fix FIGH spawning glitch: id:2165807

This commit is contained in:
jacob1 2017-07-24 21:44:37 -04:00
parent 16323320ce
commit 541417008e

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@ -3256,7 +3256,7 @@ int Simulation::create_part(int p, int x, int y, int t, int v)
case PT_FIGH:
{
unsigned char fcount = 0;
while (fcount < MAX_FIGHTERS && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
while (fcount < MAX_FIGHTERS && fighters[fcount].spwn==1) fcount++;
if (fcount < MAX_FIGHTERS && fighters[fcount].spwn == 0)
{
parts[i].life = 100;