Fix graphics.c

This commit is contained in:
Simon Robertshaw 2011-10-26 16:24:54 +01:00
parent e3a7b626ab
commit 60de1cf575

View File

@ -1023,16 +1023,16 @@ inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
ba >>= 2;
bn -= 2;
}
return x + w;
return x + w;
}
int drawtext(pixel *vid, int x, int y, const char *s, int r, int g, int b, int a)
{
#ifdef OpenGL
#else
int sx = x;
for (; *s; s++)
{
int sx = x;
for (; *s; s++)
{
if (*s == '\n')
{
x = sx;
@ -1057,6 +1057,10 @@ for (; *s; s++)
r = 255;
g = b = 0;
break;
case 'l':
r = 255;
g = b = 75;
break;
case 'b':
r = g = 0;
b = 255;
@ -1071,34 +1075,34 @@ for (; *s; s++)
}
else
x = drawchar(vid, x, y, *(unsigned char *)s, r, g, b, a);
}
}
#endif
return x;
return x;
}
//Draw text with an outline
int drawtext_outline(pixel *vid, int x, int y, const char *s, int r, int g, int b, int a, int or, int og, int ob, int oa)
{
drawtext(vid, x-1, y-1, s, or, og, ob, oa);
drawtext(vid, x+1, y+1, s, or, og, ob, oa);
drawtext(vid, x-1, y-1, s, or, og, ob, oa);
drawtext(vid, x+1, y+1, s, or, og, ob, oa);
drawtext(vid, x-1, y+1, s, or, og, ob, oa);
drawtext(vid, x+1, y-1, s, or, og, ob, oa);
drawtext(vid, x-1, y+1, s, or, og, ob, oa);
drawtext(vid, x+1, y-1, s, or, og, ob, oa);
return drawtext(vid, x, y, s, r, g, b, a);
return drawtext(vid, x, y, s, r, g, b, a);
}
int drawtextwrap(pixel *vid, int x, int y, int w, const char *s, int r, int g, int b, int a)
{
#ifdef OpenGL
#else
int sx = x;
int rh = 12;
int rw = 0;
int cw = x;
int wordlen;
int charspace;
while (*s)
{
int sx = x;
int rh = 12;
int rw = 0;
int cw = x;
int wordlen;
int charspace;
while (*s)
{
wordlen = strcspn(s," .,!?\n");
charspace = textwidthx((char *)s, w-(x-cw));
if (charspace<wordlen && wordlen && w-(x-cw)<w/3)
@ -1117,45 +1121,6 @@ while (*s)
y += FONT_H+2;
}
else if (*s == '\b')
{
switch (s[1])
{
case 'w':
r = g = b = 255;
break;
case 'g':
r = g = b = 192;
break;
case 'o':
r = 255;
g = 216;
b = 32;
break;
case 'r':
r = 255;
g = b = 0;
break;
case 'l':
r = 255;
g = b = 75;
break;
case 'b':
r = g = 0;
b = 255;
break;
}
s++;
}
else
{
if (x-cw>=w)
{
x = sx;
rw = 0;
y += FONT_H+2;
}
else if (*s == '\b')
{
switch (s[1])
{
@ -1202,38 +1167,36 @@ while (*s)
}
x = drawchar(vid, x, y, *(unsigned char *)s, r, g, b, a);
}
x = drawchar(vid, x, y, *(unsigned char *)s, r, g, b, a);
}
}
}
return rh;
#endif
return rh;
#endif
}
//draws a rectange, (x,y) are the top left coords.
void drawrect(pixel *vid, int x, int y, int w, int h, int r, int g, int b, int a)
{
#ifdef OpenGL
glBegin(GL_LINE_LOOP);
glColor4ub(r, g, b, a);
glVertex2i(x, y);
glVertex2i(x+w, y);
glVertex2i(x+w, y+h);
glVertex2i(x, y+h);
glEnd();
glBegin(GL_LINE_LOOP);
glColor4ub(r, g, b, a);
glVertex2i(x, y);
glVertex2i(x+w, y);
glVertex2i(x+w, y+h);
glVertex2i(x, y+h);
glEnd();
#else
int i;
for (i=0; i<=w; i++)
{
int i;
for (i=0; i<=w; i++)
{
drawpixel(vid, x+i, y, r, g, b, a);
drawpixel(vid, x+i, y+h, r, g, b, a);
}
for (i=1; i<h; i++)
{
}
for (i=1; i<h; i++)
{
drawpixel(vid, x, y+i, r, g, b, a);
drawpixel(vid, x+w, y+i, r, g, b, a);
}
}
#endif
}
@ -1241,16 +1204,16 @@ for (i=1; i<h; i++)
void fillrect(pixel *vid, int x, int y, int w, int h, int r, int g, int b, int a)
{
#ifdef OpenGL
glBegin(GL_QUADS);
glColor4ub(r, g, b, a);
glVertex2i(x, y);
glVertex2i(x+w, y);
glVertex2i(x+w, y+h);
glVertex2i(x, y+h);
glEnd();
glBegin(GL_QUADS);
glColor4ub(r, g, b, a);
glVertex2i(x, y);
glVertex2i(x+w, y);
glVertex2i(x+w, y+h);
glVertex2i(x, y+h);
glEnd();
#else
int i,j;
for (j=1; j<h; j++)
int i,j;
for (j=1; j<h; j++)
for (i=1; i<w; i++)
drawpixel(vid, x+i, y+j, r, g, b, a);
#endif // OpenGL
@ -1258,70 +1221,70 @@ for (j=1; j<h; j++)
void clearrect(pixel *vid, int x, int y, int w, int h)
{
int i;
for (i=1; i<h; i++)
int i;
for (i=1; i<h; i++)
memset(vid+(x+1+(XRES+BARSIZE)*(y+i)), 0, PIXELSIZE*(w-1));
}
//draws a line of dots, where h is the height. (why is this even here)
void drawdots(pixel *vid, int x, int y, int h, int r, int g, int b, int a)
{
#ifdef OpenGL
int i;
glBegin(GL_QUADS);
glColor4ub(r, g, b, a);
for (i = 0; i <= h; i +=2)
int i;
glBegin(GL_QUADS);
glColor4ub(r, g, b, a);
for (i = 0; i <= h; i +=2)
glVertex2i(x, y+i);
glEnd();
glEnd();
#else
int i;
for (i=0; i<=h; i+=2)
int i;
for (i=0; i<=h; i+=2)
drawpixel(vid, x, y+i, r, g, b, a);
#endif //OpenGL
}
int textwidth(char *s)
{
int x = 0;
for (; *s; s++)
int x = 0;
for (; *s; s++)
x += font_data[font_ptrs[(int)(*(unsigned char *)s)]];
return x-1;
return x-1;
}
int drawtextmax(pixel *vid, int x, int y, int w, char *s, int r, int g, int b, int a)
{
int i;
w += x-5;
for (; *s; s++)
{
int i;
w += x-5;
for (; *s; s++)
{
if (x+font_data[font_ptrs[(int)(*(unsigned char *)s)]]>=w && x+textwidth(s)>=w+5)
break;
x = drawchar(vid, x, y, *(unsigned char *)s, r, g, b, a);
}
if (*s)
}
if (*s)
for (i=0; i<3; i++)
x = drawchar(vid, x, y, '.', r, g, b, a);
return x;
return x;
}
int textnwidth(char *s, int n)
{
int x = 0;
for (; *s; s++)
{
int x = 0;
for (; *s; s++)
{
if (!n)
break;
x += font_data[font_ptrs[(int)(*(unsigned char *)s)]];
n--;
}
return x-1;
}
return x-1;
}
void textnpos(char *s, int n, int w, int *cx, int *cy)
{
int x = 0;
int y = 0;
int wordlen, charspace;
while (*s&&n)
{
int x = 0;
int y = 0;
int wordlen, charspace;
while (*s&&n)
{
wordlen = strcspn(s," .,!?\n");
charspace = textwidthx(s, w-x);
if (charspace<wordlen && wordlen && w-x<w/3)
@ -1342,29 +1305,29 @@ while (*s&&n)
}
n--;
}
}
*cx = x-1;
*cy = y;
}
*cx = x-1;
*cy = y;
}
int textwidthx(char *s, int w)
{
int x=0,n=0,cw;
for (; *s; s++)
{
int x=0,n=0,cw;
for (; *s; s++)
{
cw = font_data[font_ptrs[(int)(*(unsigned char *)s)]];
if (x+(cw/2) >= w)
break;
x += cw;
n++;
}
return n;
}
return n;
}
int textposxy(char *s, int width, int w, int h)
{
int x=0,y=0,n=0,cw, wordlen, charspace;
while (*s)
{
int x=0,y=0,n=0,cw, wordlen, charspace;
while (*s)
{
wordlen = strcspn(s," .,!?\n");
charspace = textwidthx(s, width-x);
if (charspace<wordlen && wordlen && width-x<width/3)
@ -1384,16 +1347,16 @@ while (*s)
}
n++;
}
}
return n;
}
return n;
}
int textwrapheight(char *s, int width)
{
int x=0, height=FONT_H+2, cw;
int wordlen;
int charspace;
while (*s)
{
int x=0, height=FONT_H+2, cw;
int wordlen;
int charspace;
while (*s)
{
wordlen = strcspn(s," .,!?\n");
charspace = textwidthx(s, width-x);
if (charspace<wordlen && wordlen && width-x<width/3)
@ -1423,8 +1386,8 @@ while (*s)
x += cw;
}
}
}
return height;
}
return height;
}
//the most used function for drawing a pixel, because it has OpenGL support, which is not fully implemented.
@ -1461,30 +1424,30 @@ inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
void draw_icon(pixel *vid_buf, int x, int y, char ch, int flag)
{
char t[2];
t[0] = ch;
t[1] = 0;
if (flag)
{
char t[2];
t[0] = ch;
t[1] = 0;
if (flag)
{
fillrect(vid_buf, x-1, y-1, 17, 17, 255, 255, 255, 255);
drawtext(vid_buf, x+3, y+2, t, 0, 0, 0, 255);
}
else
{
}
else
{
drawrect(vid_buf, x, y, 15, 15, 255, 255, 255, 255);
drawtext(vid_buf, x+3, y+2, t, 255, 255, 255, 255);
}
}
}
void draw_air(pixel *vid)
{
int x, y, i, j;
pixel c;
int x, y, i, j;
pixel c;
if (cmode == CM_PERS)//this should never happen anyway
if (cmode == CM_PERS)//this should never happen anyway
return;
for (y=0; y<YRES/CELL; y++)
for (y=0; y<YRES/CELL; y++)
for (x=0; x<XRES/CELL; x++)
{
if (cmode == CM_PRESS)
@ -1549,9 +1512,9 @@ for (y=0; y<YRES/CELL; y++)
void draw_grav_zones(pixel * vid)
{
int x, y, i, j;
for (y=0; y<YRES/CELL; y++)
{
int x, y, i, j;
for (y=0; y<YRES/CELL; y++)
{
for (x=0; x<XRES/CELL; x++)
{
if(gravmask[y][x])
@ -1564,7 +1527,7 @@ for (y=0; y<YRES/CELL; y++)
drawpixel(vid, x*CELL+i, y*CELL+j, 32, 32, 32, 120);
}
}
}
}
}
void draw_grav(pixel *vid)
@ -1572,16 +1535,9 @@ void draw_grav(pixel *vid)
int x, y, i, ca;
float nx, ny, dist;
for (y=0; y<YRES/CELL; y++)
{
for (x=0; x<XRES/CELL; x++)
for (y=0; y<YRES/CELL; y++)
{
if(fabsf(gravx[y][x]) <= 0.001f && fabsf(gravy[y][x]) <= 0.001f)
continue;
nx = x*CELL;
ny = y*CELL;
dist = fabsf(gravx[y][x])+fabsf(gravy[y][x]);
for(i = 0; i < 4; i++)
for (x=0; x<XRES/CELL; x++)
{
ca = ((y*CELL)*XRES)+(x*CELL);
if(fabsf(gravpf[ca]) <= 0.001f && fabsf(gravyf[ca]) <= 0.001f)
@ -1598,31 +1554,30 @@ for (y=0; y<YRES/CELL; y++)
}
}
}
}
void draw_line(pixel *vid, int x1, int y1, int x2, int y2, int r, int g, int b, int a) //Draws a line
{
int dx, dy, i, sx, sy, check, e, x, y;
int dx, dy, i, sx, sy, check, e, x, y;
dx = abs(x1-x2);
dy = abs(y1-y2);
sx = isign(x2-x1);
sy = isign(y2-y1);
x = x1;
y = y1;
check = 0;
dx = abs(x1-x2);
dy = abs(y1-y2);
sx = isign(x2-x1);
sy = isign(y2-y1);
x = x1;
y = y1;
check = 0;
if (dy>dx)
{
if (dy>dx)
{
dx = dx+dy;
dy = dx-dy;
dx = dx-dy;
check = 1;
}
}
e = (dy<<2)-dx;
for (i=0; i<=dx; i++)
{
e = (dy<<2)-dx;
for (i=0; i<=dx; i++)
{
if (x>=0 && y>=0 && x<a && y<YRES+MENUSIZE)
vid[x+y*a] =PIXRGB(r, g, b);
if (e>=0)
@ -1638,76 +1593,76 @@ for (i=0; i<=dx; i++)
else
x = x+sx;
e = e+(dy<<2);
}
}
}
//adds color to a pixel, does not overwrite.
void addpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
{
pixel t;
if (x<0 || y<0 || x>=XRES || y>=YRES)
pixel t;
if (x<0 || y<0 || x>=XRES || y>=YRES)
return;
t = vid[y*(XRES+BARSIZE)+x];
r = (a*r + 255*PIXR(t)) >> 8;
g = (a*g + 255*PIXG(t)) >> 8;
b = (a*b + 255*PIXB(t)) >> 8;
if (r>255)
t = vid[y*(XRES+BARSIZE)+x];
r = (a*r + 255*PIXR(t)) >> 8;
g = (a*g + 255*PIXG(t)) >> 8;
b = (a*b + 255*PIXB(t)) >> 8;
if (r>255)
r = 255;
if (g>255)
if (g>255)
g = 255;
if (b>255)
if (b>255)
b = 255;
vid[y*(XRES+BARSIZE)+x] = PIXRGB(r,g,b);
vid[y*(XRES+BARSIZE)+x] = PIXRGB(r,g,b);
}
//draws one of two colors, so that it is always clearly visible
void xor_pixel(int x, int y, pixel *vid)
{
int c;
if (x<0 || y<0 || x>=XRES || y>=YRES)
int c;
if (x<0 || y<0 || x>=XRES || y>=YRES)
return;
c = vid[y*(XRES+BARSIZE)+x];
c = PIXB(c) + 3*PIXG(c) + 2*PIXR(c);
if (c<512)
c = vid[y*(XRES+BARSIZE)+x];
c = PIXB(c) + 3*PIXG(c) + 2*PIXR(c);
if (c<512)
vid[y*(XRES+BARSIZE)+x] = PIXPACK(0xC0C0C0);
else
else
vid[y*(XRES+BARSIZE)+x] = PIXPACK(0x404040);
}
//same as xor_pixel, but draws a line of it
void xor_line(int x1, int y1, int x2, int y2, pixel *vid)
{
int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy;
float e, de;
if (cp)
{
int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy;
float e, de;
if (cp)
{
y = x1;
x1 = y1;
y1 = y;
y = x2;
x2 = y2;
y2 = y;
}
if (x1 > x2)
{
}
if (x1 > x2)
{
y = x1;
x1 = x2;
x2 = y;
y = y1;
y1 = y2;
y2 = y;
}
dx = x2 - x1;
dy = abs(y2 - y1);
e = 0.0f;
if (dx)
}
dx = x2 - x1;
dy = abs(y2 - y1);
e = 0.0f;
if (dx)
de = dy/(float)dx;
else
else
de = 0.0f;
y = y1;
sy = (y1<y2) ? 1 : -1;
for (x=x1; x<=x2; x++)
{
y = y1;
sy = (y1<y2) ? 1 : -1;
for (x=x1; x<=x2; x++)
{
if (cp)
xor_pixel(y, x, vid);
else
@ -1718,43 +1673,43 @@ for (x=x1; x<=x2; x++)
y += sy;
e -= 1.0f;
}
}
}
}
//same as blend_pixel, but draws a line of it
void blend_line(pixel *vid, int x1, int y1, int x2, int y2, int r, int g, int b, int a)
{
int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy;
float e, de;
if (cp)
{
int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy;
float e, de;
if (cp)
{
y = x1;
x1 = y1;
y1 = y;
y = x2;
x2 = y2;
y2 = y;
}
if (x1 > x2)
{
}
if (x1 > x2)
{
y = x1;
x1 = x2;
x2 = y;
y = y1;
y1 = y2;
y2 = y;
}
dx = x2 - x1;
dy = abs(y2 - y1);
e = 0.0f;
if (dx)
}
dx = x2 - x1;
dy = abs(y2 - y1);
e = 0.0f;
if (dx)
de = dy/(float)dx;
else
else
de = 0.0f;
y = y1;
sy = (y1<y2) ? 1 : -1;
for (x=x1; x<=x2; x++)
{
y = y1;
sy = (y1<y2) ? 1 : -1;
for (x=x1; x<=x2; x++)
{
if (cp)
blendpixel(vid, y, x, r, g, b, a);
else
@ -1765,23 +1720,23 @@ for (x=x1; x<=x2; x++)
y += sy;
e -= 1.0f;
}
}
}
}
//same as xor_pixel, but draws a rectangle
void xor_rect(pixel *vid, int x, int y, int w, int h)
{
int i;
for (i=0; i<w; i+=2)
{
int i;
for (i=0; i<w; i+=2)
{
xor_pixel(x+i, y, vid);
xor_pixel(x+i, y+h-1, vid);
}
for (i=2; i<h; i+=2)
{
}
for (i=2; i<h; i+=2)
{
xor_pixel(x, y+i, vid);
xor_pixel(x+w-1, y+i, vid);
}
}
}
void draw_other(pixel *vid) // EMP effect
@ -1829,16 +1784,6 @@ void draw_parts(pixel *vid)
}
}
for (i = 0; i<=parts_lastActiveIndex; i++) {
#ifdef OpenGL
if (cmode == CM_FANCY) //If fancy mode
{
if (ny%(4*GRID_MODE)==0)
blendpixel(vid, nx, ny, 100, 100, 100, 80);
if (nx%(4*GRID_MODE)==0)
blendpixel(vid, nx, ny, 100, 100, 100, 80);
}
}
for (i = 0; i<=parts_lastActiveIndex; i++) {
#ifdef OpenGL
if (cmode == CM_FANCY) //If fancy mode
{
@ -1997,7 +1942,7 @@ for (i = 0; i<=parts_lastActiveIndex; i++) {
draw_line(vid , nx, ny+3, figh->legs[8], figh->legs[9], 255, 255, 255, s);
draw_line(vid , figh->legs[8], figh->legs[9], figh->legs[12], figh->legs[13], 255, 255, 255, s);
}
if (cmode==CM_NOTHING && t!=PT_PIPE && t!=PT_SWCH && t!=PT_LCRY && t!=PT_PUMP && t!=PT_GPMP && t!=PT_PBCN && t!=PT_FILT && t!=PT_HSWC && t!=PT_PCLN && t!=PT_DEUT && t!=PT_WIFI && t!=PT_LIFE)//nothing display but show needed color changes
if (cmode==CM_NOTHING && t!=PT_PIPE && t!=PT_SWCH && t!=PT_LCRY && t!=PT_PUMP && t!=PT_GPMP && t!=PT_PBCN && t!=PT_FILT && t!=PT_HSWC && t!=PT_PCLN && t!=PT_DEUT && t!=PT_WIFI && t!=PT_LIFE && t!=PT_PVOD)//nothing display but show needed color changes
{
if (t==PT_PHOT)
{