VIRS only burns with PLSM, and has the NO_DECO graphics flag
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@ -132,12 +132,13 @@ int Element_FIRE::update(UPDATE_FUNC_ARGS)
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}
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if ((surround_space || sim->elements[rt].Explosive) &&
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(t!=PT_SPRK || (rt!=PT_RBDM && rt!=PT_LRBD && rt!=PT_INSL)) &&
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(t!=PT_PHOT || rt!=PT_INSL) &&
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(rt!=PT_SPNG || parts[r>>8].life==0) &&
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sim->elements[rt].Flammable && (sim->elements[rt].Flammable + (int)(sim->pv[(y+ry)/CELL][(x+rx)/CELL]*10.0f))>(rand()%1000))
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sim->elements[rt].Flammable && (sim->elements[rt].Flammable + (int)(sim->pv[(y+ry)/CELL][(x+rx)/CELL] * 10.0f)) > (rand()%1000) &&
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//exceptions, t is the thing causing the spark and rt is what's burning
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(t != PT_SPRK || (rt != PT_RBDM && rt != PT_LRBD && rt != PT_INSL)) &&
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(t != PT_PHOT || rt != PT_INSL) &&
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(rt != PT_SPNG || parts[r>>8].life == 0))
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{
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sim->part_change_type(r>>8,x+rx,y+ry,PT_FIRE);
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sim->part_change_type(r>>8, x+rx, y+ry, PT_FIRE);
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parts[r>>8].temp = restrict_flt(sim->elements[PT_FIRE].Temperature + (sim->elements[rt].Flammable/2), MIN_TEMP, MAX_TEMP);
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parts[r>>8].life = rand()%80+180;
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parts[r>>8].tmp = parts[r>>8].ctype = 0;
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@ -145,7 +146,8 @@ int Element_FIRE::update(UPDATE_FUNC_ARGS)
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sim->pv[y/CELL][x/CELL] += 0.25f * CFDS;
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}
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}
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if (sim->legacy_enable) updateLegacy(UPDATE_FUNC_SUBCALL_ARGS);
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if (sim->legacy_enable)
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updateLegacy(UPDATE_FUNC_SUBCALL_ARGS);
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return 0;
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}
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@ -218,7 +220,6 @@ int Element_FIRE::updateLegacy(UPDATE_FUNC_ARGS) {
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//#TPT-Directive ElementHeader Element_FIRE static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_FIRE::graphics(GRAPHICS_FUNC_ARGS)
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{
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int caddress = restrict_flt(restrict_flt((float)cpart->life, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)-3);
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*colr = (unsigned char)ren->flm_data[caddress];
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@ -19,7 +19,7 @@ Element_VIRS::Element_VIRS()
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HotAir = 0.000f * CFDS;
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Falldown = 2;
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Flammable = 100;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 20;
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@ -43,7 +43,7 @@ Element_VIRS::Element_VIRS()
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HighTemperatureTransition = PT_VRSG;
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Update = &Element_VIRS::update;
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Graphics = &Element_VIRS::graphics;
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}
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//#TPT-Directive ElementHeader Element_VIRS static int update(UPDATE_FUNC_ARGS)
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@ -104,13 +104,21 @@ int Element_VIRS::update(UPDATE_FUNC_ARGS)
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return 0;
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}
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//soap cures virus
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else if ((r&0xFF) == PT_SOAP || (r&0xFF) == PT_FIRE)
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else if ((r&0xFF) == PT_SOAP)
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{
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parts[i].pavg[0] += 10;
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if (!((rndstore&0x7)>>1))
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sim->kill_part(r>>8);
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return 0;
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}
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else if ((r&0xFF) == PT_PLSM)
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{
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if (surround_space && 10 + (int)(sim->pv[(y+ry)/CELL][(x+rx)/CELL]) > (rand()%100))
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{
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sim->create_part(i, x, y, PT_PLSM);
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return 1;
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}
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}
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//transforms things into virus here
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else if ((r&0xFF) != PT_VIRS && (r&0xFF) != PT_VRSS && (r&0xFF) != PT_VRSG && (r&0xFF) != PT_DMND)
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{
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@ -142,4 +150,11 @@ int Element_VIRS::update(UPDATE_FUNC_ARGS)
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return 0;
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}
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//#TPT-Directive ElementHeader Element_VIRS static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_VIRS::graphics(GRAPHICS_FUNC_ARGS)
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{
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*pixel_mode |= NO_DECO;
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return 1;
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}
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Element_VIRS::~Element_VIRS() {}
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@ -43,7 +43,7 @@ Element_VRSG::Element_VRSG()
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HighTemperatureTransition = NT;
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Update = &Element_VIRS::update;
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Graphics = &Element_VIRS::graphics;
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}
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Element_VRSG::~Element_VRSG() {}
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@ -19,7 +19,7 @@ Element_VRSS::Element_VRSS()
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 5;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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@ -43,7 +43,7 @@ Element_VRSS::Element_VRSS()
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HighTemperatureTransition = PT_VIRS;
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Update = &Element_VIRS::update;
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Graphics = &Element_VIRS::graphics;
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}
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Element_VRSS::~Element_VRSS() {}
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