PPM screen recording
This commit is contained in:
parent
706bd0fa97
commit
5b51e67044
@ -2,7 +2,10 @@
|
||||
#include <ctime>
|
||||
#include <string>
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
#include <zlib.h>
|
||||
#include <stdio.h>
|
||||
#include "Format.h"
|
||||
#include "graphics/Graphics.h"
|
||||
|
||||
@ -37,6 +40,30 @@ std::string format::UnixtimeToDateMini(time_t unixtime)
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<char> format::VideoBufferToPPM(const VideoBuffer & vidBuf)
|
||||
{
|
||||
std::vector<char> data;
|
||||
char buffer[256];
|
||||
sprintf(buffer, "P6\n%d %d\n255\n", vidBuf.Width, vidBuf.Height);
|
||||
data.insert(data.end(), buffer, buffer+strlen(buffer));
|
||||
|
||||
unsigned char * currentRow = new unsigned char[vidBuf.Width*3];
|
||||
for(int y = 0; y < vidBuf.Height; y++)
|
||||
{
|
||||
int rowPos = 0;
|
||||
for(int x = 0; x < vidBuf.Width; x++)
|
||||
{
|
||||
currentRow[rowPos++] = PIXR(vidBuf.Buffer[(y*vidBuf.Width)+x]);
|
||||
currentRow[rowPos++] = PIXG(vidBuf.Buffer[(y*vidBuf.Width)+x]);
|
||||
currentRow[rowPos++] = PIXB(vidBuf.Buffer[(y*vidBuf.Width)+x]);
|
||||
}
|
||||
data.insert(data.end(), currentRow, currentRow+(vidBuf.Width*3));
|
||||
}
|
||||
delete currentRow;
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
struct PNGChunk
|
||||
{
|
||||
int Length;
|
||||
|
@ -24,5 +24,6 @@ namespace format
|
||||
std::string UnixtimeToDate(time_t unixtime, std::string dateFomat = "%d %b %Y");
|
||||
std::string UnixtimeToDateMini(time_t unixtime);
|
||||
std::vector<char> VideoBufferToPNG(const VideoBuffer & vidBuf);
|
||||
std::vector<char> VideoBufferToPPM(const VideoBuffer & vidBuf);
|
||||
unsigned long CalculateCRC(unsigned char * data, int length);
|
||||
}
|
@ -31,6 +31,7 @@ class GameController: public ClientListener
|
||||
{
|
||||
private:
|
||||
//Simulation * sim;
|
||||
int screenshotIndex;
|
||||
PreviewController * activePreview;
|
||||
GameView * gameView;
|
||||
GameModel * gameModel;
|
||||
|
@ -175,7 +175,11 @@ GameView::GameView():
|
||||
showDebug(false),
|
||||
introText(2048),
|
||||
introTextMessage(introTextData),
|
||||
wallBrush(false)
|
||||
wallBrush(false),
|
||||
doScreenshot(false),
|
||||
recording(false),
|
||||
screenshotIndex(0),
|
||||
recordingIndex(0)
|
||||
{
|
||||
|
||||
int currentX = 1;
|
||||
@ -927,6 +931,35 @@ void GameView::NotifyBrushChanged(GameModel * sender)
|
||||
activeBrush = sender->GetBrush();
|
||||
}
|
||||
|
||||
void GameView::screenshot()
|
||||
{
|
||||
doScreenshot = true;
|
||||
}
|
||||
|
||||
void GameView::record()
|
||||
{
|
||||
if(recording)
|
||||
{
|
||||
recording = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
class RecordingConfirmation: public ConfirmDialogueCallback {
|
||||
public:
|
||||
GameView * v;
|
||||
RecordingConfirmation(GameView * v): v(v) {}
|
||||
virtual void ConfirmCallback(ConfirmPrompt::DialogueResult result) {
|
||||
if (result == ConfirmPrompt::ResultOkay)
|
||||
{
|
||||
v->recording = true;
|
||||
}
|
||||
}
|
||||
virtual ~RecordingConfirmation() { }
|
||||
};
|
||||
new ConfirmPrompt("Recording", "You're about to start recording all drawn frames. This may use a load of hard disk space.", new RecordingConfirmation(this));
|
||||
}
|
||||
}
|
||||
|
||||
void GameView::setToolButtonOffset(int offset)
|
||||
{
|
||||
int offset_ = offset;
|
||||
@ -1246,6 +1279,12 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
|
||||
case '`':
|
||||
c->ShowConsole();
|
||||
break;
|
||||
case 'p':
|
||||
screenshot();
|
||||
break;
|
||||
case 'r':
|
||||
record();
|
||||
break;
|
||||
case 'e':
|
||||
c->OpenElementSearch();
|
||||
break;
|
||||
@ -1782,6 +1821,22 @@ void GameView::OnDraw()
|
||||
}
|
||||
ren->RenderEnd();
|
||||
|
||||
if(doScreenshot)
|
||||
{
|
||||
VideoBuffer screenshot(ren->DumpFrame());
|
||||
std::vector<char> data = format::VideoBufferToPNG(screenshot);
|
||||
Client::Ref().WriteFile(data, "screenshot_" + format::NumberToString<int>(screenshotIndex++) + ".png");
|
||||
doScreenshot = false;
|
||||
}
|
||||
|
||||
if(recording)
|
||||
{
|
||||
VideoBuffer screenshot(ren->DumpFrame());
|
||||
std::vector<char> data = format::VideoBufferToPPM(screenshot);
|
||||
Client::Ref().WriteFile(data, "frame_" + format::NumberToString<int>(recordingIndex++) + ".ppm");
|
||||
}
|
||||
|
||||
|
||||
if(selectMode!=SelectNone)
|
||||
{
|
||||
if(selectMode==PlaceSave)
|
||||
@ -1856,7 +1911,17 @@ void GameView::OnDraw()
|
||||
}
|
||||
}
|
||||
|
||||
if(showHud && !introText)
|
||||
if(recording)
|
||||
{
|
||||
std::stringstream sampleInfo;
|
||||
sampleInfo << recordingIndex;
|
||||
sampleInfo << ". \x8E REC";
|
||||
|
||||
int textWidth = Graphics::textwidth((char*)sampleInfo.str().c_str());
|
||||
g->fillrect(XRES-20-textWidth, 12, textWidth+8, 15, 0, 0, 0, 255*0.5);
|
||||
g->drawtext(XRES-16-textWidth, 16, (const char*)sampleInfo.str().c_str(), 255, 50, 20, 255);
|
||||
}
|
||||
else if(showHud && !introText)
|
||||
{
|
||||
//Draw info about simulation under cursor
|
||||
int wavelengthGfx = 0;
|
||||
|
@ -35,6 +35,12 @@ class GameView: public ui::Window
|
||||
{
|
||||
private:
|
||||
DrawMode drawMode;
|
||||
|
||||
bool doScreenshot;
|
||||
bool recording;
|
||||
int screenshotIndex;
|
||||
int recordingIndex;
|
||||
|
||||
bool isMouseDown;
|
||||
bool zoomEnabled;
|
||||
bool zoomCursorFixed;
|
||||
@ -114,6 +120,9 @@ private:
|
||||
virtual ui::Point lineSnapCoords(ui::Point point1, ui::Point point2);
|
||||
virtual ui::Point rectSnapCoords(ui::Point point1, ui::Point point2);
|
||||
|
||||
void screenshot();
|
||||
void record();
|
||||
|
||||
void enableShiftBehaviour();
|
||||
void disableShiftBehaviour();
|
||||
void enableCtrlBehaviour();
|
||||
|
Loading…
Reference in New Issue
Block a user