Stop STKM being able to jump on the bottom of the screen
This commit is contained in:
parent
9144733aeb
commit
509b84b4f1
@ -156,7 +156,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
|
||||
{
|
||||
if (dl>dr)
|
||||
{
|
||||
if (!eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
|
||||
if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
|
||||
{
|
||||
playerp->accs[2] = -3*gvy-3*gvx;
|
||||
playerp->accs[3] = 3*gvx-3*gvy;
|
||||
@ -166,7 +166,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
|
||||
if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
|
||||
{
|
||||
playerp->accs[6] = -3*gvy-3*gvx;
|
||||
playerp->accs[7] = 3*gvx-3*gvy;
|
||||
@ -181,7 +181,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
|
||||
{
|
||||
if (dl<dr)
|
||||
{
|
||||
if (!eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
|
||||
if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
|
||||
{
|
||||
playerp->accs[2] = 3*gvy-3*gvx;
|
||||
playerp->accs[3] = -3*gvx-3*gvy;
|
||||
@ -191,7 +191,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
|
||||
if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
|
||||
{
|
||||
playerp->accs[6] = 3*gvy-3*gvx;
|
||||
playerp->accs[7] = -3*gvx-3*gvy;
|
||||
@ -203,7 +203,8 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
|
||||
|
||||
//Jump
|
||||
if (((int)(playerp->comm)&0x04) == 0x04 &&
|
||||
(!eval_move(t, playerp->legs[4], playerp->legs[5], NULL) || !eval_move(t, playerp->legs[12], playerp->legs[13], NULL)))
|
||||
((INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
|
||||
|| (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(t, playerp->legs[12], playerp->legs[13], NULL))))
|
||||
{
|
||||
parts[i].vy -= 4*gvy;
|
||||
playerp->accs[3] -= gvy;
|
||||
|
Loading…
Reference in New Issue
Block a user