change that will probably fix custom menus not showing
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@ -253,7 +253,7 @@ void GameModel::BuildMenus()
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tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].Identifier, sim->elements[i].IconGenerator);
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tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].Identifier, sim->elements[i].IconGenerator);
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}
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}
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if(sim->elements[i].MenuSection < 12 && sim->elements[i].MenuVisible)
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if(sim->elements[i].MenuSection < SC_TOTAL && sim->elements[i].MenuVisible)
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{
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{
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menuList[sim->elements[i].MenuSection]->AddTool(tempTool);
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menuList[sim->elements[i].MenuSection]->AddTool(tempTool);
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}
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}
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