From 468e678cd6361f9f3224c3511a2a464ccc6c79d9 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Fri, 19 Jul 2013 21:21:30 -0400 Subject: [PATCH] unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, would make the menu less scrolly) --- src/simulation/elements/FOG.cpp | 2 +- src/simulation/elements/RIME.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/simulation/elements/FOG.cpp b/src/simulation/elements/FOG.cpp index 6971e0eb9..21b5307bc 100644 --- a/src/simulation/elements/FOG.cpp +++ b/src/simulation/elements/FOG.cpp @@ -6,7 +6,7 @@ Element_FOG::Element_FOG() Name = "FOG"; Colour = PIXPACK(0xAAAAAA); MenuVisible = 1; - MenuSection = SC_CRACKER2; + MenuSection = SC_GAS; Enabled = 1; Advection = 0.8f; diff --git a/src/simulation/elements/RIME.cpp b/src/simulation/elements/RIME.cpp index c7358661b..deef4c252 100644 --- a/src/simulation/elements/RIME.cpp +++ b/src/simulation/elements/RIME.cpp @@ -6,7 +6,7 @@ Element_RIME::Element_RIME() Name = "RIME"; Colour = PIXPACK(0xCCCCCC); MenuVisible = 1; - MenuSection = SC_CRACKER2; + MenuSection = SC_SOLIDS; Enabled = 1; Advection = 0.00f;