add resizable window and original fullscreen options
This commit is contained in:
parent
58127f355b
commit
743ec98e3f
@ -61,6 +61,8 @@ SDL_Renderer * sdl_renderer;
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SDL_Texture * sdl_texture;
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SDL_Texture * sdl_texture;
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int scale = 1;
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int scale = 1;
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bool fullscreen = false;
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bool fullscreen = false;
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bool altFullscreen = false;
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bool resizable = false;
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void ClipboardPush(ByteString text)
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void ClipboardPush(ByteString text)
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@ -120,7 +122,7 @@ void blit(pixel * vid)
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{
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{
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SDL_UpdateTexture(sdl_texture, NULL, vid, WINDOWW * sizeof (Uint32));
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SDL_UpdateTexture(sdl_texture, NULL, vid, WINDOWW * sizeof (Uint32));
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// need to clear the renderer if there are black edges (fullscreen, or resizable window)
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// need to clear the renderer if there are black edges (fullscreen, or resizable window)
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if (fullscreen)
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if (fullscreen || resizable)
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SDL_RenderClear(sdl_renderer);
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SDL_RenderClear(sdl_renderer);
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SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
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SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
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SDL_RenderPresent(sdl_renderer);
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SDL_RenderPresent(sdl_renderer);
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@ -140,8 +142,13 @@ int SDLOpen()
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desktopWidth = SDLDisplayMode.w;
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desktopWidth = SDLDisplayMode.w;
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desktopHeight = SDLDisplayMode.h;
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desktopHeight = SDLDisplayMode.h;
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unsigned int flags = 0;
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if (fullscreen)
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flags = altFullscreen ? SDL_WINDOW_FULLSCREEN : SDL_WINDOW_FULLSCREEN_DESKTOP;
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if (resizable)
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flags |= SDL_WINDOW_RESIZABLE;
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sdl_window = SDL_CreateWindow("The Powder Toy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOWW * scale, WINDOWH * scale,
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sdl_window = SDL_CreateWindow("The Powder Toy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOWW * scale, WINDOWH * scale,
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fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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flags);
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sdl_renderer = SDL_CreateRenderer(sdl_window, -1, 0);
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sdl_renderer = SDL_CreateRenderer(sdl_window, -1, 0);
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SDL_RenderSetLogicalSize(sdl_renderer, WINDOWW, WINDOWH);
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SDL_RenderSetLogicalSize(sdl_renderer, WINDOWW, WINDOWH);
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//Uncomment this to force fullscreen to an integer resolution
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//Uncomment this to force fullscreen to an integer resolution
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@ -180,14 +187,20 @@ int SDLOpen()
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return 0;
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return 0;
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}
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}
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void SDLSetScreen(int newScale, bool newFullscreen)
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void SDLSetScreen(int scale_, bool resizable_, bool fullscreen_, bool altFullscreen_)
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{
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{
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scale = newScale;
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scale = scale_;
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fullscreen = newFullscreen;
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fullscreen = fullscreen_;
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SDL_SetWindowSize(sdl_window, WINDOWW * newScale, WINDOWH * newScale);
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altFullscreen = altFullscreen_;
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SDL_SetWindowFullscreen(sdl_window, newFullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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resizable = resizable_;
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if (newFullscreen)
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SDL_SetWindowSize(sdl_window, WINDOWW * scale, WINDOWH * scale);
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unsigned int flags = 0;
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if (fullscreen)
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flags = altFullscreen ? SDL_WINDOW_FULLSCREEN : SDL_WINDOW_FULLSCREEN_DESKTOP;
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SDL_SetWindowFullscreen(sdl_window, flags);
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if (fullscreen)
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SDL_RaiseWindow(sdl_window);
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SDL_RaiseWindow(sdl_window);
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SDL_SetWindowResizable(sdl_window, resizable ? SDL_TRUE : SDL_FALSE);
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}
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}
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unsigned int GetTicks()
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unsigned int GetTicks()
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@ -417,9 +430,10 @@ void EngineProcess()
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engine->Tick();
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engine->Tick();
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engine->Draw();
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engine->Draw();
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if(scale != engine->Scale || fullscreen != engine->Fullscreen)
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if (scale != engine->Scale || fullscreen != engine->Fullscreen
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|| altFullscreen != engine->GetAltFullscreen() || resizable != engine->GetResizable())
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{
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{
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SDLSetScreen(engine->Scale, engine->Fullscreen);
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SDLSetScreen(engine->Scale, engine->GetResizable(), engine->Fullscreen, engine->GetAltFullscreen());
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}
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}
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#ifdef OGLI
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#ifdef OGLI
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@ -534,7 +548,9 @@ int main(int argc, char * argv[])
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#endif
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#endif
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scale = Client::Ref().GetPrefInteger("Scale", 1);
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scale = Client::Ref().GetPrefInteger("Scale", 1);
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resizable = Client::Ref().GetPrefBool("Resizable", false);
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fullscreen = Client::Ref().GetPrefBool("Fullscreen", false);
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fullscreen = Client::Ref().GetPrefBool("Fullscreen", false);
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altFullscreen = Client::Ref().GetPrefBool("AltFullscreen", false);
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if(arguments["kiosk"] == "true")
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if(arguments["kiosk"] == "true")
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@ -598,7 +614,9 @@ int main(int argc, char * argv[])
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#endif
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#endif
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ui::Engine::Ref().g = new Graphics();
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ui::Engine::Ref().g = new Graphics();
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ui::Engine::Ref().Scale = scale;
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ui::Engine::Ref().Scale = scale;
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ui::Engine::Ref().SetResizable(resizable);
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ui::Engine::Ref().Fullscreen = fullscreen;
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ui::Engine::Ref().Fullscreen = fullscreen;
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ui::Engine::Ref().SetAltFullscreen(altFullscreen);
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engine = &ui::Engine::Ref();
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engine = &ui::Engine::Ref();
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engine->SetMaxSize(desktopWidth, desktopHeight);
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engine->SetMaxSize(desktopWidth, desktopHeight);
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@ -18,6 +18,8 @@ Engine::Engine():
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Scale(1),
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Scale(1),
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Fullscreen(false),
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Fullscreen(false),
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FrameIndex(0),
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FrameIndex(0),
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altFullscreen(false),
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resizable(false),
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lastBuffer(NULL),
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lastBuffer(NULL),
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prevBuffers(stack<pixel*>()),
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prevBuffers(stack<pixel*>()),
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windows(stack<Window*>()),
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windows(stack<Window*>()),
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@ -46,8 +46,12 @@ namespace ui
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void SetFullscreen(bool fullscreen) { Fullscreen = fullscreen; }
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void SetFullscreen(bool fullscreen) { Fullscreen = fullscreen; }
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inline bool GetFullscreen() { return Fullscreen; }
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inline bool GetFullscreen() { return Fullscreen; }
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void SetAltFullscreen(bool altFullscreen) { this->altFullscreen = altFullscreen; }
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inline bool GetAltFullscreen() { return altFullscreen; }
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void SetScale(int scale) { Scale = scale; }
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void SetScale(int scale) { Scale = scale; }
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inline int GetScale() { return Scale; }
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inline int GetScale() { return Scale; }
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void SetResizable(bool resizable) { this->resizable = resizable; }
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inline bool GetResizable() { return resizable; }
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void SetFastQuit(bool fastquit) { FastQuit = fastquit; }
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void SetFastQuit(bool fastquit) { FastQuit = fastquit; }
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inline bool GetFastQuit() {return FastQuit; }
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inline bool GetFastQuit() {return FastQuit; }
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@ -80,6 +84,9 @@ namespace ui
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unsigned int FrameIndex;
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unsigned int FrameIndex;
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private:
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private:
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bool altFullscreen;
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bool resizable;
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float dt;
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float dt;
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float fps;
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float fps;
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pixel * lastBuffer;
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pixel * lastBuffer;
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@ -55,6 +55,11 @@ void OptionsController::SetFullscreen(bool fullscreen)
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model->SetFullscreen(fullscreen);
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model->SetFullscreen(fullscreen);
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}
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}
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void OptionsController::SetAltFullscreen(bool altFullscreen)
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{
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model->SetAltFullscreen(altFullscreen);
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}
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void OptionsController::SetShowAvatars(bool showAvatars)
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void OptionsController::SetShowAvatars(bool showAvatars)
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{
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{
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model->SetShowAvatars(showAvatars);
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model->SetShowAvatars(showAvatars);
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@ -65,6 +70,11 @@ void OptionsController::SetScale(int scale)
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model->SetScale(scale);
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model->SetScale(scale);
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}
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}
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void OptionsController::SetResizable(bool resizable)
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{
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model->SetResizable(resizable);
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}
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void OptionsController::SetFastQuit(bool fastquit)
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void OptionsController::SetFastQuit(bool fastquit)
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{
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{
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model->SetFastQuit(fastquit);
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model->SetFastQuit(fastquit);
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@ -25,7 +25,9 @@ public:
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void SetAirMode(int airMode);
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void SetAirMode(int airMode);
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void SetEdgeMode(int edgeMode);
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void SetEdgeMode(int edgeMode);
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void SetFullscreen(bool fullscreen);
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void SetFullscreen(bool fullscreen);
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void SetAltFullscreen(bool altFullscreen);
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void SetScale(int scale);
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void SetScale(int scale);
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void SetResizable(bool resizable);
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void SetFastQuit(bool fastquit);
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void SetFastQuit(bool fastquit);
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void SetShowAvatars(bool showAvatars);
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void SetShowAvatars(bool showAvatars);
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void Exit();
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void Exit();
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@ -102,6 +102,18 @@ void OptionsModel::SetScale(int scale)
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notifySettingsChanged();
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notifySettingsChanged();
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}
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}
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bool OptionsModel::GetResizable()
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{
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return ui::Engine::Ref().GetResizable();
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}
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void OptionsModel::SetResizable(bool resizable)
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{
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ui::Engine::Ref().SetResizable(resizable);
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Client::Ref().SetPref("Resizable", resizable);
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notifySettingsChanged();
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}
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bool OptionsModel::GetFullscreen()
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bool OptionsModel::GetFullscreen()
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{
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{
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return ui::Engine::Ref().GetFullscreen();
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return ui::Engine::Ref().GetFullscreen();
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@ -109,7 +121,19 @@ bool OptionsModel::GetFullscreen()
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void OptionsModel::SetFullscreen(bool fullscreen)
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void OptionsModel::SetFullscreen(bool fullscreen)
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{
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{
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ui::Engine::Ref().SetFullscreen(fullscreen);
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ui::Engine::Ref().SetFullscreen(fullscreen);
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Client::Ref().SetPref("Fullscreen", bool(fullscreen));
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Client::Ref().SetPref("Fullscreen", fullscreen);
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notifySettingsChanged();
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}
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bool OptionsModel::GetAltFullscreen()
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{
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return ui::Engine::Ref().GetAltFullscreen();
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}
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void OptionsModel::SetAltFullscreen(bool altFullscreen)
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{
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ui::Engine::Ref().SetAltFullscreen(altFullscreen);
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Client::Ref().SetPref("AltFullscreen", altFullscreen);
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notifySettingsChanged();
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notifySettingsChanged();
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}
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}
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@ -33,8 +33,12 @@ public:
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void SetGravityMode(int gravityMode);
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void SetGravityMode(int gravityMode);
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int GetScale();
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int GetScale();
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void SetScale(int scale);
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void SetScale(int scale);
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bool GetResizable();
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void SetResizable(bool resizable);
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bool GetFullscreen();
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bool GetFullscreen();
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void SetFullscreen(bool fullscreen);
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void SetFullscreen(bool fullscreen);
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bool GetAltFullscreen();
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void SetAltFullscreen(bool oldFullscreen);
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bool GetFastQuit();
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bool GetFastQuit();
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void SetFastQuit(bool fastquit);
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void SetFastQuit(bool fastquit);
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virtual ~OptionsModel();
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virtual ~OptionsModel();
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@ -17,7 +17,7 @@
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#include "gui/dialogues/ErrorMessage.h"
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#include "gui/dialogues/ErrorMessage.h"
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OptionsView::OptionsView():
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OptionsView::OptionsView():
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ui::Window(ui::Point(-1, -1), ui::Point(300, 329)){
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ui::Window(ui::Point(-1, -1), ui::Point(300, 369)){
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ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
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ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
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tempLabel->SetTextColour(style::Colour::InformationTitle);
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tempLabel->SetTextColour(style::Colour::InformationTitle);
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@ -173,6 +173,24 @@ OptionsView::OptionsView():
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AddComponent(tempLabel);
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AddComponent(tempLabel);
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class ResizableAction: public ui::CheckboxAction
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{
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OptionsView * v;
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public:
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ResizableAction(OptionsView * v_){ v = v_; }
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virtual void ActionCallback(ui::Checkbox * sender)
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{
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v->c->SetResizable(sender->GetChecked());
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}
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};
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resizable = new ui::Checkbox(ui::Point(8, scale->Position.Y + 20), ui::Point(Size.X-6, 16), "Resizable", "");
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resizable->SetActionCallback(new ResizableAction(this));
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tempLabel = new ui::Label(ui::Point(resizable->Position.X+Graphics::textwidth(resizable->GetText().c_str())+20, resizable->Position.Y), ui::Point(Size.X-28, 16), "\bg- Allow resizing and maximizing window");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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AddComponent(resizable);
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class FullscreenAction: public ui::CheckboxAction
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class FullscreenAction: public ui::CheckboxAction
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{
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{
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OptionsView * v;
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OptionsView * v;
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@ -184,13 +202,31 @@ OptionsView::OptionsView():
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}
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}
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};
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};
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fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen", "");
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fullscreen = new ui::Checkbox(ui::Point(8, resizable->Position.Y + 20), ui::Point(Size.X-6, 16), "Fullscreen", "");
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fullscreen->SetActionCallback(new FullscreenAction(this));
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fullscreen->SetActionCallback(new FullscreenAction(this));
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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AddComponent(tempLabel);
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AddComponent(fullscreen);
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AddComponent(fullscreen);
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class AltFullscreenAction: public ui::CheckboxAction
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{
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OptionsView * v;
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public:
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AltFullscreenAction(OptionsView * v_){ v = v_; }
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virtual void ActionCallback(ui::Checkbox * sender)
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{
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v->c->SetAltFullscreen(sender->GetChecked());
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}
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};
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altFullscreen = new ui::Checkbox(ui::Point(23, fullscreen->Position.Y + 20), ui::Point(Size.X-6, 16), "Change Resolution", "");
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altFullscreen->SetActionCallback(new AltFullscreenAction(this));
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tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(altFullscreen->GetText().c_str())+20, altFullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Set optimial screen resolution");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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AddComponent(altFullscreen);
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class FastQuitAction: public ui::CheckboxAction
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class FastQuitAction: public ui::CheckboxAction
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{
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{
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@ -200,7 +236,7 @@ OptionsView::OptionsView():
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFastQuit(sender->GetChecked()); }
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFastQuit(sender->GetChecked()); }
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};
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};
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fastquit = new ui::Checkbox(ui::Point(8, 250), ui::Point(Size.X-6, 16), "Fast Quit", "");
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fastquit = new ui::Checkbox(ui::Point(8, altFullscreen->Position.Y + 20), ui::Point(Size.X-6, 16), "Fast Quit", "");
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fastquit->SetActionCallback(new FastQuitAction(this));
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fastquit->SetActionCallback(new FastQuitAction(this));
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tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText().c_str())+20, fastquit->Position.Y), ui::Point(Size.X-28, 16), "\bg- Always exit completely when hitting close");
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tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText().c_str())+20, fastquit->Position.Y), ui::Point(Size.X-28, 16), "\bg- Always exit completely when hitting close");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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@ -215,7 +251,7 @@ OptionsView::OptionsView():
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetShowAvatars(sender->GetChecked()); }
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virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetShowAvatars(sender->GetChecked()); }
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};
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};
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showAvatars = new ui::Checkbox(ui::Point(8, 270), ui::Point(Size.X-6, 16), "Show Avatars", "");
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showAvatars = new ui::Checkbox(ui::Point(8, fastquit->Position.Y + 20), ui::Point(Size.X-6, 16), "Show Avatars", "");
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showAvatars->SetActionCallback(new ShowAvatarsAction(this));
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showAvatars->SetActionCallback(new ShowAvatarsAction(this));
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tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText().c_str())+20, showAvatars->Position.Y), ui::Point(Size.X-28, 16), "\bg- Disable if you have a slow connection");
|
tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText().c_str())+20, showAvatars->Position.Y), ui::Point(Size.X-28, 16), "\bg- Disable if you have a slow connection");
|
||||||
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
|
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
|
||||||
@ -279,7 +315,9 @@ void OptionsView::NotifySettingsChanged(OptionsModel * sender)
|
|||||||
gravityMode->SetOption(sender->GetGravityMode());
|
gravityMode->SetOption(sender->GetGravityMode());
|
||||||
edgeMode->SetOption(sender->GetEdgeMode());
|
edgeMode->SetOption(sender->GetEdgeMode());
|
||||||
scale->SetOption(sender->GetScale());
|
scale->SetOption(sender->GetScale());
|
||||||
|
resizable->SetChecked(sender->GetResizable());
|
||||||
fullscreen->SetChecked(sender->GetFullscreen());
|
fullscreen->SetChecked(sender->GetFullscreen());
|
||||||
|
altFullscreen->SetChecked(sender->GetAltFullscreen());
|
||||||
fastquit->SetChecked(sender->GetFastQuit());
|
fastquit->SetChecked(sender->GetFastQuit());
|
||||||
showAvatars->SetChecked(sender->GetShowAvatars());
|
showAvatars->SetChecked(sender->GetShowAvatars());
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,9 @@ class OptionsView: public ui::Window {
|
|||||||
ui::DropDown * gravityMode;
|
ui::DropDown * gravityMode;
|
||||||
ui::DropDown * edgeMode;
|
ui::DropDown * edgeMode;
|
||||||
ui::DropDown * scale;
|
ui::DropDown * scale;
|
||||||
|
ui::Checkbox * resizable;
|
||||||
ui::Checkbox * fullscreen;
|
ui::Checkbox * fullscreen;
|
||||||
|
ui::Checkbox * altFullscreen;
|
||||||
ui::Checkbox * fastquit;
|
ui::Checkbox * fastquit;
|
||||||
ui::Checkbox * showAvatars;
|
ui::Checkbox * showAvatars;
|
||||||
public:
|
public:
|
||||||
|
Loading…
Reference in New Issue
Block a user