Ensure energy particles are always drawn on top
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@ -1690,6 +1690,9 @@ void draw_parts(pixel *vid)
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nx = (int)(parts[i].x+0.5f);
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ny = (int)(parts[i].y+0.5f);
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if(photons[ny][nx]&0xFF && !(ptypes[t].properties & TYPE_ENERGY))
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continue;
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if (t==PT_SOAP)
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{
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if ((parts[i].ctype&7) == 7)
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