Fix thumbnail alignment for save buttons, add code for building PSv format

This commit is contained in:
Simon Robertshaw 2012-02-11 17:04:39 +00:00
parent 9f7b06ff47
commit 725f1aff85
8 changed files with 247 additions and 23 deletions

View File

@ -235,6 +235,7 @@ unsigned char * Client::GetSaveData(int saveID, int saveDate, int & dataLength)
{
urlStream << "http://" << STATICSERVER << "/" << saveID << ".cps";
}
std::cout << urlStream.str() << std::endl;
data = (unsigned char *)http_simple_get((char *)urlStream.str().c_str(), &dataStatus, &dataLength);
if(data && dataStatus == 200)
{

View File

@ -330,23 +330,30 @@ void GameController::OpenRenderOptions()
void GameController::OpenSaveWindow()
{
if(gameModel->GetUser().ID)
{
int tempSaveLength;
unsigned char * tempData = gameModel->GetSimulation()->Save(tempSaveLength);
if(!tempData)
{
new ErrorMessage("Error", "Unable to build save.");
}
else
{
if(gameModel->GetSave())
{
Save tempSave(*gameModel->GetSave());
int tempSaveLength;
tempSave.SetData(gameModel->GetSimulation()->Save(tempSaveLength));
tempSave.SetData(tempData, tempSaveLength);
ssave = new SSaveController(new SSaveCallback(this), tempSave);
}
else
{
Save tempSave(0, 0, 0, 0, gameModel->GetUser().Username, "");
int tempSaveLength;
tempSave.SetData(gameModel->GetSimulation()->Save(tempSaveLength));
tempSave.SetData(tempData, tempSaveLength);
ssave = new SSaveController(new SSaveCallback(this), tempSave);
}
ui::Engine::Ref().ShowWindow(ssave->GetView());
}
}
else
{
new ErrorMessage("Error", "You need to login to upload saves.");

View File

@ -89,9 +89,9 @@ void SaveButton::Draw(const Point& screenPos)
{
thumbBoxSize = ui::Point(thumbnail->Size.X, thumbnail->Size.Y);
if(save->id)
g->draw_image(thumbnail->Data, screenPos.X-3+(Size.X-thumbBoxSize.X)/2, screenPos.Y+(Size.Y-25-thumbBoxSize.Y)/2, thumbnail->Size.X, thumbnail->Size.Y, 255);
g->draw_image(thumbnail->Data, screenPos.X-3+(Size.X-thumbBoxSize.X)/2, screenPos.Y+(Size.Y-21-thumbBoxSize.Y)/2, thumbnail->Size.X, thumbnail->Size.Y, 255);
else
g->draw_image(thumbnail->Data, screenPos.X+(Size.X-thumbBoxSize.X)/2, screenPos.Y+(Size.Y-25-thumbBoxSize.Y)/2, thumbnail->Size.X, thumbnail->Size.Y, 255);
g->draw_image(thumbnail->Data, screenPos.X+(Size.X-thumbBoxSize.X)/2, screenPos.Y+(Size.Y-21-thumbBoxSize.Y)/2, thumbnail->Size.X, thumbnail->Size.Y, 255);
}
else
{

View File

@ -92,8 +92,11 @@ unsigned char * Save::GetData() {
}
return data;
}
void Save::SetData(unsigned char * data_) {
void Save::SetData(unsigned char * data_, int dataLength) {
if(data)
free(data);
data = data_;
this->dataLength = dataLength;
}
int Save::GetDataLength() {

View File

@ -54,7 +54,7 @@ public:
int GetVotesDown();
unsigned char * GetData();
void SetData(unsigned char * data_);
void SetData(unsigned char * data_, int dataLength);
int GetDataLength();
};

View File

@ -28,9 +28,12 @@ int SaveLoader::LoadSave(unsigned char * data, int dataLength, Simulation * sim,
return 1;
}
unsigned char * SaveLoader::BuildSave(int & dataLength, Simulation * sim)
unsigned char * SaveLoader::BuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h)
{
return OPSBuildSave(dataLength, sim);
unsigned char * temp = OPSBuildSave(dataLength, sim, orig_x0, orig_y0, orig_w, orig_h);
if(!temp)
temp = PSVBuildSave(dataLength, sim, orig_x0, orig_y0, orig_w, orig_h);
return temp;
}
int SaveLoader::OPSLoadSave(unsigned char * data, int dataLength, Simulation * sim)
@ -38,7 +41,7 @@ int SaveLoader::OPSLoadSave(unsigned char * data, int dataLength, Simulation * s
return 0;
}
unsigned char * SaveLoader::OPSBuildSave(int & dataLength, Simulation * sim)
unsigned char * SaveLoader::OPSBuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h)
{
return 0;
}
@ -637,7 +640,217 @@ corrupt:
return 1;
}
unsigned char * PSVBuildSave(int & dataLength, Simulation * sim)
unsigned char * SaveLoader::PSVBuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h)
{
return 0;
unsigned char *d = (unsigned char*)calloc(1,3*(XRES/CELL)*(YRES/CELL)+(XRES*YRES)*15+MAXSIGNS*262), *c;
int i,j,x,y,p=0,*m=(int*)calloc(XRES*YRES, sizeof(int));
int x0, y0, w, h, bx0=orig_x0/CELL, by0=orig_y0/CELL, bw, bh;
Particle *parts = sim->parts;
bw=(orig_w+orig_x0-bx0*CELL+CELL-1)/CELL;
bh=(orig_h+orig_y0-by0*CELL+CELL-1)/CELL;
// normalize coordinates
x0 = bx0*CELL;
y0 = by0*CELL;
w = bw *CELL;
h = bh *CELL;
// save the required air state
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
d[p++] = sim->bmap[y][x];
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
if (sim->bmap[y][x]==WL_FAN||sim->bmap[y][x]==4)
{
i = (int)(sim->fvx[y][x]*64.0f+127.5f);
if (i<0) i=0;
if (i>255) i=255;
d[p++] = i;
}
for (y=by0; y<by0+bh; y++)
for (x=bx0; x<bx0+bw; x++)
if (sim->bmap[y][x]==WL_FAN||sim->bmap[y][x]==4)
{
i = (int)(sim->fvy[y][x]*64.0f+127.5f);
if (i<0) i=0;
if (i>255) i=255;
d[p++] = i;
}
// save the particle map
for (i=0; i<NPART; i++)
if (parts[i].type)
{
x = (int)(parts[i].x+0.5f);
y = (int)(parts[i].y+0.5f);
if (x>=orig_x0 && x<orig_x0+orig_w && y>=orig_y0 && y<orig_y0+orig_h) {
if (!m[(x-x0)+(y-y0)*w] ||
parts[m[(x-x0)+(y-y0)*w]-1].type == PT_PHOT ||
parts[m[(x-x0)+(y-y0)*w]-1].type == PT_NEUT)
m[(x-x0)+(y-y0)*w] = i+1;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i)
d[p++] = parts[i-1].type;
else
d[p++] = 0;
}
// save particle properties
for (j=0; j<w*h; j++)
{
i = m[j];
if (i)
{
i--;
x = (int)(parts[i].vx*16.0f+127.5f);
y = (int)(parts[i].vy*16.0f+127.5f);
if (x<0) x=0;
if (x>255) x=255;
if (y<0) y=0;
if (y>255) y=255;
d[p++] = x;
d[p++] = y;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Everybody loves a 16bit int
//d[p++] = (parts[i-1].life+3)/4;
int ttlife = (int)parts[i-1].life;
d[p++] = ((ttlife&0xFF00)>>8);
d[p++] = (ttlife&0x00FF);
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Now saving tmp!
//d[p++] = (parts[i-1].life+3)/4;
int tttmp = (int)parts[i-1].tmp;
d[p++] = ((tttmp&0xFF00)>>8);
d[p++] = (tttmp&0x00FF);
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i && (parts[i-1].type==PT_PBCN)) {
//Save tmp2
d[p++] = parts[i-1].tmp2;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Save colour (ALPHA)
d[p++] = (parts[i-1].dcolour&0xFF000000)>>24;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Save colour (RED)
d[p++] = (parts[i-1].dcolour&0x00FF0000)>>16;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Save colour (GREEN)
d[p++] = (parts[i-1].dcolour&0x0000FF00)>>8;
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i) {
//Save colour (BLUE)
d[p++] = (parts[i-1].dcolour&0x000000FF);
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i)
{
//New Temperature saving uses a 16bit unsigned int for temperatures, giving a precision of 1 degree versus 36 for the old format
int tttemp = (int)parts[i-1].temp;
d[p++] = ((tttemp&0xFF00)>>8);
d[p++] = (tttemp&0x00FF);
}
}
for (j=0; j<w*h; j++)
{
i = m[j];
if (i && (parts[i-1].type==PT_CLNE || parts[i-1].type==PT_PCLN || parts[i-1].type==PT_BCLN || parts[i-1].type==PT_SPRK || parts[i-1].type==PT_LAVA || parts[i-1].type==PT_PIPE || parts[i-1].type==PT_LIFE || parts[i-1].type==PT_PBCN || parts[i-1].type==PT_WIRE || parts[i-1].type==PT_STOR || parts[i-1].type==PT_CONV))
d[p++] = parts[i-1].ctype;
}
j = 0;
for (i=0; i<MAXSIGNS; i++)
if (sim->signs[i].text[0] &&
sim->signs[i].x>=x0 && sim->signs[i].x<x0+w &&
sim->signs[i].y>=y0 && sim->signs[i].y<y0+h)
j++;
d[p++] = j;
for (i=0; i<MAXSIGNS; i++)
if (sim->signs[i].text[0] &&
sim->signs[i].x>=x0 && sim->signs[i].x<x0+w &&
sim->signs[i].y>=y0 && sim->signs[i].y<y0+h)
{
d[p++] = (sim->signs[i].x-x0);
d[p++] = (sim->signs[i].x-x0)>>8;
d[p++] = (sim->signs[i].y-y0);
d[p++] = (sim->signs[i].y-y0)>>8;
d[p++] = sim->signs[i].ju;
x = strlen(sim->signs[i].text);
d[p++] = x;
memcpy(d+p, sim->signs[i].text, x);
p+=x;
}
i = (p*101+99)/100 + 612;
c = (unsigned char*)malloc(i);
//New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
//This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
c[0] = 0x50; //0x66;
c[1] = 0x53; //0x75;
c[2] = 0x76; //0x43;
c[3] = sim->legacy_enable|((sim->sys_pause<<1)&0x02)|((sim->gravityMode<<2)&0x0C)|((sim->airMode<<4)&0x70)|((sim->ngrav_enable<<7)&0x80);
c[4] = SAVE_VERSION;
c[5] = CELL;
c[6] = bw;
c[7] = bh;
c[8] = p;
c[9] = p >> 8;
c[10] = p >> 16;
c[11] = p >> 24;
i -= 12;
if (BZ2_bzBuffToBuffCompress((char *)(c+12), (unsigned *)&i, (char *)d, p, 9, 0, 0) != BZ_OK)
{
free(d);
free(c);
free(m);
return NULL;
}
free(d);
free(m);
dataLength = i+12;
return c;
}

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@ -13,11 +13,11 @@
class SaveLoader {
public:
static int LoadSave(unsigned char * data, int dataLength, Simulation * sim, bool replace, int x, int y);
static unsigned char * BuildSave(int & dataLength, Simulation * sim);
static unsigned char * BuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h);
static int OPSLoadSave(unsigned char * data, int dataLength, Simulation * sim);
static unsigned char * OPSBuildSave(int & dataLength, Simulation * sim);
static unsigned char * OPSBuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h);
static int PSVLoadSave(unsigned char * data, int dataLength, Simulation * sim, bool replace, int x, int y);
static unsigned char * PSVBuildSave(int & dataLength, Simulation * sim);
static unsigned char * PSVBuildSave(int & dataLength, Simulation * sim, int orig_x0, int orig_y0, int orig_w, int orig_h);
};
#endif /* SAVELOADER_H_ */

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@ -15,7 +15,7 @@ int Simulation::Load(unsigned char * data, int dataLength)
unsigned char * Simulation::Save(int & dataLength)
{
return SaveLoader::BuildSave(dataLength, this);
return SaveLoader::BuildSave(dataLength, this, 0, 0, XRES, YRES);
}
void Simulation::clear_area(int area_x, int area_y, int area_w, int area_h)