/100)+1)
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{
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parts[i].life++;
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sim->kill_part(r>>8);
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}
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if ((r&0xFF)==PT_SLTW&&33>=rand()/(RAND_MAX/100)+1)
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{
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parts[i].life++;
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if (rand()%4)
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sim->kill_part(r>>8);
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else
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sim->part_change_type(r>>8, x+rx, y+ry, PT_SALT);
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}
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if ((r&0xFF)==PT_CBNW&&33>=rand()/(RAND_MAX/100)+1)
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{
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parts[i].life++;
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if (rand()%4)
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sim->kill_part(r>>8);
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else
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sim->part_change_type(r>>8, x+rx, y+ry, PT_CO2);
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}
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if ((r&0xFF)==PT_PSTE&&33>=rand()/(RAND_MAX/100)+1)
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{
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parts[i].life++;
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sim->create_part(r>>8, x+rx, y+ry, PT_CLST);
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}
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}
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}
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else
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