Fix Lua includes in luasocket builtin

This commit is contained in:
Simon Robertshaw 2013-05-04 22:41:33 +01:00
parent 8ef266c08e
commit 48c7d8a916

View File

@ -1,6 +1,9 @@
// socket.lua from luasocket compiled into a cpp file // socket.lua from luasocket compiled into a cpp file
#include "lua.h" extern "C" {
#include "lauxlib.h" #include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
void luaopen_socket(lua_State *l){ void luaopen_socket(lua_State *l){
int socket_luac_sz=4061; int socket_luac_sz=4061;
const char* socket_luac="-----------------------------------------------------------------------------\012-- LuaSocket helper module\012-- Author: Diego Nehab\012-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $\012-----------------------------------------------------------------------------\012\012-----------------------------------------------------------------------------\012-- Declare module and import dependencies\012-----------------------------------------------------------------------------\012local base = _G\012local string = require(\042string\042)\012local math = require(\042math\042)\012local socket = require(\042socket.core\042)\012module(\042socket\042)\012\012-----------------------------------------------------------------------------\012-- Exported auxiliar functions\012-----------------------------------------------------------------------------\012function connect(address, port, laddress, lport)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 if laddress then\012 local res, err = sock:bind(laddress, lport, -1)\012 if not res then return nil, err end\012 end\012 local res, err = sock:connect(address, port)\012 if not res then return nil, err end\012 return sock\012end\012\012function bind(host, port, backlog)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 sock:setoption(\042reuseaddr\042, true)\012 local res, err = sock:bind(host, port)\012 if not res then return nil, err end\012 res, err = sock:listen(backlog)\012 if not res then return nil, err end\012 return sock\012end\012\012try = newtry()\012\012function choose(table)\012 return function(name, opt1, opt2)\012 if base.type(name) ~= \042string\042 then\012 name, opt1, opt2 = \042default\042, name, opt1\012 end\012 local f = table[name or \042nil\042]\012 if not f then base.error(\042unknown key (\042.. base.tostring(name) ..\042)\042, 3)\012 else return f(opt1, opt2) end\012 end\012end\012\012-----------------------------------------------------------------------------\012-- Socket sources and sinks, conforming to LTN12\012-----------------------------------------------------------------------------\012-- create namespaces inside LuaSocket namespace\012sourcet = {}\012sinkt = {}\012\012BLOCKSIZE = 2048\012\012sinkt[\042close-when-done\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if not chunk then\012 sock:close()\012 return 1\012 else return sock:send(chunk) end\012 end\012 })\012end\012\012sinkt[\042keep-open\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if chunk then return sock:send(chunk)\012 else return 1 end\012 end\012 })\012end\012\012sinkt[\042default\042] = sinkt[\042keep-open\042]\012\012sink = choose(sinkt)\012\012sourcet[\042by-length\042] = function(sock, length)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if length <= 0 then return nil end\012 local size = math.min(socket.BLOCKSIZE, length)\012 local chunk, err = sock:receive(size)\012 if err then return nil, err end\012 length = length - string.len(chunk)\012 return chunk\012 end\012 })\012end\012\012sourcet[\042until-closed\042] = function(sock)\012 local done\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if done then return nil end\012 local chunk, err, partial = sock:receive(socket.BLOCKSIZE)\012 if not err then return chunk\012 elseif err == \042closed\042 then\012 sock:close()\012 done = 1\012 return partial\012 else return nil, err end\012 end\012 })\012end\012\012\012sourcet[\042default\042] = sourcet[\042until-closed\042]\012\012source = choose(sourcet)\012\012"; const char* socket_luac="-----------------------------------------------------------------------------\012-- LuaSocket helper module\012-- Author: Diego Nehab\012-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $\012-----------------------------------------------------------------------------\012\012-----------------------------------------------------------------------------\012-- Declare module and import dependencies\012-----------------------------------------------------------------------------\012local base = _G\012local string = require(\042string\042)\012local math = require(\042math\042)\012local socket = require(\042socket.core\042)\012module(\042socket\042)\012\012-----------------------------------------------------------------------------\012-- Exported auxiliar functions\012-----------------------------------------------------------------------------\012function connect(address, port, laddress, lport)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 if laddress then\012 local res, err = sock:bind(laddress, lport, -1)\012 if not res then return nil, err end\012 end\012 local res, err = sock:connect(address, port)\012 if not res then return nil, err end\012 return sock\012end\012\012function bind(host, port, backlog)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 sock:setoption(\042reuseaddr\042, true)\012 local res, err = sock:bind(host, port)\012 if not res then return nil, err end\012 res, err = sock:listen(backlog)\012 if not res then return nil, err end\012 return sock\012end\012\012try = newtry()\012\012function choose(table)\012 return function(name, opt1, opt2)\012 if base.type(name) ~= \042string\042 then\012 name, opt1, opt2 = \042default\042, name, opt1\012 end\012 local f = table[name or \042nil\042]\012 if not f then base.error(\042unknown key (\042.. base.tostring(name) ..\042)\042, 3)\012 else return f(opt1, opt2) end\012 end\012end\012\012-----------------------------------------------------------------------------\012-- Socket sources and sinks, conforming to LTN12\012-----------------------------------------------------------------------------\012-- create namespaces inside LuaSocket namespace\012sourcet = {}\012sinkt = {}\012\012BLOCKSIZE = 2048\012\012sinkt[\042close-when-done\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if not chunk then\012 sock:close()\012 return 1\012 else return sock:send(chunk) end\012 end\012 })\012end\012\012sinkt[\042keep-open\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if chunk then return sock:send(chunk)\012 else return 1 end\012 end\012 })\012end\012\012sinkt[\042default\042] = sinkt[\042keep-open\042]\012\012sink = choose(sinkt)\012\012sourcet[\042by-length\042] = function(sock, length)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if length <= 0 then return nil end\012 local size = math.min(socket.BLOCKSIZE, length)\012 local chunk, err = sock:receive(size)\012 if err then return nil, err end\012 length = length - string.len(chunk)\012 return chunk\012 end\012 })\012end\012\012sourcet[\042until-closed\042] = function(sock)\012 local done\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if done then return nil end\012 local chunk, err, partial = sock:receive(socket.BLOCKSIZE)\012 if not err then return chunk\012 elseif err == \042closed\042 then\012 sock:close()\012 done = 1\012 return partial\012 else return nil, err end\012 end\012 })\012end\012\012\012sourcet[\042default\042] = sourcet[\042until-closed\042]\012\012source = choose(sourcet)\012\012";