Move stuff around

This commit is contained in:
Tamás Bálint Misius 2019-09-20 18:09:51 +02:00
parent a2adff46ce
commit 348ef06a1f
No known key found for this signature in database
GPG Key ID: 5B472A12F6ECA9F2
14 changed files with 511 additions and 511 deletions

View File

@ -551,7 +551,7 @@ if GetOption('no-install-prompt'):
#Generate list of sources to compile
sources = Glob("src/*.cpp") + Glob("src/*/*.cpp") + Glob("src/*/*/*.cpp") + Glob("src/*/*/*/*.cpp") + Glob("generated/*.cpp") + Glob("data/*.cpp")
sources = Glob("src/*.cpp") + Glob("src/*/*.cpp") + Glob("src/*/*/*.cpp") + Glob("generated/*.cpp") + Glob("data/*.cpp")
if not GetOption('nolua') and not GetOption('renderer') and not GetOption('font'):
sources += Glob("src/lua/socket/*.c") + Glob("src/lua/LuaCompat.c")

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@ -36,7 +36,7 @@
#include "simulation/SimulationData.h"
#include "simulation/ElementDefs.h"
#include "ElementClasses.h"
#include "gui/options/keyboardbindings/KeyboardBindingsMap.h"
#include "gui/keyconfig/KeyconfigMap.h"
#ifdef GetUserName
# undef GetUserName // dammit windows
@ -1403,290 +1403,6 @@ void GameView::BeginStampSelection()
buttonTipShow = 120;
}
void GameView::OnKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
{
if (introText > 50)
{
introText = 50;
}
if (selectMode != SelectNone)
{
if (selectMode == PlaceSave)
{
switch (key)
{
case SDLK_RIGHT:
c->TranslateSave(ui::Point(1, 0));
return;
case SDLK_LEFT:
c->TranslateSave(ui::Point(-1, 0));
return;
case SDLK_UP:
c->TranslateSave(ui::Point(0, -1));
return;
case SDLK_DOWN:
c->TranslateSave(ui::Point(0, 1));
return;
}
if (scan == SDL_SCANCODE_R && !repeat)
{
if (ctrl && shift)
{
//Vertical flip
c->TransformSave(m2d_new(1,0,0,-1));
}
else if (!ctrl && shift)
{
//Horizontal flip
c->TransformSave(m2d_new(-1,0,0,1));
}
else
{
//Rotate 90deg
c->TransformSave(m2d_new(0,1,-1,0));
}
return;
}
}
}
int32_t functionId = keyboardBindingModel.GetFunctionForBinding(scan, shift, ctrl, alt);
if (repeat)
return;
bool didKeyShortcut = true;
// please see KeyboardBindingsMap.h for mappings
switch(functionId)
{
case KeyboardBindingFunction::TOGGLE_CONSOLE:
{
SDL_StopTextInput();
SDL_StartTextInput();
c->ShowConsole();
break;
}
case KeyboardBindingFunction::PAUSE_SIMULATION: //Space
c->SetPaused();
break;
case KeyboardBindingFunction::UNDO:
if (selectMode != SelectNone && isMouseDown)
break;
if (!isMouseDown)
{
c->HistoryRestore();
}
break;
case KeyboardBindingFunction::REDO:
if (selectMode != SelectNone && isMouseDown)
break;
if (!isMouseDown)
{
c->HistoryForward();
}
break;
case KeyboardBindingFunction::ENABLE_ZOOM:
{
isMouseDown = false;
zoomCursorFixed = false;
c->SetZoomEnabled(true);
break;
}
case KeyboardBindingFunction::PROPERTY_TOOL:
c->SetActiveTool(1, "DEFAULT_UI_PROPERTY");
break;
case KeyboardBindingFunction::TOGGLE_DEBUG_HUD:
SetDebugHUD(!GetDebugHUD());
break;
case KeyboardBindingFunction::RELOAD_SIMULATION:
c->ReloadSim();
break;
case KeyboardBindingFunction::SAVE_AUTHORSHIP_INFO:
if ((Client::Ref().GetAuthUser().UserElevation == User::ElevationModerator
|| Client::Ref().GetAuthUser().UserElevation == User::ElevationAdmin) && ctrl)
{
ByteString authorString = Client::Ref().GetAuthorInfo().toStyledString();
new InformationMessage("Save authorship info", authorString.FromUtf8(), true);
}
break;
case KeyboardBindingFunction::OPEN_ELEMENT_SEARCH:
c->OpenElementSearch();
break;
case KeyboardBindingFunction::FIND_MODE:
{
Tool *active = c->GetActiveTool(0);
if (!active->GetIdentifier().Contains("_PT_") || (ren->findingElement == active->GetToolID()))
ren->findingElement = 0;
else
ren->findingElement = active->GetToolID();
break;
}
case KeyboardBindingFunction::FRAME_STEP:
c->FrameStep();
break;
case KeyboardBindingFunction::SHOW_GRAVITY_GRID:
c->ShowGravityGrid();
break;
case KeyboardBindingFunction::DECREASE_GRAVITY_GRID_SIZE:
c->AdjustGridSize(-1);
break;
case KeyboardBindingFunction::INCREASE_GRAVITY_GRID_SIZE:
c->AdjustGridSize(1);
break;
case KeyboardBindingFunction::TOGGLE_INTRO_TEXT:
if(!introText)
introText = 8047;
else
introText = 0;
break;
case KeyboardBindingFunction::TOGGLE_HUD:
showHud = !showHud;
break;
case KeyboardBindingFunction::TOGGLE_DECORATIONS_LAYER:
c->SetDecoration();
break;
case KeyboardBindingFunction::TOGGLE_DECORATION_TOOL:
if (colourPicker->GetParentWindow())
c->SetActiveMenu(lastMenu);
else
{
c->SetDecoration(true);
c->SetPaused(true);
c->SetActiveMenu(SC_DECO);
}
break;
case KeyboardBindingFunction::TOGGLE_AIR_MODE:
c->SwitchAir();
break;
case KeyboardBindingFunction::QUIT:
ui::Engine::Ref().ConfirmExit();
break;
case KeyboardBindingFunction::TOGGLE_HEAT:
c->ToggleAHeat();
break;
case KeyboardBindingFunction::TOGGLE_NEWTONIAN_GRAVITY:
c->ToggleNewtonianGravity();
break;
case KeyboardBindingFunction::RESET_SPARK:
c->ResetSpark();
break;
case KeyboardBindingFunction::RESET_AIR:
c->ResetAir();
break;
case KeyboardBindingFunction::COPY:
{
selectMode = SelectCopy;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
isMouseDown = false;
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy (right click = cancel)";
buttonTipShow = 120;
break;
}
case KeyboardBindingFunction::CUT:
{
selectMode = SelectCut;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
isMouseDown = false;
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy then cut (right click = cancel)";
buttonTipShow = 120;
break;
}
case KeyboardBindingFunction::PASTE:
if (c->LoadClipboard())
{
selectPoint1 = selectPoint2 = mousePosition;
isMouseDown = false;
}
break;
case KeyboardBindingFunction::STAMP_TOOL:
{
std::vector<ByteString> stampList = Client::Ref().GetStamps(0, 1);
if (stampList.size())
{
SaveFile *saveFile = Client::Ref().GetStamp(stampList[0]);
if (!saveFile || !saveFile->GetGameSave())
break;
c->LoadStamp(saveFile->GetGameSave());
delete saveFile;
selectPoint1 = selectPoint2 = mousePosition;
isMouseDown = false;
break;
}
}
case KeyboardBindingFunction::OPEN_STAMPS:
{
selectMode = SelectNone;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
c->OpenStamps();
break;
}
case KeyboardBindingFunction::INCREASE_BRUSH_SIZE:
if(zoomEnabled && !zoomCursorFixed)
c->AdjustZoomSize(1, !alt);
else
c->AdjustBrushSize(1, !alt, shiftBehaviour, ctrlBehaviour);
break;
case KeyboardBindingFunction::DECREASE_BRUSH_SIZE:
if(zoomEnabled && !zoomCursorFixed)
c->AdjustZoomSize(-1, !alt);
else
c->AdjustBrushSize(-1, !alt, shiftBehaviour, ctrlBehaviour);
break;
case KeyboardBindingFunction::INSTALL_GAME:
c->Install();
break;
case KeyboardBindingFunction::INVERT_AIR_SIMULATION:
c->InvertAirSim();
break;
case KeyboardBindingFunction::TOGGLE_REPLACE_MODE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
break;
case KeyboardBindingFunction::TOGGLE_SPECIFIC_DELETE_MODE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^REPLACE_MODE);
break;
default:
didKeyShortcut = false;
}
if (!didKeyShortcut)
{
switch (key)
{
case SDLK_TAB: //Tab
c->ChangeBrush();
break;
case SDLK_INSERT:
if (ctrl)
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
else
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^REPLACE_MODE);
break;
case SDLK_DELETE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
break;
}
}
if (shift && showDebug && key == '1')
c->LoadRenderPreset(10);
else if (key >= '0' && key <= '9')
{
c->LoadRenderPreset(key-'0');
}
}
void GameView::OnKeyRelease(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
{
if (repeat)
return;
if (scan == SDL_SCANCODE_Z)
{
if (!zoomCursorFixed && !alt)
c->SetZoomEnabled(false);
return;
}
}
void GameView::OnBlur()
{
disableAltBehaviour();
@ -1894,6 +1610,290 @@ void GameView::DoDraw()
c->Tick();
}
void GameView::OnKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
{
if (introText > 50)
{
introText = 50;
}
if (selectMode != SelectNone)
{
if (selectMode == PlaceSave)
{
switch (key)
{
case SDLK_RIGHT:
c->TranslateSave(ui::Point(1, 0));
return;
case SDLK_LEFT:
c->TranslateSave(ui::Point(-1, 0));
return;
case SDLK_UP:
c->TranslateSave(ui::Point(0, -1));
return;
case SDLK_DOWN:
c->TranslateSave(ui::Point(0, 1));
return;
}
if (scan == SDL_SCANCODE_R && !repeat)
{
if (ctrl && shift)
{
//Vertical flip
c->TransformSave(m2d_new(1,0,0,-1));
}
else if (!ctrl && shift)
{
//Horizontal flip
c->TransformSave(m2d_new(-1,0,0,1));
}
else
{
//Rotate 90deg
c->TransformSave(m2d_new(0,1,-1,0));
}
return;
}
}
}
int32_t functionId = keyboardBindingModel.GetFunctionForBinding(scan, shift, ctrl, alt);
if (repeat)
return;
bool didKeyShortcut = true;
// please see KeyconfigMap.h for mappings
switch(functionId)
{
case KeyconfigFunction::TOGGLE_CONSOLE:
{
SDL_StopTextInput();
SDL_StartTextInput();
c->ShowConsole();
break;
}
case KeyconfigFunction::PAUSE_SIMULATION: //Space
c->SetPaused();
break;
case KeyconfigFunction::UNDO:
if (selectMode != SelectNone && isMouseDown)
break;
if (!isMouseDown)
{
c->HistoryRestore();
}
break;
case KeyconfigFunction::REDO:
if (selectMode != SelectNone && isMouseDown)
break;
if (!isMouseDown)
{
c->HistoryForward();
}
break;
case KeyconfigFunction::ENABLE_ZOOM:
{
isMouseDown = false;
zoomCursorFixed = false;
c->SetZoomEnabled(true);
break;
}
case KeyconfigFunction::PROPERTY_TOOL:
c->SetActiveTool(1, "DEFAULT_UI_PROPERTY");
break;
case KeyconfigFunction::TOGGLE_DEBUG_HUD:
SetDebugHUD(!GetDebugHUD());
break;
case KeyconfigFunction::RELOAD_SIMULATION:
c->ReloadSim();
break;
case KeyconfigFunction::SAVE_AUTHORSHIP_INFO:
if ((Client::Ref().GetAuthUser().UserElevation == User::ElevationModerator
|| Client::Ref().GetAuthUser().UserElevation == User::ElevationAdmin) && ctrl)
{
ByteString authorString = Client::Ref().GetAuthorInfo().toStyledString();
new InformationMessage("Save authorship info", authorString.FromUtf8(), true);
}
break;
case KeyconfigFunction::OPEN_ELEMENT_SEARCH:
c->OpenElementSearch();
break;
case KeyconfigFunction::FIND_MODE:
{
Tool *active = c->GetActiveTool(0);
if (!active->GetIdentifier().Contains("_PT_") || (ren->findingElement == active->GetToolID()))
ren->findingElement = 0;
else
ren->findingElement = active->GetToolID();
break;
}
case KeyconfigFunction::FRAME_STEP:
c->FrameStep();
break;
case KeyconfigFunction::SHOW_GRAVITY_GRID:
c->ShowGravityGrid();
break;
case KeyconfigFunction::DECREASE_GRAVITY_GRID_SIZE:
c->AdjustGridSize(-1);
break;
case KeyconfigFunction::INCREASE_GRAVITY_GRID_SIZE:
c->AdjustGridSize(1);
break;
case KeyconfigFunction::TOGGLE_INTRO_TEXT:
if(!introText)
introText = 8047;
else
introText = 0;
break;
case KeyconfigFunction::TOGGLE_HUD:
showHud = !showHud;
break;
case KeyconfigFunction::TOGGLE_DECORATIONS_LAYER:
c->SetDecoration();
break;
case KeyconfigFunction::TOGGLE_DECORATION_TOOL:
if (colourPicker->GetParentWindow())
c->SetActiveMenu(lastMenu);
else
{
c->SetDecoration(true);
c->SetPaused(true);
c->SetActiveMenu(SC_DECO);
}
break;
case KeyconfigFunction::TOGGLE_AIR_MODE:
c->SwitchAir();
break;
case KeyconfigFunction::QUIT:
ui::Engine::Ref().ConfirmExit();
break;
case KeyconfigFunction::TOGGLE_HEAT:
c->ToggleAHeat();
break;
case KeyconfigFunction::TOGGLE_NEWTONIAN_GRAVITY:
c->ToggleNewtonianGravity();
break;
case KeyconfigFunction::RESET_SPARK:
c->ResetSpark();
break;
case KeyconfigFunction::RESET_AIR:
c->ResetAir();
break;
case KeyconfigFunction::COPY:
{
selectMode = SelectCopy;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
isMouseDown = false;
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy (right click = cancel)";
buttonTipShow = 120;
break;
}
case KeyconfigFunction::CUT:
{
selectMode = SelectCut;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
isMouseDown = false;
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy then cut (right click = cancel)";
buttonTipShow = 120;
break;
}
case KeyconfigFunction::PASTE:
if (c->LoadClipboard())
{
selectPoint1 = selectPoint2 = mousePosition;
isMouseDown = false;
}
break;
case KeyconfigFunction::STAMP_TOOL:
{
std::vector<ByteString> stampList = Client::Ref().GetStamps(0, 1);
if (stampList.size())
{
SaveFile *saveFile = Client::Ref().GetStamp(stampList[0]);
if (!saveFile || !saveFile->GetGameSave())
break;
c->LoadStamp(saveFile->GetGameSave());
delete saveFile;
selectPoint1 = selectPoint2 = mousePosition;
isMouseDown = false;
break;
}
}
case KeyconfigFunction::OPEN_STAMPS:
{
selectMode = SelectNone;
selectPoint1 = selectPoint2 = ui::Point(-1, -1);
c->OpenStamps();
break;
}
case KeyconfigFunction::INCREASE_BRUSH_SIZE:
if(zoomEnabled && !zoomCursorFixed)
c->AdjustZoomSize(1, !alt);
else
c->AdjustBrushSize(1, !alt, shiftBehaviour, ctrlBehaviour);
break;
case KeyconfigFunction::DECREASE_BRUSH_SIZE:
if(zoomEnabled && !zoomCursorFixed)
c->AdjustZoomSize(-1, !alt);
else
c->AdjustBrushSize(-1, !alt, shiftBehaviour, ctrlBehaviour);
break;
case KeyconfigFunction::INSTALL_GAME:
c->Install();
break;
case KeyconfigFunction::INVERT_AIR_SIMULATION:
c->InvertAirSim();
break;
case KeyconfigFunction::TOGGLE_REPLACE_MODE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
break;
case KeyconfigFunction::TOGGLE_SPECIFIC_DELETE_MODE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^REPLACE_MODE);
break;
default:
didKeyShortcut = false;
}
if (!didKeyShortcut)
{
switch (key)
{
case SDLK_TAB: //Tab
c->ChangeBrush();
break;
case SDLK_INSERT:
if (ctrl)
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
else
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^REPLACE_MODE);
break;
case SDLK_DELETE:
c->SetReplaceModeFlags(c->GetReplaceModeFlags()^SPECIFIC_DELETE);
break;
}
}
if (shift && showDebug && key == '1')
c->LoadRenderPreset(10);
else if (key >= '0' && key <= '9')
{
c->LoadRenderPreset(key-'0');
}
}
void GameView::OnKeyRelease(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
{
if (repeat)
return;
if (scan == SDL_SCANCODE_Z)
{
if (!zoomCursorFixed && !alt)
c->SetZoomEnabled(false);
return;
}
}
void GameView::NotifyNotificationsChanged(GameModel * sender)
{
class NotificationButtonAction : public ui::ButtonAction

View File

@ -6,7 +6,7 @@
#include "common/String.h"
#include "gui/interface/Window.h"
#include "simulation/Sample.h"
#include "gui/options/keyboardbindings/KeyboardBindingsModel.h"
#include "gui/keyconfig/KeyconfigModel.h"
enum DrawMode
{
@ -115,7 +115,7 @@ private:
SimulationSample sample;
KeyboardBindingsModel keyboardBindingModel;
KeyconfigModel keyboardBindingModel;
void updateToolButtonScroll();

View File

@ -0,0 +1,97 @@
#include "KeyconfigController.h"
#include "KeyconfigView.h"
#include "Controller.h"
#include "client/Client.h"
#include "gui/options/OptionsController.h"
#include "KeyconfigModel.h"
KeyconfigController::KeyconfigController(OptionsController* _parent):
HasExited(false)
{
parent = _parent;
view = new KeyconfigView();
model = new KeyconfigModel();
model->AddObserver(view);
view->AttachController(this);
LoadBindingPrefs();
view->BuildKeyBindingsListView();
}
KeyconfigView* KeyconfigController::GetView()
{
return view;
}
void KeyconfigController::CreateModel(BindingModel _model)
{
model->CreateModel(_model);
}
void KeyconfigController::Save()
{
model->Save();
}
void KeyconfigController::ChangeModel(BindingModel _model)
{
model->RemoveModelByIndex(_model.index);
model->AddModel(_model);
}
void KeyconfigController::Exit()
{
view->CloseActiveWindow();
parent->NotifyKeyBindingsChanged();
HasExited = true;
}
void KeyconfigController::LoadBindingPrefs()
{
model->LoadBindingPrefs();
}
std::vector<BindingModel> KeyconfigController::GetBindingPrefs()
{
return model->GetBindingPrefs();
}
void KeyconfigController::NotifyBindingsChanged()
{
bool hasConflict = model->HasConflictingCombo();
model->NotifyBindingsChanged(hasConflict);
}
void KeyconfigController::ForceHasConflict()
{
view->OnKeyCombinationChanged(true);
}
void KeyconfigController::NotifyKeyReleased()
{
view->OnKeyReleased();
}
void KeyconfigController::PopBindingByFunctionId(int functionId)
{
model->PopBindingByFunctionId(functionId);
}
void KeyconfigController::ResetToDefaults()
{
model->WriteDefaultPrefs(true);
}
bool KeyconfigController::FunctionHasShortcut(int functionId)
{
return model->FunctionHasShortcut(functionId);
}
KeyconfigController::~KeyconfigController()
{
view->CloseActiveWindow();
delete view;
delete callback;
delete model;
}

View File

@ -1,27 +1,27 @@
#ifndef KEYBOARDBINDINGSCONTROLLER_H
#define KEYBOARDBINDINGSCONTROLLER_H
#ifndef KEYCONFIGSCONTROLLER_H
#define KEYCONFIGSCONTROLLER_H
#include <vector>
class ControllerCallback;
class KeyboardBindingsView;
class KeyconfigView;
class GameModel;
class OptionsController;
class KeyboardBindingsModel;
class KeyconfigModel;
struct BindingModel;
class KeyboardBindingsController
class KeyconfigController
{
ControllerCallback * callback;
KeyboardBindingsView* view;
KeyboardBindingsModel* model;
KeyconfigView* view;
KeyconfigModel* model;
OptionsController* parent;
public:
bool HasExited;
KeyboardBindingsController(OptionsController* _parent);
KeyconfigController(OptionsController* _parent);
void Exit();
KeyboardBindingsView * GetView();
virtual ~KeyboardBindingsController();
KeyconfigView * GetView();
virtual ~KeyconfigController();
void AddModel(BindingModel model);
void CreateModel(BindingModel model);
void ChangeModel(BindingModel model);
@ -38,4 +38,4 @@ public:
std::vector<BindingModel> GetBindingPrefs();
};
#endif /* KEYBOARDBINDINGSCONTROLLER_H */
#endif /* KEYCONFIGSCONTROLLER_H */

View File

@ -1,22 +1,22 @@
#ifndef KEYBOARDBINDINGSMAP_H
#define KEYBOARDBINDINGSMAP_H
#ifndef KEYCONFIGSMAP_H
#define KEYCONFIGSMAP_H
#include "common/String.h"
typedef struct KeyboardBindingMap
typedef struct KeyconfigMap
{
int id;
String description;
int functionId;
} KeyboardBindingMap;
} KeyconfigMap;
typedef struct DefaultKeyboardBindingMap
typedef struct DefaultKeyconfigMap
{
ByteString keyCombo;
int bindingId; // KeyboardBindingMap id
} DefaultKeyboardBindingMap;
int bindingId; // KeyconfigMap id
} DefaultKeyconfigMap;
static KeyboardBindingMap keyboardBindingFunctionMap[] =
static KeyconfigMap keyboardBindingFunctionMap[] =
{
{ 0x00, "Reload Simulation", 0 },
{ 0x01, "Open Element Search", 1 },
@ -62,7 +62,7 @@ static KeyboardBindingMap keyboardBindingFunctionMap[] =
{ 0x29, "Toggle Console", 36 }
};
enum KeyboardBindingFunction
enum KeyconfigFunction
{
RELOAD_SIMULATION,
OPEN_ELEMENT_SEARCH,
@ -103,7 +103,7 @@ enum KeyboardBindingFunction
TOGGLE_CONSOLE
};
static DefaultKeyboardBindingMap defaultKeyboardBindingMapArray[] =
static DefaultKeyconfigMap defaultKeyconfigMapArray[] =
{
{ "0+62", 0x00 },
{ "0+8", 0x01 },

View File

@ -1,16 +1,16 @@
#include "KeyboardBindingsModel.h"
#include "KeyconfigModel.h"
#include "client/Client.h"
#include "SDLCompat.h"
#include "KeyboardBindingsMap.h"
#include "KeyconfigMap.h"
#include <algorithm>
#include "KeyboardBindingsView.h"
#include "KeyconfigView.h"
void KeyboardBindingsModel::WriteDefaultFuncArray(bool force)
void KeyconfigModel::WriteDefaultFuncArray(bool force)
{
if (force)
Client::Ref().ClearPref(ByteString(KEYBOARDBINDING_FUNCS_PREF));
Client::Ref().ClearPref(ByteString(KEYCONFIG_FUNCS_PREF));
for (auto defaultBinding : defaultKeyboardBindingMapArray)
for (auto defaultBinding : defaultKeyconfigMapArray)
{
int functionId;
String description;
@ -23,7 +23,7 @@ void KeyboardBindingsModel::WriteDefaultFuncArray(bool force)
}
}
ByteString pref = ByteString(KEYBOARDBINDING_FUNCS_PREF) + ByteString(".") + ByteString(functionId);
ByteString pref = ByteString(KEYCONFIG_FUNCS_PREF) + ByteString(".") + ByteString(functionId);
bool functionExists = Client::Ref().GetPrefJson(pref, Json::nullValue) != Json::nullValue;
if (!force && functionExists)
@ -38,19 +38,19 @@ void KeyboardBindingsModel::WriteDefaultFuncArray(bool force)
}
void KeyboardBindingsModel::WriteDefaultPrefs(bool force)
void KeyconfigModel::WriteDefaultPrefs(bool force)
{
// Load temporary bindings into memory
// this is so we can add in any new axctions
// from the KeyboardBindingsMap into our prefs
// from the KeyconfigMap into our prefs
LoadBindingPrefs();
if (force)
Client::Ref().ClearPref(ByteString(KEYBOARDBINDING_PREF));
Client::Ref().ClearPref(ByteString(KEYCONFIG_PREF));
WriteDefaultFuncArray(force);
for (auto defaultBinding : defaultKeyboardBindingMapArray)
for (auto defaultBinding : defaultKeyconfigMapArray)
{
int functionId;
String description;
@ -63,7 +63,7 @@ void KeyboardBindingsModel::WriteDefaultPrefs(bool force)
}
}
ByteString pref = ByteString(KEYBOARDBINDING_PREF) + ByteString(".") + defaultBinding.keyCombo;
ByteString pref = ByteString(KEYCONFIG_PREF) + ByteString(".") + defaultBinding.keyCombo;
Json::Value prefValue;
// if we not forcing then check if the function is already set up as a pref
@ -95,9 +95,9 @@ void KeyboardBindingsModel::WriteDefaultPrefs(bool force)
LoadBindingPrefs();
}
void KeyboardBindingsModel::LoadBindingPrefs()
void KeyconfigModel::LoadBindingPrefs()
{
Json::Value bindings = Client::Ref().GetPrefJson(KEYBOARDBINDING_PREF);
Json::Value bindings = Client::Ref().GetPrefJson(KEYCONFIG_PREF);
bindingPrefs.clear();
if (bindings != Json::nullValue)
@ -108,7 +108,7 @@ void KeyboardBindingsModel::LoadBindingPrefs()
for (auto& member : keyComboJson)
{
ByteString keyCombo(member);
ByteString pref = ByteString(KEYBOARDBINDING_PREF) + "." + keyCombo;
ByteString pref = ByteString(KEYCONFIG_PREF) + "." + keyCombo;
Json::Value result = Client::Ref().GetPrefJson(pref);
if (result != Json::nullValue)
@ -129,7 +129,7 @@ void KeyboardBindingsModel::LoadBindingPrefs()
}
std::pair<int, int>
KeyboardBindingsModel::GetModifierAndScanFromString(ByteString str)
KeyconfigModel::GetModifierAndScanFromString(ByteString str)
{
int modifier = 0;
int scan = 0;
@ -152,23 +152,23 @@ KeyboardBindingsModel::GetModifierAndScanFromString(ByteString str)
return std::make_pair(modifier, scan);
}
void KeyboardBindingsModel::TurnOffFunctionShortcut(int functionId)
void KeyconfigModel::TurnOffFunctionShortcut(int functionId)
{
ByteString pref = ByteString(KEYBOARDBINDING_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
ByteString pref = ByteString(KEYCONFIG_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
+ ByteString(".hasShortcut");
Client::Ref().SetPref(pref, false);
}
void KeyboardBindingsModel::TurnOnFunctionShortcut(int functionId)
void KeyconfigModel::TurnOnFunctionShortcut(int functionId)
{
ByteString pref = ByteString(KEYBOARDBINDING_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
ByteString pref = ByteString(KEYCONFIG_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
+ ByteString(".hasShortcut");
Client::Ref().SetPref(pref, true);
}
void KeyboardBindingsModel::RemoveModelByIndex(int index)
void KeyconfigModel::RemoveModelByIndex(int index)
{
std::vector<BindingModel>::iterator it = bindingPrefs.begin();
@ -185,7 +185,7 @@ void KeyboardBindingsModel::RemoveModelByIndex(int index)
}
}
void KeyboardBindingsModel::CreateModel(BindingModel model)
void KeyconfigModel::CreateModel(BindingModel model)
{
// if the function has no shortcut then just turn it on
if (!FunctionHasShortcut(model.functionId))
@ -202,7 +202,7 @@ void KeyboardBindingsModel::CreateModel(BindingModel model)
bindingPrefs.push_back(model);
}
void KeyboardBindingsModel::AddModel(BindingModel model)
void KeyconfigModel::AddModel(BindingModel model)
{
bindingPrefs.push_back(model);
TurnOnFunctionShortcut(model.functionId);
@ -210,23 +210,23 @@ void KeyboardBindingsModel::AddModel(BindingModel model)
NotifyBindingsChanged(hasConflict);
}
bool KeyboardBindingsModel::FunctionHasShortcut(int functionId)
bool KeyconfigModel::FunctionHasShortcut(int functionId)
{
ByteString pref = ByteString(KEYBOARDBINDING_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
ByteString pref = ByteString(KEYCONFIG_FUNCS_PREF) + ByteString(".") + ByteString(functionId)
+ ByteString(".hasShortcut");
return Client::Ref().GetPrefBool(pref, false);
}
void KeyboardBindingsModel::Save()
void KeyconfigModel::Save()
{
Client::Ref().ClearPref(KEYBOARDBINDING_PREF);
Client::Ref().ClearPref(KEYCONFIG_PREF);
for (auto& binding : bindingPrefs)
{
ByteString mod(std::to_string(binding.modifier));
ByteString scan(std::to_string(binding.scan));
ByteString pref = ByteString(KEYBOARDBINDING_PREF) + ByteString(".") + mod + ByteString("+") + scan;
ByteString pref = ByteString(KEYCONFIG_PREF) + ByteString(".") + mod + ByteString("+") + scan;
Json::Value val;
val["functionId"] = binding.functionId;
@ -237,7 +237,7 @@ void KeyboardBindingsModel::Save()
Client::Ref().WritePrefs();
}
int KeyboardBindingsModel::GetFunctionForBinding(int scan, bool shift, bool ctrl, bool alt)
int KeyconfigModel::GetFunctionForBinding(int scan, bool shift, bool ctrl, bool alt)
{
int modifier = 0;
@ -272,7 +272,7 @@ int KeyboardBindingsModel::GetFunctionForBinding(int scan, bool shift, bool ctrl
* then we turn off hasShortcut for the associated function
* so it renders as *No Shortcut* on the view
*/
void KeyboardBindingsModel::PopBindingByFunctionId(int functionId)
void KeyconfigModel::PopBindingByFunctionId(int functionId)
{
std::sort(bindingPrefs.begin(), bindingPrefs.end(), [](BindingModel a, BindingModel b)
{
@ -306,12 +306,12 @@ void KeyboardBindingsModel::PopBindingByFunctionId(int functionId)
}
}
String KeyboardBindingsModel::GetDisplayForModel(BindingModel model)
String KeyconfigModel::GetDisplayForModel(BindingModel model)
{
return model.description;
}
bool KeyboardBindingsModel::HasConflictingCombo()
bool KeyconfigModel::HasConflictingCombo()
{
for (auto& binding : bindingPrefs)
{
@ -345,12 +345,12 @@ bool KeyboardBindingsModel::HasConflictingCombo()
return false;
}
void KeyboardBindingsModel::AddObserver(KeyboardBindingsView* observer)
void KeyconfigModel::AddObserver(KeyconfigView* observer)
{
observers.push_back(observer);
}
void KeyboardBindingsModel::NotifyBindingsChanged(bool hasConflict)
void KeyconfigModel::NotifyBindingsChanged(bool hasConflict)
{
for (auto& observer : observers)
{

View File

@ -1,12 +1,12 @@
#ifndef KEYBOARDBINDINGSMODEL_H
#define KEYBOARDBINDINGSMODEL_H
#ifndef KEYCONFIGSMODEL_H
#define KEYCONFIGSMODEL_H
#include <vector>
#include <utility>
#include "common/String.h"
#define KEYBOARDBINDING_PREF "KeyboardBindings"
#define KEYBOARDBINDING_FUNCS_PREF "KeyboardBindingFunctions"
#define KEYCONFIG_PREF "Keyconfig"
#define KEYCONFIG_FUNCS_PREF "KeyconfigFunctions"
#define BINDING_MASK 0x07
#define BINDING_CTRL 0x01
@ -39,12 +39,12 @@ struct BindingModel
}
};
class KeyboardBindingsView;
class KeyconfigView;
class KeyboardBindingsModel
class KeyconfigModel
{
public:
KeyboardBindingsModel(){}
KeyconfigModel(){}
void WriteDefaultPrefs(bool force = false); // true if user clicks reset to defaults
inline std::vector<BindingModel> GetBindingPrefs() const { return bindingPrefs; }
@ -54,7 +54,7 @@ public:
void AddModel(BindingModel model);
void CreateModel(BindingModel model);
String GetDisplayForModel(BindingModel model);
void AddObserver(KeyboardBindingsView* observer);
void AddObserver(KeyconfigView* observer);
void NotifyBindingsChanged(bool hasConflict);
bool HasConflictingCombo();
void PopBindingByFunctionId(int functionId);
@ -66,9 +66,9 @@ protected:
void TurnOffFunctionShortcut(int functionId);
void TurnOnFunctionShortcut(int functionId);
std::vector<KeyboardBindingsView*> observers;
std::vector<KeyconfigView*> observers;
std::vector<BindingModel> bindingPrefs;
std::pair<int, int> GetModifierAndScanFromString(ByteString str);
};
#endif // KEYBOARDBINDINGSMODEL_H
#endif // KEYCONFIGSMODEL_H

View File

@ -1,12 +1,12 @@
#include "KeyboardBindingsTextbox.h"
#include "KeyconfigTextbox.h"
#include "SDLCompat.h"
#include "gui/interface/Window.h"
#include "client/Client.h"
#include "KeyboardBindingsModel.h"
#include "KeyboardBindingsController.h"
#include "KeyconfigModel.h"
#include "KeyconfigController.h"
KeyboardBindingsTextbox::KeyboardBindingsTextbox(ui::Point position, ui::Point size) :
KeyconfigTextbox::KeyconfigTextbox(ui::Point position, ui::Point size) :
ui::Textbox(position, size)
{
// reasonable defaults
@ -15,29 +15,29 @@ KeyboardBindingsTextbox::KeyboardBindingsTextbox(ui::Point position, ui::Point s
Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
}
void KeyboardBindingsTextbox::OnMouseClick(int x, int y, unsigned button)
void KeyconfigTextbox::OnMouseClick(int x, int y, unsigned button)
{
prevKey = GetText();
SetText("");
c->ForceHasConflict();
}
void KeyboardBindingsTextbox::AttachController(KeyboardBindingsController* _c)
void KeyconfigTextbox::AttachController(KeyconfigController* _c)
{
c = _c;
}
void KeyboardBindingsTextbox::SetModel(BindingModel _model)
void KeyconfigTextbox::SetModel(BindingModel _model)
{
model = _model;
}
void KeyboardBindingsTextbox::SetTextToPrevious()
void KeyconfigTextbox::SetTextToPrevious()
{
SetText(prevKey);
}
void KeyboardBindingsTextbox::SetTextFromModifierAndScan(int modifier, int scan)
void KeyconfigTextbox::SetTextFromModifierAndScan(int modifier, int scan)
{
ByteString modDisplay;
@ -63,7 +63,7 @@ void KeyboardBindingsTextbox::SetTextFromModifierAndScan(int modifier, int scan)
SetText(keyNameDisplay.FromUtf8());
}
void KeyboardBindingsTextbox::OnKeyRelease(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
void KeyconfigTextbox::OnKeyRelease(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt)
{
ui::Textbox::OnKeyRelease(key, scan, repeat, shift, ctrl, alt);

View File

@ -1,15 +1,15 @@
#ifndef KEYBOARDBINDINGSTEXTBOX_H
#define KEYBOARDBINDINGSTEXTBOX_H
#ifndef KEYCONFIGSTEXTBOX_H
#define KEYCONFIGSTEXTBOX_H
#include "gui/interface/Textbox.h"
#include "KeyboardBindingsModel.h"
#include "KeyconfigModel.h"
class KeyboardBindingsController;
class KeyconfigController;
class KeyboardBindingsTextbox: public ui::Textbox
class KeyconfigTextbox: public ui::Textbox
{
public:
KeyboardBindingsTextbox(ui::Point position, ui::Point size);
KeyconfigTextbox(ui::Point position, ui::Point size);
void OnKeyRelease(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt);
void OnMouseClick(int x, int y, unsigned button);
@ -20,12 +20,12 @@ public:
void OnTextInput(String text) {}
void AttachController(KeyboardBindingsController* _c);
void AttachController(KeyconfigController* _c);
protected:
String prevKey;
KeyboardBindingsController* c;
KeyconfigController* c;
BindingModel model;
};
#endif /* KEYBOARDBINDINGSTEXTBOX_H */
#endif /* KEYCONFIGSTEXTBOX_H */

View File

@ -1,4 +1,4 @@
#include "KeyboardBindingsView.h"
#include "KeyconfigView.h"
#include "gui/interface/Button.h"
#include "gui/interface/Label.h"
@ -8,15 +8,15 @@
#include "gui/interface/ScrollPanel.h"
#include "gui/Style.h"
#include "graphics/Graphics.h"
#include "KeyboardBindingsMap.h"
#include "KeyboardBindingsTextbox.h"
#include "KeyboardBindingsModel.h"
#include "KeyboardBindingsController.h"
#include "KeyconfigMap.h"
#include "KeyconfigTextbox.h"
#include "KeyconfigModel.h"
#include "KeyconfigController.h"
#include "client/Client.h"
#include <vector>
#include <algorithm>
KeyboardBindingsView::KeyboardBindingsView() :
KeyconfigView::KeyconfigView() :
ui::Window(ui::Point(-1, -1), ui::Point(320, 340)) {
ui::Label * tempLabel = new ui::Label(ui::Point(4, 1), ui::Point(Size.X / 2, 22), "Keyboard Bindings");
@ -28,8 +28,8 @@ KeyboardBindingsView::KeyboardBindingsView() :
class ResetDefaultsAction: public ui::ButtonAction
{
public:
KeyboardBindingsView * v;
ResetDefaultsAction(KeyboardBindingsView * v_) { v = v_; }
KeyconfigView * v;
ResetDefaultsAction(KeyconfigView * v_) { v = v_; }
void ActionCallback(ui::Button * sender) override
{
v->c->ResetToDefaults();
@ -52,8 +52,8 @@ KeyboardBindingsView::KeyboardBindingsView() :
class CloseAction: public ui::ButtonAction
{
public:
KeyboardBindingsView * v;
CloseAction(KeyboardBindingsView * v_) { v = v_; }
KeyconfigView * v;
CloseAction(KeyconfigView * v_) { v = v_; }
void ActionCallback(ui::Button * sender) override
{
v->c->Save();
@ -70,7 +70,7 @@ KeyboardBindingsView::KeyboardBindingsView() :
AddComponent(scrollPanel);
}
void KeyboardBindingsView::ClearScrollPanel()
void KeyconfigView::ClearScrollPanel()
{
int count = scrollPanel->GetChildCount();
@ -85,7 +85,7 @@ void KeyboardBindingsView::ClearScrollPanel()
textboxes.clear();
}
void KeyboardBindingsView::BuildKeyBindingsListView()
void KeyconfigView::BuildKeyBindingsListView()
{
int currentY = 0;
float scrollPos = scrollPanel->GetScrollPositionY();
@ -105,7 +105,7 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
functionLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
scrollPanel->AddChild(functionLabel);
KeyboardBindingsTextbox* textbox;
KeyconfigTextbox* textbox;
ui::Label* noShortCutLabel;
bool hasBinding = true;
@ -120,7 +120,7 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
}
else
{
textbox = new KeyboardBindingsTextbox(ui::Point(functionLabel->Position.X + functionLabel->Size.X + 20, currentY), ui::Point(95, 16));
textbox = new KeyconfigTextbox(ui::Point(functionLabel->Position.X + functionLabel->Size.X + 20, currentY), ui::Point(95, 16));
textbox->SetTextFromModifierAndScan(binding.modifier, binding.scan);
textbox->SetModel(binding);
textbox->AttachController(c);
@ -142,7 +142,7 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
BindingModel nextBinding = *it;
if (nextBinding.functionId == binding.functionId)
{
KeyboardBindingsTextbox* tb = new KeyboardBindingsTextbox(ui::Point(functionLabel->Position.X + functionLabel->Size.X + 20, currentY), ui::Point(95, 16));
KeyconfigTextbox* tb = new KeyconfigTextbox(ui::Point(functionLabel->Position.X + functionLabel->Size.X + 20, currentY), ui::Point(95, 16));
if (!nextBinding.isNew)
tb->SetTextFromModifierAndScan(nextBinding.modifier, nextBinding.scan);
else
@ -173,11 +173,11 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
class AddBindingAction: public ui::ButtonAction
{
public:
KeyboardBindingsView * v;
KeyconfigView * v;
int functionId;
String desc;
AddBindingAction(KeyboardBindingsView * v_, int _functionId, String _desc)
AddBindingAction(KeyconfigView * v_, int _functionId, String _desc)
{
v = v_;
functionId = _functionId;
@ -210,10 +210,10 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
class RemoveBindingAction: public ui::ButtonAction
{
public:
KeyboardBindingsView * v;
KeyconfigView * v;
int functionId;
RemoveBindingAction(KeyboardBindingsView * v_, int _functionId)
RemoveBindingAction(KeyconfigView * v_, int _functionId)
{
v = v_;
functionId = _functionId;
@ -242,7 +242,7 @@ void KeyboardBindingsView::BuildKeyBindingsListView()
scrollPanel->SetScrollPosition(scrollPos);
}
void KeyboardBindingsView::OnKeyReleased()
void KeyconfigView::OnKeyReleased()
{
for (auto textbox : textboxes)
{
@ -253,24 +253,24 @@ void KeyboardBindingsView::OnKeyReleased()
}
}
void KeyboardBindingsView::AttachController(KeyboardBindingsController* c_)
void KeyconfigView::AttachController(KeyconfigController* c_)
{
c = c_;
}
void KeyboardBindingsView::OnDraw()
void KeyconfigView::OnDraw()
{
Graphics * g = GetGraphics();
g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 255, 255, 255, 255);
}
void KeyboardBindingsView::OnTryExit(ExitMethod method)
void KeyconfigView::OnTryExit(ExitMethod method)
{
c->Exit();
}
void KeyboardBindingsView::OnKeyCombinationChanged(bool hasConflict)
void KeyconfigView::OnKeyCombinationChanged(bool hasConflict)
{
// disable OK button if there's a conflict
if (hasConflict)
@ -285,7 +285,7 @@ void KeyboardBindingsView::OnKeyCombinationChanged(bool hasConflict)
}
}
KeyboardBindingsView::~KeyboardBindingsView()
KeyconfigView::~KeyconfigView()
{
}

View File

@ -1,5 +1,5 @@
#ifndef KEYBOARDBINDINGSVIEW_H
#define KEYBOARDBINDINGSVIEW_H
#ifndef KEYCONFIGSVIEW_H
#define KEYCONFIGSVIEW_H
#include "gui/interface/Window.h"
@ -10,19 +10,19 @@ namespace ui
class Label;
}
class KeyboardBindingsController;
class KeyboardBindingsTextbox;
class KeyconfigController;
class KeyconfigTextbox;
class KeyboardBindingsView: public ui::Window
class KeyconfigView: public ui::Window
{
ui::ScrollPanel* scrollPanel;
KeyboardBindingsController* c;
KeyconfigController* c;
public:
KeyboardBindingsView();
KeyconfigView();
void OnDraw() override;
void OnTryExit(ExitMethod method) override;
void AttachController(KeyboardBindingsController* controller);
virtual ~KeyboardBindingsView();
void AttachController(KeyconfigController* controller);
virtual ~KeyconfigView();
void OnKeyCombinationChanged(bool hasConflict);
void BuildKeyBindingsListView();
void OnKeyReleased();
@ -31,7 +31,7 @@ public:
protected:
ui::Button* okayButton;
ui::Label* conflictLabel;
std::vector<KeyboardBindingsTextbox*> textboxes;
std::vector<KeyconfigTextbox*> textboxes;
};
#endif /* KEYBOARDBINDINGSVIEW_H */
#endif /* KEYCONFIGSVIEW_H */

View File

@ -18,8 +18,8 @@
#include "gui/interface/DropDown.h"
#include "gui/interface/Engine.h"
#include "gui/interface/Checkbox.h"
#include "keyboardbindings/KeyboardBindingsView.h"
#include "keyboardbindings/KeyboardBindingsController.h"
#include "gui/keyconfig/KeyconfigView.h"
#include "gui/keyconfig/KeyconfigController.h"
#include "graphics/Graphics.h"
@ -452,20 +452,20 @@ OptionsView::OptionsView():
scrollPanel->AddChild(tempLabel);
currentY+=20;
class KeyboardBindingsAction: public ui::ButtonAction
class KeyconfigAction: public ui::ButtonAction
{
public:
KeyboardBindingsAction() { }
KeyconfigAction() { }
void ActionCallback(ui::Button * sender) override
{
OptionsView* v = (OptionsView*) sender->GetParentWindow();
KeyboardBindingsController* keyboardBindingsController = new KeyboardBindingsController(v->c);
KeyconfigController* keyboardBindingsController = new KeyconfigController(v->c);
ui::Engine::Ref().ShowWindow(keyboardBindingsController->GetView());
}
};
ui::Button * keyboardBindingsButton = new ui::Button(ui::Point(8, currentY), ui::Point(130, 16), "Open Keyboard Bindings");
keyboardBindingsButton->SetActionCallback(new KeyboardBindingsAction());
keyboardBindingsButton->SetActionCallback(new KeyconfigAction());
scrollPanel->AddChild(keyboardBindingsButton);
tempLabel = new ui::Label(ui::Point(keyboardBindingsButton->Position.X+keyboardBindingsButton->Size.X+3, currentY), ui::Point(1, 16), "\bg- Change the keyboard bindings");

View File

@ -1,97 +0,0 @@
#include "KeyboardBindingsController.h"
#include "KeyboardBindingsView.h"
#include "Controller.h"
#include "client/Client.h"
#include "../OptionsController.h"
#include "KeyboardBindingsModel.h"
KeyboardBindingsController::KeyboardBindingsController(OptionsController* _parent):
HasExited(false)
{
parent = _parent;
view = new KeyboardBindingsView();
model = new KeyboardBindingsModel();
model->AddObserver(view);
view->AttachController(this);
LoadBindingPrefs();
view->BuildKeyBindingsListView();
}
KeyboardBindingsView* KeyboardBindingsController::GetView()
{
return view;
}
void KeyboardBindingsController::CreateModel(BindingModel _model)
{
model->CreateModel(_model);
}
void KeyboardBindingsController::Save()
{
model->Save();
}
void KeyboardBindingsController::ChangeModel(BindingModel _model)
{
model->RemoveModelByIndex(_model.index);
model->AddModel(_model);
}
void KeyboardBindingsController::Exit()
{
view->CloseActiveWindow();
parent->NotifyKeyBindingsChanged();
HasExited = true;
}
void KeyboardBindingsController::LoadBindingPrefs()
{
model->LoadBindingPrefs();
}
std::vector<BindingModel> KeyboardBindingsController::GetBindingPrefs()
{
return model->GetBindingPrefs();
}
void KeyboardBindingsController::NotifyBindingsChanged()
{
bool hasConflict = model->HasConflictingCombo();
model->NotifyBindingsChanged(hasConflict);
}
void KeyboardBindingsController::ForceHasConflict()
{
view->OnKeyCombinationChanged(true);
}
void KeyboardBindingsController::NotifyKeyReleased()
{
view->OnKeyReleased();
}
void KeyboardBindingsController::PopBindingByFunctionId(int functionId)
{
model->PopBindingByFunctionId(functionId);
}
void KeyboardBindingsController::ResetToDefaults()
{
model->WriteDefaultPrefs(true);
}
bool KeyboardBindingsController::FunctionHasShortcut(int functionId)
{
return model->FunctionHasShortcut(functionId);
}
KeyboardBindingsController::~KeyboardBindingsController()
{
view->CloseActiveWindow();
delete view;
delete callback;
delete model;
}