Remove unused VideoBuffer code
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132e3508cf
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@ -150,22 +150,6 @@ void VideoBuffer::ResizeToFit(Vec2<int> bound, bool resample)
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Resize(size, resample);
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Resize(size, resample);
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}
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}
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int VideoBuffer::SetCharacter(int x, int y, String::value_type c, int r, int g, int b, int a)
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{
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// Technically inaccurate but oh well
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return x + BlendChar(Vec2(x, y), c, RGBA<uint8_t>(r, g, b, a));
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}
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int VideoBuffer::BlendCharacter(int x, int y, String::value_type c, int r, int g, int b, int a)
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{
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return x + BlendChar(Vec2(x, y), c, RGBA<uint8_t>(r, g, b, a));
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}
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int VideoBuffer::AddCharacter(int x, int y, String::value_type c, int r, int g, int b, int a)
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{
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return x + AddChar(Vec2(x, y), c, RGBA<uint8_t>(r, g, b, a));
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}
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template class RasterDrawMethods<VideoBuffer>;
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template class RasterDrawMethods<VideoBuffer>;
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int Graphics::textwidth(const String &str)
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int Graphics::textwidth(const String &str)
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@ -55,32 +55,6 @@ public:
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[[deprecated("Use VideoBuffer(Vec2<int>)")]]
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[[deprecated("Use VideoBuffer(Vec2<int>)")]]
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VideoBuffer(int width, int height);
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VideoBuffer(int width, int height);
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using RasterDrawMethods<VideoBuffer>::BlendPixel;
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[[deprecated("Use BlendPixel(Vec2<int>, RGBA<uint8_t>)")]]
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TPT_INLINE void BlendPixel(int x, int y, int r, int g, int b, int a)
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{
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BlendPixel(Vec2(x, y), RGBA<uint8_t>(r, g, b, a));
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}
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[[deprecated("Use DrawPixel")]]
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TPT_INLINE void SetPixel(int x, int y, int r, int g, int b, int a)
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{
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DrawPixel(Vec2(x, y), 0x000000_rgb .Blend(RGBA<uint8_t>(r, g, b, a)));
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}
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using RasterDrawMethods<VideoBuffer>::AddPixel;
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[[deprecated("Use AddPixel(Vec2<int>, RGBA<uint8_t>)")]]
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TPT_INLINE void AddPixel(int x, int y, int r, int g, int b, int a)
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{
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AddPixel(Vec2(x, y), RGBA<uint8_t>(r, g, b, a));
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}
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[[deprecated("Use BlendChar")]]
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int SetCharacter(int x, int y, String::value_type c, int r, int g, int b, int a);
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[[deprecated("Use BlendChar")]]
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int BlendCharacter(int x, int y, String::value_type c, int r, int g, int b, int a);
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[[deprecated("Use AddChar")]]
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int AddCharacter(int x, int y, String::value_type c, int r, int g, int b, int a);
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bool WritePNG(const ByteString &path) const;
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bool WritePNG(const ByteString &path) const;
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};
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};
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