Rewrite tpt.set_wallmap, it can now set WL_FAN velocity

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Tamás Bálint Misius 2021-05-28 11:58:25 +02:00
parent ed29794fb8
commit 48d1226f59
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@ -818,47 +818,6 @@ int luatpt_set_property(lua_State* l)
return 0; return 0;
} }
int luatpt_set_wallmap(lua_State* l)
{
int nx, ny, acount;
int x1, y1, width, height, wallType;
acount = lua_gettop(l);
x1 = abs(luaL_optint(l, 1, 0));
y1 = abs(luaL_optint(l, 2, 0));
width = abs(luaL_optint(l, 3, XRES/CELL));
height = abs(luaL_optint(l, 4, YRES/CELL));
wallType = luaL_optint(l, acount, 0);
if (wallType < 0 || wallType >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall number %d", wallType);
if (acount == 5) //Draw rect
{
if(x1 > (XRES/CELL))
x1 = (XRES/CELL);
if(y1 > (YRES/CELL))
y1 = (YRES/CELL);
if(x1+width > (XRES/CELL))
width = (XRES/CELL)-x1;
if(y1+height > (YRES/CELL))
height = (YRES/CELL)-y1;
for (nx = x1; nx<x1+width; nx++)
for (ny = y1; ny<y1+height; ny++)
{
luacon_sim->bmap[ny][nx] = wallType;
}
}
else //Set point
{
if(x1 > (XRES/CELL))
x1 = (XRES/CELL);
if(y1 > (YRES/CELL))
y1 = (YRES/CELL);
luacon_sim->bmap[y1][x1] = wallType;
}
return 0;
}
int luatpt_get_wallmap(lua_State* l) int luatpt_get_wallmap(lua_State* l)
{ {
int x1 = abs(luaL_optint(l, 1, 0)); int x1 = abs(luaL_optint(l, 1, 0));
@ -871,6 +830,54 @@ int luatpt_get_wallmap(lua_State* l)
return 1; return 1;
} }
int luatpt_set_wallmap(lua_State* l)
{
int args = lua_gettop(l);
int x = luaL_optint(l, 1, 0);
int y = luaL_optint(l, 2, 0);
int w = luaL_optint(l, 3, 0);
int h = luaL_optint(l, 4, 0);
float fvx = float(luaL_optnumber(l, 5, 0));
float fvy = float(luaL_optnumber(l, 6, 0));
// * Absolute nonsense; combined with the optional arguments above, this evaluates calls
// like tpt.set_wallmap(5) to x = 5, y = 0, wallType = 5, but I dare not fix
// because Compatibility(tm). -- LBPHacker
int wallType = luaL_optint(l, args, 0);
if (wallType < 0 || wallType >= UI_WALLCOUNT)
{
return luaL_error(l, "Unrecognised wall number %d", wallType);
}
bool setFv = args >= 7;
if (args < 5)
{
w = 1;
h = 1;
}
if (x < 0 ) x = 0 ;
if (y < 0 ) y = 0 ;
if (x > XRES / CELL ) x = XRES / CELL ;
if (y > YRES / CELL ) y = YRES / CELL ;
if (w < 0 ) w = 0 ;
if (h < 0 ) h = 0 ;
if (w > XRES / CELL - x) w = XRES / CELL - x;
if (h > YRES / CELL - y) h = YRES / CELL - y;
for (int yy = y; yy < y + h; ++yy)
{
for (int xx = x; xx < x + w; ++xx)
{
luacon_sim->bmap[yy][xx] = wallType;
if (setFv)
{
luacon_sim->fvx[yy][xx] = fvx;
luacon_sim->fvy[yy][xx] = fvy;
}
}
}
return 0;
}
int luatpt_set_elecmap(lua_State* l) int luatpt_set_elecmap(lua_State* l)
{ {
int nx, ny, acount; int nx, ny, acount;