Remove a few outdated windows-only preprocessor hacks
This commit is contained in:
parent
9605e0fcb9
commit
374209eebe
@ -321,7 +321,7 @@ else
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endif
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endif
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if host_platform == 'windows'
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if host_platform == 'windows'
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args_ccomp_win = [ '-D_WIN32_WINNT=0x0501' ]
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args_ccomp_win = [ '-D_WIN32_WINNT=0x0501', '-DNOMINMAX' ]
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windows_mod = import('windows')
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windows_mod = import('windows')
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if is_static
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if is_static
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args_ccomp_win += [ '-DCURL_STATICLIB' ]
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args_ccomp_win += [ '-DCURL_STATICLIB' ]
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@ -1,9 +1,9 @@
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#include "Misc.h"
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#include "Misc.h"
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#include "common/tpt-minmax.h"
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#include "common/String.h"
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#include "common/String.h"
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#include <cstring>
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#include <cstring>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <cmath>
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#include <cmath>
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#include <algorithm>
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void HSV_to_RGB(int h,int s,int v,int *r,int *g,int *b)//convert 0-255(0-360 for H) HSV values to 0-255 RGB
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void HSV_to_RGB(int h,int s,int v,int *r,int *g,int *b)//convert 0-255(0-360 for H) HSV values to 0-255 RGB
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{
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{
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@ -19,7 +19,6 @@
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*/
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*/
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#pragma once
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#pragma once
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#include "common/tpt-inline.h"
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#include <ctime>
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#include <ctime>
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <cstring>
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@ -1183,7 +1182,7 @@ bson_bool_t bson_check_string( bson *b, const char *string,
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#define bson_big_endian32(out, in) ( bson_swap_endian32(out, in) )
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#define bson_big_endian32(out, in) ( bson_swap_endian32(out, in) )
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//#endif
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//#endif
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static TPT_INLINE void bson_swap_endian64( void *outp, const void *inp ) {
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static inline void bson_swap_endian64( void *outp, const void *inp ) {
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const char *in = ( const char * )inp;
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const char *in = ( const char * )inp;
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char *out = ( char * )outp;
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char *out = ( char * )outp;
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@ -1197,7 +1196,7 @@ static TPT_INLINE void bson_swap_endian64( void *outp, const void *inp ) {
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out[7] = in[0];
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out[7] = in[0];
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}
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}
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static TPT_INLINE void bson_swap_endian32( void *outp, const void *inp ) {
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static inline void bson_swap_endian32( void *outp, const void *inp ) {
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const char *in = ( const char * )inp;
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const char *in = ( const char * )inp;
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char *out = ( char * )outp;
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char *out = ( char * )outp;
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@ -3,7 +3,6 @@
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#include "Format.h"
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#include "Format.h"
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#include "simulation/Simulation.h"
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#include "simulation/Simulation.h"
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#include "simulation/ElementClasses.h"
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#include "simulation/ElementClasses.h"
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#include "common/tpt-minmax.h"
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#include "common/tpt-compat.h"
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#include "common/tpt-compat.h"
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#include "bson/BSON.h"
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#include "bson/BSON.h"
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#include "graphics/Renderer.h"
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#include "graphics/Renderer.h"
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@ -14,6 +13,7 @@
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#include <memory>
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#include <memory>
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#include <set>
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#include <set>
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#include <cmath>
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#include <cmath>
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#include <algorithm>
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static void ConvertJsonToBson(bson *b, Json::Value j, int depth = 0);
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static void ConvertJsonToBson(bson *b, Json::Value j, int depth = 0);
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static void ConvertBsonToJson(bson_iterator *b, Json::Value *j, int depth = 0);
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static void ConvertBsonToJson(bson_iterator *b, Json::Value *j, int depth = 0);
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@ -4,10 +4,6 @@
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#include <memory>
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#include <memory>
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#include <ctime>
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#include <ctime>
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#ifdef GetUserName
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# undef GetUserName // dammit windows
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#endif
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class GameSave;
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class GameSave;
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class SaveInfo
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class SaveInfo
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@ -1,5 +1,5 @@
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#pragma once
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#pragma once
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#include "tpt-minmax.h"
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#include <algorithm>
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#include <stdexcept>
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#include <stdexcept>
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#include <sstream>
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#include <sstream>
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#include <vector>
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#include <vector>
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@ -1,9 +1,6 @@
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#include "Platform.h"
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#include "Platform.h"
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#include "resource.h"
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#include "resource.h"
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#include "Config.h"
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#include "Config.h"
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#ifndef NOMINMAX
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# define NOMINMAX
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#endif
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#include <iostream>
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#include <iostream>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <io.h>
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#include <io.h>
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@ -29,9 +29,3 @@ constexpr double TPT_PI_DBL = double(M_PI);
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constexpr float TPT_PI_FLT = 3.14159265f;
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constexpr float TPT_PI_FLT = 3.14159265f;
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constexpr double TPT_PI_DBL = 3.14159265358979323846;
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constexpr double TPT_PI_DBL = 3.14159265358979323846;
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#endif
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#endif
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typedef unsigned short Uint16;
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#ifndef NULL
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# define NULL 0
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#endif
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@ -1,21 +0,0 @@
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if defined(_MSC_VER)
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# define TPT_INLINE _inline
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#else
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# define TPT_INLINE inline
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#endif
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@ -1,27 +0,0 @@
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <algorithm>
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#ifdef _MSC_VER
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# define NOMINMAX
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# ifdef min
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# undef min
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# endif
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# ifdef max
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# undef max
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# endif
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#endif
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@ -4,7 +4,6 @@
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#include <vector>
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#include <vector>
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#include "common/Plane.h"
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#include "common/Plane.h"
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#include "common/String.h"
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#include "common/String.h"
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#include "common/tpt-inline.h"
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#include "Icons.h"
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#include "Icons.h"
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#include "Pixel.h"
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#include "Pixel.h"
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#include "RasterDrawMethods.h"
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#include "RasterDrawMethods.h"
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@ -1,6 +1,6 @@
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#include "BitmapBrush.h"
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#include "BitmapBrush.h"
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#include "common/tpt-minmax.h"
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#include "Misc.h"
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#include "Misc.h"
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#include <algorithm>
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#include <cmath>
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#include <cmath>
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BitmapBrush::BitmapBrush(ui::Point inputSize, unsigned char const *inputBitmap)
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BitmapBrush::BitmapBrush(ui::Point inputSize, unsigned char const *inputBitmap)
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@ -65,10 +65,6 @@
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#include <SDL.h>
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#include <SDL.h>
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#include <iostream>
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#include <iostream>
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#ifdef GetUserName
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# undef GetUserName // dammit windows
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#endif
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GameController::GameController():
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GameController::GameController():
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firstTick(true),
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firstTick(true),
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foundSignID(-1),
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foundSignID(-1),
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@ -40,10 +40,6 @@
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#include <iostream>
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#include <iostream>
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#include <SDL.h>
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#include <SDL.h>
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#ifdef GetUserName
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# undef GetUserName // dammit windows
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#endif
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class SplitButton : public ui::Button
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class SplitButton : public ui::Button
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{
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{
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bool rightDown;
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bool rightDown;
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@ -1,7 +1,7 @@
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#include "ContextMenu.h"
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#include "ContextMenu.h"
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#include "graphics/Graphics.h"
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#include "graphics/Graphics.h"
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#include "common/tpt-minmax.h"
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#include "SimulationConfig.h"
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#include "SimulationConfig.h"
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#include <algorithm>
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using namespace ui;
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using namespace ui;
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@ -4,7 +4,7 @@
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#include "gui/Style.h"
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#include "gui/Style.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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using namespace ui;
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using namespace ui;
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@ -3,7 +3,7 @@
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#include "graphics/Graphics.h"
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#include "graphics/Graphics.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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using namespace ui;
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using namespace ui;
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@ -12,7 +12,7 @@
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#include "Controller.h"
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#include "Controller.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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LocalBrowserController::LocalBrowserController(std::function<void ()> onDone_):
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LocalBrowserController::LocalBrowserController(std::function<void ()> onDone_):
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HasDone(false)
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HasDone(false)
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@ -32,10 +32,6 @@
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#include "SimulationConfig.h"
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#include "SimulationConfig.h"
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#include <SDL.h>
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#include <SDL.h>
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#ifdef GetUserName
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# undef GetUserName // dammit windows
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#endif
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PreviewView::PreviewView(std::unique_ptr<VideoBuffer> newSavePreview):
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PreviewView::PreviewView(std::unique_ptr<VideoBuffer> newSavePreview):
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ui::Window(ui::Point(-1, -1), ui::Point((XRES/2)+210, (YRES/2)+150)),
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ui::Window(ui::Point(-1, -1), ui::Point((XRES/2)+210, (YRES/2)+150)),
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submitCommentButton(NULL),
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submitCommentButton(NULL),
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#include "client/http/SearchSavesRequest.h"
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#include "client/http/SearchSavesRequest.h"
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#include "client/http/SearchTagsRequest.h"
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#include "client/http/SearchTagsRequest.h"
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#include "common/platform/Platform.h"
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#include "common/platform/Platform.h"
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#include "common/tpt-minmax.h"
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#include "graphics/Graphics.h"
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#include "graphics/Graphics.h"
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#include "tasks/Task.h"
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#include "tasks/Task.h"
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#include "tasks/TaskWindow.h"
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#include "tasks/TaskWindow.h"
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@ -23,6 +22,7 @@
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#include "gui/preview/PreviewController.h"
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#include "gui/preview/PreviewController.h"
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#include "gui/preview/PreviewView.h"
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#include "gui/preview/PreviewView.h"
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#include "SimulationConfig.h"
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#include "SimulationConfig.h"
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#include <algorithm>
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SearchController::SearchController(std::function<void ()> onDone_):
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SearchController::SearchController(std::function<void ()> onDone_):
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activePreview(NULL),
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activePreview(NULL),
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#include "client/Client.h"
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#include "client/Client.h"
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#include "client/http/SearchSavesRequest.h"
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#include "client/http/SearchSavesRequest.h"
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#include "client/http/SearchTagsRequest.h"
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#include "client/http/SearchTagsRequest.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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#include <thread>
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#include <thread>
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#include <cmath>
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#include <cmath>
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#include "SimulationConfig.h"
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#include "SimulationConfig.h"
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#include <SDL.h>
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#include <SDL.h>
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#ifdef GetUserName
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# undef GetUserName // dammit windows
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#endif
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SearchView::SearchView():
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SearchView::SearchView():
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ui::Window(ui::Point(0, 0), ui::Point(WINDOWW, WINDOWH)),
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ui::Window(ui::Point(0, 0), ui::Point(WINDOWW, WINDOWH)),
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c(NULL),
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c(NULL),
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@ -23,7 +23,7 @@
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static inline int resampler_range_check(int v, int h) { (void)h; resampler_assert((v >= 0) && (v < h)); return v; }
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static inline int resampler_range_check(int v, int h) { (void)h; resampler_assert((v >= 0) && (v < h)); return v; }
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#include "common/tpt-minmax.h"
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#include <algorithm>
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#ifndef TRUE
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#ifndef TRUE
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#define TRUE (1)
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#define TRUE (1)
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#include "Misc.h"
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#include "Misc.h"
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#include "common/tpt-rand.h"
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#include "common/tpt-rand.h"
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#include "common/tpt-compat.h"
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#include "common/tpt-compat.h"
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#include "common/tpt-minmax.h"
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#include "ElementDefs.h"
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#include "ElementDefs.h"
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#include "ElementClasses.h"
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#include "ElementClasses.h"
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#include "Particle.h"
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#include "Particle.h"
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#include "ElementGraphics.h"
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#include "ElementGraphics.h"
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#include "Simulation.h"
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#include "Simulation.h"
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#include "graphics/Renderer.h"
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#include "graphics/Renderer.h"
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#include <algorithm>
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#include <cmath>
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#include <cmath>
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constexpr float IPL = MIN_PRESSURE - 1;
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constexpr float IPL = MIN_PRESSURE - 1;
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#include "SnapshotDelta.h"
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#include "SnapshotDelta.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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#include <utility>
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#include <utility>
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// * A SnapshotDelta is a bidirectional difference type between Snapshots, defined such
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// * A SnapshotDelta is a bidirectional difference type between Snapshots, defined such
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#include "simulation/ElementCommon.h"
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#include "simulation/ElementCommon.h"
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#include "common/tpt-minmax.h"
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#include <algorithm>
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static int update(UPDATE_FUNC_ARGS);
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static int update(UPDATE_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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#include "common/tpt-minmax.h"
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#include "simulation/ElementCommon.h"
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#include "simulation/ElementCommon.h"
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#include <algorithm>
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int Element_FIRE_update(UPDATE_FUNC_ARGS);
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int Element_FIRE_update(UPDATE_FUNC_ARGS);
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static int updateLegacy(UPDATE_FUNC_ARGS);
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static int updateLegacy(UPDATE_FUNC_ARGS);
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#include "common/tpt-minmax.h"
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#include "simulation/ElementCommon.h"
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#include "simulation/ElementCommon.h"
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#include <algorithm>
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static int update(UPDATE_FUNC_ARGS);
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static int update(UPDATE_FUNC_ARGS);
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||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common/tpt-minmax.h"
|
|
||||||
#include "simulation/ElementCommon.h"
|
#include "simulation/ElementCommon.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
static int update(UPDATE_FUNC_ARGS);
|
static int update(UPDATE_FUNC_ARGS);
|
||||||
static int graphics(GRAPHICS_FUNC_ARGS);
|
static int graphics(GRAPHICS_FUNC_ARGS);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common/tpt-minmax.h"
|
|
||||||
#include "simulation/ElementCommon.h"
|
#include "simulation/ElementCommon.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
static int update(UPDATE_FUNC_ARGS);
|
static int update(UPDATE_FUNC_ARGS);
|
||||||
static int graphics(GRAPHICS_FUNC_ARGS);
|
static int graphics(GRAPHICS_FUNC_ARGS);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common/tpt-minmax.h"
|
|
||||||
#include "simulation/ElementCommon.h"
|
#include "simulation/ElementCommon.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
struct StackData;
|
struct StackData;
|
||||||
static int update(UPDATE_FUNC_ARGS);
|
static int update(UPDATE_FUNC_ARGS);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common/tpt-minmax.h"
|
|
||||||
#include "simulation/ElementCommon.h"
|
#include "simulation/ElementCommon.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
static int update(UPDATE_FUNC_ARGS);
|
static int update(UPDATE_FUNC_ARGS);
|
||||||
static int graphics(GRAPHICS_FUNC_ARGS);
|
static int graphics(GRAPHICS_FUNC_ARGS);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common/tpt-minmax.h"
|
|
||||||
#include "simulation/ElementCommon.h"
|
#include "simulation/ElementCommon.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
static int update(UPDATE_FUNC_ARGS);
|
static int update(UPDATE_FUNC_ARGS);
|
||||||
static int graphics(GRAPHICS_FUNC_ARGS);
|
static int graphics(GRAPHICS_FUNC_ARGS);
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
#include "graphics/Graphics.h"
|
#include "graphics/Graphics.h"
|
||||||
|
|
||||||
#include "common/tpt-minmax.h"
|
#include <algorithm>
|
||||||
|
|
||||||
TaskWindow::TaskWindow(String title_, Task * task_, bool closeOnDone):
|
TaskWindow::TaskWindow(String title_, Task * task_, bool closeOnDone):
|
||||||
ui::Window(ui::Point(-1, -1), ui::Point(240, 60)),
|
ui::Window(ui::Point(-1, -1), ui::Point(240, 60)),
|
||||||
|
Reference in New Issue
Block a user