Fix --msvc sconscript option (did not work for debug or static builds)
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c1fad5ebf9
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16
SConscript
16
SConscript
@ -227,9 +227,9 @@ def findLibs(env, conf):
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#Windows specific libs
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if platform == "Windows":
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if msvc:
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libChecks = ['shell32', 'wsock32', 'user32', 'Advapi32']
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libChecks = ['shell32', 'wsock32', 'user32', 'Advapi32', 'ws2_32']
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if GetOption('static'):
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libChecks += ['msvcrt', 'dxguid']
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libChecks += ['libcmt', 'dxguid']
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for i in libChecks:
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if not conf.CheckLib(i):
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FatalError("Error: some windows libraries not found or not installed, make sure your compiler is set up correctly")
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@ -402,13 +402,13 @@ if not msvc:
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if platform == "Windows":
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env.Append(CPPDEFINES=["WIN", "_WIN32_WINNT=0x0501"])
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if msvc:
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env.Append(CCFLAGS=['/Gm', '/Zi', '/EHsc']) #enable minimal rebuild, enable exceptions
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env.Append(CCFLAGS=['/Gm', '/Zi', '/EHsc', '/FS']) #enable minimal rebuild, enable exceptions, allow -j to work in debug builds
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env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/OPT:REF', '/OPT:ICF'])
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if GetOption('static'):
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env.Append(CCFLAGS=['/GL']) #whole program optimization (linker may freeze indefinitely without this)
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env.Append(LINKFLAGS=['/NODEFAULTLIB:LIBCMT.lib', '/LTCG'])
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else:
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env.Append(LINKFLAGS=['/NODEFAULTLIB:msvcrt.lib'])
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env.Append(LINKFLAGS=['/NODEFAULTLIB:msvcrt.lib', '/LTCG'])
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elif not GetOption('debugging'):
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env.Append(LINKFLAGS=['/NODEFAULTLIB:msvcrtd.lib'])
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else:
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env.Append(LINKFLAGS=['-mwindows'])
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elif platform == "Linux":
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@ -471,7 +471,9 @@ elif GetOption('release'):
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if GetOption('static'):
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if platform == "Windows":
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env.Append(CPPDEFINES=['PTW32_STATIC_LIB'])
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if not msvc:
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if msvc:
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env.Append(CPPDEFINES=['ZLIB_WINAPI'])
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else:
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env.Append(LINKFLAGS=['-Wl,-Bstatic'])
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