diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 34e3debe1..b3f0ed946 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -612,7 +612,10 @@ void GameView::NotifyMenuListChanged(GameModel * sender) { std::string tempString = ""; tempString += menuList[i]->GetIcon(); - ui::Button * tempButton = new ui::Button(ui::Point(WINDOWW-16, currentY), ui::Point(15, 15), tempString, menuList[i]->GetDescription()); + std::string description = menuList[i]->GetDescription(); + if (i == SC_FAVORITES && Favorite::Ref().GetFavoritesList()->size() == 0) + description += " (Use ctrl+shift+click to favorite an element)"; + ui::Button * tempButton = new ui::Button(ui::Point(WINDOWW-16, currentY), ui::Point(15, 15), tempString, description); tempButton->Appearance.Margin = ui::Border(0, 2, 3, 2); tempButton->SetTogglable(true); tempButton->SetActionCallback(new MenuAction(this, i));