only use Application Support directory on OS X 10.9, probably fix crash on startup for macs
The original reason it broke on macs was because gFinderLaunch was broken
This commit is contained in:
parent
75e2d88796
commit
45862a1b9f
@ -88,21 +88,47 @@ static NSString *getApplicationName(void)
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/* Set the working directory to the .app's parent directory */
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- (void) setupWorkingDirectory:(BOOL)shouldChdir
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{
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
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if([paths count] < 1) return;
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NSString *appSupportPath = [paths objectAtIndex:0];
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BOOL isDir = NO;
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NSError *error = nil;
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NSString *appPath = [appSupportPath stringByAppendingPathComponent:@"The Powder Toy"];
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if (![[NSFileManager defaultManager] fileExistsAtPath:appPath isDirectory:&isDir] && isDir == NO) {
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if(![[NSFileManager defaultManager] createDirectoryAtPath:appPath withIntermediateDirectories:YES attributes:nil error:&error])
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{
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NSLog(@"Could not set up working dir. Error: %@", error);
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SInt32 versionMajor = 0, versionMinor = 0;
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Gestalt(gestaltSystemVersionMajor, &versionMajor);
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Gestalt(gestaltSystemVersionMinor, &versionMinor);
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/* Set the working directory to Application Support on Mavericks and above */
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if (versionMajor > 10 || versionMinor >= 9)
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{
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
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if ([paths count] < 1)
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return;
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NSString *appSupportPath = [paths objectAtIndex:0];
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BOOL isDir = NO;
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NSError *error = nil;
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NSString *appPath = [appSupportPath stringByAppendingPathComponent:@"The Powder Toy"];
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if (![[NSFileManager defaultManager] fileExistsAtPath:appPath isDirectory:&isDir] && isDir == NO)
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{
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if (![[NSFileManager defaultManager] createDirectoryAtPath:appPath withIntermediateDirectories:YES attributes:nil error:&error])
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{
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NSLog(@"Could not set up working dir. Error: %@", error);
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return;
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}
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}
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chdir([appPath UTF8String]);
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}
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/* Set the working directory to the .app's parent directory, because the code above breaks anything below Mavericks? (just a guess) */
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else
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{
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if (shouldChdir)
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{
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char parentdir[MAXPATHLEN];
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CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
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if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, MAXPATHLEN))
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{
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chdir(parentdir); /* chdir to the binary app's parent */
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}
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CFRelease(url);
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CFRelease(url2);
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}
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}
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chdir([appPath UTF8String]);
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}
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#if SDL_USE_NIB_FILE
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@ -301,8 +327,14 @@ static void CustomApplicationMain (int argc, char **argv)
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- (void) applicationDidFinishLaunching: (NSNotification *) note
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{
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int status;
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SInt32 versionMajor = 0, versionMinor = 0;
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Gestalt(gestaltSystemVersionMajor, &versionMajor);
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Gestalt(gestaltSystemVersionMinor, &versionMinor);
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/* Set the working directory to the .app's parent directory */
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/* using gFinderLaunch doesn't work in Mavericks and above, so always change it */
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if (versionMajor > 10 || versionMinor >= 9)
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[self setupWorkingDirectory:TRUE];
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else
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[self setupWorkingDirectory:gFinderLaunch];
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#if SDL_USE_NIB_FILE
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133
src/lua/socket/socket.lua
Normal file
133
src/lua/socket/socket.lua
Normal file
@ -0,0 +1,133 @@
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-----------------------------------------------------------------------------
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-- LuaSocket helper module
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-- Author: Diego Nehab
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-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
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-----------------------------------------------------------------------------
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-----------------------------------------------------------------------------
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-- Declare module and import dependencies
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-----------------------------------------------------------------------------
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local base = _G
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local string = require("string")
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local math = require("math")
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local socket = require("socket.core")
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module("socket")
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-----------------------------------------------------------------------------
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-- Exported auxiliar functions
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-----------------------------------------------------------------------------
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function connect(address, port, laddress, lport)
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local sock, err = socket.tcp()
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if not sock then return nil, err end
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if laddress then
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local res, err = sock:bind(laddress, lport, -1)
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if not res then return nil, err end
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end
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local res, err = sock:connect(address, port)
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if not res then return nil, err end
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return sock
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end
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function bind(host, port, backlog)
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local sock, err = socket.tcp()
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if not sock then return nil, err end
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sock:setoption("reuseaddr", true)
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local res, err = sock:bind(host, port)
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if not res then return nil, err end
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res, err = sock:listen(backlog)
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if not res then return nil, err end
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return sock
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end
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try = newtry()
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function choose(table)
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return function(name, opt1, opt2)
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if base.type(name) ~= "string" then
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name, opt1, opt2 = "default", name, opt1
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end
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local f = table[name or "nil"]
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if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
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else return f(opt1, opt2) end
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end
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end
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-----------------------------------------------------------------------------
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-- Socket sources and sinks, conforming to LTN12
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-----------------------------------------------------------------------------
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-- create namespaces inside LuaSocket namespace
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sourcet = {}
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sinkt = {}
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BLOCKSIZE = 2048
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sinkt["close-when-done"] = function(sock)
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return base.setmetatable({
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getfd = function() return sock:getfd() end,
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dirty = function() return sock:dirty() end
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}, {
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__call = function(self, chunk, err)
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if not chunk then
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sock:close()
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return 1
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else return sock:send(chunk) end
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end
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})
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end
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sinkt["keep-open"] = function(sock)
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return base.setmetatable({
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getfd = function() return sock:getfd() end,
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dirty = function() return sock:dirty() end
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}, {
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__call = function(self, chunk, err)
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if chunk then return sock:send(chunk)
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else return 1 end
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end
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})
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end
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sinkt["default"] = sinkt["keep-open"]
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sink = choose(sinkt)
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sourcet["by-length"] = function(sock, length)
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return base.setmetatable({
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getfd = function() return sock:getfd() end,
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dirty = function() return sock:dirty() end
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}, {
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__call = function()
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if length <= 0 then return nil end
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local size = math.min(socket.BLOCKSIZE, length)
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local chunk, err = sock:receive(size)
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if err then return nil, err end
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length = length - string.len(chunk)
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return chunk
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end
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})
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end
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sourcet["until-closed"] = function(sock)
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local done
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return base.setmetatable({
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getfd = function() return sock:getfd() end,
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dirty = function() return sock:dirty() end
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}, {
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__call = function()
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if done then return nil end
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local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
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if not err then return chunk
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elseif err == "closed" then
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sock:close()
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done = 1
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return partial
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else return nil, err end
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end
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})
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end
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sourcet["default"] = sourcet["until-closed"]
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source = choose(sourcet)
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