Move render targets to bottom of the makefile to make 'powder' the default
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parent
b26648e6ae
commit
776ae73f8e
24
Makefile
24
Makefile
@ -21,18 +21,6 @@ WIN_RES := windres
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LINUX_TARG := powder-64-sse2 powder-sse powder-sse2
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LINUX_TARG := powder-64-sse2 powder-sse powder-sse2
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WIN32_TARG := powder-sse.exe powder-sse2.exe
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WIN32_TARG := powder-sse.exe powder-sse2.exe
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render: $(SOURCES)
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$(PYCOMMAND)
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$(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN32 -DRENDERER
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strip $@
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mv $@ build
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render-x: $(SOURCES)
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$(PYCOMMAND)
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$(COMPILER) -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) -lSDL $(MFLAGS) $(SOURCES) -framework Cocoa -DMACOSX -DRENDERER -arch x86_64
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strip $@
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mv $@ build
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powder: $(SOURCES)
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powder: $(SOURCES)
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$(PYCOMMAND)
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$(PYCOMMAND)
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$(COMPILER) -DINTERNAL -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN64
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$(COMPILER) -DINTERNAL -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) $(LFLAGS) -DLIN64
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@ -118,3 +106,15 @@ powder-x-ogl: $(SOURCES)
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gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DOpenGL -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL -framework OpenGL -framework Python
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gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DOpenGL -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL -framework OpenGL -framework Python
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strip $@
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strip $@
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mv $@ build
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mv $@ build
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render: $(SOURCES)
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$(PYCOMMAND)
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$(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN32 -DRENDERER
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strip $@
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mv $@ build
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render-x: $(SOURCES)
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$(PYCOMMAND)
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$(COMPILER) -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) -lSDL $(MFLAGS) $(SOURCES) -framework Cocoa -DMACOSX -DRENDERER -arch x86_64
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strip $@
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mv $@ build
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