remove debug logging from last commit
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6ae3593465
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6fc787502c
@ -463,16 +463,9 @@ void GameController::DrawPoints(int toolSelection, ui::Point oldPos, ui::Point n
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activeTool->SetStrength(gameModel->GetToolStrength());
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activeTool->SetStrength(gameModel->GetToolStrength());
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if (!held)
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if (!held)
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{
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activeTool->Draw(sim, cBrush, newPos);
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activeTool->Draw(sim, cBrush, newPos);
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gameModel->Log("Initial mouse coord at "+ format::NumberToString<int>(newPos.X) + " " + format::NumberToString<int>(newPos.Y), true);
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}
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else
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else
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{
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gameModel->Log("Previous mouse coord at "+ format::NumberToString<int>(oldPos.X) + " " + format::NumberToString<int>(oldPos.Y), true);
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gameModel->Log("Current mouse coord at "+ format::NumberToString<int>(newPos.X) + " " + format::NumberToString<int>(newPos.Y), true);
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activeTool->DrawLine(sim, cBrush, oldPos, newPos, true);
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activeTool->DrawLine(sim, cBrush, oldPos, newPos, true);
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}
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}
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}
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bool GameController::LoadClipboard()
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bool GameController::LoadClipboard()
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