update libraries required for static sdl2 compile
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@ -231,7 +231,7 @@ def findLibs(env, conf):
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if msvc:
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libChecks = ['shell32', 'wsock32', 'user32', 'Advapi32', 'ws2_32']
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if GetOption('static'):
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libChecks += ['libcmt', 'dxguid']
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libChecks += ['imm32', 'version', 'Ole32', 'OleAut32']
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for i in libChecks:
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if not conf.CheckLib(i):
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FatalError("Error: some windows libraries not found or not installed, make sure your compiler is set up correctly")
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@ -239,8 +239,8 @@ def findLibs(env, conf):
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if not conf.CheckLib('mingw32') or not conf.CheckLib('ws2_32'):
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FatalError("Error: some windows libraries not found or not installed, make sure your compiler is set up correctly")
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if not GetOption('renderer') and not conf.CheckLib('SDLmain'):
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FatalError("libSDLmain not found or not installed")
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if not GetOption('renderer') and not conf.CheckLib('SDL2main'):
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FatalError("libSDL2main not found or not installed")
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#Look for SDL
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runSdlConfig = platform == "Linux" or compilePlatform == "Linux" or platform == "FreeBSD"
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