diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 8e23060a6..5f2710a66 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -806,11 +806,13 @@ void GameView::NotifySaveChanged(GameModel * sender) { upVoteButton->Appearance.BackgroundHover = (ui::Colour(20, 128, 30, 255)); upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 108, 10, 255)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 108, 10, 255)); } else { upVoteButton->Appearance.BackgroundHover = (ui::Colour(20, 20, 20)); upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); } downVoteButton->Enabled = upVoteButton->Enabled; @@ -818,11 +820,13 @@ void GameView::NotifySaveChanged(GameModel * sender) { downVoteButton->Appearance.BackgroundHover = (ui::Colour(128, 20, 30, 255)); downVoteButton->Appearance.BackgroundInactive = (ui::Colour(108, 0, 10, 255)); + downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(108, 0, 10, 255)); } else { downVoteButton->Appearance.BackgroundHover = (ui::Colour(20, 20, 20)); downVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); } if (sender->GetUser().UserID)