this should allow you to place the zoom window while selecting an area to stamp
This commit is contained in:
parent
5654425637
commit
377a99294f
@ -1063,7 +1063,7 @@ void GameView::OnMouseDown(int x, int y, unsigned button)
|
|||||||
{
|
{
|
||||||
if (selectMode != SelectNone)
|
if (selectMode != SelectNone)
|
||||||
{
|
{
|
||||||
if (button == BUTTON_LEFT)
|
if (button == BUTTON_LEFT && selectPoint1.X == -1)
|
||||||
{
|
{
|
||||||
selectPoint1 = c->PointTranslate(ui::Point(x, y));
|
selectPoint1 = c->PointTranslate(ui::Point(x, y));
|
||||||
selectPoint2 = selectPoint1;
|
selectPoint2 = selectPoint1;
|
||||||
|
Reference in New Issue
Block a user