update .life properly when using particle debug shortcuts
This commit is contained in:
parent
64f81000cd
commit
63ac47a270
@ -42,15 +42,18 @@ void ParticleDebug::Debug(int mode, int x, int y)
|
|||||||
}
|
}
|
||||||
model->Log(logmessage.str(), false);
|
model->Log(logmessage.str(), false);
|
||||||
|
|
||||||
|
if (sim->debug_currentParticle == 0)
|
||||||
|
{
|
||||||
|
sim->framerender = 1;
|
||||||
|
sim->BeforeSim();
|
||||||
|
sim->framerender = 0;
|
||||||
|
}
|
||||||
sim->UpdateParticles(debug_currentParticle, i);
|
sim->UpdateParticles(debug_currentParticle, i);
|
||||||
if (i < NPART-1)
|
if (i < NPART-1)
|
||||||
sim->debug_currentParticle = i+1;
|
sim->debug_currentParticle = i+1;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sim->AfterSim();
|
sim->AfterSim();
|
||||||
sim->framerender = 1;
|
|
||||||
sim->BeforeSim();
|
|
||||||
sim->framerender = 0;
|
|
||||||
sim->debug_currentParticle = 0;
|
sim->debug_currentParticle = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user