GameModel manages currentSave instance
This commit is contained in:
parent
5e301ba17c
commit
7ffaa421d1
@ -38,7 +38,7 @@ public:
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
cc->gameModel->SetSave(new SaveInfo(*(cc->search->GetLoadedSave())));
|
cc->gameModel->SetSave(cc->search->GetLoadedSave());
|
||||||
}
|
}
|
||||||
catch(GameModelException & ex)
|
catch(GameModelException & ex)
|
||||||
{
|
{
|
||||||
|
@ -182,6 +182,8 @@ GameModel::~GameModel()
|
|||||||
delete clipboard;
|
delete clipboard;
|
||||||
if(stamp)
|
if(stamp)
|
||||||
delete stamp;
|
delete stamp;
|
||||||
|
if(currentSave)
|
||||||
|
delete currentSave;
|
||||||
//if(activeTools)
|
//if(activeTools)
|
||||||
// delete[] activeTools;
|
// delete[] activeTools;
|
||||||
}
|
}
|
||||||
@ -279,7 +281,11 @@ void GameModel::SetSave(SaveInfo * newSave)
|
|||||||
{
|
{
|
||||||
if(currentSave != newSave)
|
if(currentSave != newSave)
|
||||||
delete currentSave;
|
delete currentSave;
|
||||||
currentSave = newSave;
|
if(newSave == NULL)
|
||||||
|
currentSave = NULL;
|
||||||
|
else if(currentSave != newSave)
|
||||||
|
currentSave = new SaveInfo(*newSave);
|
||||||
|
|
||||||
if(currentSave && currentSave->GetGameSave())
|
if(currentSave && currentSave->GetGameSave())
|
||||||
{
|
{
|
||||||
GameSave * saveData = currentSave->GetGameSave();
|
GameSave * saveData = currentSave->GetGameSave();
|
||||||
|
Reference in New Issue
Block a user