TPT: Save an extra tmp2 byte, for EXOT fed8b7b2cc
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@ -712,6 +712,11 @@ void GameSave::readOPS(char * data, int dataLength)
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{
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if(i >= partsDataLen) goto fail;
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particles[newIndex].tmp2 = partsData[i++];
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if(fieldDescriptor & 0x800)
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{
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if(i >= partsDataLen) goto fail;
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particles[newIndex].tmp2 |= (((unsigned)partsData[i++]) << 8);
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}
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}
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//Particle specific parsing:
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@ -1538,7 +1543,7 @@ char * GameSave::serialiseOPS(int & dataLength)
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//Copy parts data
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/* Field descriptor format:
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| tmp2 | ctype[2] | vy | vx | dcololour | ctype[1] | tmp[2] | tmp[1] | life[2] | life[1] | temp dbl len|
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| tmp2[2] | tmp2 | ctype[2] | vy | vx | dcololour | ctype[1] | tmp[2] | tmp[1] | life[2] | life[1] | temp dbl len|
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life[2] means a second byte (for a 16 bit field) if life[1] is present
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*/
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partsData = (unsigned char *)malloc(NPART * (sizeof(Particle)+1));
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@ -1655,11 +1660,16 @@ char * GameSave::serialiseOPS(int & dataLength)
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partsData[partsDataLen++] = vTemp;
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}
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//Tmp2 (optional), 1 byte
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//Tmp2 (optional), 1 or 2 bytes
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if(particles[i].tmp2)
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{
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fieldDesc |= 1 << 10;
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partsData[partsDataLen++] = particles[i].tmp2;
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if(partsptr[i].tmp2 > 255)
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{
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fieldDesc |= 1 << 11;
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partsData[partsDataLen++] = partsptr[i].tmp2 >> 8;
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}
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}
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//Write the field descriptor;
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