Fixed bugs with LN2. Now cold (-30) harms stick man.
This commit is contained in:
parent
8bd0a8b456
commit
5960855c32
30
powder.c
30
powder.c
@ -2042,7 +2042,8 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
//Go left
|
||||
if (((int)(player[0])&0x01) == 0x01)
|
||||
{
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID)
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
|
||||
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])])
|
||||
{
|
||||
@ -2071,7 +2072,8 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
//Go right
|
||||
if (((int)(player[0])&0x02) == 0x02)
|
||||
{
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID)
|
||||
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
|
||||
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
|
||||
{
|
||||
if (pmap[(int)(player[8]-1)][(int)(player[7])])
|
||||
{
|
||||
@ -2111,13 +2113,10 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
{
|
||||
if(!pmap[ny+y][nx+x] || (pmap[ny+y][nx+x]>>8)>=NPART)
|
||||
continue;
|
||||
if(pmap[ny+y][nx+x] && (pmap[ny+y][nx+x]&0xFF)!=0xFF
|
||||
&& pstates[pmap[ny+y][nx+x]&0xFF].state != ST_SOLID
|
||||
//&& (abs(nx-x)+abs(ny-y))<r //Need fix
|
||||
&& (pmap[ny+y][nx+x]&0xFF)!=PT_STKM)
|
||||
if((pstates[pmap[ny+y][nx+x]&0xFF].state != ST_SOLID && (pmap[ny+y][nx+x]&0xFF)!=PT_STKM)
|
||||
|| (pmap[ny+y][nx+x]&0xFF) == PT_LNTG)
|
||||
{
|
||||
player[2] = pmap[ny+y][nx+x]&0xFF; //Current element
|
||||
//r = abs(nx-x)+abs(ny-y); //Distance
|
||||
}
|
||||
if((pmap[ny+y][nx+x]&0xFF) == PT_PLNT && parts[i].life<100) //Plant gives him 5 HP
|
||||
{
|
||||
@ -2127,6 +2126,7 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
parts[i].life = 100;
|
||||
kill_part(pmap[ny+y][nx+x]>>8);
|
||||
}
|
||||
|
||||
if((pmap[ny+y][nx+x]&0xFF) == PT_NEUT)
|
||||
{
|
||||
parts[i].life -= (102-parts[i].life)/2;
|
||||
@ -2203,7 +2203,7 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
//For left leg
|
||||
if (r && (r&0xFF)!=PT_STKM)
|
||||
{
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS) //Liquid checks
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG) //Liquid checks
|
||||
{
|
||||
if(parts[i].y<(player[8]-10))
|
||||
parts[i].vy = 1;
|
||||
@ -2225,7 +2225,7 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
//For right leg
|
||||
if (r && (r&0xFF)!=PT_STKM)
|
||||
{
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS)
|
||||
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG)
|
||||
{
|
||||
if(parts[i].y<(player[16]-10))
|
||||
parts[i].vy = 1;
|
||||
@ -2271,11 +2271,11 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
parts[i].life -= (int)(rand()/1000)+38;
|
||||
}
|
||||
|
||||
if (r>0 && (r>>8)<NPART) //If hot
|
||||
if (r>0 && (r>>8)<NPART) //If hot or cold
|
||||
{
|
||||
if(parts[r>>8].temp>=50)
|
||||
if(parts[r>>8].temp>=50 || parts[r>>8].temp<=-30)
|
||||
{
|
||||
parts[i].life -= 5;
|
||||
parts[i].life -= 2;
|
||||
player[16] -= 1;
|
||||
}
|
||||
}
|
||||
@ -2292,11 +2292,11 @@ void update_particles_i(pixel *vid, int start, int inc){
|
||||
parts[i].life -= (int)(rand()/1000)+38;
|
||||
}
|
||||
|
||||
if(r>0 && (r>>8)<NPART) //If hot
|
||||
if(r>0 && (r>>8)<NPART) //If hot or cold
|
||||
{
|
||||
if(parts[r>>8].temp>=50)
|
||||
if(parts[r>>8].temp>=50 || parts[r>>8].temp<=-30)
|
||||
{
|
||||
parts[i].life -= 5;
|
||||
parts[i].life -= 2;
|
||||
player[8] -= 1;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user