clear persistent effects when it's display mode is removed
This commit is contained in:
parent
1d97f1c985
commit
46b767da0c
@ -2630,9 +2630,14 @@ std::vector<unsigned int> Renderer::GetRenderMode()
|
||||
|
||||
void Renderer::CompileDisplayMode()
|
||||
{
|
||||
int old_display_mode = display_mode;
|
||||
display_mode = 0;
|
||||
for(int i = 0; i < display_modes.size(); i++)
|
||||
display_mode |= display_modes[i];
|
||||
if(!(display_mode & DISPLAY_PERS) && (old_display_mode & DISPLAY_PERS))
|
||||
{
|
||||
ClearAccumulation();
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer::AddDisplayMode(unsigned int mode)
|
||||
|
Loading…
Reference in New Issue
Block a user