Move Lua HTTP out of LSI

This commit is contained in:
Tamás Bálint Misius 2023-01-14 18:37:29 +01:00
parent 91a9973bfd
commit 7ea839feb8
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GPG Key ID: 5B472A12F6ECA9F2
6 changed files with 323 additions and 307 deletions

312
src/lua/LuaHttp.cpp Normal file
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@ -0,0 +1,312 @@
#include "LuaHttp.h"
#include "client/http/Request.h"
#include "client/Client.h"
#include "json/json.h"
#include "LuaScriptInterface.h"
#include "Format.h"
#include <memory>
#include <iostream>
class RequestHandle
{
public:
enum RequestType
{
normal,
getAuthToken,
};
private:
std::unique_ptr<http::Request> request;
bool dead = false;
RequestType type;
RequestHandle() = default;
std::pair<int, ByteString> FinishGetAuthToken(ByteString data)
{
std::istringstream ss(data);
Json::Value root;
try
{
ss >> root;
auto status = root["Status"].asString();
if (status == "OK")
{
return { 200, root["Token"].asString() };
}
return { 403, status };
}
catch (std::exception &e)
{
std::cerr << "bad auth response: " << e.what() << std::endl;
}
return { 600, {} };
}
public:
static int Make(lua_State *l, const ByteString &uri, bool isPost, const ByteString &verb, RequestType type, const std::map<ByteString, ByteString> &post_data, const std::vector<ByteString> &headers)
{
auto authUser = Client::Ref().GetAuthUser();
if (type == getAuthToken && !authUser.UserID)
{
lua_pushnil(l);
lua_pushliteral(l, "not authenticated");
return 2;
}
auto *rh = (RequestHandle *)lua_newuserdata(l, sizeof(RequestHandle));
if (!rh)
{
return 0;
}
new(rh) RequestHandle();
rh->type = type;
rh->request = std::make_unique<http::Request>(uri);
if (verb.size())
{
rh->request->Verb(verb);
}
for (auto &header : headers)
{
rh->request->AddHeader(header);
}
if (isPost)
{
rh->request->AddPostData(post_data);
}
if (type == getAuthToken)
{
rh->request->AuthHeaders(ByteString::Build(authUser.UserID), authUser.SessionID);
}
rh->request->Start();
luaL_newmetatable(l, "HTTPRequest");
lua_setmetatable(l, -2);
return 1;
}
~RequestHandle()
{
if (!Dead())
{
Cancel();
}
}
bool Dead() const
{
return dead;
}
bool Done() const
{
return request->CheckDone();
}
void Progress(int *total, int *done)
{
if (!dead)
{
std::tie(*total, *done) = request->CheckProgress();
}
}
void Cancel()
{
if (!dead)
{
request.reset();
dead = true;
}
}
std::pair<int, ByteString> Finish(std::vector<ByteString> &headers)
{
int status = 0;
ByteString data;
if (!dead)
{
if (request->CheckDone())
{
if (type != getAuthToken)
{
headers = request->ResponseHeaders();
}
std::tie(status, data) = request->Finish();
request.reset();
if (type == getAuthToken)
{
if (status == 200)
{
std::tie(status, data) = FinishGetAuthToken(data);
}
}
dead = true;
}
}
return { status, data };
}
};
static int http_request_gc(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
rh->~RequestHandle();
return 0;
}
static int http_request_status(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (rh->Dead())
{
lua_pushliteral(l, "dead");
}
else if (rh->Done())
{
lua_pushliteral(l, "done");
}
else
{
lua_pushliteral(l, "running");
}
return 1;
}
static int http_request_progress(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
int total, done;
rh->Progress(&total, &done);
lua_pushinteger(l, total);
lua_pushinteger(l, done);
return 2;
}
return 0;
}
static int http_request_cancel(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
rh->Cancel();
}
return 0;
}
static int http_request_finish(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
std::vector<ByteString> headers;
auto [ status, data ] = rh->Finish(headers);
tpt_lua_pushByteString(l, data);
lua_pushinteger(l, status);
lua_newtable(l);
for (auto i = 0; i < int(headers.size()); ++i)
{
lua_pushlstring(l, headers[i].data(), headers[i].size());
lua_rawseti(l, -2, i + 1);
}
return 3;
}
return 0;
}
static int http_request(lua_State *l, bool isPost)
{
ByteString uri = tpt_lua_checkByteString(l, 1);
std::map<ByteString, ByteString> post_data;
auto headersIndex = 2;
auto verbIndex = 3;
if (isPost)
{
headersIndex += 1;
verbIndex += 1;
if (lua_istable(l, 2))
{
lua_pushnil(l);
while (lua_next(l, 2))
{
lua_pushvalue(l, -2);
post_data.emplace(tpt_lua_toByteString(l, -1), tpt_lua_toByteString(l, -2));
lua_pop(l, 2);
}
}
}
std::vector<ByteString> headers;
if (lua_istable(l, headersIndex))
{
auto size = lua_objlen(l, headersIndex);
if (size)
{
for (auto i = 0U; i < size; ++i)
{
lua_rawgeti(l, headersIndex, i + 1);
headers.push_back(tpt_lua_toByteString(l, -1));
lua_pop(l, 1);
}
}
else
{
// old dictionary format
lua_pushnil(l);
while (lua_next(l, headersIndex))
{
lua_pushvalue(l, -2);
headers.push_back(tpt_lua_toByteString(l, -1) + ByteString(": ") + tpt_lua_toByteString(l, -2));
lua_pop(l, 2);
}
}
}
auto verb = tpt_lua_optByteString(l, verbIndex, "");
return RequestHandle::Make(l, uri, isPost, verb, RequestHandle::normal, post_data, headers);
}
static int http_get_auth_token(lua_State *l)
{
return RequestHandle::Make(l, ByteString::Build(SCHEME, SERVER, "/ExternalAuth.api?Action=Get&Audience=", format::URLEncode(tpt_lua_checkByteString(l, 1))), false, {}, RequestHandle::getAuthToken, {}, {});
}
static int http_get(lua_State * l)
{
return http_request(l, false);
}
static int http_post(lua_State * l)
{
return http_request(l, true);
}
void LuaHttp::Open(lua_State *l)
{
luaL_newmetatable(l, "HTTPRequest");
lua_pushcfunction(l, http_request_gc);
lua_setfield(l, -2, "__gc");
lua_newtable(l);
struct luaL_Reg httpRequestIndexMethods[] = {
{ "status", http_request_status },
{ "progress", http_request_progress },
{ "cancel", http_request_cancel },
{ "finish", http_request_finish },
{ NULL, NULL }
};
luaL_register(l, NULL, httpRequestIndexMethods);
lua_setfield(l, -2, "__index");
lua_pop(l, 1);
lua_newtable(l);
struct luaL_Reg httpMethods[] = {
{ "get", http_get },
{ "post", http_post },
{ "getAuthToken", http_get_auth_token },
{ NULL, NULL }
};
luaL_register(l, NULL, httpMethods);
lua_setglobal(l, "http");
}

8
src/lua/LuaHttp.h Normal file
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@ -0,0 +1,8 @@
#pragma once
#include "Config.h"
#include "LuaCompat.h"
namespace LuaHttp
{
void Open(lua_State *l);
}

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@ -1,6 +1,5 @@
#include "Config.h"
#include "client/http/Request.h" // includes curl.h, needs to come first to silence a warning on windows
#include "bzip2/bz2wrap.h"
#include "common/VariantIndex.h"
@ -24,6 +23,7 @@
#include "LuaTextbox.h"
#include "LuaWindow.h"
#include "LuaTCPSocket.h"
#include "LuaHttp.h"
#include "LuaSDLKeys.h"
#include "PowderToy.h"
#include "TPTScriptInterface.h"
@ -4223,309 +4223,9 @@ int LuaScriptInterface::event_getmodifiers(lua_State * l)
return 1;
}
class RequestHandle
{
public:
enum RequestType
{
normal,
getAuthToken,
};
private:
std::unique_ptr<http::Request> request;
bool dead = false;
RequestType type;
RequestHandle() = default;
void FinishGetAuthToken(ByteString &data, int &status_out, std::vector<ByteString> &headers)
{
headers.clear();
std::istringstream ss(data);
Json::Value root;
try
{
ss >> root;
auto status = root["Status"].asString();
if (status == "OK")
{
status_out = 200;
data = root["Token"].asString();
}
else
{
status_out = 403;
data = status;
}
}
catch (std::exception &e)
{
std::cerr << "bad auth response: " << e.what() << std::endl;
status_out = 600;
data.clear();
}
}
public:
static int Make(lua_State *l, const ByteString &uri, bool isPost, const ByteString &verb, RequestType type, const std::map<ByteString, ByteString> &post_data, const std::vector<ByteString> &headers)
{
auto authUser = Client::Ref().GetAuthUser();
if (type == getAuthToken && !authUser.UserID)
{
lua_pushnil(l);
lua_pushliteral(l, "not authenticated");
return 2;
}
auto *rh = (RequestHandle *)lua_newuserdata(l, sizeof(RequestHandle));
if (!rh)
{
return 0;
}
new(rh) RequestHandle();
rh->type = type;
rh->request = std::make_unique<http::Request>(uri);
if (verb.size())
{
rh->request->Verb(verb);
}
for (auto &header : headers)
{
rh->request->AddHeader(header);
}
if (isPost)
{
rh->request->AddPostData(post_data);
}
if (type == getAuthToken)
{
rh->request->AuthHeaders(ByteString::Build(authUser.UserID), authUser.SessionID);
}
rh->request->Start();
luaL_newmetatable(l, "HTTPRequest");
lua_setmetatable(l, -2);
return 1;
}
~RequestHandle()
{
if (!Dead())
{
Cancel();
}
}
bool Dead() const
{
return dead;
}
bool Done() const
{
return request->CheckDone();
}
void Progress(int *total, int *done)
{
if (!dead)
{
std::tie(*total, *done) = request->CheckProgress();
}
}
void Cancel()
{
if (!dead)
{
request.reset();
dead = true;
}
}
ByteString Finish(int &status_out, std::vector<ByteString> &headers)
{
ByteString data;
if (!dead)
{
if (request->CheckDone())
{
headers = request->ResponseHeaders();
std::tie(status_out, data) = request->Finish();
request.reset();
if (type == getAuthToken && status_out == 200)
{
FinishGetAuthToken(data, status_out, headers);
}
dead = true;
}
}
return data;
}
};
static int http_request_gc(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
rh->~RequestHandle();
return 0;
}
static int http_request_status(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (rh->Dead())
{
lua_pushliteral(l, "dead");
}
else if (rh->Done())
{
lua_pushliteral(l, "done");
}
else
{
lua_pushliteral(l, "running");
}
return 1;
}
static int http_request_progress(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
int total, done;
rh->Progress(&total, &done);
lua_pushinteger(l, total);
lua_pushinteger(l, done);
return 2;
}
return 0;
}
static int http_request_cancel(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
rh->Cancel();
}
return 0;
}
static int http_request_finish(lua_State *l)
{
auto *rh = (RequestHandle *)luaL_checkudata(l, 1, "HTTPRequest");
if (!rh->Dead())
{
int status_out;
std::vector<ByteString> headers;
ByteString data = rh->Finish(status_out, headers);
lua_pushlstring(l, &data[0], data.size());
lua_pushinteger(l, status_out);
lua_newtable(l);
for (auto i = 0; i < int(headers.size()); ++i)
{
lua_pushlstring(l, headers[i].data(), headers[i].size());
lua_rawseti(l, -2, i + 1);
}
return 3;
}
return 0;
}
static int http_request(lua_State *l, bool isPost)
{
ByteString uri = tpt_lua_checkByteString(l, 1);
std::map<ByteString, ByteString> post_data;
auto headersIndex = 2;
auto verbIndex = 3;
if (isPost)
{
headersIndex += 1;
verbIndex += 1;
if (lua_istable(l, 2))
{
lua_pushnil(l);
while (lua_next(l, 2))
{
lua_pushvalue(l, -2);
post_data.emplace(tpt_lua_toByteString(l, -1), tpt_lua_toByteString(l, -2));
lua_pop(l, 2);
}
}
}
std::vector<ByteString> headers;
if (lua_istable(l, headersIndex))
{
auto size = lua_objlen(l, headersIndex);
if (size)
{
for (auto i = 0U; i < size; ++i)
{
lua_rawgeti(l, headersIndex, i + 1);
headers.push_back(tpt_lua_toByteString(l, -1));
lua_pop(l, 1);
}
}
else
{
// old dictionary format
lua_pushnil(l);
while (lua_next(l, headersIndex))
{
lua_pushvalue(l, -2);
headers.push_back(tpt_lua_toByteString(l, -1) + ByteString(": ") + tpt_lua_toByteString(l, -2));
lua_pop(l, 2);
}
}
}
auto verb = tpt_lua_optByteString(l, verbIndex, "");
return RequestHandle::Make(l, uri, isPost, verb, RequestHandle::normal, post_data, headers);
}
static int http_get_auth_token(lua_State *l)
{
return RequestHandle::Make(l, ByteString::Build(SCHEME, SERVER, "/ExternalAuth.api?Action=Get&Audience=", format::URLEncode(tpt_lua_checkByteString(l, 1))), false, {}, RequestHandle::getAuthToken, {}, {});
}
int LuaScriptInterface::http_get(lua_State * l)
{
return http_request(l, false);
}
int LuaScriptInterface::http_post(lua_State * l)
{
return http_request(l, true);
}
void LuaScriptInterface::initHttpAPI()
{
luaL_newmetatable(l, "HTTPRequest");
lua_pushcfunction(l, http_request_gc);
lua_setfield(l, -2, "__gc");
lua_newtable(l);
struct luaL_Reg httpRequestIndexMethods[] = {
{ "status", http_request_status },
{ "progress", http_request_progress },
{ "cancel", http_request_cancel },
{ "finish", http_request_finish },
{ NULL, NULL }
};
luaL_register(l, NULL, httpRequestIndexMethods);
lua_setfield(l, -2, "__index");
lua_pop(l, 1);
lua_newtable(l);
struct luaL_Reg httpMethods[] = {
{ "get", http_get },
{ "post", http_post },
{ "getAuthToken", http_get_auth_token },
{ NULL, NULL }
};
luaL_register(l, NULL, httpMethods);
lua_setglobal(l, "http");
LuaHttp::Open(l);
}
static int PushGameControllerEvent(lua_State * l, const GameControllerEvent &event)

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@ -186,9 +186,6 @@ class LuaScriptInterface: public TPTScriptInterface
static int event_getmodifiers(lua_State * l);
void initHttpAPI();
static int http_get(lua_State * l);
static int http_post(lua_State * l);
void initSocketAPI();
std::vector<LuaSmartRef> lua_el_func_v, lua_gr_func_v, lua_cd_func_v;

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@ -1,7 +1,5 @@
#pragma once
#include "Config.h"
#include "LuaCompat.h"
namespace LuaTCPSocket

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@ -5,6 +5,7 @@ luaconsole_files = files(
'LuaCheckbox.cpp',
'LuaCompat.c',
'LuaComponent.cpp',
'LuaHttp.cpp',
'LuaLabel.cpp',
'LuaProgressBar.cpp',
'LuaScriptInterface.cpp',