Use exceptions instead of goto to corrup state. Fix Fan wall loading with PSV and New wall IDs with OPS
This commit is contained in:
parent
22990b680c
commit
33de0482a2
@ -87,6 +87,7 @@ GameSave::GameSave(char * data, int dataSize)
|
||||
throw ParseException(ParseException::Corrupt, "No data");
|
||||
}
|
||||
} catch (ParseException& e) {
|
||||
std::cout << e.what() << std::endl;
|
||||
this->~GameSave(); //Free any allocated memory
|
||||
throw;
|
||||
}
|
||||
@ -509,7 +510,41 @@ void GameSave::readOPS(char * data, int dataLength)
|
||||
{
|
||||
if (wallData[y*blockW+x])
|
||||
blockMap[blockY+y][blockX+x] = wallData[y*blockW+x];
|
||||
if (wallData[y*blockW+x] == WL_FAN && fanData)
|
||||
|
||||
if (blockMap[y][x]==O_WL_WALLELEC)
|
||||
blockMap[y][x]=WL_WALLELEC;
|
||||
if (blockMap[y][x]==O_WL_EWALL)
|
||||
blockMap[y][x]=WL_EWALL;
|
||||
if (blockMap[y][x]==O_WL_DETECT)
|
||||
blockMap[y][x]=WL_DETECT;
|
||||
if (blockMap[y][x]==O_WL_STREAM)
|
||||
blockMap[y][x]=WL_STREAM;
|
||||
if (blockMap[y][x]==O_WL_FAN||blockMap[y][x]==O_WL_FANHELPER)
|
||||
blockMap[y][x]=WL_FAN;
|
||||
if (blockMap[y][x]==O_WL_ALLOWLIQUID)
|
||||
blockMap[y][x]=WL_ALLOWLIQUID;
|
||||
if (blockMap[y][x]==O_WL_DESTROYALL)
|
||||
blockMap[y][x]=WL_DESTROYALL;
|
||||
if (blockMap[y][x]==O_WL_ERASE)
|
||||
blockMap[y][x]=WL_ERASE;
|
||||
if (blockMap[y][x]==O_WL_WALL)
|
||||
blockMap[y][x]=WL_WALL;
|
||||
if (blockMap[y][x]==O_WL_ALLOWAIR)
|
||||
blockMap[y][x]=WL_ALLOWAIR;
|
||||
if (blockMap[y][x]==O_WL_ALLOWSOLID)
|
||||
blockMap[y][x]=WL_ALLOWSOLID;
|
||||
if (blockMap[y][x]==O_WL_ALLOWALLELEC)
|
||||
blockMap[y][x]=WL_ALLOWALLELEC;
|
||||
if (blockMap[y][x]==O_WL_EHOLE)
|
||||
blockMap[y][x]=WL_EHOLE;
|
||||
if (blockMap[y][x]==O_WL_ALLOWGAS)
|
||||
blockMap[y][x]=WL_ALLOWGAS;
|
||||
if (blockMap[y][x]==O_WL_GRAV)
|
||||
blockMap[y][x]=WL_GRAV;
|
||||
if (blockMap[y][x]==O_WL_ALLOWENERGY)
|
||||
blockMap[y][x]=WL_ALLOWENERGY;
|
||||
|
||||
if (blockMap[y][x] == WL_FAN && fanData)
|
||||
{
|
||||
if(j+1 >= fanDataLen)
|
||||
{
|
||||
@ -759,6 +794,9 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
|
||||
vector<Element> elements = GetElements();
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
//New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
|
||||
//This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
|
||||
|
||||
@ -825,6 +863,8 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
throw ParseException(ParseException::Corrupt, "Cannot decompress");
|
||||
dataLength = i;
|
||||
|
||||
std::cout << "Parsing " << dataLength << " bytes of data, version " << ver << std::endl;
|
||||
|
||||
if (dataLength < bw*bh)
|
||||
throw ParseException(ParseException::Corrupt, "Save data corrupt (missing data)");
|
||||
|
||||
@ -919,18 +959,18 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
}
|
||||
for (y=by0; y<by0+bh; y++)
|
||||
for (x=bx0; x<bx0+bw; x++)
|
||||
if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==WL_FAN)
|
||||
if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==O_WL_FAN)
|
||||
{
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
fanVelX[y][x] = (d[p++]-127.0f)/64.0f;
|
||||
}
|
||||
for (y=by0; y<by0+bh; y++)
|
||||
for (x=bx0; x<bx0+bw; x++)
|
||||
if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==WL_FAN)
|
||||
if (d[(y-by0)*bw+(x-bx0)]==4||d[(y-by0)*bw+(x-bx0)]==O_WL_FAN)
|
||||
{
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
fanVelY[y][x] = (d[p++]-127.0f)/64.0f;
|
||||
}
|
||||
|
||||
@ -942,11 +982,11 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
for (x=x0; x<x0+w; x++)
|
||||
{
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
j=d[p++];
|
||||
if (j >= PT_NUM) {
|
||||
//TODO: Possibly some server side translation
|
||||
j = PT_DUST;//goto corrupt;
|
||||
j = PT_DUST;//throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (j)
|
||||
{
|
||||
@ -977,7 +1017,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
i--;
|
||||
if (p+1 >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
if (i < NPART)
|
||||
{
|
||||
particles[i].vx = (d[p++]-127.0f)/16.0f;
|
||||
@ -994,7 +1034,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (ver>=44) {
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
ttv = (d[p++])<<8;
|
||||
@ -1005,7 +1045,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
}
|
||||
} else {
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
if (i <= NPART)
|
||||
particles[i-1].life = d[p++]*4;
|
||||
else
|
||||
@ -1020,7 +1060,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
if (i)
|
||||
{
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
ttv = (d[p++])<<8;
|
||||
@ -1050,7 +1090,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
if (i && (ty==PT_PBCN || (ty==PT_TRON && ver>=77)))
|
||||
{
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
if (i <= NPART)
|
||||
particles[i-1].tmp2 = d[p++];
|
||||
else
|
||||
@ -1066,7 +1106,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (ver>=49) {
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
particles[i-1].dcolour = d[p++]<<24;
|
||||
@ -1084,7 +1124,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (ver>=49) {
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
particles[i-1].dcolour |= d[p++]<<16;
|
||||
@ -1102,7 +1142,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (ver>=49) {
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
particles[i-1].dcolour |= d[p++]<<8;
|
||||
@ -1120,7 +1160,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (ver>=49) {
|
||||
if (p >= dataLength) {
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART) {
|
||||
particles[i-1].dcolour |= d[p++];
|
||||
@ -1140,7 +1180,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
{
|
||||
if (p >= dataLength)
|
||||
{
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
}
|
||||
if (i <= NPART)
|
||||
{
|
||||
@ -1182,7 +1222,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
if (i && (ty==PT_CLNE || (ty==PT_PCLN && ver>=43) || (ty==PT_BCLN && ver>=44) || (ty==PT_SPRK && ver>=21) || (ty==PT_LAVA && ver>=34) || (ty==PT_PIPE && ver>=43) || (ty==PT_LIFE && ver>=51) || (ty==PT_PBCN && ver>=52) || (ty==PT_WIRE && ver>=55) || (ty==PT_STOR && ver>=59) || (ty==PT_CONV && ver>=60)))
|
||||
{
|
||||
if (p >= dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
if (i <= NPART)
|
||||
particles[i-1].ctype = d[p++];
|
||||
else
|
||||
@ -1260,7 +1300,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
for (i=0; i<j; i++)
|
||||
{
|
||||
if (p+6 > dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
x = d[p++];
|
||||
x |= ((unsigned)d[p++])<<8;
|
||||
tempSign.x = x+x0;
|
||||
@ -1271,7 +1311,7 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
tempSign.ju = (sign::Justification)x;
|
||||
x = d[p++];
|
||||
if (p+x > dataLength)
|
||||
goto corrupt;
|
||||
throw ParseException(ParseException::Corrupt, "Not enough data at line " MTOS(__LINE__) " in " MTOS(__FILE__));
|
||||
if(x>254)
|
||||
x = 254;
|
||||
memcpy(tempSignText, d+p, x);
|
||||
@ -1288,19 +1328,43 @@ void GameSave::readPSv(char * data, int dataLength)
|
||||
signs.push_back(tempSigns[i]);
|
||||
}
|
||||
|
||||
version1:
|
||||
if (m) free(m);
|
||||
if (d) free(d);
|
||||
if (fp) free(fp);
|
||||
}
|
||||
catch(ParseException & e)
|
||||
{
|
||||
if (m)
|
||||
{
|
||||
free(m);
|
||||
m = 0;
|
||||
}
|
||||
if (d)
|
||||
{
|
||||
free(d);
|
||||
d = 0;
|
||||
}
|
||||
if (fp)
|
||||
{
|
||||
free(fp);
|
||||
fp = 0;
|
||||
}
|
||||
throw;
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
corrupt:
|
||||
if (m) free(m);
|
||||
if (d) free(d);
|
||||
if (fp) free(fp);
|
||||
|
||||
throw ParseException(ParseException::Corrupt, "Save data corrupt");
|
||||
version1:
|
||||
if (m)
|
||||
{
|
||||
free(m);
|
||||
m = 0;
|
||||
}
|
||||
if (d)
|
||||
{
|
||||
free(d);
|
||||
d = 0;
|
||||
}
|
||||
if (fp)
|
||||
{
|
||||
free(fp);
|
||||
fp = 0;
|
||||
}
|
||||
}
|
||||
|
||||
char * GameSave::serialiseOPS(int & dataLength)
|
||||
|
Loading…
Reference in New Issue
Block a user