Allow key releases when in stamp selecting/placement #104, #105

This commit is contained in:
Simon Robertshaw 2012-08-14 16:07:50 +01:00
parent 45b275be0d
commit 70758cc70e

View File

@ -1348,10 +1348,6 @@ void GameView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bo
if(colourRValue->IsFocused() || colourGValue->IsFocused() || colourBValue->IsFocused() || colourAValue->IsFocused())
return;
if(selectMode!=SelectNone)
{
return;
}
if(!isMouseDown)
drawMode = DrawPoints;
else