WIFI lines aren't drawn in persistent mode, and are based on current temp, not tmp, so they work when paused
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34db317e44
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864f0e6f45
@ -1123,7 +1123,6 @@ void Renderer::render_parts()
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int orbd[4] = {0, 0, 0, 0}, orbl[4] = {0, 0, 0, 0};
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float gradv, flicker, fnx, fny;
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Particle * parts;
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part_transition *ptransitions;
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Element *elements;
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if(!sim)
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return;
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@ -1369,7 +1368,6 @@ void Renderer::render_parts()
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if(pixel_mode & PSPEC_STICKMAN)
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{
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char buff[4]; //Buffer for HP
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int s;
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int legr, legg, legb;
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playerst *cplayer;
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if(t==PT_STKM)
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@ -1857,7 +1855,6 @@ void Renderer::render_parts()
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int nxo = 0;
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int nyo = 0;
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int r;
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int fire_rv = 0;
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float drad = 0.0f;
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float ddist = 0.0f;
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sim->orbitalparts_get(parts[i].life, parts[i].ctype, orbd, orbl);
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@ -1875,7 +1872,6 @@ void Renderer::render_parts()
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int nxo = 0;
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int nyo = 0;
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int r;
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int fire_bv = 0;
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float drad = 0.0f;
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float ddist = 0.0f;
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sim->orbitalparts_get(parts[i].life, parts[i].ctype, orbd, orbl);
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@ -1890,23 +1886,28 @@ void Renderer::render_parts()
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}
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if (pixel_mode & EFFECT_DBGLINES)
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{
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if (mousePos.X == nx && mousePos.Y == ny && debugLines)//draw lines connecting wifi/portal channels
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if (mousePos.X == nx && mousePos.Y == ny && debugLines && !(display_mode&DISPLAY_PERS))//draw lines connecting wifi/portal channels
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{
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int z;
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int type = parts[i].type;
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int type = parts[i].type, tmp = (int)((parts[i].temp-73.15f)/100+1), othertmp;
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if (type == PT_PRTI)
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type = PT_PRTO;
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else if (type == PT_PRTO)
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type = PT_PRTI;
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for (z = 0; z<NPART; z++) {
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for (z = 0; z<NPART; z++)
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{
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if (parts[z].type)
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{
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if (parts[z].type==type&&parts[z].tmp==parts[i].tmp)
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if (parts[z].type==type)
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{
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othertmp = (int)((parts[z].temp-73.15f)/100+1);
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if (tmp == othertmp)
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xor_line(nx,ny,(int)(parts[z].x+0.5f),(int)(parts[z].y+0.5f));
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}
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}
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}
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}
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}
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//Fire effects
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if(firea && (pixel_mode & FIRE_BLEND))
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{
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@ -53,7 +53,7 @@ namespace ui
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void Draw();
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void SetFps(float fps);
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inline float GetFps() { return fps; };
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inline float GetFps() { return fps; }
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inline int GetMouseButton() { return mouseb_; }
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inline int GetMouseX() { return mousex_; }
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@ -458,7 +458,7 @@ void Gravity::mask_free(mask_el *c_mask_el){
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void Gravity::gravity_mask()
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{
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char checkmap[YRES/CELL][XRES/CELL];
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int x = 0, y = 0, i, j;
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int x = 0, y = 0;
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unsigned maskvalue;
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mask_el *t_mask_el = NULL;
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mask_el *c_mask_el = NULL;
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@ -4603,8 +4603,7 @@ int Simulation::GetParticleType(std::string type)
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void Simulation::update_particles()//doesn't update the particles themselves, but some other things
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{
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int i, j, x, y, t, nx, ny, r, cr,cg,cb, l = -1;
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float lx, ly;
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int i, x, y, t;
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int lastPartUsed = 0;
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int lastPartUnused = -1;
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#ifdef MT
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@ -4708,30 +4707,6 @@ void Simulation::update_particles()//doesn't update the particles themselves, bu
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if(framerender)
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framerender--;
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// this should probably be elsewhere
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/*for (y=0; y<YRES/CELL; y++)
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for (x=0; x<XRES/CELL; x++)
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if (bmap[y][x]==WL_STREAM)
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{
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lx = x*CELL + CELL*0.5f;
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ly = y*CELL + CELL*0.5f;
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for (t=0; t<1024; t++)
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{
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nx = (int)(lx+0.5f);
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ny = (int)(ly+0.5f);
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if (nx<0 || nx>=XRES || ny<0 || ny>=YRES)
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break;
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addpixel(vid, nx, ny, 255, 255, 255, 64);
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i = nx/CELL;
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j = ny/CELL;
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lx += vx[j][i]*0.125f;
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ly += vy[j][i]*0.125f;
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if (bmap[j][i]==WL_STREAM && i!=x && j!=y)
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break;
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}
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drawtext(vid, x*CELL, y*CELL-2, "\x8D", 255, 255, 255, 128);
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}
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*/
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}
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Simulation::~Simulation()
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@ -89,7 +89,7 @@ int Element_WIFI::graphics(GRAPHICS_FUNC_ARGS)
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{
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float frequency = 0.0628;
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int q = cpart->tmp;
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int q = (int)((cpart->temp-73.15f)/100+1);
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*colr = sin(frequency*q + 0) * 127 + 128;
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*colg = sin(frequency*q + 2) * 127 + 128;
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*colb = sin(frequency*q + 4) * 127 + 128;
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