OpenGL Windows
This commit is contained in:
parent
ec3fdfed1c
commit
59cfce567f
@ -6,6 +6,10 @@
|
|||||||
#ifdef MACOSX
|
#ifdef MACOSX
|
||||||
#include <OpenGL/gl.h>
|
#include <OpenGL/gl.h>
|
||||||
#include <OpenGL/glu.h>
|
#include <OpenGL/glu.h>
|
||||||
|
#elif defined(WIN32)
|
||||||
|
#include <GL/glew.h>
|
||||||
|
#include <GL/gl.h>
|
||||||
|
#include <GL/glu.h>
|
||||||
#else
|
#else
|
||||||
#include <GL/gl.h>
|
#include <GL/gl.h>
|
||||||
#include <GL/glu.h>
|
#include <GL/glu.h>
|
||||||
@ -3659,6 +3663,7 @@ void render_cursor(pixel *vid, int x, int y, int t, int rx, int ry)
|
|||||||
|
|
||||||
int sdl_open(void)
|
int sdl_open(void)
|
||||||
{
|
{
|
||||||
|
int status;
|
||||||
if (SDL_Init(SDL_INIT_VIDEO)<0)
|
if (SDL_Init(SDL_INIT_VIDEO)<0)
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Initializing SDL: %s\n", SDL_GetError());
|
fprintf(stderr, "Initializing SDL: %s\n", SDL_GetError());
|
||||||
@ -3669,6 +3674,15 @@ int sdl_open(void)
|
|||||||
sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,32,SDL_OPENGL);
|
sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,32,SDL_OPENGL);
|
||||||
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
|
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
status = glewInit();
|
||||||
|
if(status != GLEW_OK)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Initializing GLEW: %d\n", status);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
glMatrixMode(GL_PROJECTION);
|
||||||
glLoadIdentity();
|
glLoadIdentity();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user