Fix bugs with energy particles in PIPE
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6f1b80ead5
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@ -134,8 +134,13 @@ void PIPE_transfer_pipe_to_part(particle *pipe, particle *part)
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part->ctype = pipe->pavg[1];
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pipe->tmp &= ~0xFF;
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part->vx = 0.0f;
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part->vy = 0.0f;
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if (!ptypes[part->type].properties & TYPE_ENERGY)
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{
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part->vx = 0.0f;
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part->vy = 0.0f;
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}
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else if (part->type == PT_PHOT && part->ctype == 0x40000000)
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part->ctype = 0x3FFFFFFF;
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part->tmp2 = 0;
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part->flags = 0;
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part->dcolour = 0;
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@ -479,6 +484,8 @@ int graphics_PIPE(GRAPHICS_FUNC_ARGS)
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tpart.life = cpart->tmp2;
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tpart.tmp = cpart->pavg[0];
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tpart.ctype = cpart->pavg[1];
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if (tpart.type == PT_PHOT && tpart.ctype == 0x40000000)
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tpart.ctype = 0x3FFFFFFF;
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t = tpart.type;
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if (graphicscache[t].isready)
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{
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