CAUS.cpp whitespace fixes, closes #464
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@ -26,7 +26,7 @@ Element_CAUS::Element_CAUS()
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Weight = 1;
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Weight = 1;
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Temperature = R_TEMP+0.0f +273.15f;
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Temperature = R_TEMP+273.15f;
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HeatConduct = 70;
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HeatConduct = 70;
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Description = "Caustic Gas, acts like ACID.";
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Description = "Caustic Gas, acts like ACID.";
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@ -47,12 +47,11 @@ Element_CAUS::Element_CAUS()
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//#TPT-Directive ElementHeader Element_CAUS static int update(UPDATE_FUNC_ARGS)
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//#TPT-Directive ElementHeader Element_CAUS static int update(UPDATE_FUNC_ARGS)
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int Element_CAUS::update(UPDATE_FUNC_ARGS)
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int Element_CAUS::update(UPDATE_FUNC_ARGS)
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{
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{
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int r, rx, ry;
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for (int rx = -2; rx <= 2; rx++)
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for (rx=-2; rx<3; rx++)
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for (int ry = -2; ry <= 2; ry++)
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for (ry=-2; ry<3; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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if (BOUNDS_CHECK && (rx || ry))
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{
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{
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r = pmap[y+ry][x+rx];
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int r = pmap[y+ry][x+rx];
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if (!r)
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if (!r)
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continue;
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continue;
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if ((r&0xFF) == PT_GAS)
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if ((r&0xFF) == PT_GAS)
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@ -63,22 +62,22 @@ int Element_CAUS::update(UPDATE_FUNC_ARGS)
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sim->part_change_type(i, x, y, PT_RFRG);
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sim->part_change_type(i, x, y, PT_RFRG);
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}
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}
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}
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}
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else if ((r&0xFF)!=PT_ACID && (r&0xFF)!=PT_CAUS && (r&0xFF)!=PT_RFRG && (r&0xFF)!=PT_RFGL)
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else if ((r&0xFF) != PT_ACID && (r&0xFF) != PT_CAUS && (r&0xFF) != PT_RFRG && (r&0xFF) != PT_RFGL)
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{
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{
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if (((r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && sim->elements[r&0xFF].Hardness>(rand()%1000))&&parts[i].life>=50)
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if (((r&0xFF) != PT_CLNE && (r&0xFF) != PT_PCLN && sim->elements[r&0xFF].Hardness > (rand()%1000)) && parts[i].life >= 50)
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{
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{
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if (sim->parts_avg(i, r>>8,PT_GLAS)!= PT_GLAS)//GLAS protects stuff from acid
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// GLAS protects stuff from acid
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if (sim->parts_avg(i, r>>8,PT_GLAS) != PT_GLAS)
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{
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{
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float newtemp = ((60.0f-(float)sim->elements[r&0xFF].Hardness))*7.0f;
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float newtemp = ((60.0f - (float)sim->elements[r&0xFF].Hardness)) * 7.0f;
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if(newtemp < 0){
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if (newtemp < 0)
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newtemp = 0;
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newtemp = 0;
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}
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parts[i].temp += newtemp;
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parts[i].temp += newtemp;
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parts[i].life--;
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parts[i].life--;
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sim->kill_part(r>>8);
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sim->kill_part(r>>8);
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}
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}
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}
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}
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else if (parts[i].life<=50)
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else if (parts[i].life <= 50)
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{
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{
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sim->kill_part(i);
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sim->kill_part(i);
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return 1;
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return 1;
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