some VIBR changes, also allow it to be compiled with Scons
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@ -1,5 +1,5 @@
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_VIBR PT_VIBR
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//#TPT-Directive ElementClass Element_VIBR PT_VIBR 165
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Element_VIBR::Element_VIBR()
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{
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Identifier = "DEFAULT_PT_VIBR";
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@ -46,6 +46,40 @@ Element_VIBR::Element_VIBR()
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Graphics = &Element_VIBR::graphics;
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}
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void transferProp(UPDATE_FUNC_ARGS, int propOffset)
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{
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int r, rx, ry, trade, transfer;
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for (trade = 0; trade < 9; trade++)
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{
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int random = rand();
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rx = random%7-3;
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ry = (random>>3)%7-3;
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if ((r&0xFF)!=PT_VIBR)
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continue;
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if (*((int*)(((char*)&parts[i])+propOffset)) > *((int*)(((char*)&parts[r>>8])+propOffset)))
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{
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transfer = *((int*)(((char*)&parts[i])+propOffset)) - *((int*)(((char*)&parts[r>>8])+propOffset));
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if (transfer == 1)
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{
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*((int*)(((char*)&parts[r>>8])+propOffset)) += 1;
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*((int*)(((char*)&parts[i])+propOffset)) -= 1;
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trade = 9;
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}
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else if (transfer > 0)
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{
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*((int*)(((char*)&parts[r>>8])+propOffset)) += transfer/2;
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*((int*)(((char*)&parts[i])+propOffset)) -= transfer/2;
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trade = 9;
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}
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}
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}
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}
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}
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//#TPT-Directive ElementHeader Element_VIBR static int update(UPDATE_FUNC_ARGS)
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int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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int r, rx, ry, transfer, trade;
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if (!parts[i].life)
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@ -69,6 +103,7 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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}
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if (sim->pv[y/CELL][x/CELL]<-2.5)
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{
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parts[i].tmp--;
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sim->pv[y/CELL][x/CELL]++;
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}
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}
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@ -85,9 +120,10 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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sim->part_change_type(r>>8,x+rx,y+ry,PT_SPRK);
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}
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}
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//Release all heat
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//initiate explosion counter
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if (!parts[i].life && (parts[i].ctype > 1200 || parts[i].tmp > 100 || parts[i].tmp2 > 100))
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parts[i].life = 750;
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//Release all heat
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if (parts[i].life && parts[i].life < 500)
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{
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int random = rand();
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@ -106,7 +142,8 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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//Explosion code
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if (parts[i].life == 1)
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{
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sim->part_change_type(i,x,y,PT_EXOT);
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sim->create_part(i, x, y, PT_EXOT);
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parts[i].tmp2 = 100;
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int random = rand(), index;
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index = sim->create_part(-3,x+(random&3)-1,y+((random>>2)&3)-1,PT_ELEC);
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if (index != -1)
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@ -121,7 +158,7 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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if (index != -1)
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parts[index].temp = 7000;
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parts[i].temp=9000;
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sim->pv[y/CELL][x/CELL]=256;
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sim->pv[y/CELL][x/CELL]=200;
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}
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//Neighbor check loop
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for (rx=-2; rx<3; rx++)
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@ -137,7 +174,7 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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sim->part_change_type(i,x,y,PT_EXOT);
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}
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//Absorbs energy particles
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if ((r&0xFF)==PT_NEUT || (r&0xFF)==PT_ELEC || (r&0xFF)==PT_PHOT)
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if (sim->elements[r&0xFF].Properties & TYPE_ENERGY)
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{
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parts[i].tmp2++;
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sim->kill_part(r>>8);
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@ -147,58 +184,13 @@ int Element_VIBR::update(UPDATE_FUNC_ARGS) {
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sim->part_change_type(i,x,y,PT_BVBR);
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}
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}
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for (trade = 0; trade < 9; trade++)
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{
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int random = rand();
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rx = random%7-3;
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ry = (random>>3)%7-3;
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if ((r&0xFF)!=PT_VIBR)
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continue;
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if (parts[i].tmp > parts[r>>8].tmp) { //tmp diffusion
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transfer = parts[i].tmp - parts[r>>8].tmp;
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if (transfer == 1) {
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parts[r>>8].tmp++;
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parts[i].tmp--;
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trade = 9;
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} else if (transfer > 0) {
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parts[r>>8].tmp += transfer/2;
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parts[i].tmp -= transfer/2;
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trade = 9;
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}
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}
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if (parts[i].tmp2 > parts[r>>8].tmp2) { //tmp2 diffusion
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transfer = parts[i].tmp2 - parts[r>>8].tmp2;
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if (transfer == 1)
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{
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parts[r>>8].tmp2++;
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parts[i].tmp2--;
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trade = 9; }
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else if (transfer > 0) {
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parts[r>>8].tmp2 += transfer/2;
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parts[i].tmp2 -= transfer/2;
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trade = 9;
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}
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}
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if (parts[i].ctype > parts[r>>8].ctype) { //ctype diffusion
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transfer = parts[i].ctype - parts[r>>8].ctype;
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if (transfer == 1) {
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parts[r>>8].ctype++;
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parts[i].ctype--;
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trade = 9;
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} else if (transfer > 0) {
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parts[r>>8].ctype += transfer/2;
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parts[i].ctype -= transfer/2;
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trade = 9;
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}
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}
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}
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}
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transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, tmp));
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transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, tmp2));
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transferProp(UPDATE_FUNC_SUBCALL_ARGS, offsetof(Particle, ctype));
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return 0;
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}
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//#TPT-Directive ElementHeader Element_VIBR static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_VIBR::graphics(GRAPHICS_FUNC_ARGS)
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{
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float maxtemp = fmax(cpart->tmp,cpart->temp);
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