Limit saves with ETRD with .tmp or .tmp2 set to 98.0
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@ -2340,6 +2340,10 @@ std::pair<bool, std::vector<char>> GameSave::serialiseOPS() const
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{
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RESTRICTVERSION(98, 0);
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}
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if (particles[i].type == PT_ETRD && (particles[i].tmp || particles[i].tmp2))
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{
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RESTRICTVERSION(98, 0);
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}
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//Get the pmap entry for the next particle in the same position
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i = partsPosLink[i];
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