(REALISTIC) Better air<->body heat conduction. Air density now

influences on it (things don't heat vacuum).
This commit is contained in:
savask 2012-03-09 23:41:34 +07:00
parent 290cac8b7e
commit 71acd578b6

View File

@ -1881,16 +1881,25 @@ void update_particles_i(pixel *vid, int start, int inc)
#endif #endif
if (aheat_enable) if (aheat_enable)
{ {
#ifdef REALISTIC
c_heat = parts[i].temp*96.645/ptypes[t].hconduct*fabs(ptypes[t].weight)
+ hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]+273.15f)/256;
c_Cm = 96.645/ptypes[t].hconduct*fabs(ptypes[t].weight)
+ 100*(pv[y/CELL][x/CELL]+273.15f)/256;
pt = c_heat/c_Cm;
pt = restrict_flt(pt, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
parts[i].temp = pt;
//Pressure increase from heat (temporary)
pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
hv[y/CELL][x/CELL] = pt;
#else
c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04; c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP); c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
parts[i].temp += c_heat; parts[i].temp += c_heat;
hv[y/CELL][x/CELL] -= c_heat; hv[y/CELL][x/CELL] -= c_heat;
#ifdef REALISTIC
//Volume increase from heat (temporary)
pv[y/CELL][x/CELL] -= c_heat*0.004;
#endif #endif
} }
c_heat = 0.0f; c_heat = 0.0f; c_Cm = 0.0f;
for (j=0; j<8; j++) for (j=0; j<8; j++)
{ {
surround_hconduct[j] = i; surround_hconduct[j] = i;