Merge c0f248c6db
into 5e35ce42b5
This commit is contained in:
commit
89a3d742f1
@ -1115,6 +1115,14 @@ int Simulation::eval_move(int pt, int nx, int ny, unsigned *rr) const
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return 0;
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return 0;
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}
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}
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break;
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break;
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case PT_PAPR:
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// BCOL can always pass through PAPR in order to color it
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// Most elements are blocked by marked PAPR, except for certified "weird" elements where it's inverse
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if ((pt == PT_BCOL) || (parts[ID(r)].life ^ (pt != PT_ANAR && pt != PT_BIZR && pt != PT_BIZRG)))
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result = 2;
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else
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result = 0;
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break;
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default:
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default:
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// This should never happen
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// This should never happen
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// If it were to happen, try_move would interpret a 3 as a 1
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// If it were to happen, try_move would interpret a 3 as a 1
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@ -3369,9 +3377,9 @@ void Simulation::RecalcFreeParticles(bool do_life_dec)
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photons[y][x] = PMAP(i, t);
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photons[y][x] = PMAP(i, t);
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else
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else
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{
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{
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// Particles are sometimes allowed to go inside INVS and FILT
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// Particles are sometimes allowed to go inside INVS, FILT, and PAPR
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// To make particles collide correctly when inside these elements, these elements must not overwrite an existing pmap entry from particles inside them
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// To make particles collide correctly when inside these elements, these elements must not overwrite an existing pmap entry from particles inside them
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if (!pmap[y][x] || (t!=PT_INVIS && t!= PT_FILT))
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if (!pmap[y][x] || (t!=PT_INVIS && t!= PT_FILT && t != PT_PAPR))
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pmap[y][x] = PMAP(i, t);
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pmap[y][x] = PMAP(i, t);
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// (there are a few exceptions, including energy particles - currently no limit on stacking those)
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// (there are a few exceptions, including energy particles - currently no limit on stacking those)
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if (t!=PT_THDR && t!=PT_EMBR && t!=PT_FIGH && t!=PT_PLSM)
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if (t!=PT_THDR && t!=PT_EMBR && t!=PT_FIGH && t!=PT_PLSM)
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@ -185,6 +185,10 @@ void SimulationData::init_can_move()
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//SAWD cannot be displaced by other powders
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//SAWD cannot be displaced by other powders
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if (elements[movingType].Properties & TYPE_PART)
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if (elements[movingType].Properties & TYPE_PART)
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can_move[movingType][PT_SAWD] = 0;
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can_move[movingType][PT_SAWD] = 0;
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// Let most non-solids pass through unmarked PAPR
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if (elements[movingType].Properties & (TYPE_GAS | TYPE_PART | TYPE_LIQUID) && (movingType != PT_FIRE && movingType != PT_SMKE))
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can_move[movingType][PT_PAPR] = 3;
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}
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}
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//a list of lots of things PHOT can move through
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//a list of lots of things PHOT can move through
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// TODO: replace with property
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// TODO: replace with property
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@ -165,6 +165,32 @@ static int update(UPDATE_FUNC_ARGS)
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{
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{
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parts[r].life = 10;
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parts[r].life = 10;
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}
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}
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}
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else if (rt == PT_PAPR)
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{
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// In reading/writing state?
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if (parts[r].tmp)
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{
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if (parts[r].tmp & 0x10) // Reading state
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{
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// End reading state early
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parts[r].tmp = 0;
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if (parts[r].life)
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{
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break;
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}
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}
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else // Writing state
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{
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parts[r].life = 1;
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parts[r].dcolour = 0xFF1A2222;
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}
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}
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else
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{
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// Enter writing state
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parts[r].tmp = 0x03;
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}
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// this if prevents BRAY from stopping on certain materials
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// this if prevents BRAY from stopping on certain materials
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}
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}
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else if (rt != PT_INWR && (rt != PT_SPRK || parts[r].ctype != PT_INWR) && rt != PT_ARAY && rt != PT_WIFI && !(rt == PT_SWCH && parts[r].life >= 10))
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else if (rt != PT_INWR && (rt != PT_SPRK || parts[r].ctype != PT_INWR) && rt != PT_ARAY && rt != PT_WIFI && !(rt == PT_SWCH && parts[r].life >= 10))
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@ -189,7 +215,7 @@ static int update(UPDATE_FUNC_ARGS)
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parts[r].dcolour = 0xFF000000;
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parts[r].dcolour = 0xFF000000;
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//this if prevents red BRAY from stopping on certain materials
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//this if prevents red BRAY from stopping on certain materials
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}
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}
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else if (rt==PT_STOR || rt==PT_INWR || (rt==PT_SPRK && parts[r].ctype==PT_INWR) || rt==PT_ARAY || rt==PT_WIFI || rt==PT_FILT || (rt==PT_SWCH && parts[r].life>=10))
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else if (rt==PT_STOR || rt==PT_INWR || (rt==PT_SPRK && parts[r].ctype==PT_INWR) || rt==PT_ARAY || rt==PT_WIFI || rt==PT_FILT || (rt==PT_SWCH && parts[r].life>=10) || rt==PT_PAPR)
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{
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{
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if (rt == PT_STOR)
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if (rt == PT_STOR)
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{
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{
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@ -201,6 +227,32 @@ static int update(UPDATE_FUNC_ARGS)
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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parts[r].life = 2;
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parts[r].life = 2;
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}
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}
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else if (rt == PT_PAPR)
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{
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// In reading/writing state?
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if (parts[r].tmp)
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{
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if (parts[r].tmp & 0x10) // Reading state
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{
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// End reading state early
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parts[r].tmp = 0;
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if (parts[r].life)
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{
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break;
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}
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}
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else // Writing state
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{
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parts[r].life = 0;
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parts[r].dcolour = 0;
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}
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}
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else
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{
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// Enter reading state
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parts[r].tmp = 0x13;
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}
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}
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docontinue = 1;
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docontinue = 1;
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}
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}
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else
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else
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@ -197,6 +197,11 @@ int Element_FIRE_update(UPDATE_FUNC_ARGS)
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}
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}
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}
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}
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}
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}
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// Make paper burn more reliably
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if (rt==PT_PAPR)
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{
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parts[ID(r)].temp += 4;
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}
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if (t == PT_LAVA)
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if (t == PT_LAVA)
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{
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{
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@ -104,7 +104,7 @@ static int update(UPDATE_FUNC_ARGS)
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if (!r)
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if (!r)
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continue;
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continue;
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bool boolMode = accepted_conductor(sim, r);
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bool boolMode = accepted_conductor(sim, r);
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bool filtMode = copyColor && TYP(r) == PT_FILT;
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bool filtMode = copyColor && (TYP(r) == PT_FILT || TYP(r) == PT_PAPR);
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if (!boolMode && !filtMode)
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if (!boolMode && !filtMode)
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continue;
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continue;
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@ -147,13 +147,34 @@ static int update(UPDATE_FUNC_ARGS)
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if (filtMode)
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if (filtMode)
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{
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{
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if (!phot_data_type(TYP(rr)))
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if (!phot_data_type(TYP(rr)) && TYP(rr) != PT_PAPR)
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continue;
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continue;
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int nx = x + rx, ny = y + ry;
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int nx = x + rx, ny = y + ry;
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int photonWl = TYP(rr) == PT_FILT ?
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int photonWl = TYP(rr) == PT_FILT ?
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Element_FILT_getWavelengths(&parts[ID(rr)]) :
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Element_FILT_getWavelengths(&parts[ID(rr)]) :
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parts[ID(rr)].ctype;
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parts[ID(rr)].ctype;
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if (TYP(rr) == PT_PAPR)
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{
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photonWl = 0x0;
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int bit = 0x1;
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// Read one bit of the wavelength from successive particles
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while (TYP(rr) == PT_PAPR && bit <= 0x3FFFFFFF)
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{
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if (parts[ID(rr)].life)
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{
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photonWl |= bit;
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}
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xCurrent += xStep;
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yCurrent += yStep;
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if (xCurrent < 0 || yCurrent < 0 || xCurrent >= XRES || yCurrent >= YRES)
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break;
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rr = pmap[yCurrent][xCurrent];
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bit <<= 1;
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}
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}
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if (TYP(r) == PT_FILT)
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{
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while (TYP(r) == PT_FILT)
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while (TYP(r) == PT_FILT)
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{
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{
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parts[ID(r)].ctype = photonWl;
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parts[ID(r)].ctype = photonWl;
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@ -163,6 +184,31 @@ static int update(UPDATE_FUNC_ARGS)
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break;
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break;
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r = pmap[ny][nx];
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r = pmap[ny][nx];
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}
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}
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}
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if (TYP(r) == PT_PAPR)
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{
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// Write each bit of the wavelength to successive particles
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int bit = 0x1;
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while (TYP(r) == PT_PAPR && bit <= 0x3FFFFFFF)
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{
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if (photonWl & bit)
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{
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parts[ID(r)].life = 1;
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parts[ID(r)].dcolour = 0xFF1B133F;
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}
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else
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{
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parts[ID(r)].life = 0;
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parts[ID(r)].dcolour = 0;
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}
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nx += rx;
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ny += ry;
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if (nx < 0 || ny < 0 || nx >= XRES || ny >= YRES)
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break;
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r = pmap[ny][nx];
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bit <<= 1;
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}
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}
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break;
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break;
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}
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}
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}
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}
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162
src/simulation/elements/PAPR.cpp
Normal file
162
src/simulation/elements/PAPR.cpp
Normal file
@ -0,0 +1,162 @@
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#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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// Element overview:
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// PAPR (Paper) is a flammable solid element that can be colored by certain other elements.
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// Additionally, it can be read and written to by ARAY and LDTC.
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// Property usage:
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// life: Whether or not the particle is marked
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// tmp: Temporary read/write state for ARAY interaction
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// tmp2: Singe level
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void Element::Element_PAPR()
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{
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Identifier = "DEFAULT_PT_PAPR";
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Name = "PAPR";
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Colour = 0xF3F3CA_rgb;
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MenuVisible = 1;
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MenuSection = SC_SOLIDS;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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|
AirLoss = 0.995f;
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|
Loss = 0.00f;
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|
Collision = 0.0f;
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|
Gravity = 0.0f;
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|
Diffusion = 0.00f;
|
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HotAir = 0.000f * CFDS;
|
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Falldown = 0;
|
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|
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Flammable = 0;
|
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|
Explosive = 0;
|
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|
Meltable = 0;
|
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|
Hardness = 15;
|
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|
|
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Weight = 100;
|
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|
|
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HeatConduct = 80;
|
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|
Description = "Paper. Flammable, can be marked by BCOL or deco. Lets non-solids through when unmarked.";
|
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|
|
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|
Properties = TYPE_SOLID | PROP_NEUTPENETRATE;
|
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|
|
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|
LowPressure = IPL;
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|
LowPressureTransition = NT;
|
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|
HighPressure = IPH;
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|
HighPressureTransition = NT;
|
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|
LowTemperature = ITL;
|
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|
LowTemperatureTransition = NT;
|
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|
HighTemperature = 700.0f;
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|
HighTemperatureTransition = PT_NONE;
|
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|
|
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|
Update = &update;
|
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|
Graphics = &graphics;
|
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|
}
|
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|
|
||||||
|
static int update(UPDATE_FUNC_ARGS)
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||||||
|
{
|
||||||
|
// Char when above burning temperature
|
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|
if (parts[i].temp > 450 && parts[i].temp >= parts[i].tmp2)
|
||||||
|
{
|
||||||
|
parts[i].tmp2 = (int)parts[i].temp;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Auto-ignition temperature
|
||||||
|
if (parts[i].temp > (451.0f - 32.f) / 1.8f + 273.15f)
|
||||||
|
{
|
||||||
|
parts[i].temp += 1;
|
||||||
|
if (sim->rng.chance((int)parts[i].temp-450,400))
|
||||||
|
{
|
||||||
|
int np = sim->create_part(-1, x + sim->rng.between(-1, 1), y + sim->rng.between(-1, 1), PT_FIRE);
|
||||||
|
if (np >= 0)
|
||||||
|
{
|
||||||
|
parts[np].life = 70;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get marked by BCOL
|
||||||
|
if (TYP(pmap[y][x]) == PT_BCOL)
|
||||||
|
{
|
||||||
|
parts[i].life = 1;
|
||||||
|
parts[i].dcolour = 0xFF22222A;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Generally, these should correspond, but correct if they don't.
|
||||||
|
if (!parts[i].life != !parts[i].dcolour)
|
||||||
|
{
|
||||||
|
parts[i].life = parts[i].dcolour ? 1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Decrement tmp counter for laser reading/writing
|
||||||
|
if (parts[i].tmp & 0xF)
|
||||||
|
{
|
||||||
|
parts[i].tmp--;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
parts[i].tmp = 0;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int graphics(GRAPHICS_FUNC_ARGS)
|
||||||
|
{
|
||||||
|
// Don't render if there's a particle above you
|
||||||
|
int onTopOfMe = gfctx.sim->pmap[ny][nx];
|
||||||
|
if (onTopOfMe && &gfctx.sim->parts[ID(onTopOfMe)] != cpart)
|
||||||
|
{
|
||||||
|
*pixel_mode = PMODE_NONE;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
float burnAmount = std::max((float)cpart->tmp2, cpart->temp);
|
||||||
|
if (cpart->life)
|
||||||
|
{
|
||||||
|
// Render deco color when marked
|
||||||
|
if(gfctx.ren->decorations_enable && !gfctx.ren->blackDecorations)
|
||||||
|
{
|
||||||
|
// Burnt paper has more faded colors
|
||||||
|
float alpha = restrict_flt(((cpart->dcolour >> 24) & 0xFF) - restrict_flt((burnAmount - 450) * 1.7f, 0, 255), 0, 255) / 255.f;
|
||||||
|
*colr = int(*colr * (1 - alpha) + ((cpart->dcolour >> 16) & 0xFF) * alpha);
|
||||||
|
*colg = int(*colg * (1 - alpha) + ((cpart->dcolour >> 8) & 0xFF) * alpha);
|
||||||
|
*colb = int(*colb * (1 - alpha) + ((cpart->dcolour) & 0xFF) * alpha);
|
||||||
|
}
|
||||||
|
else // If deco is disabled or blackDecorations is on, become a generic dark gray color
|
||||||
|
{
|
||||||
|
float alpha = 1 - restrict_flt((burnAmount - 450) * 1.7f, 0, 255) / 255.f;
|
||||||
|
*colr = int(*colr * (1 - alpha) + 20 * alpha);
|
||||||
|
*colg = int(*colg * (1 - alpha) + 20 * alpha);
|
||||||
|
*colb = int(*colb * (1 - alpha) + 20 * alpha);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Darken when burnt
|
||||||
|
if (burnAmount > 450)
|
||||||
|
{
|
||||||
|
*colr -= (int)restrict_flt((burnAmount - 450) * 1.2f, 0, 220);
|
||||||
|
*colg -= (int)restrict_flt((burnAmount - 450) * 1.4f, 0, 230);
|
||||||
|
*colb -= (int)restrict_flt((burnAmount - 450) * 1.6f, 0, 197);
|
||||||
|
}
|
||||||
|
if (cpart->tmp)
|
||||||
|
{
|
||||||
|
*pixel_mode |= PMODE_GLOW;
|
||||||
|
float flash = (cpart->tmp & 0xF) / 3.f;
|
||||||
|
*cola = int(flash * 200);
|
||||||
|
*colr = int(*colr * (1 - flash));
|
||||||
|
*colg = int(*colg * (1 - flash));
|
||||||
|
*colb = int(*colb * (1 - flash));
|
||||||
|
if (cpart->tmp & 0x10)
|
||||||
|
{
|
||||||
|
*colr += int(255 * flash);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
*colg += int(255 * flash);
|
||||||
|
*colb += int(255 * flash);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*pixel_mode |= NO_DECO;
|
||||||
|
return 0;
|
||||||
|
}
|
@ -191,6 +191,7 @@ simulation_elem_names = [
|
|||||||
'VSNS',
|
'VSNS',
|
||||||
'ROCK',
|
'ROCK',
|
||||||
'LITH',
|
'LITH',
|
||||||
|
'PAPR',
|
||||||
]
|
]
|
||||||
|
|
||||||
simulation_elem_src = []
|
simulation_elem_src = []
|
||||||
|
Reference in New Issue
Block a user