use drawtext_outline for element descriptions
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@ -2255,7 +2255,10 @@ void GameView::OnDraw()
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if(toolTipPresence && toolTipPosition.X!=-1 && toolTipPosition.Y!=-1 && toolTip.length())
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if(toolTipPresence && toolTipPosition.X!=-1 && toolTipPosition.Y!=-1 && toolTip.length())
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{
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{
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g->drawtext(toolTipPosition.X, toolTipPosition.Y, (char*)toolTip.c_str(), 255, 255, 255, toolTipPresence>51?255:toolTipPresence*5);
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if (toolTipPosition.Y == Size.Y-MENUSIZE-10)
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g->drawtext_outline(toolTipPosition.X, toolTipPosition.Y, (char*)toolTip.c_str(), 255, 255, 255, toolTipPresence>51?255:toolTipPresence*5);
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else
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g->drawtext(toolTipPosition.X, toolTipPosition.Y, (char*)toolTip.c_str(), 255, 255, 255, toolTipPresence>51?255:toolTipPresence*5);
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}
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}
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if(buttonTipShow > 0)
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if(buttonTipShow > 0)
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