Fix crash with LIGH
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@ -68,7 +68,9 @@ int update_SPRK(UPDATE_FUNC_ARGS) {
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int p=create_part(-1, x+rx*2, y+ry*2, PT_LIGH);
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if (p!=-1)
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{
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parts[p].life=rand()%(2+parts[i].tmp/15)+4+parts[i].tmp/7;
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if(!parts[i].tmp) //Prevent Arithmetic errors with zero values
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continue;
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parts[p].life=rand()%(2+parts[i].tmp/15)+4+parts[i].tmp/7;
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if (parts[i].life>60)
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parts[i].life=60;
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parts[p].temp=parts[p].life*parts[i].tmp/2.5;
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