fix not being able to draw tool lines or boxes, but you can still press ctrl+shift before clicking to use 10x strength

This commit is contained in:
jacob1 2013-06-05 10:55:46 -04:00
parent 69407a2b57
commit 875ca75b07

View File

@ -1282,13 +1282,15 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
drawModeReset = false;
else
drawPoint1 = currentMouse;
if (!toolBrush)
{
if(shift)
{
if (!toolBrush)
drawMode = DrawFill;
else
drawMode = DrawRect;
drawMode = DrawPoints;
}
else
drawMode = DrawRect;
}
enableCtrlBehaviour();
break;
@ -1299,13 +1301,15 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
drawModeReset = false;
else
drawPoint1 = currentMouse;
if (!toolBrush)
{
if(ctrl)
{
if (!toolBrush)
drawMode = DrawFill;
else
drawMode = DrawLine;
drawMode = DrawPoints;
}
else
drawMode = DrawLine;
}
enableShiftBehaviour();
break;
@ -1766,6 +1770,7 @@ void GameView::enableShiftBehaviour()
if(!shiftBehaviour)
{
shiftBehaviour = true;
if(isMouseDown || (toolBrush && drawMode == DrawPoints))
c->SetToolStrength(10.0f);
}
}
@ -1811,11 +1816,14 @@ void GameView::enableCtrlBehaviour()
searchButton->Appearance.TextInactive = searchButton->Appearance.TextHover = ui::Colour(0, 0, 0);
if (currentSaveType == 2)
((SplitButton*)saveSimulationButton)->SetShowSplit(true);
if(isMouseDown || (toolBrush && drawMode == DrawPoints))
{
if(!shiftBehaviour)
c->SetToolStrength(.1f);
else
c->SetToolStrength(10.0f);
}
}
}
void GameView::disableCtrlBehaviour()