Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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README
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README
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Hello
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The Powder Toy - March 2011
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Get latest version here: http://powdertoy.co.uk/Download.html
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To use online features such as saving, you need to register at: http://powdertoy.co.uk/Register.html
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Thanks:
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---------------------------------------------------------------------------
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Stanislaw K Skowronek - Designed the original
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Simon Robertshaw -
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Skresanov Savely -
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cracker64 -
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Bryan Hoyle -
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Nathan Cousins -
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(This isn't filled in but not sure what to put)
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Instructions:
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------------------------------------------------------------------------------
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Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
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Controls:
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------------------------------------------------------------------------------
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Caps Lock Specific Element Erase
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Insert Replace mode
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TAB Circle/Square Brush
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Space Pause
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Q Quit
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Esc Quit
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Z Zoom
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S Save stamp (+ Ctrl when STK2 is out)
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L Load last saved stamp
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K Stamp library
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C Cycle view mode
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1-9 Set view mode
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P Save screenshot to .ppm
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F Pause and go to next frame
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G Grid
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H Show/Hide HUD
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D Debug mode (+ Shift when STK2 is out)
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I Invert Pressure and Velocity map
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T Vine mode
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W Toggle gravity modes (+ Ctrl when STK2 is out)
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R Reset LIFE generation (when in Debug mode)
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~ Python Console
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= Reset pressure and velocity map
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[ Decrase brush size
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] Increase brush size
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Ctrl + C/V/X Copy/Paste/Cut
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Ctrl + Z Undo
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Ctrl + Cursor drag Rectangle
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Shift + Cursor drag Line
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MMB / Alt + LMB click Sample element
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Mouse scroll Change brush size
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Ctrl + Mouse scroll Change vertical brush size
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Shift + Mouse scroll Change horizontal brush size
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Shift + Ctrl + R Horizontal mirror for selected area
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Ctrl + R Rotate selected area counterclockwise
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Shift + Left Alt Select subject for Specific Element erase
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Ctrl + = Reset Electricity
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Command Line:
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---------------------------------------------------------------------------
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scale:1 - Normal window resolution
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scale:2 - Doubled window resolution
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kiosk - Fullscreen mode
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proxy:server:port (ie, proxy:wwwcache.lancs.ac.uk:8080)
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History:
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---------------------------------------------------------------------------
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* Version 46.3
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o Major game engine and performance improvements.
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o New GOL elements.
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o More secure login system
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* Version 45.2
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o Important! Fix for Auto-update in Linux.
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* Version 45.1
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o Small bugfix for Lava and Portals.
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o Fix crash when 2 of the same stickman are somehow placed.
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* Version 45.0
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o Fix bug where description would persist after a reset
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o ARAY now passes through INWR without interracting.
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o INST has been fixed and placed in the Electronics menu
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o Photons turn into neutrons when passing through INVS
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o Other small bug fixes.
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* Version 44.7
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o Fix login and dialoq text box issues.
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o Small bugfixes to some elements.
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o Additional 'debug' information.
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o Increase WIFI channels
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o Add missing icons for menus and display modes.
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* Version 44.6
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o Fix for brush issues when using small brushes.
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o Pause state saving modifications.
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* Version 44.5
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o Fix corruption issues with FAN wall.
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* Version 44.4
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o Many new elements from cracker64s mod.
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o Pause state is saved.
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o Particle properties are saved more accurately.
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o Improved search and save viewing, added descriptions and comments.
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* Version 42.3
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o Changed internal temperature scale to kelvin.
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o Fixed physics bug with certain powders.
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o Fixed bug when loading saves with stickman in.
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o Added save history, the ability to view previous versions of saves.
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* Version 42.0
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o New Elements: Brick, Glow, Diesel, many others.
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o Source code seperation
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o Lots of other stuff that I can't remember.
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* Version 41.3
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o Fixes bug where Insulation would burst into flames randomly
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o Moves fancy new effects into a separate colour mode.
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* Version 39.0
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o New element: Liquid Crystal
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o New element: Battery
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o New element: Noble Gas
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o Copy, cut and paste
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* Version 38.0
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o New element: Nitrogen Ice
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o New element: Electrode (Allows currents to jump)
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o Adds a lock icon to private saves.
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o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels.
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o Fixes wall menu issue where walls would be selected by accident.
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* Version 37.0
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o New element: Plasma
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o New element: Thunder/Lighting
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o New wall: Allows only gas
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o Fixes HUD bug.
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* Version 36.3
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o Introduced public & private saving (more info here)
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* Version 36.2
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o Fixes bug where rating would appear as Zero in search.
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* Version 36.1
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o Feature: Particle sampling with middle click
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o Feature: Download from website, for information, see the "Announcement" forum section.
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* Version 36.0
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o Changes to the menu
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o New elements for electronics
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o New voting system
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o Added functions for moderating
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* Version 35.0
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o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium
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o Fixed the OSX version
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o Some other bug fixes that I forgot.
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* Version 34.0
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o Fixed certain graphical glitches
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o Changed menu categories
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o Increased menu hover size
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* Version 33.2
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o Photons can now ignite flammable materials.
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o Distilled water will turn into water on contact with water.
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o Fixes burning broken metal
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* Version 34.0 (Beta 6)
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o New element menu layout
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o New element: Liquid Nitrogen
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* Version 34.0 (Beta 5)
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o Improvements to stamp browser
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o Added Glyphs for Blob and Heat view
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o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time)
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o Decreased/Increased Min/Max Temperatures.
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* Version 34.0 (Beta 4)
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o Cool, heat and Air no longer crash upon flood fill
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o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.
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o Stamp browser now allows multiple pages.
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o Improved the zoom features, allowing inspection.
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o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa
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o Fixed bug where Salt-water would not leave salt upon evaporation
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* Version 34.0 (Beta 3)
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o Bug fixes for uranium
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o Fixed bug where extremely hot objects would show as black
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o Fixed but where stamps would not be loaded
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* Version 34.0 (Beta 2)
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o Bug fixes
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o Legacy Mode state is now saved and loaded
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o Fix "Cool" and "Heat" when drawing on walls.
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o Air now works.
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* Version 34.0 (Beta 1)
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o Bug fixes
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o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy)
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o Heat and Cool elements. (Air is broken until next beta.)
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* Version 34.0 (Beta)
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o Heat Simulation (With free bugs and glitches)
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o New Element: Uranium, heats up when pressurised.
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o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut
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* Version 33.1
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o Masses of bug fixes
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o Broken metal and breakable metal fixed (conduction)
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o Liquid collisions fixed.
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* Version 33.0
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o Added Photons, particles similar to neutrons that travel in straight lines
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o Added destructable metal
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o Fixed a glitch with diamond that would make it appear invisible to air pressure.
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* Version 32.0
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o Added Diamond (Thanks to ief014)
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o Fixed packaging errors for the Windows release
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* Version 31.0
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o Plutonium more powerful
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o Changes to the handling of lava (Now solidifies into the same material it was melted from).
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o New element: Salt.
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o New element: Salt water
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* Version 30.0
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o Added the ability to change the zoom strength
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o Increased the maximum pen size.
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o New element: Concrete, tougher than stone, stackable.
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o New element: Distilled water, similar to water, but doesn't conduct electricity
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o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements)
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o 32bit colour for Macintosh versions.
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* Version 28.4
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o Fixes crash when loading a save with acid.
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o Another tiny change for acid colour in blob mode
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* Version 28.3
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o Fixes acid colour in blob mode
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o Fixes blob mode colour on Macintosh and 16bit colour systems
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* Version 28.2
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o Quit confirmation dialogue when using the escape key
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o Walls are "blobbed" in Blob view
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* Version 28.1
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o Steam rises
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o Acid drastically changed, now dilutes itself when dissolving other particles
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* Version 28.0
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o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type.
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o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered.
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