when you're not logged in, displys a not-highlighted HDD save button

This commit is contained in:
boxmein 2015-05-01 14:45:38 +03:00
parent bf001dfd77
commit 424d1d4b47
2 changed files with 9 additions and 2 deletions

View File

@ -157,6 +157,7 @@ GameView::GameView():
drawSnap(false), drawSnap(false),
shiftBehaviour(false), shiftBehaviour(false),
ctrlBehaviour(false), ctrlBehaviour(false),
loggedIn(false),
altBehaviour(false), altBehaviour(false),
showHud(true), showHud(true),
showDebug(false), showDebug(false),
@ -865,13 +866,16 @@ void GameView::NotifyUserChanged(GameModel * sender)
loginButton->SetText("[sign in]"); loginButton->SetText("[sign in]");
((SplitButton*)loginButton)->SetShowSplit(false); ((SplitButton*)loginButton)->SetShowSplit(false);
((SplitButton*)loginButton)->SetRightToolTip("Sign in to simulation server"); ((SplitButton*)loginButton)->SetRightToolTip("Sign in to simulation server");
enableCtrlBehaviour();
loggedIn = false;
} }
else else
{ {
loginButton->SetText(sender->GetUser().Username); loginButton->SetText(sender->GetUser().Username);
((SplitButton*)loginButton)->SetShowSplit(true); ((SplitButton*)loginButton)->SetShowSplit(true);
((SplitButton*)loginButton)->SetRightToolTip("Edit profile"); ((SplitButton*)loginButton)->SetRightToolTip("Edit profile");
loggedIn = true;
} }
saveSimulationButtonEnabled = sender->GetUser().ID; saveSimulationButtonEnabled = sender->GetUser().ID;
NotifySaveChanged(sender); NotifySaveChanged(sender);
@ -921,11 +925,13 @@ void GameView::NotifySaveChanged(GameModel * sender)
if (sender->GetUser().ID) if (sender->GetUser().ID)
{ {
loggedIn = true;
upVoteButton->Appearance.BorderDisabled = upVoteButton->Appearance.BorderInactive; upVoteButton->Appearance.BorderDisabled = upVoteButton->Appearance.BorderInactive;
downVoteButton->Appearance.BorderDisabled = downVoteButton->Appearance.BorderInactive; downVoteButton->Appearance.BorderDisabled = downVoteButton->Appearance.BorderInactive;
} }
else else
{ {
loggedIn = false;
upVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); upVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100);
downVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100); downVoteButton->Appearance.BorderDisabled = ui::Colour(100, 100, 100);
} }
@ -1990,7 +1996,7 @@ void GameView::SetSaveButtonTooltips()
else if (((SplitButton*)saveSimulationButton)->GetShowSplit()) else if (((SplitButton*)saveSimulationButton)->GetShowSplit())
((SplitButton*)saveSimulationButton)->SetToolTips("Reupload the current simulation", "Modify simulation properties"); ((SplitButton*)saveSimulationButton)->SetToolTips("Reupload the current simulation", "Modify simulation properties");
else else
((SplitButton*)saveSimulationButton)->SetToolTips("Reupload the current simulation", "Upload a new simulation"); ((SplitButton*)saveSimulationButton)->SetToolTips("Reupload the current simulation", "Upload a new simulation. Hold Ctrl to save offline.");
} }
void GameView::OnDraw() void GameView::OnDraw()

View File

@ -40,6 +40,7 @@ private:
bool drawSnap; bool drawSnap;
bool shiftBehaviour; bool shiftBehaviour;
bool ctrlBehaviour; bool ctrlBehaviour;
bool loggedIn;
bool altBehaviour; bool altBehaviour;
bool showHud; bool showHud;
bool showDebug; bool showDebug;