remove _ascii and undeprecate conversions from string literals

This commit is contained in:
mniip 2020-03-31 06:30:56 +03:00
parent e317164c2b
commit 6aeb0aa74b
255 changed files with 547 additions and 549 deletions

View File

@ -4,7 +4,7 @@
struct LocaleEN : public Locale
{
String GetName() const { return "English"_ascii; }
String GetName() const { return "English"; }
size_t GetPluralIndex(size_t n) const
{
@ -17,8 +17,8 @@ struct LocaleEN : public Locale
using i18n::translation;
using i18n::pluralForm;
pluralForm("save") = {"save"_ascii, "saves"_ascii};
pluralForm("stamp") = {"stamp"_ascii, "stamps"_ascii};
pluralForm("save") = {"save", "saves"};
pluralForm("stamp") = {"stamp", "stamps"};
}
String GetIntroText() const

View File

@ -687,7 +687,7 @@ int main(int argc, char * argv[])
}
#endif // I18N_DEBUG
String localeName = Client::Ref().GetPrefString("Locale", ""_ascii);
String localeName = Client::Ref().GetPrefString("Locale", "");
currentLocale = locales[0];
for(Locale const *locale : locales)
if(locale->GetName() == localeName)
@ -733,7 +733,7 @@ int main(int argc, char * argv[])
Client::Ref().SetPref("Proxy", arguments["proxy"]);
}
}
else if(Client::Ref().GetPrefString("Proxy", ""_ascii).length())
else if(Client::Ref().GetPrefString("Proxy", "").length())
{
proxyString = (Client::Ref().GetPrefByteString("Proxy", ""));
}

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@ -648,7 +648,7 @@ std::vector<std::pair<String, ByteString> > Client::GetServerNotifications()
RequestStatus Client::ParseServerReturn(ByteString &result, int status, bool json)
{
lastError = ""_ascii;
lastError = "";
// no server response, return "Malformed Response"
if (status == 200 && !result.size())
{
@ -957,7 +957,7 @@ User Client::GetAuthUser()
RequestStatus Client::UploadSave(SaveInfo & save)
{
lastError = ""_ascii;
lastError = "";
unsigned int gameDataLength;
char * gameData = NULL;
int dataStatus;
@ -1166,7 +1166,7 @@ std::vector<ByteString> Client::GetStamps(int start, int count)
RequestStatus Client::ExecVote(int saveID, int direction)
{
lastError = ""_ascii;
lastError = "";
int dataStatus;
ByteString data;
@ -1190,7 +1190,7 @@ RequestStatus Client::ExecVote(int saveID, int direction)
std::vector<unsigned char> Client::GetSaveData(int saveID, int saveDate)
{
lastError = ""_ascii;
lastError = "";
int dataStatus;
ByteString data;
ByteString urlStr;
@ -1212,7 +1212,7 @@ std::vector<unsigned char> Client::GetSaveData(int saveID, int saveDate)
LoginStatus Client::Login(ByteString username, ByteString password, User & user)
{
lastError = ""_ascii;
lastError = "";
char passwordHash[33];
char totalHash[33];
@ -1222,10 +1222,10 @@ LoginStatus Client::Login(ByteString username, ByteString password, User & user)
user.SessionKey = "";
//Doop
md5_ascii(passwordHash, (const unsigned char *)password.c_str(), password.length());
md5(passwordHash, (const unsigned char *)password.c_str(), password.length());
passwordHash[32] = 0;
ByteString total = ByteString::Build(username, "-", passwordHash);
md5_ascii(totalHash, (const unsigned char *)(total.c_str()), total.size());
md5(totalHash, (const unsigned char *)(total.c_str()), total.size());
totalHash[32] = 0;
ByteString data;
@ -1283,7 +1283,7 @@ LoginStatus Client::Login(ByteString username, ByteString password, User & user)
RequestStatus Client::DeleteSave(int saveID)
{
lastError = ""_ascii;
lastError = "";
ByteString data;
ByteString url = ByteString::Build(SCHEME, SERVER, "/Browse/Delete.json?ID=", saveID, "&Mode=Delete&Key=", authUser.SessionKey);
int dataStatus;
@ -1303,7 +1303,7 @@ RequestStatus Client::DeleteSave(int saveID)
RequestStatus Client::AddComment(int saveID, String comment)
{
lastError = ""_ascii;
lastError = "";
ByteString data;
int dataStatus;
ByteString url = ByteString::Build(SCHEME, SERVER, "/Browse/Comments.json?ID=", saveID);
@ -1325,7 +1325,7 @@ RequestStatus Client::AddComment(int saveID, String comment)
RequestStatus Client::FavouriteSave(int saveID, bool favourite)
{
lastError = ""_ascii;
lastError = "";
ByteStringBuilder urlStream;
ByteString data;
int dataStatus;
@ -1348,7 +1348,7 @@ RequestStatus Client::FavouriteSave(int saveID, bool favourite)
RequestStatus Client::ReportSave(int saveID, String message)
{
lastError = ""_ascii;
lastError = "";
ByteString data;
int dataStatus;
ByteString url = ByteString::Build(SCHEME, SERVER, "/Browse/Report.json?ID=", saveID, "&Key=", authUser.SessionKey);
@ -1370,7 +1370,7 @@ RequestStatus Client::ReportSave(int saveID, String message)
RequestStatus Client::UnpublishSave(int saveID)
{
lastError = ""_ascii;
lastError = "";
ByteString data;
int dataStatus;
ByteString url = ByteString::Build(SCHEME, SERVER, "/Browse/Delete.json?ID=", saveID, "&Mode=Unpublish&Key=", authUser.SessionKey);
@ -1390,7 +1390,7 @@ RequestStatus Client::UnpublishSave(int saveID)
RequestStatus Client::PublishSave(int saveID)
{
lastError = ""_ascii;
lastError = "";
ByteString data;
int dataStatus;
ByteString url = ByteString::Build(SCHEME, SERVER, "/Browse/View.json?ID=", saveID, "&Key=", authUser.SessionKey);
@ -1412,7 +1412,7 @@ RequestStatus Client::PublishSave(int saveID)
SaveInfo * Client::GetSave(int saveID, int saveDate)
{
lastError = ""_ascii;
lastError = "";
ByteStringBuilder urlStream;
urlStream << SCHEME << SERVER << "/Browse/View.json?ID=" << saveID;
if(saveDate)
@ -1501,7 +1501,7 @@ SaveFile * Client::LoadSaveFile(ByteString filename)
std::vector<std::pair<ByteString, int> > * Client::GetTags(int start, int count, String query, int & resultCount)
{
lastError = ""_ascii;
lastError = "";
resultCount = 0;
std::vector<std::pair<ByteString, int> > * tagArray = new std::vector<std::pair<ByteString, int> >();
ByteStringBuilder urlStream;
@ -1547,7 +1547,7 @@ std::vector<std::pair<ByteString, int> > * Client::GetTags(int start, int count,
std::vector<SaveInfo*> * Client::SearchSaves(int start, int count, String query, ByteString sort, ByteString category, int & resultCount)
{
lastError = ""_ascii;
lastError = "";
resultCount = 0;
std::vector<SaveInfo*> * saveArray = new std::vector<SaveInfo*>();
ByteStringBuilder urlStream;
@ -1617,7 +1617,7 @@ std::vector<SaveInfo*> * Client::SearchSaves(int start, int count, String query,
std::list<ByteString> * Client::RemoveTag(int saveID, ByteString tag)
{
lastError = ""_ascii;
lastError = "";
std::list<ByteString> * tags = NULL;
ByteString data;
int dataStatus;
@ -1656,7 +1656,7 @@ std::list<ByteString> * Client::RemoveTag(int saveID, ByteString tag)
std::list<ByteString> * Client::AddTag(int saveID, ByteString tag)
{
lastError = ""_ascii;
lastError = "";
std::list<ByteString> * tags = NULL;
ByteString data;
int dataStatus;

View File

@ -35,7 +35,7 @@ public:
int Build;
int Time;
BuildType Type;
UpdateInfo() : File(""), Changelog(""_ascii), Major(0), Minor(0), Build(0), Time(0), Type(Stable) {}
UpdateInfo() : File(""), Changelog(""), Major(0), Minor(0), Build(0), Time(0), Type(Stable) {}
UpdateInfo(int major, int minor, int build, ByteString file, String changelog, BuildType type) : File(file), Changelog(changelog), Major(major), Minor(minor), Build(build), Time(0), Type(type) {}
UpdateInfo(int time, ByteString file, String changelog, BuildType type) : File(file), Changelog(changelog), Major(0), Minor(0), Build(0), Time(time), Type(type) {}
};

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@ -675,7 +675,7 @@ void GameSave::readOPS(char * data, int dataLength)
bson_iterator signiter;
bson_iterator_subiterator(&subiter, &signiter);
sign tempSign(""_ascii, 0, 0, sign::Left);
sign tempSign("", 0, 0, sign::Left);
while (bson_iterator_next(&signiter))
{
if (!strcmp(bson_iterator_key(&signiter), "text") && bson_iterator_type(&signiter) == BSON_STRING)
@ -683,13 +683,13 @@ void GameSave::readOPS(char * data, int dataLength)
tempSign.text = format::CleanString(ByteString(bson_iterator_string(&signiter)).FromUtf8(), true, true, true).Substr(0, 45);
if (majorVersion < 94 || (majorVersion == 94 && minorVersion < 2))
{
if (tempSign.text == "{t}"_ascii)
if (tempSign.text == "{t}")
{
tempSign.text = "Temp: {t}"_ascii;
tempSign.text = "Temp: {t}";
}
else if (tempSign.text == "{p}"_ascii)
else if (tempSign.text == "{p}")
{
tempSign.text = "Pressure: {p}"_ascii;
tempSign.text = "Pressure: {p}";
}
}
}
@ -826,7 +826,7 @@ void GameSave::readOPS(char * data, int dataLength)
if (major > SAVE_VERSION || (major == SAVE_VERSION && minor > MINOR_VERSION))
#endif
{
String errorMessage = String::Build("Save from a newer version: Requires version "_i18n, major, "."_ascii, minor);
String errorMessage = String::Build("Save from a newer version: Requires version "_i18n, major, ".", minor);
throw ParseException(ParseException::WrongVersion, errorMessage);
}
#if defined(SNAPSHOT) || defined(DEBUG)
@ -1358,7 +1358,7 @@ void GameSave::readPSv(char * saveDataChar, int dataLength)
std::vector<sign> tempSigns;
char tempSignText[255];
sign tempSign(""_ascii, 0, 0, sign::Left);
sign tempSign("", 0, 0, sign::Left);
//Gol data used to read older saves
std::vector<int> goltype = LoadGOLTypes();
@ -1979,13 +1979,13 @@ void GameSave::readPSv(char * saveDataChar, int dataLength)
memcpy(tempSignText, data+p, x);
tempSignText[x] = 0;
tempSign.text = format::CleanString(ByteString(tempSignText).FromUtf8(), true, true, true).Substr(0, 45);
if (tempSign.text == "{t}"_ascii)
if (tempSign.text == "{t}")
{
tempSign.text = "Temp: {t}"_ascii;
tempSign.text = "Temp: {t}";
}
else if (tempSign.text == "{p}"_ascii)
else if (tempSign.text == "{p}")
{
tempSign.text = "Pressure: {p}"_ascii;
tempSign.text = "Pressure: {p}";
}
tempSigns.push_back(tempSign);
p += x;

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@ -209,7 +209,7 @@ void md5_transform(unsigned buf[4], const unsigned char inraw[64])
}
static char hexChars[] = "0123456789abcdef";
void md5_ascii(char *result, unsigned char const *buf, unsigned len)
void md5(char *result, unsigned char const *buf, unsigned len)
{
struct md5_context md5;
unsigned char hash[16];

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@ -13,6 +13,6 @@ void md5_update(struct md5_context *context, unsigned char const *buf, unsigned
void md5_final(unsigned char digest[16], struct md5_context *context);
void md5_transform(unsigned buf[4], const unsigned char in[64]);
void md5_ascii(char *result, unsigned char const *buf, unsigned len);
void md5(char *result, unsigned char const *buf, unsigned len);
#endif

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@ -15,7 +15,7 @@ SaveFile::SaveFile(ByteString filename):
gameSave(NULL),
filename(filename),
displayName(filename.FromUtf8()),
loadingError(""_ascii)
loadingError("")
{
}

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@ -38,7 +38,7 @@ SaveInfo::SaveInfo(int _id, int _createdDate, int _updatedDate, int _votesUp, in
Version(0),
userName(_userName),
name(_name),
Description(""_ascii),
Description(""),
Published(false),
tags(),
gameSave(NULL)

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@ -401,7 +401,7 @@ public:
inline String(super &&other): super(std::move(other)) {}
inline String(String const &other): super(other) {}
inline String(String &&other): super(std::move(other)) {}
template<size_t N> [[deprecated]] inline String(ByteString::value_type const (&ch)[N]): super(ByteString(ch, N - 1).FromAscii()) {}
template<size_t N> inline String(ByteString::value_type const (&ch)[N]): super(ByteString(ch, N - 1).FromAscii()) {}
inline String &operator=(String const &other) { super::operator=(other); return *this; }
inline String &operator=(String &&other) { super::operator=(other); return *this; }
@ -549,26 +549,26 @@ inline String operator+(String::value_type lhs, String const &rhs) { return lhs
inline String operator+(String::value_type lhs, String &&rhs) { return lhs + static_cast<std::basic_string<char32_t> &&>(rhs); }
inline String operator+(String::value_type const *lhs, String const &rhs) { return lhs + static_cast<std::basic_string<char32_t> const &>(rhs); }
inline String operator+(String::value_type const *lhs, String &&rhs) { return lhs + static_cast<std::basic_string<char32_t> &&>(rhs); }
template<size_t N> [[deprecated]] inline String operator+(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) + ByteString(rhs).FromAscii(); }
template<size_t N> [[deprecated]] inline String operator+(String &&lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> &&>(lhs) + ByteString(rhs).FromAscii(); }
template<size_t N> [[deprecated]] inline String operator+(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() + static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> [[deprecated]] inline String operator+(ByteString::value_type const (&lhs)[N], String &&rhs) { return ByteString(lhs).FromAscii() + static_cast<std::basic_string<char32_t> &&>(rhs); }
template<size_t N> inline String operator+(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) + ByteString(rhs).FromAscii(); }
template<size_t N> inline String operator+(String &&lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> &&>(lhs) + ByteString(rhs).FromAscii(); }
template<size_t N> inline String operator+(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() + static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> inline String operator+(ByteString::value_type const (&lhs)[N], String &&rhs) { return ByteString(lhs).FromAscii() + static_cast<std::basic_string<char32_t> &&>(rhs); }
inline bool operator==(String const &lhs, String const &rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) == static_cast<std::basic_string<char32_t> const &>(rhs); }
inline bool operator==(String const &lhs, std::basic_string<char32_t> const &rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) == rhs; }
inline bool operator==(String const &lhs, String::value_type const *rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) == rhs; }
inline bool operator==(std::basic_string<char32_t> const &lhs, String const &rhs) { return lhs == static_cast<std::basic_string<char32_t> const &>(rhs); }
inline bool operator==(String::value_type const *lhs, String const &rhs) { return lhs == static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> [[deprecated]] inline bool operator==(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) == ByteString(rhs).FromAscii(); }
template<size_t N> [[deprecated]] inline bool operator==(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() == static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> inline bool operator==(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) == ByteString(rhs).FromAscii(); }
template<size_t N> inline bool operator==(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() == static_cast<std::basic_string<char32_t> const &>(rhs); }
inline bool operator!=(String const &lhs, String const &rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) != static_cast<std::basic_string<char32_t> const &>(rhs); }
inline bool operator!=(String const &lhs, std::basic_string<char32_t> const &rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) != rhs; }
inline bool operator!=(String const &lhs, String::value_type const *rhs) { return static_cast<std::basic_string<char32_t> const &>(lhs) != rhs; }
inline bool operator!=(std::basic_string<char32_t> const &lhs, String const &rhs) { return lhs != static_cast<std::basic_string<char32_t> const &>(rhs); }
inline bool operator!=(String::value_type const *lhs, String const &rhs) { return lhs != static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> [[deprecated]] inline bool operator!=(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) != ByteString(rhs).FromAscii(); }
template<size_t N> [[deprecated]] inline bool operator!=(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() != static_cast<std::basic_string<char32_t> const &>(rhs); }
template<size_t N> inline bool operator!=(String const &lhs, ByteString::value_type const (&rhs)[N]) { return static_cast<std::basic_string<char32_t> const &>(lhs) != ByteString(rhs).FromAscii(); }
template<size_t N> inline bool operator!=(ByteString::value_type const (&lhs)[N], String const &rhs) { return ByteString(lhs).FromAscii() != static_cast<std::basic_string<char32_t> const &>(rhs); }
inline String ByteString::FromAscii() const
{
@ -673,7 +673,7 @@ StringBuilder &operator<<(StringBuilder &, String::value_type const *);
StringBuilder &operator<<(StringBuilder &, String const &);
StringBuilder &operator<<(StringBuilder &, float);
StringBuilder &operator<<(StringBuilder &, double);
template<size_t N> [[deprecated]] StringBuilder &operator<<(StringBuilder &b, ByteString::value_type const (&data)[N]) { return b << ByteString(data).FromUtf8(); }
template<size_t N> StringBuilder &operator<<(StringBuilder &b, ByteString::value_type const (&data)[N]) { return b << ByteString(data).FromUtf8(); }
template<typename... Ts> String String::Build(Ts&&... args)
{
@ -682,7 +682,5 @@ template<typename... Ts> String String::Build(Ts&&... args)
return b.Build();
}
inline String operator""_ascii(ByteString::value_type const *ch, size_t N) { return ByteString(ch, N).FromAscii(); }
#include "common/Format.h"
#include "common/Internationalization.h"

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@ -32,10 +32,10 @@ void DebugLines::Draw()
g->draw_line(drawPoint2.X, 0, drawPoint2.X, YRES, 255, 255, 255, 120);
String info;
info = String::Build(drawPoint2.X, " x "_ascii, drawPoint2.Y);
info = String::Build(drawPoint2.X, " x ", drawPoint2.Y);
g->drawtext_outline(drawPoint2.X+(drawPoint2.X>drawPoint1.X?3:-g->textwidth(info)-3), drawPoint2.Y+(drawPoint2.Y<drawPoint1.Y?-10:3), info, 255, 255, 255, 200);
info = String::Build(drawPoint1.X, " x "_ascii, drawPoint1.Y);
info = String::Build(drawPoint1.X, " x ", drawPoint1.Y);
g->drawtext_outline(drawPoint1.X+(drawPoint2.X<drawPoint1.X?3:-g->textwidth(info)-2), drawPoint1.Y+(drawPoint2.Y>drawPoint1.Y?-10:3), info, 255, 255, 255, 200);
info = String::Build(std::abs(drawPoint2.X-drawPoint1.X));

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@ -18,7 +18,7 @@ void DebugParts::Draw()
Graphics * g = ui::Engine::Ref().g;
int x = 0, y = 0, lpx = 0, lpy = 0;
String info = String::Build(sim->parts_lastActiveIndex, '/', NPART, " ("_ascii, Format::Precision((float)sim->parts_lastActiveIndex/(NPART)*100.0f, 2), "%)"_ascii);
String info = String::Build(sim->parts_lastActiveIndex, '/', NPART, " (", Format::Precision((float)sim->parts_lastActiveIndex/(NPART)*100.0f, 2), "%)");
for (int i = 0; i < NPART; i++)
{
if (sim->parts[i].type)

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@ -74,7 +74,7 @@ void ElementPopulationDebug::Draw()
}
}
g->drawtext(xStart + bars + 5, yBottom-5, "0"_ascii, 255, 255, 255, 255);
g->drawtext(xStart + bars + 5, yBottom-5, "0", 255, 255, 255, 255);
g->drawtext(xStart + bars + 5, yBottom-132, halfValString, 255, 255, 255, 255);
g->drawtext(xStart + bars + 5, yBottom-260, maxValString, 255, 255, 255, 255);
}

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@ -592,7 +592,7 @@ void Graphics::textnpos(String str, int n, int w, int *cx, int *cy)
while (*s&&n)
{
wordlen = 0;
while(*s && String(" .,!?\n"_ascii).Contains(*s))
while(*s && String(" .,!?\n").Contains(*s))
s++;
charspace = textwidthx(s, w-x);
if (charspace<wordlen && wordlen && w-x<w/3)
@ -653,7 +653,7 @@ int Graphics::textwrapheight(String str, int width)
while (*s)
{
wordlen = 0;
while(*s && String(" .,!?\n"_ascii).Contains(*s))
while(*s && String(" .,!?\n").Contains(*s))
s++;
charspace = textwidthx(s, width-x);
if (charspace<wordlen && wordlen && width-x<width/3)

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@ -39,31 +39,31 @@ ColourPickerActivity::ColourPickerActivity(ui::Colour initialColour, OnPicked on
UpdateTextboxes(r, g, b, alpha);
};
rValue = new ui::Textbox(ui::Point(5, Size.Y-23), ui::Point(30, 17), "255"_ascii);
rValue = new ui::Textbox(ui::Point(5, Size.Y-23), ui::Point(30, 17), "255");
rValue->SetActionCallback({ colourChange });
rValue->SetLimit(3);
rValue->SetInputType(ui::Textbox::Number);
AddComponent(rValue);
gValue = new ui::Textbox(ui::Point(40, Size.Y-23), ui::Point(30, 17), "255"_ascii);
gValue = new ui::Textbox(ui::Point(40, Size.Y-23), ui::Point(30, 17), "255");
gValue->SetActionCallback({ colourChange });
gValue->SetLimit(3);
gValue->SetInputType(ui::Textbox::Number);
AddComponent(gValue);
bValue = new ui::Textbox(ui::Point(75, Size.Y-23), ui::Point(30, 17), "255"_ascii);
bValue = new ui::Textbox(ui::Point(75, Size.Y-23), ui::Point(30, 17), "255");
bValue->SetActionCallback({ colourChange });
bValue->SetLimit(3);
bValue->SetInputType(ui::Textbox::Number);
AddComponent(bValue);
aValue = new ui::Textbox(ui::Point(110, Size.Y-23), ui::Point(30, 17), "255"_ascii);
aValue = new ui::Textbox(ui::Point(110, Size.Y-23), ui::Point(30, 17), "255");
aValue->SetActionCallback({ colourChange });
aValue->SetLimit(3);
aValue->SetInputType(ui::Textbox::Number);
AddComponent(aValue);
hexValue = new::ui::Label(ui::Point(150, Size.Y-23), ui::Point(53, 17), "0xFFFFFFFF"_ascii);
hexValue = new::ui::Label(ui::Point(150, Size.Y-23), ui::Point(53, 17), "0xFFFFFFFF");
AddComponent(hexValue);
ui::Button * doneButton = new ui::Button(ui::Point(Size.X-45, Size.Y-23), ui::Point(40, 17), "Done"_i18n);

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@ -23,7 +23,7 @@ void ConsoleController::EvaluateCommand(String command)
{
if(command.length())
{
if (command.BeginsWith("!load "_ascii))
if (command.BeginsWith("!load "))
CloseConsole();
int returnCode = commandInterface->Command(command);
consoleModel->AddLastCommand(ConsoleCommand(command, returnCode, commandInterface->GetLastError()));

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@ -10,7 +10,7 @@ ConsoleModel::ConsoleModel() {
{
if(previousCommands.size()<25)
{
previousCommands.push_front(ConsoleCommand(*iter, 0, ""_ascii));
previousCommands.push_front(ConsoleCommand(*iter, 0, ""));
currentCommandIndex = previousCommands.size();
}
}
@ -37,7 +37,7 @@ ConsoleCommand ConsoleModel::GetCurrentCommand()
{
if (currentCommandIndex >= previousCommands.size())
{
return ConsoleCommand(""_ascii, 0, ""_ascii);
return ConsoleCommand("", 0, "");
}
return previousCommands[currentCommandIndex];
}

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@ -19,7 +19,7 @@ ConsoleView::ConsoleView():
ui::Window(ui::Point(0, 0), ui::Point(WINDOWW, 150)),
commandField(NULL)
{
commandField = new ui::Textbox(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), ""_ascii);
commandField = new ui::Textbox(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "");
commandField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
commandField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
commandField->SetActionCallback({ [this] { commandField->SetDisplayText(c->FormatCommand(commandField->GetText())); } });
@ -41,8 +41,8 @@ void ConsoleView::DoKeyPress(int key, int scan, bool repeat, bool shift, bool ct
case SDLK_RETURN:
case SDLK_KP_ENTER:
c->EvaluateCommand(commandField->GetText());
commandField->SetText(""_ascii);
commandField->SetDisplayText(""_ascii);
commandField->SetText("");
commandField->SetDisplayText("");
break;
case SDLK_DOWN:
c->NextCommand();
@ -62,7 +62,7 @@ void ConsoleView::DoKeyPress(int key, int scan, bool repeat, bool shift, bool ct
void ConsoleView::DoTextInput(String text)
{
if (text == "~"_ascii)
if (text == "~")
doClose = false;
if (!doClose)
Window::DoTextInput(text);

View File

@ -20,7 +20,7 @@ ElementSearchActivity::ElementSearchActivity(GameController * gameController, st
firstResult(NULL),
gameController(gameController),
tools(tools),
toolTip(""_ascii),
toolTip(""),
toolTipPresence(0),
shiftPressed(false),
ctrlPressed(false),
@ -33,7 +33,7 @@ ElementSearchActivity::ElementSearchActivity(GameController * gameController, st
title->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
AddComponent(title);
searchField = new ui::Textbox(ui::Point(8, 23), ui::Point(Size.X-16, 17), ""_ascii);
searchField = new ui::Textbox(ui::Point(8, 23), ui::Point(Size.X-16, 17), "");
searchField->SetActionCallback({ [this] { searchTools(searchField->GetText()); } });
searchField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
AddComponent(searchField);
@ -50,7 +50,7 @@ ElementSearchActivity::ElementSearchActivity(GameController * gameController, st
AddComponent(okButton);
AddComponent(closeButton);
searchTools(""_ascii);
searchTools("");
}
void ElementSearchActivity::searchTools(String query)
@ -143,7 +143,7 @@ void ElementSearchActivity::searchTools(String query)
ToolButton * tempButton;
if(tempTexture)
tempButton = new ToolButton(current+viewPosition, ui::Point(30, 18), ""_ascii, tool->GetIdentifier(), tool->GetDescription());
tempButton = new ToolButton(current+viewPosition, ui::Point(30, 18), "", tool->GetIdentifier(), tool->GetDescription());
else
tempButton = new ToolButton(current+viewPosition, ui::Point(30, 18), tool->GetName(), tool->GetIdentifier(), tool->GetDescription());

View File

@ -93,7 +93,7 @@ FileBrowserActivity::FileBrowserActivity(ByteString directory, OnSelected onSele
titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(titleLabel);
ui::Textbox * textField = new ui::Textbox(ui::Point(8, 25), ui::Point(Size.X-16, 16), ""_ascii, "[search]"_i18n);
ui::Textbox * textField = new ui::Textbox(ui::Point(8, 25), ui::Point(Size.X-16, 16), "", "[search]"_i18n);
textField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
textField->SetActionCallback({ [this, textField] { DoSearch(textField->GetText().ToUtf8()); } });
@ -144,7 +144,7 @@ void FileBrowserActivity::SelectSave(SaveFile * file)
void FileBrowserActivity::DeleteSave(SaveFile * file)
{
auto deleteConfirm = i18nMulti("Are you sure you want to delete ", "?");
String deleteMessage = deleteConfirm[0] + file->GetDisplayName() + ".cps"_ascii + deleteConfirm[1];
String deleteMessage = deleteConfirm[0] + file->GetDisplayName() + ".cps" + deleteConfirm[1];
if (ConfirmPrompt::Blocking("Delete Save"_i18n, deleteMessage))
{
remove(file->GetName().c_str());
@ -154,7 +154,7 @@ void FileBrowserActivity::DeleteSave(SaveFile * file)
void FileBrowserActivity::RenameSave(SaveFile * file)
{
ByteString newName = TextPrompt::Blocking("Rename"_i18n, "Change save name"_i18n, file->GetDisplayName(), ""_ascii, 0).ToUtf8();
ByteString newName = TextPrompt::Blocking("Rename"_i18n, "Change save name"_i18n, file->GetDisplayName(), "", 0).ToUtf8();
if (newName.length())
{
newName = directory + PATH_SEP + newName + ".cps";

View File

@ -313,17 +313,17 @@ FontEditor::FontEditor(ByteString _dataFile):
next->SetActionCallback({ [this] { NextChar(); } });
AddComponent(next);
ui::Button *shrink = new ui::Button(ui::Point(currentX, baseline), ui::Point(17, 17), "><"_ascii);
ui::Button *shrink = new ui::Button(ui::Point(currentX, baseline), ui::Point(17, 17), "><");
currentX += 18;
shrink->SetActionCallback({ [this] { ShrinkChar(); } });
AddComponent(shrink);
ui::Button *grow = new ui::Button(ui::Point(currentX, baseline), ui::Point(17, 17), "<>"_ascii);
ui::Button *grow = new ui::Button(ui::Point(currentX, baseline), ui::Point(17, 17), "<>");
currentX += 18;
grow->SetActionCallback({ [this] { GrowChar(); } });
AddComponent(grow);
ui::Button *add = new ui::Button(ui::Point(currentX, baseline), ui::Point(36, 17), "Add"_ascii);
ui::Button *add = new ui::Button(ui::Point(currentX, baseline), ui::Point(36, 17), "Add");
currentX += 37;
add->SetActionCallback({ [this] {
if (fontWidths.find(currentChar) == fontWidths.end())
@ -335,7 +335,7 @@ FontEditor::FontEditor(ByteString _dataFile):
} });
AddComponent(add);
ui::Button *remove = new ui::Button(ui::Point(currentX, baseline), ui::Point(36, 17), "Remove"_ascii);
ui::Button *remove = new ui::Button(ui::Point(currentX, baseline), ui::Point(36, 17), "Remove");
currentX += 37;
remove->SetActionCallback({ [this] {
if (fontWidths.find(currentChar) != fontWidths.end())
@ -347,7 +347,7 @@ FontEditor::FontEditor(ByteString _dataFile):
} });
AddComponent(remove);
ui::Button *showGrid = new ui::Button(ui::Point(currentX, baseline), ui::Point(32, 17), "Grid"_ascii);
ui::Button *showGrid = new ui::Button(ui::Point(currentX, baseline), ui::Point(32, 17), "Grid");
currentX += 33;
showGrid->SetTogglable(true);
showGrid->SetToggleState(grid);
@ -356,7 +356,7 @@ FontEditor::FontEditor(ByteString _dataFile):
} });
AddComponent(showGrid);
ui::Button *showRulers = new ui::Button(ui::Point(currentX, baseline), ui::Point(32, 17), "Rulers"_ascii);
ui::Button *showRulers = new ui::Button(ui::Point(currentX, baseline), ui::Point(32, 17), "Rulers");
currentX += 33;
showRulers->SetTogglable(true);
showRulers->SetToggleState(rulers);
@ -382,12 +382,12 @@ FontEditor::FontEditor(ByteString _dataFile):
baseline += 18;
currentX = 1;
ui::Button *render = new ui::Button(ui::Point(currentX, baseline), ui::Point(50, 17), "Render"_ascii);
ui::Button *render = new ui::Button(ui::Point(currentX, baseline), ui::Point(50, 17), "Render");
currentX += 51;
render->SetActionCallback({ [this] { Render(); } });
AddComponent(render);
savedButton = new ui::Button(ui::Point(currentX, baseline), ui::Point(50, 17), "Save"_ascii);
savedButton = new ui::Button(ui::Point(currentX, baseline), ui::Point(50, 17), "Save");
currentX += 51;
savedButton->SetTogglable(true);
savedButton->SetToggleState(true);
@ -398,7 +398,7 @@ FontEditor::FontEditor(ByteString _dataFile):
ui::ScrollPanel *outputPanel = new ui::ScrollPanel(ui::Point(Size.X / 2, baseline), ui::Point(Size.X / 2, Size.Y - baseline));
AddComponent(outputPanel);
StretchLabel *outputPreview = new StretchLabel(ui::Point(0, 0), ui::Point(Size.X / 2, 0), ""_ascii);
StretchLabel *outputPreview = new StretchLabel(ui::Point(0, 0), ui::Point(Size.X / 2, 0), "");
outputPreview->SetMultiline(true);
outputPreview->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
outputPreview->Appearance.VerticalAlign = ui::Appearance::AlignTop;
@ -454,9 +454,9 @@ FontEditor::FontEditor(ByteString _dataFile):
if(p[0] < 0x20)
p[0] = 0x20;
if(p[0] == p[1])
input << p[0] << "\n"_ascii;
input << p[0] << "\n";
else
input << p[0] << ":"_ascii << p[1] << "\n"_ascii;
input << p[0] << ":" << p[1] << "\n";
}
inputPreview->SetText(input.Build());
textChangedCallback();
@ -530,7 +530,7 @@ void FontEditor::OnDraw()
}
else
{
g->drawtext(8, 8, "No character"_ascii, 255, 0, 0, 255);
g->drawtext(8, 8, "No character", 255, 0, 0, 255);
}
}

View File

@ -1403,7 +1403,7 @@ void GameController::OpenSaveWindow()
}
else
{
SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, ""_ascii);
SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, "");
tempSave.SetGameSave(gameSave);
new ServerSaveActivity(tempSave, [this](SaveInfo &save) {
save.SetVote(1);
@ -1441,7 +1441,7 @@ void GameController::SaveAsCurrent()
}
else
{
SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, ""_ascii);
SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, "");
tempSave.SetGameSave(gameSave);
new ServerSaveActivity(tempSave, true, [this](SaveInfo &save) { LoadSave(&save); });
}
@ -1498,7 +1498,7 @@ String GameController::ElementResolve(int type, int ctype)
{
return gameModel->GetSimulation()->ElementResolve(type, ctype);
}
return ""_ascii;
return "";
}
String GameController::BasicParticleInfo(Particle const &sample_part)
@ -1507,7 +1507,7 @@ String GameController::BasicParticleInfo(Particle const &sample_part)
{
return gameModel->GetSimulation()->BasicParticleInfo(sample_part);
}
return ""_ascii;
return "";
}
void GameController::ReloadSim()

View File

@ -310,7 +310,7 @@ void GameModel::BuildMenus()
//Build other menus from wall data
for(int i = 0; i < UI_WALLCOUNT; i++)
{
Tool * tempTool = new WallTool(i, ""_ascii, sim->wtypes[i].descs, PIXR(sim->wtypes[i].colour), PIXG(sim->wtypes[i].colour), PIXB(sim->wtypes[i].colour), sim->wtypes[i].identifier, sim->wtypes[i].textureGen);
Tool * tempTool = new WallTool(i, "", sim->wtypes[i].descs, PIXR(sim->wtypes[i].colour), PIXG(sim->wtypes[i].colour), PIXB(sim->wtypes[i].colour), sim->wtypes[i].identifier, sim->wtypes[i].textureGen);
menuList[SC_WALL]->AddTool(tempTool);
//sim->wtypes[i]
}
@ -330,19 +330,19 @@ void GameModel::BuildMenus()
menuList[SC_TOOL]->AddTool(tempTool);
}
//Add special sign and prop tools
menuList[SC_TOOL]->AddTool(new WindTool(0, "WIND"_ascii, "Creates air movement."_i18n, 64, 64, 64, "DEFAULT_UI_WIND"));
menuList[SC_TOOL]->AddTool(new WindTool(0, "WIND", "Creates air movement."_i18n, 64, 64, 64, "DEFAULT_UI_WIND"));
menuList[SC_TOOL]->AddTool(new PropertyTool());
menuList[SC_TOOL]->AddTool(new SignTool(this));
menuList[SC_TOOL]->AddTool(new SampleTool(this));
//Add decoration tools to menu
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_ADD, "ADD"_ascii, "Colour blending: Add."_i18n, 0, 0, 0, "DEFAULT_DECOR_ADD"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_SUBTRACT, "SUB"_ascii, "Colour blending: Subtract."_i18n, 0, 0, 0, "DEFAULT_DECOR_SUB"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_MULTIPLY, "MUL"_ascii, "Colour blending: Multiply."_i18n, 0, 0, 0, "DEFAULT_DECOR_MUL"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_DIVIDE, "DIV"_ascii, "Colour blending: Divide."_i18n , 0, 0, 0, "DEFAULT_DECOR_DIV"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_SMUDGE, "SMDG"_ascii, "Smudge tool, blends surrounding deco together."_i18n, 0, 0, 0, "DEFAULT_DECOR_SMDG"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_CLEAR, "CLR"_ascii, "Erase any set decoration."_i18n, 0, 0, 0, "DEFAULT_DECOR_CLR"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_DRAW, "SET"_ascii, "Draw decoration (No blending)."_i18n, 0, 0, 0, "DEFAULT_DECOR_SET"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_ADD, "ADD", "Colour blending: Add."_i18n, 0, 0, 0, "DEFAULT_DECOR_ADD"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_SUBTRACT, "SUB", "Colour blending: Subtract."_i18n, 0, 0, 0, "DEFAULT_DECOR_SUB"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_MULTIPLY, "MUL", "Colour blending: Multiply."_i18n, 0, 0, 0, "DEFAULT_DECOR_MUL"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_DIVIDE, "DIV", "Colour blending: Divide."_i18n , 0, 0, 0, "DEFAULT_DECOR_DIV"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_SMUDGE, "SMDG", "Smudge tool, blends surrounding deco together."_i18n, 0, 0, 0, "DEFAULT_DECOR_SMDG"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_CLEAR, "CLR", "Erase any set decoration."_i18n, 0, 0, 0, "DEFAULT_DECOR_CLR"));
menuList[SC_DECO]->AddTool(new DecorationTool(ren, DECO_DRAW, "SET", "Draw decoration (No blending)."_i18n, 0, 0, 0, "DEFAULT_DECOR_SET"));
SetColourSelectorColour(colour); // update tool colors
decoToolset[0] = GetToolFromIdentifier("DEFAULT_DECOR_SET");
decoToolset[1] = GetToolFromIdentifier("DEFAULT_DECOR_CLR");

View File

@ -180,16 +180,16 @@ GameView::GameView():
lastMenu(-1),
toolTipPresence(0),
toolTip(""_ascii),
toolTip(""),
isToolTipFadingIn(false),
toolTipPosition(-1, -1),
infoTipPresence(0),
infoTip(""_ascii),
infoTip(""),
buttonTipShow(0),
buttonTip(""_ascii),
buttonTip(""),
isButtonTipFadingIn(false),
introText(2048),
introTextMessage(currentLocale->GetIntroText() + "\n\bt" BUILD_FLAVOR_STRING ""_ascii),
introTextMessage(currentLocale->GetIntroText() + "\n\bt" BUILD_FLAVOR_STRING ""),
doScreenshot(false),
screenshotIndex(0),
@ -216,14 +216,14 @@ GameView::GameView():
int currentX = 1;
//Set up UI
scrollBar = new ui::Button(ui::Point(0,YRES+21), ui::Point(XRES, 2), ""_ascii);
scrollBar = new ui::Button(ui::Point(0,YRES+21), ui::Point(XRES, 2), "");
scrollBar->Appearance.BorderHover = ui::Colour(200, 200, 200);
scrollBar->Appearance.BorderActive = ui::Colour(200, 200, 200);
scrollBar->Appearance.HorizontalAlign = ui::Appearance::AlignCentre;
scrollBar->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(scrollBar);
searchButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(17, 15), ""_ascii, "Find & open a simulation. Hold Ctrl to load offline saves."_i18n); //Open
searchButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(17, 15), "", "Find & open a simulation. Hold Ctrl to load offline saves."_i18n); //Open
searchButton->SetIcon(IconOpen);
currentX+=18;
searchButton->SetTogglable(false);
@ -231,18 +231,18 @@ GameView::GameView():
if (CtrlBehaviour())
c->OpenLocalBrowse();
else
c->OpenSearch(""_ascii);
c->OpenSearch("");
} });
AddComponent(searchButton);
reloadButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(17, 15), ""_ascii, "Reload the simulation"_i18n);
reloadButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(17, 15), "", "Reload the simulation"_i18n);
reloadButton->SetIcon(IconReload);
reloadButton->Appearance.Margin.Left+=2;
currentX+=18;
reloadButton->SetActionCallback({ [this] { c->ReloadSim(); }, [this] { c->OpenSavePreview(); } });
AddComponent(reloadButton);
saveSimulationButton = new SplitButton(ui::Point(currentX, Size.Y-16), ui::Point(150, 15), "[untitled simulation]"_i18n, ""_ascii, ""_ascii, 19);
saveSimulationButton = new SplitButton(ui::Point(currentX, Size.Y-16), ui::Point(150, 15), "[untitled simulation]"_i18n, "", "", 19);
saveSimulationButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
saveSimulationButton->SetIcon(IconSave);
currentX+=151;
@ -263,7 +263,7 @@ GameView::GameView():
SetSaveButtonTooltips();
AddComponent(saveSimulationButton);
upVoteButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(39, 15), ""_ascii, "Like this save"_i18n);
upVoteButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(39, 15), "", "Like this save"_i18n);
upVoteButton->SetIcon(IconVoteUp);
upVoteButton->Appearance.Margin.Top+=2;
upVoteButton->Appearance.Margin.Left+=2;
@ -271,7 +271,7 @@ GameView::GameView():
upVoteButton->SetActionCallback({ [this] { c->Vote(1); } });
AddComponent(upVoteButton);
downVoteButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(15, 15), ""_ascii, "Dislike this save"_i18n);
downVoteButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(15, 15), "", "Dislike this save"_i18n);
downVoteButton->SetIcon(IconVoteDown);
downVoteButton->Appearance.Margin.Bottom+=2;
downVoteButton->Appearance.Margin.Left+=2;
@ -286,7 +286,7 @@ GameView::GameView():
tagSimulationButton->SetActionCallback({ [this] { c->OpenTags(); } });
AddComponent(tagSimulationButton);
clearSimButton = new ui::Button(ui::Point(Size.X-159, Size.Y-16), ui::Point(17, 15), ""_ascii, "Erase everything"_i18n);
clearSimButton = new ui::Button(ui::Point(Size.X-159, Size.Y-16), ui::Point(17, 15), "", "Erase everything"_i18n);
clearSimButton->SetIcon(IconNew);
clearSimButton->Appearance.Margin.Left+=2;
clearSimButton->SetActionCallback({ [this] { c->ClearSim(); } });
@ -301,19 +301,19 @@ GameView::GameView():
});
AddComponent(loginButton);
simulationOptionButton = new ui::Button(ui::Point(Size.X-48, Size.Y-16), ui::Point(15, 15), ""_ascii, "Simulation options"_i18n);
simulationOptionButton = new ui::Button(ui::Point(Size.X-48, Size.Y-16), ui::Point(15, 15), "", "Simulation options"_i18n);
simulationOptionButton->SetIcon(IconSimulationSettings);
simulationOptionButton->Appearance.Margin.Left+=2;
simulationOptionButton->SetActionCallback({ [this] { c->OpenOptions(); } });
AddComponent(simulationOptionButton);
displayModeButton = new ui::Button(ui::Point(Size.X-32, Size.Y-16), ui::Point(15, 15), ""_ascii, "Renderer options"_i18n);
displayModeButton = new ui::Button(ui::Point(Size.X-32, Size.Y-16), ui::Point(15, 15), "", "Renderer options"_i18n);
displayModeButton->SetIcon(IconRenderSettings);
displayModeButton->Appearance.Margin.Left+=2;
displayModeButton->SetActionCallback({ [this] { c->OpenRenderOptions(); } });
AddComponent(displayModeButton);
pauseButton = new ui::Button(ui::Point(Size.X-16, Size.Y-16), ui::Point(15, 15), ""_ascii, "Pause/Resume the simulation"_i18n); //Pause
pauseButton = new ui::Button(ui::Point(Size.X-16, Size.Y-16), ui::Point(15, 15), "", "Pause/Resume the simulation"_i18n); //Pause
pauseButton->SetIcon(IconPause);
pauseButton->SetTogglable(true);
pauseButton->SetActionCallback({ [this] { c->SetPaused(pauseButton->GetToggleState()); } });
@ -324,7 +324,7 @@ GameView::GameView():
tempButton->SetActionCallback({ [this] { c->OpenElementSearch(); } });
AddComponent(tempButton);
colourPicker = new ui::Button(ui::Point((XRES/2)-8, YRES+1), ui::Point(16, 16), ""_ascii, "Pick Colour"_i18n);
colourPicker = new ui::Button(ui::Point((XRES/2)-8, YRES+1), ui::Point(16, 16), "", "Pick Colour"_i18n);
colourPicker->SetActionCallback({ [this] { c->OpenColourPicker(); } });
}
@ -411,7 +411,7 @@ void GameView::NotifyMenuListChanged(GameModel * sender)
{
if (menuList[i]->GetVisible())
{
String tempString = ""_ascii;
String tempString = "";
tempString += menuList[i]->GetIcon();
String description = menuList[i]->GetDescription();
if (i == SC_FAVORITES && !Favorite::Ref().AnyFavorites())
@ -569,7 +569,7 @@ void GameView::NotifyToolListChanged(GameModel * sender)
tempTexture = ((DecorationTool*)tool)->GetIcon(tool->GetToolID(), 26, 14);
if(tempTexture)
tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), ""_ascii, tool->GetIdentifier(), tool->GetDescription());
tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "", tool->GetIdentifier(), tool->GetDescription());
else
tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), tool->GetName(), tool->GetIdentifier(), tool->GetDescription());
@ -684,7 +684,7 @@ void GameView::NotifyColourPresetsChanged(GameModel * sender)
int i = 0;
for(std::vector<ui::Colour>::iterator iter = colours.begin(), end = colours.end(); iter != end; ++iter)
{
ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), ""_ascii, "", "Decoration Presets."_i18n);
ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "", "", "Decoration Presets."_i18n);
tempButton->Appearance.BackgroundInactive = *iter;
tempButton->SetActionCallback({ [this, i, tempButton] {
c->SetActiveColourPreset(i);
@ -816,7 +816,7 @@ void GameView::NotifySaveChanged(GameModel * sender)
for (std::list<ByteString>::const_iterator iter = tags.begin(), begin = tags.begin(), end = tags.end(); iter != end; iter++)
{
if (iter != begin)
tagsStream << " "_ascii;
tagsStream << " ";
tagsStream << iter->FromUtf8();
}
tagSimulationButton->SetText(tagsStream.Build());
@ -2150,7 +2150,7 @@ void GameView::OnDraw()
sampleInfo << c->ElementResolve(type, ctype);
auto filtModes = i18nMulti("set colour", "AND", "OR", "subtract colour", "red shift", "blue shift", "no effect", "XOR", "NOT", "old QRTZ scattering", "variable red shift", "variable blue shift");
if (sample.particle.tmp>=0 && sample.particle.tmp<=11)
sampleInfo << " ("_ascii << filtModes[sample.particle.tmp] << ")"_ascii;
sampleInfo << " (" << filtModes[sample.particle.tmp] << ")";
else
sampleInfo << " (unknown mode)"_i18n;
}
@ -2158,14 +2158,14 @@ void GameView::OnDraw()
{
sampleInfo << c->ElementResolve(type, ctype);
if (wavelengthGfx)
sampleInfo << " ("_ascii << ctype << ")"_ascii;
sampleInfo << " (" << ctype << ")";
// Some elements store extra LIFE info in upper bits of ctype, instead of tmp/tmp2
else if (type == PT_CRAY || type == PT_DRAY || type == PT_CONV)
sampleInfo << " ("_ascii << c->ElementResolve(TYP(ctype), ID(ctype)) << ")"_ascii;
sampleInfo << " (" << c->ElementResolve(TYP(ctype), ID(ctype)) << ")";
else if (c->IsValidElement(ctype))
sampleInfo << " ("_ascii << c->ElementResolve(ctype, -1) << ")"_ascii;
sampleInfo << " (" << c->ElementResolve(ctype, -1) << ")";
else
sampleInfo << " ()"_ascii;
sampleInfo << " ()";
}
sampleInfo << ", Temp: "_i18n << (sample.particle.temp - 273.15f) << " C"_i18n;
sampleInfo << ", Life: "_i18n << sample.particle.life;
@ -2176,7 +2176,7 @@ void GameView::OnDraw()
String elemName = c->ElementResolve(
TYP(sample.particle.tmp),
ID(sample.particle.tmp));
if (elemName == ""_ascii)
if (elemName == "")
sampleInfo << ", Tmp: "_i18n << sample.particle.tmp;
else
sampleInfo << ", Tmp: "_i18n << elemName;
@ -2259,12 +2259,12 @@ void GameView::OnDraw()
sampleInfo << Format::Precision(2);
if (type)
sampleInfo << "#"_ascii << sample.ParticleID << ", "_ascii;
sampleInfo << "#" << sample.ParticleID << ", ";
sampleInfo << "X:"_ascii << sample.PositionX << " Y:"_ascii << sample.PositionY;
sampleInfo << "X:" << sample.PositionX << " Y:" << sample.PositionY;
if (sample.Gravity)
sampleInfo << ", GX: "_ascii << sample.GravityVelocityX << " GY: "_ascii << sample.GravityVelocityY;
sampleInfo << ", GX: " << sample.GravityVelocityX << " GY: " << sample.GravityVelocityY;
if (c->GetAHeatEnable())
sampleInfo << ", AHeat: "_i18n << sample.AirTemperature - 273.15f << " C"_i18n;
@ -2284,7 +2284,7 @@ void GameView::OnDraw()
if (showDebug)
{
if (ren->findingElement)
fpsInfo << " Parts: "_i18n << ren->foundElements << "/"_ascii << sample.NumParts;
fpsInfo << " Parts: "_i18n << ren->foundElements << "/" << sample.NumParts;
else
fpsInfo << " Parts: "_i18n << sample.NumParts;
}

View File

@ -69,10 +69,10 @@ sim(sim_)
}
property->SetOption(Client::Ref().GetPrefInteger("Prop.Type", 0));
textField = new ui::Textbox(ui::Point(8, 46), ui::Point(Size.X-16, 16), ""_ascii, "[value]"_i18n);
textField = new ui::Textbox(ui::Point(8, 46), ui::Point(Size.X-16, 16), "", "[value]"_i18n);
textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
textField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
textField->SetText(Client::Ref().GetPrefString("Prop.Value", ""_ascii));
textField->SetText(Client::Ref().GetPrefString("Prop.Value", ""));
AddComponent(textField);
FocusComponent(textField);
@ -91,12 +91,12 @@ void PropertyWindow::SetProperty()
case StructProperty::ParticleType:
{
int v;
if(value.length() > 2 && value.BeginsWith("0x"_ascii))
if(value.length() > 2 && value.BeginsWith("0x"))
{
//0xC0FFEE
v = value.Substr(2).ToNumber<unsigned int>(Format::Hex());
}
else if(value.length() > 1 && value.BeginsWith("#"_ascii))
else if(value.length() > 1 && value.BeginsWith("#"))
{
//#C0FFEE
v = value.Substr(1).ToNumber<unsigned int>(Format::Hex());
@ -134,12 +134,12 @@ void PropertyWindow::SetProperty()
case StructProperty::UInteger:
{
unsigned int v;
if(value.length() > 2 && value.BeginsWith("0x"_ascii))
if(value.length() > 2 && value.BeginsWith("0x"))
{
//0xC0FFEE
v = value.Substr(2).ToNumber<unsigned int>(Format::Hex());
}
else if(value.length() > 1 && value.BeginsWith("#"_ascii))
else if(value.length() > 1 && value.BeginsWith("#"))
{
//#C0FFEE
v = value.Substr(1).ToNumber<unsigned int>(Format::Hex());
@ -156,12 +156,12 @@ void PropertyWindow::SetProperty()
}
case StructProperty::Float:
{
if (value.EndsWith("C"_ascii))
if (value.EndsWith("C"))
{
float v = value.SubstrFromEnd(1).ToNumber<float>();
tool->propValue.Float = v + 273.15;
}
else if(value.EndsWith("F"_ascii))
else if(value.EndsWith("F"))
{
float v = value.SubstrFromEnd(1).ToNumber<float>();
tool->propValue.Float = (v-32.0f)*5/9+273.15f;

View File

@ -6,7 +6,7 @@
#include "simulation/Simulation.h"
SandEffectOption::SandEffectOption(GameModel * m):
QuickOption("P"_ascii, "Sand effect"_i18n, m, Toggle)
QuickOption("P", "Sand effect"_i18n, m, Toggle)
{
}
@ -22,7 +22,7 @@ void SandEffectOption::perform()
DrawGravOption::DrawGravOption(GameModel * m):
QuickOption("G"_ascii, "Draw gravity field \bg(ctrl+g)"_i18n, m, Toggle)
QuickOption("G", "Draw gravity field \bg(ctrl+g)"_i18n, m, Toggle)
{
}
@ -38,7 +38,7 @@ void DrawGravOption::perform()
DecorationsOption::DecorationsOption(GameModel * m):
QuickOption("D"_ascii, "Draw decorations \bg(ctrl+b)"_i18n, m, Toggle)
QuickOption("D", "Draw decorations \bg(ctrl+b)"_i18n, m, Toggle)
{
}
@ -54,7 +54,7 @@ void DecorationsOption::perform()
NGravityOption::NGravityOption(GameModel * m):
QuickOption("N"_ascii, "Newtonian Gravity \bg(n)"_i18n, m, Toggle)
QuickOption("N", "Newtonian Gravity \bg(n)"_i18n, m, Toggle)
{
}
@ -70,7 +70,7 @@ void NGravityOption::perform()
AHeatOption::AHeatOption(GameModel * m):
QuickOption("A"_ascii, "Ambient heat \bg(u)"_i18n, m, Toggle)
QuickOption("A", "Ambient heat \bg(u)"_i18n, m, Toggle)
{
}
@ -86,7 +86,7 @@ void AHeatOption::perform()
ConsoleShowOption::ConsoleShowOption(GameModel * m, GameController * c_):
QuickOption("C"_ascii, "Show Console \bg(~)"_i18n, m, Toggle)
QuickOption("C", "Show Console \bg(~)"_i18n, m, Toggle)
{
c = c_;
}

View File

@ -8,7 +8,7 @@ public:
std::vector<unsigned int> DisplayModes;
unsigned int ColourMode;
RenderPreset(): Name(""_ascii), ColourMode(0) {}
RenderPreset(): Name(""), ColourMode(0) {}
RenderPreset(String name, std::vector<unsigned int> renderModes, std::vector<unsigned int> displayModes, unsigned int colourMode):
Name(name),
RenderModes(renderModes),

View File

@ -100,7 +100,7 @@ SignWindow::SignWindow(SignTool * tool_, Simulation * sim_, int signID_, ui::Poi
justification->SetOption(1);
justification->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
textField = new ui::Textbox(ui::Point(8, 25), ui::Point(Size.X-16, 17), ""_ascii, "[message]"_i18n);
textField = new ui::Textbox(ui::Point(8, 25), ui::Point(Size.X-16, 17), "", "[message]"_i18n);
textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
textField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
textField->SetLimit(45);

View File

@ -47,7 +47,7 @@ class SignTool: public Tool
public:
GameModel * gameModel;
SignTool(GameModel *model):
Tool(0, "SIGN"_ascii, "Sign. Displays text. Click on a sign to edit it or anywhere else to place a new one."_i18n, 0, 0, 0, "DEFAULT_UI_SIGN", SignTool::GetIcon),
Tool(0, "SIGN", "Sign. Displays text. Click on a sign to edit it or anywhere else to place a new one."_i18n, 0, 0, 0, "DEFAULT_UI_SIGN", SignTool::GetIcon),
gameModel(model)
{
}
@ -65,7 +65,7 @@ class SampleTool: public Tool
GameModel * gameModel;
public:
SampleTool(GameModel *model):
Tool(0, "SMPL"_ascii, "Sample an element on the screen."_i18n, 0, 0, 0, "DEFAULT_UI_SAMPLE", SampleTool::GetIcon),
Tool(0, "SMPL", "Sample an element on the screen."_i18n, 0, 0, 0, "DEFAULT_UI_SAMPLE", SampleTool::GetIcon),
gameModel(model)
{
}
@ -82,7 +82,7 @@ class PropertyTool: public Tool
{
public:
PropertyTool():
Tool(0, "PROP"_ascii, "Property Drawing Tool. Use to alter the properties of elements in the field."_i18n, 0xfe, 0xa9, 0x00, "DEFAULT_UI_PROPERTY", NULL)
Tool(0, "PROP", "Property Drawing Tool. Use to alter the properties of elements in the field."_i18n, 0xfe, 0xa9, 0x00, "DEFAULT_UI_PROPERTY", NULL)
{
}
StructProperty::PropertyType propType;

View File

@ -29,7 +29,7 @@ void Button::TextPosition(String ButtonText)
{
int position = Graphics::textwidthx(buttonDisplayText, Size.X - (Appearance.icon? 38 : 22));
buttonDisplayText = buttonDisplayText.erase(position, buttonDisplayText.length()-position);
buttonDisplayText += "..."_ascii;
buttonDisplayText += "...";
}
}

View File

@ -120,7 +120,7 @@ std::pair<String, int> DropDown::GetOption()
{
return options[optionIndex];
}
return std::pair<String, int>(""_ascii, -1);
return std::pair<String, int>("", -1);
}
void DropDown::SetOption(String option)

View File

@ -206,8 +206,8 @@ void Label::updateSelection()
{
auto indexL = displayTextWrapper.Clear2Index(selectionIndexL.clear_index);
auto indexH = displayTextWrapper.Clear2Index(selectionIndexH.clear_index);
displayTextWithSelection.Insert(indexL.wrapped_index , "\x01"_ascii);
displayTextWithSelection.Insert(indexH.wrapped_index + 1, "\x01"_ascii);
displayTextWithSelection.Insert(indexL.wrapped_index , "\x01");
displayTextWithSelection.Insert(indexH.wrapped_index + 1, "\x01");
}
}

View File

@ -12,7 +12,7 @@ ProgressBar::ProgressBar(Point position, Point size, int startProgress, String s
Component(position, size),
progress(0),
intermediatePos(0.0f),
progressStatus(""_ascii)
progressStatus("")
{
SetStatus(startStatus);
SetProgress(startProgress);

View File

@ -29,7 +29,7 @@ public:
RichLabel::RichLabel(Point position, Point size, String labelText):
Component(position, size),
textSource(labelText),
displayText(""_ascii)
displayText("")
{
updateRichText();
}
@ -42,7 +42,7 @@ RichLabel::~RichLabel()
void RichLabel::updateRichText()
{
regions.clear();
displayText = ""_ascii;
displayText = "";
if(textSource.length())
{

View File

@ -41,7 +41,7 @@ SaveButton::SaveButton(Point position, Point size, SaveInfo * save_) : SaveButto
{
int position = Graphics::textwidthx(name, Size.X - 22);
name = name.erase(position, name.length()-position);
name += "..."_ascii;
name += "...";
}
String votes, icon;
@ -102,7 +102,7 @@ SaveButton::SaveButton(Point position, Point size, SaveFile * file_) : SaveButto
{
int position = Graphics::textwidthx(name, Size.X - 22);
name = name.erase(position, name.length()-position);
name += "..."_ascii;
name += "...";
}
}
}

View File

@ -16,7 +16,7 @@
using namespace ui;
Textbox::Textbox(Point position, Point size, String textboxText, String textboxPlaceholder):
Label(position, size, ""_ascii),
Label(position, size, ""),
ReadOnly(false),
inputType(All),
limit(String::npos),
@ -369,8 +369,8 @@ void Textbox::OnVKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl,
if (ctrl)
{
size_t stopChar;
stopChar = backingText.SplitByNot(" .,!?\n"_ascii, cursor).PositionBefore();
stopChar = backingText.SplitByAny(" .,!?\n"_ascii, stopChar).PositionBefore();
stopChar = backingText.SplitByNot(" .,!?\n", cursor).PositionBefore();
stopChar = backingText.SplitByAny(" .,!?\n", stopChar).PositionBefore();
backingText.EraseBetween(cursor, stopChar);
}
else
@ -395,11 +395,11 @@ void Textbox::OnVKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl,
if (ctrl)
{
size_t stopChar;
stopChar = backingText.SplitFromEndByNot(" .,!?\n"_ascii, cursor).PositionBefore();
stopChar = backingText.SplitFromEndByNot(" .,!?\n", cursor).PositionBefore();
if (stopChar == backingText.npos)
stopChar = -1;
else
stopChar = backingText.SplitFromEndByAny(" .,!?\n"_ascii, stopChar).PositionBefore();
stopChar = backingText.SplitFromEndByAny(" .,!?\n", stopChar).PositionBefore();
backingText.EraseBetween(stopChar+1, cursor);
cursor = stopChar+1;
}
@ -413,14 +413,14 @@ void Textbox::OnVKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl,
ClearSelection();
break;
case SDLK_RETURN:
OnTextInput("\n"_ascii);
OnTextInput("\n");
break;
}
}
catch (std::out_of_range &e)
{
cursor = 0;
backingText = ""_ascii;
backingText = "";
}
AfterTextChange(changed);
}

View File

@ -236,8 +236,8 @@ void Window::DoDraw()
Graphics * g = ui::Engine::Ref().g;
String tempString, tempString2;
tempString = String::Build("Position: L "_ascii, focusedComponent_->Position.X, ", R "_ascii, Size.X-(focusedComponent_->Position.X+focusedComponent_->Size.X), ", T: "_ascii, focusedComponent_->Position.Y, ", B: "_ascii, Size.Y-(focusedComponent_->Position.Y+focusedComponent_->Size.Y));
tempString2 = String::Build("Size: "_ascii, focusedComponent_->Size.X, ", "_ascii, focusedComponent_->Size.Y);
tempString = String::Build("Position: L ", focusedComponent_->Position.X, ", R ", Size.X-(focusedComponent_->Position.X+focusedComponent_->Size.X), ", T: ", focusedComponent_->Position.Y, ", B: ", Size.Y-(focusedComponent_->Position.Y+focusedComponent_->Size.Y));
tempString2 = String::Build("Size: ", focusedComponent_->Size.X, ", ", focusedComponent_->Size.Y);
if (Graphics::textwidth(tempString)+xPos > WINDOWW)
xPos = WINDOWW-(Graphics::textwidth(tempString)+5);

View File

@ -29,13 +29,13 @@ LocalBrowserView::LocalBrowserView():
AddComponent(previousButton);
AddComponent(undeleteButton);
pageTextbox = new ui::Textbox(ui::Point(283, WINDOWH-18), ui::Point(41, 16), ""_ascii);
pageTextbox = new ui::Textbox(ui::Point(283, WINDOWH-18), ui::Point(41, 16), "");
pageTextbox->SetActionCallback({ [this] { textChanged(); } });
pageTextbox->SetInputType(ui::Textbox::Number);
auto pageOf = i18nMulti("Page", "of "); //page [TEXTBOX] of y
pageLabel = new ui::Label(ui::Point(0, WINDOWH-18), ui::Point(30, 16), pageOf[0]);
pageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignRight;
pageCountLabel = new ui::Label(ui::Point(WINDOWW/2+6, WINDOWH-18), ui::Point(50, 16), ""_ascii);
pageCountLabel = new ui::Label(ui::Point(WINDOWW/2+6, WINDOWH-18), ui::Point(50, 16), "");
pageCountLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
AddComponent(pageLabel);
AddComponent(pageCountLabel);

View File

@ -19,9 +19,9 @@ LoginView::LoginView():
loginButton(new ui::Button(ui::Point(200-100, 87-17), ui::Point(100, 17), "Sign in"_i18n)),
cancelButton(new ui::Button(ui::Point(0, 87-17), ui::Point(101, 17), "Sign Out"_i18n)),
titleLabel(new ui::Label(ui::Point(4, 5), ui::Point(200-16, 16), "Server login"_i18n)),
infoLabel(new ui::Label(ui::Point(8, 67), ui::Point(200-16, 16), ""_ascii)),
infoLabel(new ui::Label(ui::Point(8, 67), ui::Point(200-16, 16), "")),
usernameField(new ui::Textbox(ui::Point(8, 25), ui::Point(200-16, 17), Client::Ref().GetAuthUser().Username.FromUtf8(), "[username]"_i18n)),
passwordField(new ui::Textbox(ui::Point(8, 46), ui::Point(200-16, 17), ""_ascii, "[password]"_i18n)),
passwordField(new ui::Textbox(ui::Point(8, 46), ui::Point(200-16, 17), "", "[password]"_i18n)),
targetSize(0, 0)
{
targetSize = Size;

View File

@ -55,7 +55,7 @@ OptionsView::OptionsView():
AddComponent(scrollPanel);
heatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Heat simulation \bgIntroduced in version 34"_i18n, ""_ascii);
heatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Heat simulation \bgIntroduced in version 34"_i18n, "");
autowidth(heatSimulation);
heatSimulation->SetActionCallback({ [this] { c->SetHeatSimulation(heatSimulation->GetChecked()); } });
scrollPanel->AddChild(heatSimulation);
@ -67,7 +67,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(tempLabel);
currentY+=16;
ambientHeatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Ambient heat simulation \bgIntroduced in version 50"_i18n, ""_ascii);
ambientHeatSimulation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Ambient heat simulation \bgIntroduced in version 50"_i18n, "");
autowidth(ambientHeatSimulation);
ambientHeatSimulation->SetActionCallback({ [this] { c->SetAmbientHeatSimulation(ambientHeatSimulation->GetChecked()); } });
scrollPanel->AddChild(ambientHeatSimulation);
@ -79,7 +79,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(tempLabel);
currentY+=16;
newtonianGravity = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Newtonian gravity \bgIntroduced in version 48"_i18n, ""_ascii);
newtonianGravity = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Newtonian gravity \bgIntroduced in version 48"_i18n, "");
autowidth(newtonianGravity);
newtonianGravity->SetActionCallback({ [this] { c->SetNewtonianGravity(newtonianGravity->GetChecked()); } });
scrollPanel->AddChild(newtonianGravity);
@ -91,7 +91,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(tempLabel);
currentY+=16;
waterEqualisation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Water equalisation \bgIntroduced in version 61"_i18n, ""_ascii);
waterEqualisation = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Water equalisation \bgIntroduced in version 61"_i18n, "");
autowidth(waterEqualisation);
waterEqualisation->SetActionCallback({ [this] { c->SetWaterEqualisation(waterEqualisation->GetChecked()); } });
scrollPanel->AddChild(waterEqualisation);
@ -173,7 +173,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(tempLabel);
currentY+=20;
resizable = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Resizable"_i18n, ""_ascii);
resizable = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Resizable"_i18n, "");
autowidth(resizable);
resizable->SetActionCallback({ [this] { c->SetResizable(resizable->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(resizable->Position.X+Graphics::textwidth(resizable->GetText())+20, currentY), ui::Point(1, 16), "\bg- Allow resizing and maximizing window"_i18n);
@ -184,7 +184,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(resizable);
currentY+=20;
fullscreen = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Fullscreen"_i18n, ""_ascii);
fullscreen = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Fullscreen"_i18n, "");
autowidth(fullscreen);
fullscreen->SetActionCallback({ [this] { c->SetFullscreen(fullscreen->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText())+20, currentY), ui::Point(1, 16), "\bg- Fill the entire screen"_i18n);
@ -195,7 +195,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(fullscreen);
currentY+=20;
altFullscreen = new ui::Checkbox(ui::Point(23, currentY), ui::Point(1, 16), "Change Resolution"_i18n, ""_ascii);
altFullscreen = new ui::Checkbox(ui::Point(23, currentY), ui::Point(1, 16), "Change Resolution"_i18n, "");
autowidth(altFullscreen);
altFullscreen->SetActionCallback({ [this] { c->SetAltFullscreen(altFullscreen->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(altFullscreen->GetText())+20, currentY), ui::Point(1, 16), "\bg- Set optimal screen resolution"_i18n);
@ -206,7 +206,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(altFullscreen);
currentY+=20;
forceIntegerScaling = new ui::Checkbox(ui::Point(23, currentY), ui::Point(1, 16), "Force Integer Scaling"_i18n, ""_ascii);
forceIntegerScaling = new ui::Checkbox(ui::Point(23, currentY), ui::Point(1, 16), "Force Integer Scaling"_i18n, "");
autowidth(forceIntegerScaling);
forceIntegerScaling->SetActionCallback({ [this] { c->SetForceIntegerScaling(forceIntegerScaling->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(altFullscreen->Position.X+Graphics::textwidth(forceIntegerScaling->GetText())+20, currentY), ui::Point(1, 16), "\bg- Less blurry"_i18n);
@ -217,7 +217,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(forceIntegerScaling);
currentY+=20;
fastquit = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Fast Quit"_i18n, ""_ascii);
fastquit = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Fast Quit"_i18n, "");
autowidth(fastquit);
fastquit->SetActionCallback({ [this] { c->SetFastQuit(fastquit->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText())+20, currentY), ui::Point(1, 16), "\bg- Always exit completely when hitting close"_i18n);
@ -228,7 +228,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(fastquit);
currentY+=20;
showAvatars = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Show Avatars"_i18n, ""_ascii);
showAvatars = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Show Avatars"_i18n, "");
autowidth(showAvatars);
showAvatars->SetActionCallback({ [this] { c->SetShowAvatars(showAvatars->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText())+20, currentY), ui::Point(1, 16), "\bg- Disable if you have a slow connection"_i18n);
@ -239,7 +239,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(showAvatars);
currentY+=20;
mouseClickRequired = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Sticky Categories"_i18n, ""_ascii);
mouseClickRequired = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Sticky Categories"_i18n, "");
autowidth(mouseClickRequired);
mouseClickRequired->SetActionCallback({ [this] { c->SetMouseClickrequired(mouseClickRequired->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(mouseClickRequired->Position.X+Graphics::textwidth(mouseClickRequired->GetText())+20, currentY), ui::Point(1, 16), "\bg- Switch between categories by clicking"_i18n);
@ -250,7 +250,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(mouseClickRequired);
currentY+=20;
includePressure = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Include Pressure"_i18n, ""_ascii);
includePressure = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Include Pressure"_i18n, "");
autowidth(includePressure);
includePressure->SetActionCallback({ [this] { c->SetIncludePressure(includePressure->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(includePressure->Position.X+Graphics::textwidth(includePressure->GetText())+20, currentY), ui::Point(1, 16), "\bg- When saving, copying, stamping, etc."_i18n);
@ -261,7 +261,7 @@ OptionsView::OptionsView():
scrollPanel->AddChild(includePressure);
currentY+=20;
perfectCirclePressure = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Perfect Circle"_i18n, ""_ascii);
perfectCirclePressure = new ui::Checkbox(ui::Point(8, currentY), ui::Point(1, 16), "Perfect Circle"_i18n, "");
autowidth(perfectCirclePressure);
perfectCirclePressure->SetActionCallback({ [this] { c->SetPerfectCircle(perfectCirclePressure->GetChecked()); } });
tempLabel = new ui::Label(ui::Point(perfectCirclePressure->Position.X+Graphics::textwidth(perfectCirclePressure->GetText())+20, currentY), ui::Point(1, 16), "\bg- Better circle brush, without incorrect points on edges"_i18n);

View File

@ -40,7 +40,7 @@ PreviewView::PreviewView():
userIsAuthor(false),
doOpen(false),
doError(false),
doErrorMessage(""_ascii),
doErrorMessage(""),
showAvatars(true),
prevPage(false),
commentBoxHeight(20),
@ -72,7 +72,7 @@ PreviewView::PreviewView():
reportButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
reportButton->SetIcon(IconReport);
reportButton->SetActionCallback({ [this] {
new TextPrompt("Report Save"_i18n, "Things to consider when reporting:\n\bw1)\bg When reporting stolen saves, please include the ID of the original save.\n\bw2)\bg Do not ask for saves to be removed from front page unless they break the rules.\n\bw3)\bg You may report saves for comments or tags too (including your own saves)"_i18n, ""_ascii, "[reason]"_i18n, true, { [this](String const &resultText) {
new TextPrompt("Report Save"_i18n, "Things to consider when reporting:\n\bw1)\bg When reporting stolen saves, please include the ID of the original save.\n\bw2)\bg Do not ask for saves to be removed from front page unless they break the rules.\n\bw3)\bg You may report saves for comments or tags too (including your own saves)"_i18n, "", "[reason]"_i18n, true, { [this](String const &resultText) {
c->Report(resultText);
} });
} });
@ -94,17 +94,17 @@ PreviewView::PreviewView():
AddComponent(browserOpenButton);
if(showAvatars)
saveNameLabel = new ui::Label(ui::Point(39, (YRES/2)+4), ui::Point(100, 16), ""_ascii);
saveNameLabel = new ui::Label(ui::Point(39, (YRES/2)+4), ui::Point(100, 16), "");
else
saveNameLabel = new ui::Label(ui::Point(5, (YRES/2)+4), ui::Point(100, 16), ""_ascii);
saveNameLabel = new ui::Label(ui::Point(5, (YRES/2)+4), ui::Point(100, 16), "");
saveNameLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
saveNameLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(saveNameLabel);
if(showAvatars)
saveDescriptionLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15+21), ui::Point((XRES/2)-10, Size.Y-((YRES/2)+4+15+17)-25), ""_ascii);
saveDescriptionLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15+21), ui::Point((XRES/2)-10, Size.Y-((YRES/2)+4+15+17)-25), "");
else
saveDescriptionLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15+19), ui::Point((XRES/2)-10, Size.Y-((YRES/2)+4+15+17)-23), ""_ascii);
saveDescriptionLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15+19), ui::Point((XRES/2)-10, Size.Y-((YRES/2)+4+15+17)-23), "");
saveDescriptionLabel->SetMultiline(true);
saveDescriptionLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
saveDescriptionLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
@ -112,9 +112,9 @@ PreviewView::PreviewView():
AddComponent(saveDescriptionLabel);
if(showAvatars)
authorDateLabel = new ui::Label(ui::Point(39, (YRES/2)+4+15), ui::Point(180, 16), ""_ascii);
authorDateLabel = new ui::Label(ui::Point(39, (YRES/2)+4+15), ui::Point(180, 16), "");
else
authorDateLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15), ui::Point(200, 16), ""_ascii);
authorDateLabel = new ui::Label(ui::Point(5, (YRES/2)+4+15), ui::Point(200, 16), "");
authorDateLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
authorDateLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(authorDateLabel);
@ -131,12 +131,12 @@ PreviewView::PreviewView():
AddComponent(avatarButton);
}
viewsLabel = new ui::Label(ui::Point((XRES/2)-80, (YRES/2)+4+15), ui::Point(80, 16), ""_ascii);
viewsLabel = new ui::Label(ui::Point((XRES/2)-80, (YRES/2)+4+15), ui::Point(80, 16), "");
viewsLabel->Appearance.HorizontalAlign = ui::Appearance::AlignRight;
viewsLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(viewsLabel);
pageInfo = new ui::Label(ui::Point((XRES/2) + 85, Size.Y+1), ui::Point(70, 16), ""_ascii);
pageInfo = new ui::Label(ui::Point((XRES/2) + 85, Size.Y+1), ui::Point(70, 16), "");
pageInfo->Appearance.HorizontalAlign = ui::Appearance::AlignCentre;
AddComponent(pageInfo);
@ -211,7 +211,7 @@ bool PreviewView::CheckSwearing(String text)
for(auto const &pair : swearWords)
for(size_t i = 0; i + pair.second <= bytes.length(); i++)
{
md5_ascii(hash, (unsigned char *)(bytes.data() + i), pair.second);
md5(hash, (unsigned char *)(bytes.data() + i), pair.second);
if(pair.first == hash)
return true;
}
@ -223,7 +223,7 @@ void PreviewView::CheckComment()
if (!commentWarningLabel)
return;
String text = addCommentBox->GetText().ToLower();
if (!userIsAuthor && (text.Contains("stolen"_ascii) || text.Contains("copied"_ascii)))
if (!userIsAuthor && (text.Contains("stolen") || text.Contains("copied")))
{
if (!commentHelpText)
{
@ -234,7 +234,7 @@ void PreviewView::CheckComment()
commentHelpText = true;
}
}
else if (userIsAuthor && text.Contains("vote"_ascii))
else if (userIsAuthor && text.Contains("vote"))
{
commentWarningLabel->SetText("Do not ask for votes"_i18n);
commentHelpText = true;
@ -438,11 +438,11 @@ void PreviewView::NotifySaveChanged(PreviewModel * sender)
if (showAvatars)
{
avatarButton->SetUsername(save->userName);
authorDateLabel->SetText("\bw"_ascii + save->userName.FromUtf8() + " \bg"_ascii + dateType + " \bw"_ascii + format::UnixtimeToDateMini(save->updatedDate).FromAscii());
authorDateLabel->SetText("\bw" + save->userName.FromUtf8() + " \bg" + dateType + " \bw" + format::UnixtimeToDateMini(save->updatedDate).FromAscii());
}
else
{
authorDateLabel->SetText("\bgAuthor:\bw "_i18n + save->userName.FromUtf8() + " \bg"_ascii + dateType + " \bw"_ascii + format::UnixtimeToDateMini(save->updatedDate).FromAscii());
authorDateLabel->SetText("\bgAuthor:\bw "_i18n + save->userName.FromUtf8() + " \bg" + dateType + " \bw" + format::UnixtimeToDateMini(save->updatedDate).FromAscii());
}
if (Client::Ref().GetAuthUser().UserID && save->userName == Client::Ref().GetAuthUser().Username)
userIsAuthor = true;
@ -490,9 +490,9 @@ void PreviewView::NotifySaveChanged(PreviewModel * sender)
{
votesUp = 0;
votesDown = 0;
saveNameLabel->SetText(""_ascii);
authorDateLabel->SetText(""_ascii);
saveDescriptionLabel->SetText(""_ascii);
saveNameLabel->SetText("");
authorDateLabel->SetText("");
saveDescriptionLabel->SetText("");
favButton->Enabled = false;
if (!sender->GetCanOpen())
openButton->Enabled = false;
@ -505,7 +505,7 @@ void PreviewView::submitComment()
{
String comment = addCommentBox->GetText();
submitCommentButton->Enabled = false;
addCommentBox->SetText(""_ascii);
addCommentBox->SetText("");
addCommentBox->SetPlaceholder("Submitting comment"_i18n); //This doesn't appear to ever show since no separate thread is created
FocusComponent(NULL);
@ -540,7 +540,7 @@ void PreviewView::NotifyCommentBoxEnabledChanged(PreviewModel * sender)
commentBoxSizeX = Size.X-(XRES/2)-48;
commentBoxSizeY = 17;
addCommentBox = new ui::Textbox(ui::Point((XRES/2)+4, Size.Y-19), ui::Point(Size.X-(XRES/2)-48, 17), ""_ascii, "Add Comment"_i18n);
addCommentBox = new ui::Textbox(ui::Point((XRES/2)+4, Size.Y-19), ui::Point(Size.X-(XRES/2)-48, 17), "", "Add Comment"_i18n);
addCommentBox->SetActionCallback({ [this] {
CheckComment();
commentBoxAutoHeight();

View File

@ -17,7 +17,7 @@ ProfileActivity::ProfileActivity(ByteString username) :
loading(false),
saving(false),
doError(false),
doErrorMessage(""_ascii)
doErrorMessage("")
{
editable = Client::Ref().GetAuthUser().UserID && Client::Ref().GetAuthUser().Username == username;

View File

@ -21,12 +21,12 @@ public:
RenderView::RenderView():
ui::Window(ui::Point(0, 0), ui::Point(XRES, WINDOWH)),
ren(NULL),
toolTip(""_ascii),
toolTip(""),
toolTipPresence(0),
isToolTipFadingIn(false)
{
auto addPresetButton = [this](int index, Icon icon, ui::Point offset, String tooltip) {
auto *presetButton = new ui::Button(ui::Point(XRES, YRES) + offset, ui::Point(30, 13), ""_ascii, tooltip);
auto *presetButton = new ui::Button(ui::Point(XRES, YRES) + offset, ui::Point(30, 13), "", tooltip);
presetButton->SetIcon(icon);
presetButton->SetActionCallback({ [this, index] { c->LoadRenderPreset(index); } });
AddComponent(presetButton);
@ -44,7 +44,7 @@ RenderView::RenderView():
addPresetButton(10, IconLife , ui::Point(-232, 6), "Life display mode preset"_i18n);
auto addRenderModeCheckbox = [this](unsigned int mode, Icon icon, ui::Point offset, String tooltip) {
auto *renderModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), ""_ascii, tooltip);
auto *renderModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), "", tooltip);
renderModes.push_back(renderModeCheckbox);
renderModeCheckbox->mode = mode;
renderModeCheckbox->SetIcon(icon);
@ -65,7 +65,7 @@ RenderView::RenderView():
addRenderModeCheckbox(RENDER_SPRK, IconEffect, ui::Point(97, 4), "Glow effect on sparks"_i18n);
auto addDisplayModeCheckbox = [this](unsigned int mode, Icon icon, ui::Point offset, String tooltip) {
auto *displayModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), ""_ascii, tooltip);
auto *displayModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), "", tooltip);
displayModes.push_back(displayModeCheckbox);
displayModeCheckbox->mode = mode;
displayModeCheckbox->SetIcon(icon);
@ -95,7 +95,7 @@ RenderView::RenderView():
line3 = 270;
auto addColourModeCheckbox = [this](unsigned int mode, Icon icon, ui::Point offset, String tooltip) {
auto *colourModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), ""_ascii, tooltip);
auto *colourModeCheckbox = new ModeCheckbox(ui::Point(0, YRES) + offset, ui::Point(30, 16), "", tooltip);
colourModes.push_back(colourModeCheckbox);
colourModeCheckbox->mode = mode;
colourModeCheckbox->SetIcon(icon);

View File

@ -76,7 +76,7 @@ void LocalSaveActivity::OnTick(float dt)
void LocalSaveActivity::Save()
{
if (filenameField->GetText().Contains('/') || filenameField->GetText().BeginsWith("."_ascii))
if (filenameField->GetText().Contains('/') || filenameField->GetText().BeginsWith("."))
{
new ErrorMessage("Error"_i18n, "Invalid filename."_i18n);
}

View File

@ -61,7 +61,7 @@ ServerSaveActivity::ServerSaveActivity(SaveInfo save, OnUploaded onUploaded_) :
onUploaded(onUploaded_),
saveUploadTask(NULL)
{
titleLabel = new ui::Label(ui::Point(4, 5), ui::Point((Size.X/2)-8, 16), ""_ascii);
titleLabel = new ui::Label(ui::Point(4, 5), ui::Point((Size.X/2)-8, 16), "");
titleLabel->SetTextColour(style::Colour::InformationTitle);
titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
@ -88,7 +88,7 @@ ServerSaveActivity::ServerSaveActivity(SaveInfo save, OnUploaded onUploaded_) :
descriptionField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
AddComponent(descriptionField);
publishedCheckbox = new ui::Checkbox(ui::Point(8, 45), ui::Point((Size.X/2)-80, 16), "Publish"_i18n, ""_ascii);
publishedCheckbox = new ui::Checkbox(ui::Point(8, 45), ui::Point((Size.X/2)-80, 16), "Publish"_i18n, "");
if(Client::Ref().GetAuthUser().Username != save.GetUserName())
{
//Save is not owned by the user, disable by default
@ -101,7 +101,7 @@ ServerSaveActivity::ServerSaveActivity(SaveInfo save, OnUploaded onUploaded_) :
}
AddComponent(publishedCheckbox);
pausedCheckbox = new ui::Checkbox(ui::Point(160, 45), ui::Point(55, 16), "Paused"_i18n, ""_ascii);
pausedCheckbox = new ui::Checkbox(ui::Point(160, 45), ui::Point(55, 16), "Paused"_i18n, "");
pausedCheckbox->SetChecked(save.GetGameSave()->paused);
AddComponent(pausedCheckbox);

View File

@ -32,7 +32,7 @@ SearchController::SearchController(std::function<void ()> onDone_):
searchModel->AddObserver(searchView);
searchView->AttachController(this);
searchModel->UpdateSaveList(1, ""_ascii);
searchModel->UpdateSaveList(1, "");
onDone = onDone_;
}

View File

@ -54,7 +54,7 @@ void SearchModel::updateSaveListT()
void SearchModel::updateTagListT()
{
int tagResultCount;
std::vector<std::pair<ByteString, int> > * tagList = Client::Ref().GetTags(0, 24, ""_ascii, tagResultCount);
std::vector<std::pair<ByteString, int> > * tagList = Client::Ref().GetTags(0, 24, "", tagResultCount);
updateTagListResult = tagList;
updateTagListFinished = true;
@ -66,13 +66,13 @@ bool SearchModel::UpdateSaveList(int pageNumber, String query)
if (!updateSaveListWorking)
{
lastQuery = query;
lastError = ""_ascii;
lastError = "";
saveListLoaded = false;
saveList.clear();
//resultCount = 0;
currentPage = pageNumber;
if(pageNumber == 1 && !showOwn && !showFavourite && currentSort == "best" && query == ""_ascii)
if(pageNumber == 1 && !showOwn && !showFavourite && currentSort == "best" && query == "")
SetShowTags(true);
else
SetShowTags(false);
@ -133,7 +133,7 @@ void SearchModel::Update()
if(updateSaveListFinished)
{
updateSaveListWorking = false;
lastError = ""_ascii;
lastError = "";
saveListLoaded = true;
std::vector<SaveInfo *> *tempSaveList = updateSaveListResult;
@ -149,7 +149,7 @@ void SearchModel::Update()
{
lastError = Client::Ref().GetLastError();
if (lastError == "Unspecified Error"_i18n)
lastError = ""_ascii;
lastError = "";
}
resultCount = thResultCount;
@ -286,7 +286,7 @@ SearchModel::~SearchModel()
int SearchModel::GetPageCount()
{
if (!showOwn && !showFavourite && currentSort == "best" && lastQuery == ""_ascii)
if (!showOwn && !showFavourite && currentSort == "best" && lastQuery == "")
return std::max(1, (int)(ceil(resultCount/20.0f))+1); //add one for front page (front page saves are repeated twice)
else
return std::max(1, (int)(ceil(resultCount/20.0f)));

View File

@ -45,19 +45,19 @@ SearchView::SearchView():
}
catch (std::exception & e) { }
pageTextbox = new ui::Textbox(ui::Point(283, WINDOWH-18), ui::Point(41, 16), ""_ascii);
pageTextbox = new ui::Textbox(ui::Point(283, WINDOWH-18), ui::Point(41, 16), "");
pageTextbox->SetActionCallback({ [this] { textChanged(); } });
pageTextbox->SetInputType(ui::Textbox::Number);
auto pageOf = i18nMulti("Page", "of "); //page [TEXTBOX] of y
pageLabel = new ui::Label(ui::Point(0, WINDOWH-18), ui::Point(30, 16), pageOf[0]);
pageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignRight;
pageCountLabel = new ui::Label(ui::Point(WINDOWW/2+6, WINDOWH-18), ui::Point(50, 16), ""_ascii);
pageCountLabel = new ui::Label(ui::Point(WINDOWW/2+6, WINDOWH-18), ui::Point(50, 16), "");
pageCountLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
AddComponent(pageLabel);
AddComponent(pageCountLabel);
AddComponent(pageTextbox);
searchField = new ui::Textbox(ui::Point(60, 10), ui::Point(WINDOWW-238, 17), ""_ascii, "[search]"_i18n);
searchField = new ui::Textbox(ui::Point(60, 10), ui::Point(WINDOWW-238, 17), "", "[search]"_i18n);
searchField->Appearance.icon = IconSearch;
searchField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
searchField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
@ -80,7 +80,7 @@ SearchView::SearchView():
ownButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(ownButton);
favButton = new ui::Button(searchField->Position+ui::Point(searchField->Size.X+15, 0), ui::Point(17, 17), ""_ascii);
favButton = new ui::Button(searchField->Position+ui::Point(searchField->Size.X+15, 0), ui::Point(17, 17), "");
favButton->SetIcon(IconFavourite);
favButton->SetTogglable(true);
favButton->Appearance.Margin.Left+=2;
@ -90,7 +90,7 @@ SearchView::SearchView():
favButton->Appearance.BorderInactive = ui::Colour(170,170,170);
AddComponent(favButton);
ui::Button * clearSearchButton = new ui::Button(searchField->Position+ui::Point(searchField->Size.X-1, 0), ui::Point(17, 17), ""_ascii);
ui::Button * clearSearchButton = new ui::Button(searchField->Position+ui::Point(searchField->Size.X-1, 0), ui::Point(17, 17), "");
clearSearchButton->SetIcon(IconClose);
clearSearchButton->SetActionCallback({ [this] { clearSearch(); } });
clearSearchButton->Appearance.Margin.Left+=2;
@ -167,7 +167,7 @@ void SearchView::doSearch()
void SearchView::clearSearch()
{
searchField->SetText(""_ascii);
searchField->SetText("");
c->DoSearch(searchField->GetText(), true);
}
@ -513,7 +513,7 @@ void SearchView::NotifySaveListChanged(SearchModel * sender)
else
{
if(sender->GetLastError().length())
errorLabel->SetText("\bo"_ascii + sender->GetLastError());
errorLabel->SetText("\bo" + sender->GetLastError());
else
errorLabel->SetText("\boNo saves found"_i18n);
}
@ -568,8 +568,8 @@ void SearchView::NotifySaveListChanged(SearchModel * sender)
saveButton->AddContextMenu(0);
saveButton->SetActionCallback({
[this, saveButton] { c->OpenSave(saveButton->GetSave()->GetID(), saveButton->GetSave()->GetVersion()); },
[this, saveButton] { Search(String::Build("history:"_ascii, saveButton->GetSave()->GetID())); },
[this, saveButton] { Search(String::Build("user:"_ascii, saveButton->GetSave()->GetUserName().FromUtf8())); },
[this, saveButton] { Search(String::Build("history:", saveButton->GetSave()->GetID())); },
[this, saveButton] { Search(String::Build("user:", saveButton->GetSave()->GetUserName().FromUtf8())); },
[this, saveButton] { c->Selected(saveButton->GetSave()->GetID(), saveButton->GetSelected()); }
});
if(Client::Ref().GetAuthUser().UserID)

View File

@ -25,7 +25,7 @@ TagsView::TagsView():
AddComponent(closeButton);
SetCancelButton(closeButton);
tagInput = new ui::Textbox(ui::Point(8, Size.Y-40), ui::Point(Size.X-60, 16), ""_ascii, "[new tag]"_i18n);
tagInput = new ui::Textbox(ui::Point(8, Size.Y-40), ui::Point(Size.X-60, 16), "", "[new tag]"_i18n);
tagInput->Appearance.icon = IconTag;
tagInput->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
tagInput->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
@ -132,5 +132,5 @@ void TagsView::addTag()
{
new ErrorMessage("Could not add tag"_i18n, ByteString(ex.what()).FromUtf8());
}
tagInput->SetText(""_ascii);
tagInput->SetText("");
}

View File

@ -560,12 +560,12 @@ int luatpt_setconsole(lua_State* l)
int luatpt_log(lua_State* l)
{
int args = lua_gettop(l);
String text = ""_ascii;
String text = "";
for(int i = 1; i <= args; i++)
{
luaL_tostring(l, -1);
if(text.length())
text=ByteString(luaL_optstring(l, -1, "")).FromUtf8() + ", "_ascii + text;
text=ByteString(luaL_optstring(l, -1, "")).FromUtf8() + ", " + text;
else
text=ByteString(luaL_optstring(l, -1, "")).FromUtf8();
lua_pop(l, 2);
@ -573,7 +573,7 @@ int luatpt_log(lua_State* l)
if((*luacon_currentCommand))
{
if(luacon_lastError->length())
*luacon_lastError += "; "_ascii;
*luacon_lastError += "; ";
*luacon_lastError += text;
}
else

View File

@ -29,7 +29,7 @@ LuaCheckbox::LuaCheckbox(lua_State * l) :
int sizeY = luaL_optinteger(l, 4, 10);
String text = ByteString(luaL_optstring(l, 5, "")).FromUtf8();
checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, ""_ascii);
checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, "");
component = checkbox;
checkbox->SetActionCallback({ [this] { triggerAction(); } });
}

View File

@ -221,7 +221,7 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
luacon_currentCommand = &currentCommand;
luacon_lastError = &lastError;
lastCode = ""_ascii;
lastCode = "";
//Replace print function with our screen logging thingy
lua_pushcfunction(l, luatpt_log);
@ -2703,7 +2703,7 @@ void luaCreateWrapper(ELEMENT_CREATE_FUNC_ARGS)
lua_pushinteger(luacon_ci->l, v);
if (lua_pcall(luacon_ci->l, 5, 0, 0))
{
luacon_ci->Log(CommandInterface::LogError, "In create func: "_ascii + luacon_geterror().FromUtf8());
luacon_ci->Log(CommandInterface::LogError, "In create func: " + luacon_geterror().FromUtf8());
lua_pop(luacon_ci->l, 1);
}
}
@ -2721,7 +2721,7 @@ bool luaCreateAllowedWrapper(ELEMENT_CREATE_ALLOWED_FUNC_ARGS)
lua_pushinteger(luacon_ci->l, t);
if (lua_pcall(luacon_ci->l, 4, 1, 0))
{
luacon_ci->Log(CommandInterface::LogError, "In create allowed: "_ascii + luacon_geterror().FromUtf8());
luacon_ci->Log(CommandInterface::LogError, "In create allowed: " + luacon_geterror().FromUtf8());
lua_pop(luacon_ci->l, 1);
}
else
@ -2746,7 +2746,7 @@ void luaChangeTypeWrapper(ELEMENT_CHANGETYPE_FUNC_ARGS)
lua_pushinteger(luacon_ci->l, to);
if (lua_pcall(luacon_ci->l, 5, 0, 0))
{
luacon_ci->Log(CommandInterface::LogError, "In change type: "_ascii + luacon_geterror().FromUtf8());
luacon_ci->Log(CommandInterface::LogError, "In change type: " + luacon_geterror().FromUtf8());
lua_pop(luacon_ci->l, 1);
}
}
@ -3916,7 +3916,7 @@ int LuaScriptInterface::Command(String command)
{
if (command[0] == '!')
{
lastError = ""_ascii;
lastError = "";
int ret = legacy->Command(command.Substr(1));
lastError = legacy->GetLastError();
return ret;
@ -3924,13 +3924,13 @@ int LuaScriptInterface::Command(String command)
else
{
int level = lua_gettop(l), ret = -1;
String text = ""_ascii;
lastError = ""_ascii;
String text = "";
lastError = "";
currentCommand = true;
if (lastCode.length())
lastCode += "\n"_ascii;
lastCode += "\n";
lastCode += command;
ByteString tmp = ("return "_ascii + lastCode).ToUtf8();
ByteString tmp = ("return " + lastCode).ToUtf8();
ui::Engine::Ref().LastTick(Platform::GetTime());
luaL_loadbuffer(l, tmp.c_str(), tmp.length(), "@console");
if (lua_type(l, -1) != LUA_TFUNCTION)
@ -3944,13 +3944,13 @@ int LuaScriptInterface::Command(String command)
ByteString err = luacon_geterror();
lastError = err.FromUtf8();
if (err.Contains("near '<eof>'")) //the idea stolen from lua-5.1.5/lua.c
lastError = "..."_ascii;
lastError = "...";
else
lastCode = ""_ascii;
lastCode = "";
}
else
{
lastCode = ""_ascii;
lastCode = "";
ret = lua_pcall(l, 0, LUA_MULTRET, 0);
if (ret)
lastError = luacon_geterror().FromUtf8();
@ -3960,7 +3960,7 @@ int LuaScriptInterface::Command(String command)
{
luaL_tostring(l, level);
if (text.length())
text += ", "_ascii + ByteString(luaL_optstring(l, -1, "")).FromUtf8();
text += ", " + ByteString(luaL_optstring(l, -1, "")).FromUtf8();
else
text = ByteString(luaL_optstring(l, -1, "")).FromUtf8();
lua_pop(l, 1);
@ -3968,7 +3968,7 @@ int LuaScriptInterface::Command(String command)
if (text.length())
{
if (lastError.length())
lastError += "; "_ascii + text;
lastError += "; " + text;
else
lastError = text;
}
@ -4014,13 +4014,13 @@ String highlight(String command)
String::value_type const *wstart = raw + pos;
while((w = wstart[len]) && ((w >= 'A' && w <= 'Z') || (w >= 'a' && w <= 'z') || (w >= '0' && w <= '9') || w == '_'))
len++;
#define CMP(X) (String(wstart, len) == X##_ascii)
#define CMP(X) (String(wstart, len) == X)
if(CMP("and") || CMP("break") || CMP("do") || CMP("else") || CMP("elseif") || CMP("end") || CMP("for") || CMP("function") || CMP("if") || CMP("in") || CMP("local") || CMP("not") || CMP("or") || CMP("repeat") || CMP("return") || CMP("then") || CMP("until") || CMP("while"))
result << "\x0F\xB5\x89\x01"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xB5\x89\x01" << String(wstart, len) << "\bw";
else if(CMP("false") || CMP("nil") || CMP("true"))
result << "\x0F\xCB\x4B\x16"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xCB\x4B\x16" << String(wstart, len) << "\bw";
else
result << "\x0F\x2A\xA1\x98"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\x2A\xA1\x98" << String(wstart, len) << "\bw";
#undef CMP
pos += len;
}
@ -4033,7 +4033,7 @@ String highlight(String command)
String::value_type const *wstart = raw + pos;
while((w = wstart[len]) && ((w >= '0' && w <= '9') || (w >= 'A' && w <= 'F') || (w >= 'a' && w <= 'f')))
len++;
result << "\x0F\xD3\x36\x82"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xD3\x36\x82" << String(wstart, len) << "\bw";
pos += len;
}
else
@ -4062,7 +4062,7 @@ String highlight(String command)
while((w = wstart[len]) && (w >= '0' && w <= '9'))
len++;
}
result << "\x0F\xD3\x36\x82"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xD3\x36\x82" << String(wstart, len) << "\bw";
pos += len;
}
}
@ -4094,7 +4094,7 @@ String highlight(String command)
}
len++;
}
result << "\x0F\xDC\x32\x2F"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xDC\x32\x2F" << String(wstart, len) << "\bw";
pos += len;
}
else
@ -4110,7 +4110,7 @@ String highlight(String command)
}
if(w == c)
len++;
result << "\x0F\xDC\x32\x2F"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\xDC\x32\x2F" << String(wstart, len) << "\bw";
pos += len;
}
}
@ -4142,7 +4142,7 @@ String highlight(String command)
}
len++;
}
result << "\x0F\x85\x99\x01"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\x85\x99\x01" << String(wstart, len) << "\bw";
pos += len;
}
else
@ -4152,18 +4152,18 @@ String highlight(String command)
String::value_type const *wstart = raw + pos;
while((w = wstart[len]) && (w != '\n'))
len++;
result << "\x0F\x85\x99\x01"_ascii << String(wstart, len) << "\bw"_ascii;
result << "\x0F\x85\x99\x01" << String(wstart, len) << "\bw";
pos += len;
}
}
else if(c == '{' || c == '}')
{
result << "\x0F\xCB\x4B\x16"_ascii << c << "\bw"_ascii;
result << "\x0F\xCB\x4B\x16" << c << "\bw";
pos++;
}
else if(c == '.' && raw[pos + 1] == '.' && raw[pos + 2] == '.')
{
result << "\x0F\x2A\xA1\x98...\bw"_ascii;
result << "\x0F\x2A\xA1\x98...\bw";
pos += 3;
}
else
@ -4179,7 +4179,7 @@ String LuaScriptInterface::FormatCommand(String command)
{
if(command.size() && command[0] == '!')
{
return "!"_ascii + legacy->FormatCommand(command.Substr(1));
return "!" + legacy->FormatCommand(command.Substr(1));
}
else
return highlight(command);

View File

@ -71,7 +71,7 @@ AnyType::operator PointType()
{
int x, y;
if(String::Split comma = (*value.str).SplitNumber(x))
if(comma.After().BeginsWith(","_ascii))
if(comma.After().BeginsWith(","))
if(String::Split end = comma.After().Substr(1).SplitNumber(y))
if(!end.After().size())
return PointType(x, y);

View File

@ -26,7 +26,7 @@ TPTScriptInterface::TPTScriptInterface(GameController * c, GameModel * m): Comma
int TPTScriptInterface::Command(String command)
{
lastError = ""_ascii;
lastError = "";
std::deque<String> words;
std::deque<AnyType> commandWords;
int retCode = -1;
@ -62,21 +62,21 @@ ValueType TPTScriptInterface::testType(String word)
size_t i = 0;
String::value_type const *rawWord = word.c_str();
//Function
if (word == "set"_ascii)
if (word == "set")
return TypeFunction;
else if (word == "create"_ascii)
else if (word == "create")
return TypeFunction;
else if (word == "delete"_ascii)
else if (word == "delete")
return TypeFunction;
else if (word == "kill"_ascii)
else if (word == "kill")
return TypeFunction;
else if (word == "load"_ascii)
else if (word == "load")
return TypeFunction;
else if (word == "reset"_ascii)
else if (word == "reset")
return TypeFunction;
else if (word == "bubble"_ascii)
else if (word == "bubble")
return TypeFunction;
else if (word == "quit"_ascii)
else if (word == "quit")
return TypeFunction;
//Basic type
@ -181,19 +181,19 @@ AnyType TPTScriptInterface::eval(std::deque<String> * words)
switch(wordType)
{
case TypeFunction:
if(word == "set"_ascii)
if(word == "set")
return tptS_set(words);
else if(word == "create"_ascii)
else if(word == "create")
return tptS_create(words);
else if(word == "delete"_ascii || word == "kill"_ascii)
else if(word == "delete" || word == "kill")
return tptS_delete(words);
else if(word == "load"_ascii)
else if(word == "load")
return tptS_load(words);
else if(word == "reset"_ascii)
else if(word == "reset")
return tptS_reset(words);
else if(word == "bubble"_ascii)
else if(word == "bubble")
return tptS_bubble(words);
else if(word == "quit"_ascii)
else if(word == "quit")
return tptS_quit(words);
break;
case TypeNumber:
@ -204,7 +204,7 @@ AnyType TPTScriptInterface::eval(std::deque<String> * words)
{
int x, y;
if(String::Split comma = word.SplitNumber(x))
if(comma.After().BeginsWith(","_ascii))
if(comma.After().BeginsWith(","))
if(comma.After().Substr(1).SplitNumber(y))
return PointType(x, y);
return PointType(0, 0);
@ -232,20 +232,20 @@ String TPTScriptInterface::FormatCommand(String command)
switch(cType)
{
case TypeFunction:
outputData += "\bt"_ascii;
outputData += "\bt";
break;
case TypeNumber:
case TypePoint:
outputData += "\bo"_ascii;
outputData += "\bo";
break;
case TypeString:
outputData += "\bg"_ascii;
outputData += "\bg";
break;
default:
outputData += "\bw"_ascii;
outputData += "\bw";
break;
}
outputData += words.front() + " "_ascii;
outputData += words.front() + " ";
words.pop_front();
}
return outputData;
@ -281,7 +281,7 @@ AnyType TPTScriptInterface::tptS_set(std::deque<String> * words)
}
else if(value.GetType() == TypeString)
{
if (property.Value() == "temp"_ascii)
if (property.Value() == "temp")
{
String newString = ((StringType)value).Value();
if (newString.at(newString.length()-1) == 'C')
@ -305,7 +305,7 @@ AnyType TPTScriptInterface::tptS_set(std::deque<String> * words)
}
else
throw GeneralException("Invalid value for assignment"_i18n);
if (property.Value() == "type"_ascii && (newValue < 0 || newValue >= PT_NUM || !sim->elements[newValue].Enabled))
if (property.Value() == "type" && (newValue < 0 || newValue >= PT_NUM || !sim->elements[newValue].Enabled))
throw GeneralException("Invalid element"_i18n);
if (selector.GetType() == TypePoint || selector.GetType() == TypeNumber)
@ -339,7 +339,7 @@ AnyType TPTScriptInterface::tptS_set(std::deque<String> * words)
}
returnValue = 1;
}
else if (selector.GetType() == TypeString && ((StringType)selector).Value() == "all"_ascii)
else if (selector.GetType() == TypeString && ((StringType)selector).Value() == "all")
{
switch(propertyFormat)
{
@ -548,7 +548,7 @@ AnyType TPTScriptInterface::tptS_reset(std::deque<String> * words)
Simulation * sim = m->GetSimulation();
if (resetStr == "pressure"_ascii)
if (resetStr == "pressure")
{
for (int nx = 0; nx < XRES/CELL; nx++)
for (int ny = 0; ny < YRES/CELL; ny++)
@ -556,7 +556,7 @@ AnyType TPTScriptInterface::tptS_reset(std::deque<String> * words)
sim->air->pv[ny][nx] = 0;
}
}
else if (resetStr == "velocity"_ascii)
else if (resetStr == "velocity")
{
for (int nx = 0; nx < XRES/CELL; nx++)
for (int ny = 0; ny < YRES/CELL; ny++)
@ -565,11 +565,11 @@ AnyType TPTScriptInterface::tptS_reset(std::deque<String> * words)
sim->air->vy[ny][nx] = 0;
}
}
else if (resetStr == "sparks"_ascii)
else if (resetStr == "sparks")
{
c->ResetSpark();
}
else if (resetStr == "temp"_ascii)
else if (resetStr == "temp")
{
for (int i = 0; i < NPART; i++)
{

View File

@ -3,7 +3,7 @@
Element::Element():
Identifier("DEFAULT_INVALID"),
Name(""_ascii),
Name(""),
Colour(PIXPACK(0xFF00FF)),
MenuVisible(0),
MenuSection(0),

View File

@ -55,7 +55,7 @@ String sign::getDisplayText(Simulation *sim, int &x0, int &y0, int &w, int &h, b
formatted_text << split_left_curly.Before();
remaining_text = split_right_curly.After();
String between_curlies = split_right_curly.Before();
if (between_curlies == "t"_ascii || between_curlies == "temp"_ascii)
if (between_curlies == "t" || between_curlies == "temp")
{
formatted_text << Format::Precision(Format::ShowPoint(part ? part->temp - 273.15f : 0.0f), 2);
// * We would really only need to do this if the sign used the new
@ -65,43 +65,43 @@ String sign::getDisplayText(Simulation *sim, int &x0, int &y0, int &w, int &h, b
if (v95)
*v95 = true;
}
else if (between_curlies == "p"_ascii || between_curlies == "pres"_ascii)
else if (between_curlies == "p" || between_curlies == "pres")
{
formatted_text << Format::Precision(Format::ShowPoint(pressure), 2);
if (v95)
*v95 = true;
}
else if (between_curlies == "a"_ascii || between_curlies == "aheat"_ascii)
else if (between_curlies == "a" || between_curlies == "aheat")
{
formatted_text << Format::Precision(Format::ShowPoint(aheat), 2);
if (v95)
*v95 = true;
}
else if (between_curlies == "type"_ascii)
else if (between_curlies == "type")
{
formatted_text << (part ? sim->BasicParticleInfo(*part) : (formatted_text.Size() ? "empty"_i18n : "Empty"_i18n));
if (v95)
*v95 = true;
}
else if (between_curlies == "ctype"_ascii)
else if (between_curlies == "ctype")
{
formatted_text << (part ? ((part->ctype && sim->IsValidElement(part->ctype)) ? sim->ElementResolve(part->ctype, -1) : String::Build(part->ctype)) : (formatted_text.Size() ? "empty"_i18n : "Empty"_i18n));
if (v95)
*v95 = true;
}
else if (between_curlies == "life"_ascii)
else if (between_curlies == "life")
{
formatted_text << (part ? part->life : 0);
if (v95)
*v95 = true;
}
else if (between_curlies == "tmp"_ascii)
else if (between_curlies == "tmp")
{
formatted_text << (part ? part->tmp : 0);
if (v95)
*v95 = true;
}
else if (between_curlies == "tmp2"_ascii)
else if (between_curlies == "tmp2")
{
formatted_text << (part ? part->tmp2 : 0);
if (v95)
@ -127,10 +127,10 @@ String sign::getDisplayText(Simulation *sim, int &x0, int &y0, int &w, int &h, b
switch (si.second)
{
case Normal: break;
case Save: drawable_text = "\bt"_ascii + drawable_text; break;
case Thread: drawable_text = "\bl"_ascii + drawable_text; break;
case Button: drawable_text = "\bo"_ascii + drawable_text; break;
case Search: drawable_text = "\bu"_ascii + drawable_text; break;
case Save: drawable_text = "\bt" + drawable_text; break;
case Thread: drawable_text = "\bl" + drawable_text; break;
case Button: drawable_text = "\bo" + drawable_text; break;
case Search: drawable_text = "\bu" + drawable_text; break;
}
}

View File

@ -11,7 +11,7 @@
SimTool::SimTool():
Identifier("DEFAULT_TOOL_INVALID"),
Name(""_ascii),
Name(""),
Colour(PIXPACK(0xFFFFFF)),
Description("NULL Tool, does NOTHING"_i18n)
{

View File

@ -14,30 +14,30 @@ std::vector<gol_menu> LoadGOLMenu()
{
return
std::vector<gol_menu>{
{"GOL"_ascii, PIXPACK(0x0CAC00), 0, "Game Of Life: Begin 3/Stay 23"_i18n},
{"HLIF"_ascii, PIXPACK(0xFF0000), 1, "High Life: B36/S23"_i18n},
{"ASIM"_ascii, PIXPACK(0x0000FF), 2, "Assimilation: B345/S4567"_i18n},
{"2x2"_ascii, PIXPACK(0xFFFF00), 3, "2x2: B36/S125"_i18n},
{"DANI"_ascii, PIXPACK(0x00FFFF), 4, "Day and Night: B3678/S34678"_i18n},
{"AMOE"_ascii, PIXPACK(0xFF00FF), 5, "Amoeba: B357/S1358"_i18n},
{"MOVE"_ascii, PIXPACK(0xFFFFFF), 6, "'Move' particles. Does not move things.. it is a life type: B368/S245"_i18n},
{"PGOL"_ascii, PIXPACK(0xE05010), 7, "Pseudo Life: B357/S238"_i18n},
{"DMOE"_ascii, PIXPACK(0x500000), 8, "Diamoeba: B35678/S5678"_i18n},
{"34"_ascii, PIXPACK(0x500050), 9, "34: B34/S34"_i18n},
{"LLIF"_ascii, PIXPACK(0x505050), 10, "Long Life: B345/S5"_i18n},
{"STAN"_ascii, PIXPACK(0x5000FF), 11, "Stains: B3678/S235678"_i18n},
{"SEED"_ascii, PIXPACK(0xFBEC7D), 12, "Seeds: B2/S"_i18n},
{"MAZE"_ascii, PIXPACK(0xA8E4A0), 13, "Maze: B3/S12345"_i18n},
{"COAG"_ascii, PIXPACK(0x9ACD32), 14, "Coagulations: B378/S235678"_i18n},
{"WALL"_ascii, PIXPACK(0x0047AB), 15, "Walled cities: B45678/S2345"_i18n},
{"GNAR"_ascii, PIXPACK(0xE5B73B), 16, "Gnarl: B1/S1"_i18n},
{"REPL"_ascii, PIXPACK(0x259588), 17, "Replicator: B1357/S1357"_i18n},
{"MYST"_ascii, PIXPACK(0x0C3C00), 18, "Mystery: B3458/S05678"_i18n},
{"LOTE"_ascii, PIXPACK(0xFF0000), 19, "Living on the Edge: B37/S3458/4"_i18n},
{"FRG2"_ascii, PIXPACK(0x00FF00), 20, "Like Frogs rule: B3/S124/3"_i18n},
{"STAR"_ascii, PIXPACK(0x0000FF), 21, "Like Star Wars rule: B278/S3456/6"_i18n},
{"FROG"_ascii, PIXPACK(0x00AA00), 22, "Frogs: B34/S12/3"_i18n},
{"BRAN"_ascii, PIXPACK(0xCCCC00), 23, "Brian 6: B246/S6/3"_i18n}
{"GOL", PIXPACK(0x0CAC00), 0, "Game Of Life: Begin 3/Stay 23"_i18n},
{"HLIF", PIXPACK(0xFF0000), 1, "High Life: B36/S23"_i18n},
{"ASIM", PIXPACK(0x0000FF), 2, "Assimilation: B345/S4567"_i18n},
{"2x2", PIXPACK(0xFFFF00), 3, "2x2: B36/S125"_i18n},
{"DANI", PIXPACK(0x00FFFF), 4, "Day and Night: B3678/S34678"_i18n},
{"AMOE", PIXPACK(0xFF00FF), 5, "Amoeba: B357/S1358"_i18n},
{"MOVE", PIXPACK(0xFFFFFF), 6, "'Move' particles. Does not move things.. it is a life type: B368/S245"_i18n},
{"PGOL", PIXPACK(0xE05010), 7, "Pseudo Life: B357/S238"_i18n},
{"DMOE", PIXPACK(0x500000), 8, "Diamoeba: B35678/S5678"_i18n},
{"34", PIXPACK(0x500050), 9, "34: B34/S34"_i18n},
{"LLIF", PIXPACK(0x505050), 10, "Long Life: B345/S5"_i18n},
{"STAN", PIXPACK(0x5000FF), 11, "Stains: B3678/S235678"_i18n},
{"SEED", PIXPACK(0xFBEC7D), 12, "Seeds: B2/S"_i18n},
{"MAZE", PIXPACK(0xA8E4A0), 13, "Maze: B3/S12345"_i18n},
{"COAG", PIXPACK(0x9ACD32), 14, "Coagulations: B378/S235678"_i18n},
{"WALL", PIXPACK(0x0047AB), 15, "Walled cities: B45678/S2345"_i18n},
{"GNAR", PIXPACK(0xE5B73B), 16, "Gnarl: B1/S1"_i18n},
{"REPL", PIXPACK(0x259588), 17, "Replicator: B1357/S1357"_i18n},
{"MYST", PIXPACK(0x0C3C00), 18, "Mystery: B3458/S05678"_i18n},
{"LOTE", PIXPACK(0xFF0000), 19, "Living on the Edge: B37/S3458/4"_i18n},
{"FRG2", PIXPACK(0x00FF00), 20, "Like Frogs rule: B3/S124/3"_i18n},
{"STAR", PIXPACK(0x0000FF), 21, "Like Star Wars rule: B278/S3456/6"_i18n},
{"FROG", PIXPACK(0x00AA00), 22, "Frogs: B34/S12/3"_i18n},
{"BRAN", PIXPACK(0xCCCC00), 23, "Brian 6: B246/S6/3"_i18n}
};
}
@ -109,25 +109,25 @@ std::vector<wall_type> LoadWalls()
{
return
std::vector<wall_type>{
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "ERASE"_ascii, "DEFAULT_WL_ERASE", "Erases walls."_i18n},
{PIXPACK(0xC0C0C0), PIXPACK(0x101010), 0, Renderer::WallIcon, "CONDUCTIVE WALL"_ascii, "DEFAULT_WL_CNDTW", "Blocks everything. Conductive."_i18n},
{PIXPACK(0x808080), PIXPACK(0x808080), 0, Renderer::WallIcon, "EWALL"_ascii, "DEFAULT_WL_EWALL", "E-Wall. Becomes transparent when electricity is connected."_i18n},
{PIXPACK(0xFF8080), PIXPACK(0xFF2008), 1, Renderer::WallIcon, "DETECTOR"_ascii, "DEFAULT_WL_DTECT", "Detector. Generates electricity when a particle is inside."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "STREAMLINE"_ascii, "DEFAULT_WL_STRM", "Streamline. Set start point of a streamline."_i18n},
{PIXPACK(0x8080FF), PIXPACK(0x000000), 1, Renderer::WallIcon, "FAN"_ascii, "DEFAULT_WL_FAN", "Fan. Accelerates air. Use the line tool to set direction and strength."_i18n},
{PIXPACK(0xC0C0C0), PIXPACK(0x101010), 2, Renderer::WallIcon, "LIQUID WALL"_ascii, "DEFAULT_WL_LIQD", "Allows liquids, blocks all other particles. Conductive."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 1, Renderer::WallIcon, "ABSORB WALL"_ascii, "DEFAULT_WL_ABSRB", "Absorbs particles but lets air currents through."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 3, Renderer::WallIcon, "WALL"_ascii, "DEFAULT_WL_WALL", "Basic wall, blocks everything."_i18n},
{PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRONLY WALL"_ascii, "DEFAULT_WL_AIR", "Allows air, but blocks all particles."_i18n},
{PIXPACK(0x575757), PIXPACK(0x000000), 1, Renderer::WallIcon, "POWDER WALL"_ascii, "DEFAULT_WL_POWDR", "Allows powders, blocks all other particles."_i18n},
{PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, Renderer::WallIcon, "CONDUCTOR"_ascii, "DEFAULT_WL_CNDTR", "Conductor. Allows all particles to pass through and conducts electricity."_i18n},
{PIXPACK(0x242424), PIXPACK(0x101010), 0, Renderer::WallIcon, "EHOLE"_ascii, "DEFAULT_WL_EHOLE", "E-Hole. absorbs particles, releases them when powered."_i18n},
{PIXPACK(0x579777), PIXPACK(0x000000), 1, Renderer::WallIcon, "GAS WALL"_ascii, "DEFAULT_WL_GAS", "Allows gases, blocks all other particles."_i18n},
{PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, Renderer::WallIcon, "GRAVITY WALL"_ascii, "DEFAULT_WL_GRVTY", "Gravity wall. Newtonian Gravity has no effect inside a box drawn with this."_i18n},
{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, Renderer::WallIcon, "ENERGY WALL"_ascii, "DEFAULT_WL_ENRGY", "Allows energy particles, blocks all other particles."_i18n},
{PIXPACK(0xDCDCDC), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRBLOCK WALL"_ascii, "DEFAULT_WL_NOAIR", "Allows all particles, but blocks air."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "ERASEALL"_ascii, "DEFAULT_WL_ERASEA", "Erases walls, particles, and signs."_i18n},
{PIXPACK(0x800080), PIXPACK(0x000000), 0, Renderer::WallIcon, "STASIS WALL"_ascii, "DEFAULT_WL_STASIS", "Freezes particles inside the wall in place until powered."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "ERASE", "DEFAULT_WL_ERASE", "Erases walls."_i18n},
{PIXPACK(0xC0C0C0), PIXPACK(0x101010), 0, Renderer::WallIcon, "CONDUCTIVE WALL", "DEFAULT_WL_CNDTW", "Blocks everything. Conductive."_i18n},
{PIXPACK(0x808080), PIXPACK(0x808080), 0, Renderer::WallIcon, "EWALL", "DEFAULT_WL_EWALL", "E-Wall. Becomes transparent when electricity is connected."_i18n},
{PIXPACK(0xFF8080), PIXPACK(0xFF2008), 1, Renderer::WallIcon, "DETECTOR", "DEFAULT_WL_DTECT", "Detector. Generates electricity when a particle is inside."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "STREAMLINE", "DEFAULT_WL_STRM", "Streamline. Set start point of a streamline."_i18n},
{PIXPACK(0x8080FF), PIXPACK(0x000000), 1, Renderer::WallIcon, "FAN", "DEFAULT_WL_FAN", "Fan. Accelerates air. Use the line tool to set direction and strength."_i18n},
{PIXPACK(0xC0C0C0), PIXPACK(0x101010), 2, Renderer::WallIcon, "LIQUID WALL", "DEFAULT_WL_LIQD", "Allows liquids, blocks all other particles. Conductive."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 1, Renderer::WallIcon, "ABSORB WALL", "DEFAULT_WL_ABSRB", "Absorbs particles but lets air currents through."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 3, Renderer::WallIcon, "WALL", "DEFAULT_WL_WALL", "Basic wall, blocks everything."_i18n},
{PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRONLY WALL", "DEFAULT_WL_AIR", "Allows air, but blocks all particles."_i18n},
{PIXPACK(0x575757), PIXPACK(0x000000), 1, Renderer::WallIcon, "POWDER WALL", "DEFAULT_WL_POWDR", "Allows powders, blocks all other particles."_i18n},
{PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, Renderer::WallIcon, "CONDUCTOR", "DEFAULT_WL_CNDTR", "Conductor. Allows all particles to pass through and conducts electricity."_i18n},
{PIXPACK(0x242424), PIXPACK(0x101010), 0, Renderer::WallIcon, "EHOLE", "DEFAULT_WL_EHOLE", "E-Hole. absorbs particles, releases them when powered."_i18n},
{PIXPACK(0x579777), PIXPACK(0x000000), 1, Renderer::WallIcon, "GAS WALL", "DEFAULT_WL_GAS", "Allows gases, blocks all other particles."_i18n},
{PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, Renderer::WallIcon, "GRAVITY WALL", "DEFAULT_WL_GRVTY", "Gravity wall. Newtonian Gravity has no effect inside a box drawn with this."_i18n},
{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, Renderer::WallIcon, "ENERGY WALL", "DEFAULT_WL_ENRGY", "Allows energy particles, blocks all other particles."_i18n},
{PIXPACK(0xDCDCDC), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRBLOCK WALL", "DEFAULT_WL_NOAIR", "Allows all particles, but blocks air."_i18n},
{PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "ERASEALL", "DEFAULT_WL_ERASEA", "Erases walls, particles, and signs."_i18n},
{PIXPACK(0x800080), PIXPACK(0x000000), 0, Renderer::WallIcon, "STASIS WALL", "DEFAULT_WL_STASIS", "Freezes particles inside the wall in place until powered."_i18n},
};
}

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_ACEL()
{
Identifier = "DEFAULT_PT_ACEL";
Name = "ACEL"_ascii;
Name = "ACEL";
Colour = PIXPACK(0x0099CC);
MenuVisible = 1;
MenuSection = SC_FORCE;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_ACID()
{
Identifier = "DEFAULT_PT_ACID";
Name = "ACID"_ascii;
Name = "ACID";
Colour = PIXPACK(0xED55FF);
MenuVisible = 1;
MenuSection = SC_LIQUID;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_AMTR()
{
Identifier = "DEFAULT_PT_AMTR";
Name = "AMTR"_ascii;
Name = "AMTR";
Colour = PIXPACK(0x808080);
MenuVisible = 1;
MenuSection = SC_NUCLEAR;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_ANAR()
{
Identifier = "DEFAULT_PT_ANAR";
Name = "ANAR"_ascii;
Name = "ANAR";
Colour = PIXPACK(0xFFFFEE);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_ARAY()
{
Identifier = "DEFAULT_PT_ARAY";
Name = "ARAY"_ascii;
Name = "ARAY";
Colour = PIXPACK(0xFFBB00);
MenuVisible = 1;
MenuSection = SC_ELEC;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BANG()
{
Identifier = "DEFAULT_PT_BANG";
Name = "TNT"_ascii;
Name = "TNT";
Colour = PIXPACK(0xC05050);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BCLN()
{
Identifier = "DEFAULT_PT_BCLN";
Name = "BCLN"_ascii;
Name = "BCLN";
Colour = PIXPACK(0xFFD040);
MenuVisible = 1;
MenuSection = SC_SPECIAL;

View File

@ -6,7 +6,7 @@ int Element_COAL_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BCOL()
{
Identifier = "DEFAULT_PT_BCOL";
Name = "BCOL"_ascii;
Name = "BCOL";
Colour = PIXPACK(0x333333);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -3,7 +3,7 @@
void Element::Element_BGLA()
{
Identifier = "DEFAULT_PT_BGLA";
Name = "BGLA"_ascii;
Name = "BGLA";
Colour = PIXPACK(0x606060);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -3,7 +3,7 @@
void Element::Element_BHOL()
{
Identifier = "DEFAULT_PT_BHOL";
Name = "VACU"_ascii;
Name = "VACU";
Colour = PIXPACK(0x303030);
MenuVisible = 1;
MenuSection = SC_SPECIAL;

View File

@ -6,7 +6,7 @@ int Element_BIZR_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BIZR()
{
Identifier = "DEFAULT_PT_BIZR";
Name = "BIZR"_ascii;
Name = "BIZR";
Colour = PIXPACK(0x00FF77);
MenuVisible = 1;
MenuSection = SC_LIQUID;

View File

@ -6,7 +6,7 @@ int Element_BIZR_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BIZRG()
{
Identifier = "DEFAULT_PT_BIZRG";
Name = "BIZG"_ascii;
Name = "BIZG";
Colour = PIXPACK(0x00FFBB);
MenuVisible = 1;
MenuSection = SC_CRACKER2;

View File

@ -6,7 +6,7 @@ int Element_BIZR_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BIZRS()
{
Identifier = "DEFAULT_PT_BIZRS";
Name = "BIZS"_ascii;
Name = "BIZS";
Colour = PIXPACK(0x00E455);
MenuVisible = 1;
MenuSection = SC_CRACKER2;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BMTL()
{
Identifier = "DEFAULT_PT_BMTL";
Name = "BMTL"_ascii;
Name = "BMTL";
Colour = PIXPACK(0x505070);
MenuVisible = 1;
MenuSection = SC_SOLIDS;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BOMB()
{
Identifier = "DEFAULT_PT_BOMB";
Name = "BOMB"_ascii;
Name = "BOMB";
Colour = PIXPACK(0xFFF288);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BOYL()
{
Identifier = "DEFAULT_PT_BOYL";
Name = "BOYL"_ascii;
Name = "BOYL";
Colour = PIXPACK(0x0A3200);
MenuVisible = 1;
MenuSection = SC_GAS;

View File

@ -5,7 +5,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BRAY()
{
Identifier = "DEFAULT_PT_BRAY";
Name = "BRAY"_ascii;
Name = "BRAY";
Colour = PIXPACK(0xFFFFFF);
MenuVisible = 0;
MenuSection = SC_ELEC;

View File

@ -5,7 +5,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BRCK()
{
Identifier = "DEFAULT_PT_BRCK";
Name = "BRCK"_ascii;
Name = "BRCK";
Colour = PIXPACK(0x808080);
MenuVisible = 1;
MenuSection = SC_SOLIDS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BREC()
{
Identifier = "DEFAULT_PT_BREC";
Name = "BREL"_ascii;
Name = "BREL";
Colour = PIXPACK(0x707060);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BRMT()
{
Identifier = "DEFAULT_PT_BRMT";
Name = "BRMT"_ascii;
Name = "BRMT";
Colour = PIXPACK(0x705060);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_BTRY()
{
Identifier = "DEFAULT_PT_BTRY";
Name = "BTRY"_ascii;
Name = "BTRY";
Colour = PIXPACK(0x858505);
MenuVisible = 1;
MenuSection = SC_ELEC;

View File

@ -6,7 +6,7 @@ int Element_VIBR_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_BVBR()
{
Identifier = "DEFAULT_PT_BVBR";
Name = "BVBR"_ascii;
Name = "BVBR";
Colour = PIXPACK(0x005000);
MenuVisible = 1;
MenuSection = SC_NUCLEAR;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_C5()
{
Identifier = "DEFAULT_PT_C5";
Name = "C-5"_ascii;
Name = "C-5";
Colour = PIXPACK(0x2050E0);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_CAUS()
{
Identifier = "DEFAULT_PT_CAUS";
Name = "CAUS"_ascii;
Name = "CAUS";
Colour = PIXPACK(0x80FFA0);
MenuVisible = 1;
MenuSection = SC_GAS;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_CBNW()
{
Identifier = "DEFAULT_PT_CBNW";
Name = "BUBW"_ascii;
Name = "BUBW";
Colour = PIXPACK(0x2030D0);
MenuVisible = 1;
MenuSection = SC_LIQUID;

View File

@ -7,7 +7,7 @@ static void create(ELEMENT_CREATE_FUNC_ARGS);
void Element::Element_CFLM()
{
Identifier = "DEFAULT_PT_HFLM";
Name = "CFLM"_ascii;
Name = "CFLM";
Colour = PIXPACK(0x8080FF);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_CLNE()
{
Identifier = "DEFAULT_PT_CLNE";
Name = "CLNE"_ascii;
Name = "CLNE";
Colour = PIXPACK(0xFFD010);
MenuVisible = 1;
MenuSection = SC_SPECIAL;

View File

@ -7,7 +7,7 @@ static void create(ELEMENT_CREATE_FUNC_ARGS);
void Element::Element_CLST()
{
Identifier = "DEFAULT_PT_CLST";
Name = "CLST"_ascii;
Name = "CLST";
Colour = PIXPACK(0xE4A4A4);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -3,7 +3,7 @@
void Element::Element_CNCT()
{
Identifier = "DEFAULT_PT_CNCT";
Name = "CNCT"_ascii;
Name = "CNCT";
Colour = PIXPACK(0xC0C0C0);
MenuVisible = 1;
MenuSection = SC_POWDERS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_CO2()
{
Identifier = "DEFAULT_PT_CO2";
Name = "CO2"_ascii;
Name = "CO2";
Colour = PIXPACK(0x666666);
MenuVisible = 1;
MenuSection = SC_GAS;

View File

@ -6,7 +6,7 @@ int Element_COAL_graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_COAL()
{
Identifier = "DEFAULT_PT_COAL";
Name = "COAL"_ascii;
Name = "COAL";
Colour = PIXPACK(0x222222);
MenuVisible = 1;
MenuSection = SC_SOLIDS;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_CONV()
{
Identifier = "DEFAULT_PT_CONV";
Name = "CONV"_ascii;
Name = "CONV";
Colour = PIXPACK(0x0AAB0A);
MenuVisible = 1;
MenuSection = SC_SPECIAL;

View File

@ -7,7 +7,7 @@ static unsigned int wavelengthToDecoColour(int wavelength);
void Element::Element_CRAY()
{
Identifier = "DEFAULT_PT_CRAY";
Name = "CRAY"_ascii;
Name = "CRAY";
Colour = PIXPACK(0xBBFF00);
MenuVisible = 1;
MenuSection = SC_ELEC;

View File

@ -7,7 +7,7 @@ static void create(ELEMENT_CREATE_FUNC_ARGS);
void Element::Element_CRMC()
{
Identifier = "DEFAULT_PT_CRMC";
Name = "CRMC"_ascii;
Name = "CRMC";
Colour = PIXPACK(0xD6D1D4);
MenuVisible = 1;
MenuSection = SC_SOLIDS;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_DCEL()
{
Identifier = "DEFAULT_PT_DCEL";
Name = "DCEL"_ascii;
Name = "DCEL";
Colour = PIXPACK(0x99CC00);
MenuVisible = 1;
MenuSection = SC_FORCE;

View File

@ -3,7 +3,7 @@
void Element::Element_DESL()
{
Identifier = "DEFAULT_PT_DESL";
Name = "DESL"_ascii;
Name = "DESL";
Colour = PIXPACK(0x440000);
MenuVisible = 1;
MenuSection = SC_LIQUID;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_DEST()
{
Identifier = "DEFAULT_PT_DEST";
Name = "DEST"_ascii;
Name = "DEST";
Colour = PIXPACK(0xFF3311);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;

View File

@ -7,7 +7,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_DEUT()
{
Identifier = "DEFAULT_PT_DEUT";
Name = "DEUT"_ascii;
Name = "DEUT";
Colour = PIXPACK(0x00153F);
MenuVisible = 1;
MenuSection = SC_NUCLEAR;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_DLAY()
{
Identifier = "DEFAULT_PT_DLAY";
Name = "DLAY"_ascii;
Name = "DLAY";
Colour = PIXPACK(0x753590);
MenuVisible = 1;
MenuSection = SC_POWERED;

View File

@ -6,7 +6,7 @@ static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_DMG()
{
Identifier = "DEFAULT_PT_DMG";
Name = "DMG"_ascii;
Name = "DMG";
Colour = PIXPACK(0x88FF88);
MenuVisible = 1;
MenuSection = SC_FORCE;

View File

@ -3,7 +3,7 @@
void Element::Element_DMND()
{
Identifier = "DEFAULT_PT_DMND";
Name = "DMND"_ascii;
Name = "DMND";
Colour = PIXPACK(0xCCFFFF);
MenuVisible = 1;
MenuSection = SC_SPECIAL;

View File

@ -5,7 +5,7 @@ static int update(UPDATE_FUNC_ARGS);
void Element::Element_DRAY()
{
Identifier = "DEFAULT_PT_DRAY";
Name = "DRAY"_ascii;
Name = "DRAY";
Colour = PIXPACK(0xFFAA22);
MenuVisible = 1;
MenuSection = SC_ELEC;

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