Fix Gol with Wire placed
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950f5c34a3
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@ -936,7 +936,7 @@ particle portalp[CHANNELS][8][80];
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const particle emptyparticle;
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const particle emptyparticle;
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int wireless[CHANNELS][2];
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int wireless[CHANNELS][2];
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extern int ISWIRE;
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extern int wire_placed;
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extern int gravwl_timeout;
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extern int gravwl_timeout;
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13
src/powder.c
13
src/powder.c
@ -7,7 +7,7 @@
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int gravwl_timeout = 0;
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int gravwl_timeout = 0;
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int ISWIRE = 0;
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int wire_placed = 0;
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float player[28]; //[0] is a command cell, [3]-[18] are legs positions, [19]-[26] are accelerations, [27] shows if player was spawned
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float player[28]; //[0] is a command cell, [3]-[18] are legs positions, [19]-[26] are accelerations, [27] shows if player was spawned
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float player2[28];
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float player2[28];
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@ -1469,17 +1469,20 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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}
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}
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}
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//wire!
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//wire!
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if(ISWIRE == 1)
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if(wire_placed == 1)
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{
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{
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ISWIRE = 0;
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wire_placed = 0;
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for (nx=0; nx<XRES; nx++)
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for (nx=0; nx<XRES; nx++)
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{
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for (ny=0; ny<YRES; ny++)
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for (ny=0; ny<YRES; ny++)
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{
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{
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r = pmap[ny][nx];
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r = pmap[ny][nx];
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if ((r>>8)>=NPART || !r)
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if ((r>>8)>=NPART || !r)
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continue;
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continue;
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parts[r>>8].tmp=parts[r>>8].ctype;
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if(parts[r>>8].type==PT_WIRE)
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parts[r>>8].tmp=parts[r>>8].ctype;
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}
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}
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}
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}
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}
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//game of life!
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//game of life!
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if (ISGOL==1&&++CGOL>=GSPEED)//GSPEED is frames per generation
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if (ISGOL==1&&++CGOL>=GSPEED)//GSPEED is frames per generation
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@ -1890,7 +1893,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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}
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if (t==PT_WIRE)
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if (t==PT_WIRE)
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{
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{
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ISWIRE = 1;
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wire_placed = 1;
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}
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}
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//spark updates from walls
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//spark updates from walls
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if ((ptypes[t].properties&PROP_CONDUCTS) || t==PT_SPRK)
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if ((ptypes[t].properties&PROP_CONDUCTS) || t==PT_SPRK)
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