add new PhotonReflectWavelengths property, add reflection color for POLO
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08ba035a53
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@ -288,6 +288,12 @@ int luacon_element_getproperty(const char * key, int * format, unsigned int * mo
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offset = offsetof(Element, Hardness);
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*format = 0;
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}
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// Not sure if this should be enabled
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// Also, needs a new format type for unsigned ints
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/*else if (!strcmp(key, "photonreflectwavelengths")) {
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offset = offsetof(Element, PhotonReflectWavelengths);
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*format = ;
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}*/
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else if (!strcmp(key, "menu")) {
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offset = offsetof(Element, MenuVisible);
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*format = 0;
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@ -4419,24 +4419,8 @@ killed:
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continue;
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}
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// this should be replaced with a particle type attribute ("photwl" or something)
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if ((r & 0xFF) == PT_PSCN) parts[i].ctype = 0x00000000;
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else if ((r & 0xFF) == PT_NSCN) parts[i].ctype = 0x00000000;
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else if ((r & 0xFF) == PT_SPRK) parts[i].ctype = 0x00000000;
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else if ((r & 0xFF) == PT_COAL) parts[i].ctype = 0x00000000;
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else if ((r & 0xFF) == PT_BCOL) parts[i].ctype = 0x00000000;
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else if ((r & 0xFF) == PT_PLEX) parts[i].ctype &= 0x1F00003E;
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else if ((r & 0xFF) == PT_NITR) parts[i].ctype &= 0x0007C000;
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else if ((r & 0xFF) == PT_NBLE) parts[i].ctype &= 0x3FFF8000;
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else if ((r & 0xFF) == PT_LAVA) parts[i].ctype &= 0x3FF00000;
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else if ((r & 0xFF) == PT_ACID) parts[i].ctype &= 0x1FE001FE;
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else if ((r & 0xFF) == PT_DUST) parts[i].ctype &= 0x3FFFFFC0;
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else if ((r & 0xFF) == PT_SNOW) parts[i].ctype &= 0x03FFFFFF;
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else if ((r & 0xFF) == PT_GOO) parts[i].ctype &= 0x3FFAAA00;
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else if ((r & 0xFF) == PT_PLNT) parts[i].ctype &= 0x0007C000;
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else if ((r & 0xFF) == PT_PLUT) parts[i].ctype &= 0x001FCE00;
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else if ((r & 0xFF) == PT_URAN) parts[i].ctype &= 0x003FC000;
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else if ((r & 0xFF) == PT_GOLD) parts[i].ctype &= 0x3C038100;
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if (r&0xFF)
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parts[i].ctype &= elements[r&0xFF].PhotonReflectWavelengths;
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if (get_normal_interp(t, parts[i].x, parts[i].y, parts[i].vx, parts[i].vy, &nrx, &nry))
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{
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@ -23,6 +23,7 @@ Element_ACID::Element_ACID()
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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PhotonReflectWavelengths = 0x1FE001FE;
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Weight = 10;
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@ -23,6 +23,7 @@ Element_BCOL::Element_BCOL()
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Explosive = 0;
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Meltable = 0;
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Hardness = 2;
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PhotonReflectWavelengths = 0x00000000;
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Weight = 90;
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@ -23,6 +23,7 @@ Element_COAL::Element_COAL()
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Explosive = 0;
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Meltable = 0;
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Hardness = 20;
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PhotonReflectWavelengths = 0x00000000;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_DUST::Element_DUST()
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Explosive = 0;
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Meltable = 0;
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Hardness = 30;
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PhotonReflectWavelengths = 0x3FFFFFC0;
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Weight = 85;
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@ -23,6 +23,7 @@ Element::Element():
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Explosive(0),
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Meltable(0),
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Hardness(30),
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PhotonReflectWavelengths(0x3FFFFFFF),
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Weight(50),
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@ -68,6 +69,7 @@ std::vector<StructProperty> Element::GetProperties()
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properties.push_back(StructProperty("Explosive", StructProperty::Integer, offsetof(Element, Explosive)));
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properties.push_back(StructProperty("Meltable", StructProperty::Integer, offsetof(Element, Meltable)));
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properties.push_back(StructProperty("Hardness", StructProperty::Integer, offsetof(Element, Hardness)));
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properties.push_back(StructProperty("PhotonReflectWavelengths", StructProperty::UInteger, offsetof(Element, PhotonReflectWavelengths)));
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properties.push_back(StructProperty("Weight", StructProperty::Integer, offsetof(Element, Weight)));
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properties.push_back(StructProperty("Temperature", StructProperty::Float, offsetof(Element, Temperature)));
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properties.push_back(StructProperty("HeatConduct", StructProperty::UChar, offsetof(Element, HeatConduct)));
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@ -33,6 +33,8 @@ public:
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int Explosive;
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int Meltable;
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int Hardness;
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// Photon wavelengths are ANDed with this value when a photon hits an element, meaning that only wavelengths present in both this value and the original photon will remain in the reflected photon
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unsigned int PhotonReflectWavelengths;
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int Weight;
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float Temperature;
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unsigned char HeatConduct;
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@ -24,6 +24,7 @@ Element_GOLD::Element_GOLD()
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Explosive = 0;
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Meltable = 1;
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Hardness = 0;
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PhotonReflectWavelengths = 0x3C038100;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_GOO::Element_GOO()
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Explosive = 0;
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Meltable = 0;
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Hardness = 12;
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PhotonReflectWavelengths = 0x3FFAAA00;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_LAVA::Element_LAVA()
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Explosive = 0;
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Meltable = 0;
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Hardness = 2;
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PhotonReflectWavelengths = 0x3FF00000;
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Weight = 45;
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@ -23,6 +23,7 @@ Element_NBLE::Element_NBLE()
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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PhotonReflectWavelengths = 0x3FFF8000;
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Weight = 1;
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@ -23,6 +23,7 @@ Element_NITR::Element_NITR()
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Explosive = 2;
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Meltable = 0;
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Hardness = 3;
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PhotonReflectWavelengths = 0x0007C000;
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Weight = 23;
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@ -23,6 +23,7 @@ Element_NSCN::Element_NSCN()
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Explosive = 0;
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Meltable = 1;
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Hardness = 1;
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PhotonReflectWavelengths = 0x00000000;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_PLEX::Element_PLEX()
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Explosive = 2;
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Meltable = 50;
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Hardness = 1;
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PhotonReflectWavelengths = 0x1F00003E;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_PLNT::Element_PLNT()
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Explosive = 0;
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Meltable = 0;
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Hardness = 10;
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PhotonReflectWavelengths = 0x0007C000;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_PLUT::Element_PLUT()
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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PhotonReflectWavelengths = 0x001FCE00;
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Weight = 90;
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@ -23,6 +23,7 @@ Element_POLO::Element_POLO()
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Explosive = 0;
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Meltable = 1;
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Hardness = 0;
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PhotonReflectWavelengths = 0x000FF200;
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Weight = 90;
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@ -23,6 +23,7 @@ Element_PSCN::Element_PSCN()
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Explosive = 0;
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Meltable = 1;
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Hardness = 1;
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PhotonReflectWavelengths = 0x00000000;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_SNOW::Element_SNOW()
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Explosive = 0;
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Meltable = 0;
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Hardness = 20;
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PhotonReflectWavelengths = 0x03FFFFFF;
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Weight = 50;
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@ -23,6 +23,7 @@ Element_SPRK::Element_SPRK()
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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PhotonReflectWavelengths = 0x00000000;
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Weight = 100;
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@ -23,6 +23,7 @@ Element_URAN::Element_URAN()
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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PhotonReflectWavelengths = 0x003FC000;
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Weight = 90;
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