diff --git a/src/elements/stkm.c b/src/elements/stkm.c index 4558509d5..4a706a5f0 100644 --- a/src/elements/stkm.c +++ b/src/elements/stkm.c @@ -41,34 +41,59 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { return 1; } - parts[i].vy += -0.7*dt; //Head up! + //Follow gravity + float gvx, gvy; + gvx = gvy = 0.0f; + switch (gravityMode) + { + default: + case 0: + gvy = 1; + break; + case 1: + gvy = gvx = 0.0f; + break; + case 2: + { + float gravd; + gravd = 0.01f - hypotf((parts[i].x - XCNTR), (parts[i].y - YCNTR)); + gvx = ((float)(parts[i].x - XCNTR) / gravd); + gvy = ((float)(parts[i].y - YCNTR) / gravd); + } + } + + gvx += gravx[(int)parts[i].y/CELL][(int)parts[i].x/CELL]; + gvy += gravy[(int)parts[i].y/CELL][(int)parts[i].x/CELL]; + + parts[i].vx -= gvx*dt; //Head up! + parts[i].vy -= gvy*dt; //Verlet integration - pp = 2*playerp[3]-playerp[5]+playerp[19]*dt*dt;; + pp = 2*playerp[3]-playerp[5]+playerp[19]*dt*dt; playerp[5] = playerp[3]; playerp[3] = pp; - pp = 2*playerp[4]-playerp[6]+playerp[20]*dt*dt;; + pp = 2*playerp[4]-playerp[6]+playerp[20]*dt*dt; playerp[6] = playerp[4]; playerp[4] = pp; - pp = 2*playerp[7]-playerp[9]+playerp[21]*dt*dt;; + pp = 2*playerp[7]-playerp[9]+(playerp[21]+gvx)*dt*dt; playerp[9] = playerp[7]; playerp[7] = pp; - pp = 2*playerp[8]-playerp[10]+(playerp[22]+1)*dt*dt;; + pp = 2*playerp[8]-playerp[10]+(playerp[22]+gvy)*dt*dt; playerp[10] = playerp[8]; playerp[8] = pp; - pp = 2*playerp[11]-playerp[13]+playerp[23]*dt*dt;; + pp = 2*playerp[11]-playerp[13]+playerp[23]*dt*dt; playerp[13] = playerp[11]; playerp[11] = pp; - pp = 2*playerp[12]-playerp[14]+playerp[24]*dt*dt;; + pp = 2*playerp[12]-playerp[14]+playerp[24]*dt*dt; playerp[14] = playerp[12]; playerp[12] = pp; - pp = 2*playerp[15]-playerp[17]+playerp[25]*dt*dt;; + pp = 2*playerp[15]-playerp[17]+(playerp[25]+gvx)*dt*dt; playerp[17] = playerp[15]; playerp[15] = pp; - pp = 2*playerp[16]-playerp[18]+(playerp[26]+1)*dt*dt;; + pp = 2*playerp[16]-playerp[18]+(playerp[26]+gvy)*dt*dt; playerp[18] = playerp[16]; playerp[16] = pp; @@ -92,18 +117,18 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { { if (!eval_move(PT_DUST, playerp[7], playerp[8], NULL)) { - playerp[21] = -3; - playerp[19] = -1; - playerp[22] = -3; + playerp[21] = -3*gvy; + playerp[19] = -1*gvy; + playerp[22] = -3*gvy; } } else { if (!eval_move(PT_DUST, playerp[15], playerp[16], NULL)) { - playerp[25] = -3; - playerp[19] = -1; - playerp[26] = -3; + playerp[25] = -3*gvy; + playerp[19] = -1*gvy; + playerp[26] = -3*gvy; } } } @@ -115,18 +140,18 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { { if (!eval_move(PT_DUST, playerp[7], playerp[8], NULL)) { - playerp[21] = 3; - playerp[19] = 1; - playerp[22] = -3; + playerp[21] = 3*gvy; + playerp[19] = 1*gvy; + playerp[22] = -3*gvy; } } else { if (!eval_move(PT_DUST, playerp[15], playerp[16], NULL)) { - playerp[25] = 3; - playerp[19] = 1; - playerp[26] = -3; + playerp[25] = 3*gvy; + playerp[19] = 1*gvy; + playerp[26] = -3*gvy; } } } @@ -135,9 +160,9 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { if (((int)(playerp[0])&0x04) == 0x04 && (!eval_move(PT_DUST, playerp[7], playerp[8], NULL) || !eval_move(PT_DUST, playerp[15], playerp[16], NULL))) { - parts[i].vy = -5; - playerp[22] -= 1; - playerp[26] -= 1; + parts[i].vy -= 4*gvy; + playerp[22] -= gvy; + playerp[26] -= gvy; } //Charge detector wall if foot inside @@ -205,7 +230,8 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { np = create_part(-1, rx, ry, playerp[2]); if ( (np < NPART) && np>=0 && playerp[2] != PT_PHOT && playerp[2] != SPC_AIR) { - parts[np].vx = parts[np].vx + 5*((((int)playerp[1])&0x02) == 0x02) - 5*(((int)(playerp[1])&0x01) == 0x01); + parts[np].vx -= -gvy*(5*((((int)playerp[1])&0x02) == 0x02) - 5*(((int)(playerp[1])&0x01) == 0x01)); + parts[np].vy -= gvx*(5*((((int)playerp[1])&0x02) == 0x02) - 5*(((int)(playerp[1])&0x01) == 0x01)); parts[i].vx -= (ptypes[(int)playerp[2]].weight*parts[np].vx)/1000; } if ((np < NPART) && np>=0 && playerp[2] == PT_PHOT) @@ -282,16 +308,36 @@ int run_stickman(float* playerp, UPDATE_FUNC_ARGS) { } //Keeping legs distance - if (pow((playerp[7] - playerp[15]), 2)<16 && pow((playerp[8]-playerp[16]), 2)<1) + if ((pow((playerp[7] - playerp[15]), 2) + pow((playerp[8]-playerp[16]), 2))<16) { - playerp[21] -= 0.2; - playerp[25] += 0.2; + float tvx, tvy; + tvx = -gvy; + tvy = gvx; + + if (tvx || tvy) + { + playerp[21] -= 0.2*tvx/hypot(tvx, tvy); + playerp[22] -= 0.2*tvy/hypot(tvx, tvy); + + playerp[25] += 0.2*tvx/hypot(tvx, tvy); + playerp[26] += 0.2*tvy/hypot(tvx, tvy); + } } - if (pow((playerp[3] - playerp[11]), 2)<16 && pow((playerp[4]-playerp[12]), 2)<1) + if ((pow((playerp[3] - playerp[11]), 2) + pow((playerp[4]-playerp[12]), 2))<16) { - playerp[19] -= 0.2; - playerp[23] += 0.2; + float tvx, tvy; + tvx = -gvy; + tvy = gvx; + + if (tvx || tvy) + { + playerp[19] -= 0.2*tvx/hypot(tvx, tvy); + playerp[20] -= 0.2*tvy/hypot(tvx, tvy); + + playerp[23] += 0.2*tvx/hypot(tvx, tvy); + playerp[24] += 0.2*tvy/hypot(tvx, tvy); + } } //If legs touch something diff --git a/src/powder.c b/src/powder.c index 095a6edf4..595132bfc 100644 --- a/src/powder.c +++ b/src/powder.c @@ -1688,7 +1688,7 @@ void update_particles_i(pixel *vid, int start, int inc) pGravX -= gravx[y/CELL][x/CELL]; pGravY -= gravy[y/CELL][x/CELL]; } - else if(!(ptypes[t].properties & TYPE_SOLID)) + else if(t!=PT_STKM && t!=PT_STKM2 && !(ptypes[t].properties & TYPE_SOLID)) { pGravX += gravx[y/CELL][x/CELL]; pGravY += gravy[y/CELL][x/CELL];